mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-25 07:02:47 -04:00
7ef1810132
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
18 lines
604 B
C
18 lines
604 B
C
#ifndef _DOLPHIN_GF_GFPIXEL_H
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#define _DOLPHIN_GF_GFPIXEL_H
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#ifdef __REVOLUTION_SDK__
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#include <revolution/gf/GFPixel.h>
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#else
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#include <dolphin/gx.h>
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void GFSetFog(GXFogType type, f32 startz, f32 endz, f32 nearz, f32 farz, GXColor color);
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void GFSetBlendModeEtc(GXBlendMode type, GXBlendFactor src_factor,
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GXBlendFactor dst_factor, GXLogicOp logic_op,
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u8 color_update_enable, u8 alpha_update_enable,
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u8 dither_enable);
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void GFSetZMode(u8 compare_enable, GXCompare func, u8 update_enable);
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#endif
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#endif /* _DOLPHIN_GF_GFPIXEL_H */
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