mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-24 23:01:23 -04:00
7ef1810132
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
25 lines
479 B
C
25 lines
479 B
C
#ifndef _REVOLUTION_GX_GXDRAW_H_
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#define _REVOLUTION_GX_GXDRAW_H_
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#include <revolution/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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void GXDrawCylinder(u8 numEdges);
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void GXDrawTorus(f32 rc, u8 numc, u8 numt);
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void GXDrawSphere(u8 numMajor, u8 numMinor);
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void GXDrawCube(void);
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void GXDrawDodeca(void);
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void GXDrawOctahedron(void);
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void GXDrawIcosahedron(void);
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void GXDrawSphere1(u8 depth);
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u32 GXGenNormalTable(u8 depth, f32* table);
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#ifdef __cplusplus
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}
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#endif
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#endif
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