Files
dusklight/include/d/d_bg_s_sph_chk.h
T
LagoLunatic d11c4ac8a9 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00

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#ifndef D_BG_D_BG_S_SPH_CHK_H
#define D_BG_D_BG_S_SPH_CHK_H
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "SSystem/SComponent/c_m3d_g_sph.h"
#include "d/d_bg_s_chk.h"
struct cBgD_Vtx_t;
class dBgS_SphChk;
typedef void (*SphChk_Callback)(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
class dBgS_SphChk : public cM3dGSph, public cBgS_PolyInfo, public cBgS_Chk, public dBgS_Chk {
public:
/* 80078A14 */ dBgS_SphChk();
/* 80078AC0 */ virtual ~dBgS_SphChk();
void SetCallback(SphChk_Callback i_callback) { mCallback = i_callback; }
/* 0x50 */ SphChk_Callback mCallback;
};
class dBgS_CamSphChk : public dBgS_SphChk {
public:
dBgS_CamSphChk() { SetCam(); }
/* 80165E74 */ virtual ~dBgS_CamSphChk() {}
};
#endif /* D_BG_D_BG_S_SPH_CHK_H */