Files
dusklight/include/JSystem/JAudio2/JAUAudioArcInterpreter.h
T
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

48 lines
1.3 KiB
C++

#ifndef JAUAUDIOARCINTERPRETER_H
#define JAUAUDIOARCINTERPRETER_H
#include "dolphin/types.h"
/**
* @ingroup jsystem-jaudio
*
*/
class JAUAudioArcInterpreter {
public:
/* 802A4244 */ JAUAudioArcInterpreter();
/* 802A4260 */ virtual ~JAUAudioArcInterpreter();
virtual void readWS(u32, void const*, u32) = 0;
virtual void readBNK(u32, void const*) = 0;
virtual void readBSC(void const*, u32) = 0;
virtual void readBST(void const*, u32) = 0;
virtual void readBSTN(void const*, u32) = 0;
virtual void readBMS(u32, void const*, u32) = 0;
virtual void readBMS_fromArchive(u32) = 0;
virtual void newVoiceBank(u32, u32) = 0;
virtual void newDynamicSeqBlock(u32) = 0;
virtual void readBSFT(void const*) = 0;
virtual void readMaxSeCategory(int, int, int) = 0;
virtual void beginBNKList(u32, u32) = 0;
virtual void endBNKList() = 0;
/* 802A42A8 */ bool parse(void const*);
/* 802A4314 */ virtual bool readCommandMore(u32);
/* 802A431C */ bool readCommand_();
u8 readU8_() {
return *mReadPtr++;
}
u32 readU32_() {
u32 temp = *(u32*)mReadPtr;
mReadPtr += 4;
return temp;
}
const void* getContent_(u32 param_0) { return mBase + param_0; }
/* 0x04 */ const u8* mReadPtr;
/* 0x08 */ const u8* mBase;
};
#endif /* JAUAUDIOARCINTERPRETER_H */