mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-08 03:37:02 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
20 lines
419 B
C
20 lines
419 B
C
#ifndef RES_BOU1_H
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#define RES_BOU1_H
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enum dRes_INDEX_BOU1 {
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/* BCK */
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dRes_INDEX_BOU1_BCK_BOU_F_ORDER_e=0x4,
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dRes_INDEX_BOU1_BCK_BOU_TALK_C_e=0x5,
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/* EVT */
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dRes_INDEX_BOU1_DAT_EVENT_LIST_e=0x8,
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};
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enum dRes_ID_BOU1 {
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/* BCK */
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dRes_ID_BOU1_BCK_BOU_F_ORDER_e=0x4,
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dRes_ID_BOU1_BCK_BOU_TALK_C_e=0x5,
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/* EVT */
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dRes_ID_BOU1_DAT_EVENT_LIST_e=0x8,
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};
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#endif /* !RES_BOU1_H */ |