Files
dusklight/assets/Shield/res/LayoutRevo/logoR.h
T
roeming 1bd947b6dd Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

20 lines
498 B
C

#ifndef RES_LOGOR_H
#define RES_LOGOR_H
enum dRes_INDEX_LOGOR {
/* SCRN */
dRes_INDEX_LOGOR_BLO_ZELDA_WII_CONTROLLER_INFO_e=0x4,
/* TIMG */
dRes_INDEX_LOGOR_BTI_TT_BLOCK8X8_e=0x7,
dRes_INDEX_LOGOR_BTI_ZELDA_WII_CONTOROLLER_INFO_00_e=0x8,
};
enum dRes_ID_LOGOR {
/* SCRN */
dRes_ID_LOGOR_BLO_ZELDA_WII_CONTROLLER_INFO_e=0x4,
/* TIMG */
dRes_ID_LOGOR_BTI_TT_BLOCK8X8_e=0x7,
dRes_ID_LOGOR_BTI_ZELDA_WII_CONTOROLLER_INFO_00_e=0x8,
};
#endif /* !RES_LOGOR_H */