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https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
32 lines
702 B
C++
32 lines
702 B
C++
#ifndef D_A_IZUMI_GATE_H
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#define D_A_IZUMI_GATE_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-unsorted
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* @class daIzumiGate_c
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* @brief Ordon Spring Gate
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*
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* @details
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*
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*/
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class daIzumiGate_c : public dBgS_MoveBgActor {
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public:
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/* 80849098 */ void initBaseMtx();
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/* 808490B8 */ void setBaseMtx();
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/* 80849260 */ int CreateHeap();
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/* 808492D8 */ int Create();
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/* 808492FC */ int Execute(Mtx**);
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/* 80849328 */ int Draw();
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/* 808493CC */ int Delete();
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inline int create();
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/* 0x5A0 */ J3DModel* mpModel;
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/* 0x5A4 */ request_of_phase_process_class mPhaseReq;
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}; // Size: 0x5AC
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#endif /* D_A_IZUMI_GATE_H */
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