Files
dusklight/include/d/actor/d_a_npc_myna2.h
T
TakaRikka 93b45fd19b npcinko / myna2 done (#2780)
* npcinko done

* myna2 done

* Use sound enum

* Use FALSE instead of false when returning BOOL

* Use look mode enum

* TRUE instead of true when returning bool

---------

Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-11-09 11:20:51 +02:00

106 lines
3.2 KiB
C++

#ifndef D_A_NPC_MYNA2_H
#define D_A_NPC_MYNA2_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_myna2_c
* @brief Plumm
*
* @details
*
*/
class daNpc_myna2_c : public daNpcF_c {
public:
typedef BOOL (daNpc_myna2_c::*ActionFn)(void*);
typedef BOOL (daNpc_myna2_c::*EventFn)(int);
/* 80A83E8C */ daNpc_myna2_c();
/* 80A840A0 */ virtual ~daNpc_myna2_c();
/* 80A842C8 */ int create();
/* 80A845AC */ int CreateHeap();
/* 80A846E0 */ int Delete();
/* 80A84714 */ int Execute();
/* 80A84734 */ int Draw();
/* 80A847A8 */ static int createHeapCallBack(fopAc_ac_c*);
/* 80A8503C */ u8 getTypeFromParam();
/* 80A85094 */ int isDelete();
/* 80A85160 */ void reset();
/* 80A85358 */ void playMotion();
/* 80A855E8 */ int chkAction(int (daNpc_myna2_c::*)(void*));
/* 80A85614 */ int setAction(int (daNpc_myna2_c::*)(void*));
/* 80A856BC */ int selectAction();
/* 80A857B0 */ void doNormalAction(int);
/* 80A85894 */ BOOL doEvent();
/* 80A85BA4 */ void setLookMode(int);
/* 80A85BC8 */ int wait(void*);
/* 80A85C60 */ int waitHovering(void*);
/* 80A86194 */ int waitFailure(void*);
/* 80A862BC */ int waitGoal(void*);
/* 80A86400 */ int talk(void*);
/* 80A865FC */ int test(void*);
/* 80A866B0 */ int ECut_firstTalk(int);
/* 80A8684C */ int ECut_gameFailure(int);
/* 80A86A0C */ int ECut_gameGoal(int);
/* 80A86BEC */ int ECut_gameGoalSuccess(int);
/* 80A86E8C */ void calcHovering(int, int);
/* 80A847C8 */ virtual void setParam();
/* 80A848B4 */ virtual BOOL main();
/* 80A84B64 */ virtual void setAttnPos();
/* 80A84DAC */ virtual bool setExpressionBtp(int);
/* 80A84EAC */ virtual void setMotionAnm(int, f32);
/* 80A84FEC */ virtual void setMotion(int, f32, int);
/* 80A85030 */ virtual BOOL drawDbgInfo();
/* 80A85038 */ virtual void drawOtherMdls();
int getType() { return mType; }
static char* mEvtCutNameList[5];
static EventFn mEvtCutList[];
/* 0xB48 */ u8 field_0xB48[0xB4C - 0xB48];
/* 0xB4C */ daNpcF_Lookat_c mLookat;
/* 0xBE8 */ Z2CreatureSumomo mSound;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMgrs[1];
/* 0xC80 */ u8 field_0xC80[0xC84 - 0xC80];
/* 0xC84 */ dCcD_Cyl mCyl;
/* 0xDC0 */ ActionFn mNextAction;
/* 0xDCC */ ActionFn mAction;
/* 0xDD8 */ request_of_phase_process_class mPhase[3];
/* 0xDF0 */ fpc_ProcID mItemPid;
/* 0xDF4 */ int field_0xdf4;
/* 0xDF8 */ int field_0xdf8;
/* 0xDFC */ int field_0xdfc;
/* 0xE00 */ int field_0xe00;
/* 0xE04 */ int field_0xe04;
/* 0xE08 */ s16 mLookMode;
/* 0xE0A */ u16 mMode;
/* 0xE0C */ u8 mType;
/* 0xE0D */ u8 field_0xe0d;
/* 0xE10 */ cXyz field_0xe10;
/* 0xE1C */ cXyz field_0xe1c;
/* 0xE28 */ int field_0xe28;
/* 0xE2C */ int field_0xe2c;
/* 0xE30 */ f32 field_0xe30;
};
STATIC_ASSERT(sizeof(daNpc_myna2_c) == 0xe34);
struct daNpc_myna2_HIOParam {
/* 0x00 */ daNpcF_HIOParam common;
/* 0x6C */ f32 field_0x6c;
/* 0x70 */ f32 field_0x70;
};
class daNpc_myna2_Param_c {
public:
/* 80A883C8 */ virtual ~daNpc_myna2_Param_c() {}
static const daNpc_myna2_HIOParam m;
};
#endif /* D_A_NPC_MYNA2_H */