Files
dusklight/include/d/actor/d_a_npc_saru.h
T
Carco_21 2868c78840 d_a_npc_zelro matching and some npct's linked (#2649)
* npc_zero matching and some other npcts cleaned and linked

* debug fix

* okay actual debug fix... i hope

* this isnt funny anymore

* please

* this should fix things

* added JP matching to zelR and zelRo

* added attention flag enum
2025-09-15 02:44:07 -07:00

152 lines
4.6 KiB
C++

#ifndef D_A_NPC_SARU_H
#define D_A_NPC_SARU_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Saru_c
* @brief Monkey NPC
*
* @details
*
*/
struct daNpc_Saru_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ s16 scared_time; // 怯える時間 - Scared Time
/* 0x8E */ s16 field_0x8e;
};
class daNpc_Saru_Param_c : public JORReflexible {
public:
/* 80AC448C */ virtual ~daNpc_Saru_Param_c() {}
#ifdef DEBUG
void genMessage(JORMContext*);
#endif
static const daNpc_Saru_HIOParam m;
};
class daNpc_Saru_HIO_c : public mDoHIO_entry_c {
public:
daNpc_Saru_HIOParam param;
};
class daNpc_Saru_c : public daNpcT_c {
public:
typedef int (daNpc_Saru_c::*cutFunc)(int);
typedef int (daNpc_Saru_c::*actionFunc)(void*);
enum Type {
TYPE_0,
TYPE_1,
TYPE_2,
TYPE_3,
};
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_BACKBONE_1,
/* 0x02 */ JNT_BACKBONE_2,
/* 0x03 */ JNT_NECK,
/* 0x04 */ JNT_HEAD,
/* 0x05 */ JNT_CHIN,
/* 0x06 */ JNT_MOUTH,
/* 0x07 */ JNT_SHOULDER_L,
/* 0x08 */ JNT_ARM_L_1,
/* 0x09 */ JNT_ARM_L_2,
/* 0x0A */ JNT_HAND_L,
/* 0x0B */ JNT_SHOULDER_R,
/* 0x0C */ JNT_ARM_R_1,
/* 0x0D */ JNT_ARM_R_2,
/* 0x0E */ JNT_HAND_R,
/* 0x0F */ JNT_WAIST,
/* 0x10 */ JNT_LEG_L_1,
/* 0x11 */ JNT_LEG_L_2,
/* 0x12 */ JNT_FOOT_L,
/* 0x13 */ JNT_LEG_R_1,
/* 0x14 */ JNT_LEG_R_2,
/* 0x15 */ JNT_FOOR_R,
};
/* 80AC042C */ ~daNpc_Saru_c();
/* 80AC0578 */ int create();
/* 80AC082C */ int CreateHeap();
/* 80AC0A54 */ int Delete();
/* 80AC0A88 */ int Execute();
/* 80AC0AA8 */ int Draw();
/* 80AC0AEC */ static int createHeapCallBack(fopAc_ac_c*);
/* 80AC0B0C */ static int ctrlJointCallBack(J3DJoint*, int);
/* 80AC0B64 */ static void* srchYm(void*, void*);
/* 80AC0C0C */ u8 getType();
/* 80AC0C58 */ int isDelete();
/* 80AC0CE8 */ void reset();
/* 80AC0EA4 */ void afterJntAnm(int);
/* 80AC0F28 */ BOOL checkChangeEvt();
/* 80AC0FDC */ void setParam();
/* 80AC1110 */ void setAfterTalkMotion();
/* 80AC1170 */ void srchActors();
/* 80AC11D4 */ BOOL evtTalk();
/* 80AC1274 */ BOOL evtCutProc();
/* 80AC133C */ void action();
/* 80AC14E4 */ void beforeMove();
/* 80AC15B4 */ void setAttnPos();
/* 80AC18A0 */ void setCollision();
/* 80AC1A20 */ int drawDbgInfo();
/* 80AC1A28 */ void drawOtherMdl();
/* 80AC1B30 */ int selectAction();
/* 80AC1B78 */ BOOL chkAction(int (daNpc_Saru_c::*)(void*));
/* 80AC1BA4 */ int setAction(int (daNpc_Saru_c::*)(void*));
/* 80AC1C4C */ void setSe();
/* 80AC216C */ int cutFindMonkey(int);
/* 80AC2368 */ int cutHelpMe(int);
/* 80AC2598 */ int cutYmLook(int);
/* 80AC28A4 */ int wait(void*);
/* 80AC2FD8 */ int talk(void*);
/* 80AC4394 */ daNpc_Saru_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6,
daNpcT_evtData_c const* param_7, char** param_8) :
daNpcT_c(param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8)
{}
/* 80AC4474 */ s32 getHeadJointNo() { return JNT_HEAD; }
/* 80AC447C */ s32 getNeckJointNo() { return JNT_NECK; }
/* 80AC4484 */ s32 getBackboneJointNo() { return JNT_BACKBONE_1; }
u32 getFlowNodeNo() {
u16 rv = home.angle.x;
if (rv == 0xffff) {
return -1;
}
return rv;
}
u8 getPathID() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; }
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff00) >> 8; }
static char* mCutNameList[4];
static cutFunc mCutList[4];
private:
#ifdef DEBUG
/* 0xE90 */ daNpc_Saru_HIO_c* field_0xe90;
#endif
/* 0xE40 */ u8 field_0xe40[0xe44 - 0xe40];
/* 0xE44 */ J3DModel* mpRoseModels[2];
/* 0xE4C */ dCcD_Cyl field_0xe4c;
/* 0xF88 */ u8 mType;
/* 0xF8C */ daNpcT_ActorMngr_c mActrMngr[1];
/* 0xF94 */ daNpcT_Path_c mPath;
/* 0xFBC */ actionFunc field_0xfbc;
/* 0xFC8 */ actionFunc field_0xfc8;
/* 0xFD4 */ int field_0xfd4;
/* 0xFD8 */ u8 field_0xfd8;
/* 0xFD9 */ u8 field_0xfd9;
/* 0xFDC */ int field_0xfdc;
};
STATIC_ASSERT(sizeof(daNpc_Saru_c) == 0xfe0);
#endif /* D_A_NPC_SARU_H */