mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-31 08:51:29 -04:00
93b45fd19b
* npcinko done * myna2 done * Use sound enum * Use FALSE instead of false when returning BOOL * Use look mode enum * TRUE instead of true when returning bool --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
#ifndef D_A_NPC_MYNA2_H
|
|
#define D_A_NPC_MYNA2_H
|
|
|
|
#include "d/actor/d_a_npc.h"
|
|
|
|
/**
|
|
* @ingroup actors-npcs
|
|
* @class daNpc_myna2_c
|
|
* @brief Plumm
|
|
*
|
|
* @details
|
|
*
|
|
*/
|
|
class daNpc_myna2_c : public daNpcF_c {
|
|
public:
|
|
typedef BOOL (daNpc_myna2_c::*ActionFn)(void*);
|
|
typedef BOOL (daNpc_myna2_c::*EventFn)(int);
|
|
|
|
/* 80A83E8C */ daNpc_myna2_c();
|
|
/* 80A840A0 */ virtual ~daNpc_myna2_c();
|
|
/* 80A842C8 */ int create();
|
|
/* 80A845AC */ int CreateHeap();
|
|
/* 80A846E0 */ int Delete();
|
|
/* 80A84714 */ int Execute();
|
|
/* 80A84734 */ int Draw();
|
|
/* 80A847A8 */ static int createHeapCallBack(fopAc_ac_c*);
|
|
/* 80A8503C */ u8 getTypeFromParam();
|
|
/* 80A85094 */ int isDelete();
|
|
/* 80A85160 */ void reset();
|
|
/* 80A85358 */ void playMotion();
|
|
/* 80A855E8 */ int chkAction(int (daNpc_myna2_c::*)(void*));
|
|
/* 80A85614 */ int setAction(int (daNpc_myna2_c::*)(void*));
|
|
/* 80A856BC */ int selectAction();
|
|
/* 80A857B0 */ void doNormalAction(int);
|
|
/* 80A85894 */ BOOL doEvent();
|
|
/* 80A85BA4 */ void setLookMode(int);
|
|
/* 80A85BC8 */ int wait(void*);
|
|
/* 80A85C60 */ int waitHovering(void*);
|
|
/* 80A86194 */ int waitFailure(void*);
|
|
/* 80A862BC */ int waitGoal(void*);
|
|
/* 80A86400 */ int talk(void*);
|
|
/* 80A865FC */ int test(void*);
|
|
/* 80A866B0 */ int ECut_firstTalk(int);
|
|
/* 80A8684C */ int ECut_gameFailure(int);
|
|
/* 80A86A0C */ int ECut_gameGoal(int);
|
|
/* 80A86BEC */ int ECut_gameGoalSuccess(int);
|
|
/* 80A86E8C */ void calcHovering(int, int);
|
|
|
|
/* 80A847C8 */ virtual void setParam();
|
|
/* 80A848B4 */ virtual BOOL main();
|
|
/* 80A84B64 */ virtual void setAttnPos();
|
|
/* 80A84DAC */ virtual bool setExpressionBtp(int);
|
|
/* 80A84EAC */ virtual void setMotionAnm(int, f32);
|
|
/* 80A84FEC */ virtual void setMotion(int, f32, int);
|
|
/* 80A85030 */ virtual BOOL drawDbgInfo();
|
|
/* 80A85038 */ virtual void drawOtherMdls();
|
|
|
|
int getType() { return mType; }
|
|
|
|
static char* mEvtCutNameList[5];
|
|
static EventFn mEvtCutList[];
|
|
|
|
/* 0xB48 */ u8 field_0xB48[0xB4C - 0xB48];
|
|
/* 0xB4C */ daNpcF_Lookat_c mLookat;
|
|
/* 0xBE8 */ Z2CreatureSumomo mSound;
|
|
/* 0xC78 */ daNpcF_ActorMngr_c mActorMgrs[1];
|
|
/* 0xC80 */ u8 field_0xC80[0xC84 - 0xC80];
|
|
/* 0xC84 */ dCcD_Cyl mCyl;
|
|
/* 0xDC0 */ ActionFn mNextAction;
|
|
/* 0xDCC */ ActionFn mAction;
|
|
/* 0xDD8 */ request_of_phase_process_class mPhase[3];
|
|
/* 0xDF0 */ fpc_ProcID mItemPid;
|
|
/* 0xDF4 */ int field_0xdf4;
|
|
/* 0xDF8 */ int field_0xdf8;
|
|
/* 0xDFC */ int field_0xdfc;
|
|
/* 0xE00 */ int field_0xe00;
|
|
/* 0xE04 */ int field_0xe04;
|
|
/* 0xE08 */ s16 mLookMode;
|
|
/* 0xE0A */ u16 mMode;
|
|
/* 0xE0C */ u8 mType;
|
|
/* 0xE0D */ u8 field_0xe0d;
|
|
/* 0xE10 */ cXyz field_0xe10;
|
|
/* 0xE1C */ cXyz field_0xe1c;
|
|
/* 0xE28 */ int field_0xe28;
|
|
/* 0xE2C */ int field_0xe2c;
|
|
/* 0xE30 */ f32 field_0xe30;
|
|
};
|
|
|
|
STATIC_ASSERT(sizeof(daNpc_myna2_c) == 0xe34);
|
|
|
|
struct daNpc_myna2_HIOParam {
|
|
/* 0x00 */ daNpcF_HIOParam common;
|
|
/* 0x6C */ f32 field_0x6c;
|
|
/* 0x70 */ f32 field_0x70;
|
|
};
|
|
|
|
class daNpc_myna2_Param_c {
|
|
public:
|
|
/* 80A883C8 */ virtual ~daNpc_myna2_Param_c() {}
|
|
|
|
static const daNpc_myna2_HIOParam m;
|
|
};
|
|
|
|
|
|
#endif /* D_A_NPC_MYNA2_H */
|