mirror of
https://github.com/TwilitRealm/dusklight
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073992df8d
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
25 lines
618 B
C++
25 lines
618 B
C++
#ifndef F_F_OP_SCENE_H_
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#define F_F_OP_SCENE_H_
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#include "f_op/f_op_scene_tag.h"
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struct request_of_phase_process_class;
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class mDoDvdThd_command_c;
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typedef struct scene_process_profile_definition {
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/* 0x00 */ node_process_profile_definition nase;
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/* 0x20 */ process_method_class* submethod; // Subclass methods
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/* 0x24 */ u32 unk_0x24; // padding?
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} scene_process_profile_definition;
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class scene_class {
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public:
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/* 0x000 */ process_node_class base;
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/* 0x1AC */ process_method_class* submethod;
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/* 0x1B0 */ scene_tag_class scene_tag;
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};
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extern leafdraw_method_class g_fopScn_Method;
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#endif
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