mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-24 15:00:55 -04:00
7ef1810132
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
30 lines
582 B
C
30 lines
582 B
C
#ifndef _DOLPHIN_OSSEMAPHORE_H_
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#define _DOLPHIN_OSSEMAPHORE_H_
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#ifdef __REVOLUTION_SDK__
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#include <revolution/os/OSSemaphore.h>
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#else
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#include <dolphin/os/OSThread.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct OSSemaphore {
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s32 count;
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OSThreadQueue queue;
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} OSSemaphore;
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void OSInitSemaphore(OSSemaphore* sem, s32 count);
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s32 OSWaitSemaphore(OSSemaphore* sem);
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s32 OSTryWaitSemaphore(OSSemaphore* sem);
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s32 OSSignalSemaphore(OSSemaphore* sem);
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s32 OSGetSemaphoreCount(OSSemaphore* sem);
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif // _DOLPHIN_OSSEMAPHORE_H_
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