Files
dusklight/src/f_op/f_op_scene_iter.cpp
T
2021-03-29 00:10:25 +02:00

55 lines
1.2 KiB
C++

//
// Generated By: dol2asm
// Translation Unit: f_op/f_op_scene_iter
//
#include "f_op/f_op_scene_iter.h"
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Types:
//
struct node_list_class {};
struct node_class {};
struct judge_filter {};
struct create_tag_class {};
//
// Forward References:
//
void fopScnIt_Judge(void* (*)(void*, void*), void*);
extern "C" void fopScnIt_Judge__FPFPvPv_PvPv();
//
// External References:
//
void cLsIt_Judge(node_list_class*, void* (*)(node_class*, void*), void*);
void cTgIt_JudgeFilter(create_tag_class*, judge_filter*);
extern "C" extern u8 g_fopScnTg_SceneList[12 + 4 /* padding */];
extern "C" void cLsIt_Judge__FP15node_list_classPFP10node_classPv_PvPv();
extern "C" void cTgIt_JudgeFilter__FP16create_tag_classP12judge_filter();
extern "C" extern u8 g_fopScnTg_SceneList[12 + 4 /* padding */];
//
// Declarations:
//
/* 8001EC74-8001ECB0 003C+00 s=0 e=1 z=0 None .text fopScnIt_Judge__FPFPvPv_PvPv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void fopScnIt_Judge(void* (*)(void*, void*), void* param_1) {
nofralloc
#include "asm/f_op/f_op_scene_iter/fopScnIt_Judge__FPFPvPv_PvPv.s"
}
#pragma pop