Files
dusklight/include/Z2AudioLib/Z2Audience/Z2Audience.h
T
LC 1ef592dd6e Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00

38 lines
1.1 KiB
C

#ifndef Z2AUDIENCE_H_
#define Z2AUDIENCE_H_
extern "C" {
void Z2Audience(void);
void Z2Audience_NS_dtor(void);
void Z2Audience_NS_calcDeltaPriority_(void);
void Z2Audience_NS_calcFxMix_(void);
void Z2Audience_NS_calcOffMicSound(void);
void Z2Audience_NS_calcPitch_(void);
void Z2Audience_NS_calcPitchDoppler_(void);
void Z2Audience_NS_calcRelPosDolby(void);
void Z2Audience_NS_calcRelPosPan(void);
void Z2Audience_NS_calcRelPosVolume(void);
void Z2Audience_NS_calcVolume_(void);
void Z2Audience_NS_convertAbsToRel(void);
void Z2Audience_NS_setTargetVolume(void);
void Z2Audience3DSetting(void);
void Z2Audience3DSetting_NS_init(void);
void Z2Audience3DSetting_NS_initDolbyDist(void);
void Z2Audience3DSetting_NS_initVolumeDist(void);
void Z2Audience3DSetting_NS_updateDolbyDist(void);
void Z2Audience3DSetting_NS_updateVolumeDist(void);
void func_802BBE98(void);
void func_802BDEDC(void);
void func_802BD4D4(void);
void func_802BD71C(void);
void func_802BBED0(void);
void func_802BD338(void);
void func_802BDED4(void);
void func_802BD5B8(void);
void func_802BD510(void);
}
#endif // Z2AUDIENCE_H_