mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-12 13:04:38 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
68 lines
1.7 KiB
C
68 lines
1.7 KiB
C
#ifndef RES_E_FK_H
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#define RES_E_FK_H
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enum dRes_INDEX_E_FK {
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/* BCK */
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dRes_INDEX_E_FK_BCK_FK_ATTACK_L_e=0x4,
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dRes_INDEX_E_FK_BCK_FK_ATTACK_R_e=0x5,
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dRes_INDEX_E_FK_BCK_FK_DAMAGE_L_e=0x6,
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dRes_INDEX_E_FK_BCK_FK_DAMAGE_R_e=0x7,
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dRes_INDEX_E_FK_BCK_FK_DIE_1_e=0x8,
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dRes_INDEX_E_FK_BCK_FK_DIE_2_e=0x9,
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dRes_INDEX_E_FK_BCK_FK_RUN_e=0xA,
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dRes_INDEX_E_FK_BCK_FK_SPIN_1_e=0xB,
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dRes_INDEX_E_FK_BCK_FK_SPIN_2_e=0xC,
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/* BMDR */
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dRes_INDEX_E_FK_BMD_FK_e=0xF,
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dRes_INDEX_E_FK_BMD_FK_EFFECT_e=0x10,
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};
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enum dRes_ID_E_FK {
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/* BCK */
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dRes_ID_E_FK_BCK_FK_ATTACK_L_e=0x4,
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dRes_ID_E_FK_BCK_FK_ATTACK_R_e=0x5,
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dRes_ID_E_FK_BCK_FK_DAMAGE_L_e=0x6,
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dRes_ID_E_FK_BCK_FK_DAMAGE_R_e=0x7,
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dRes_ID_E_FK_BCK_FK_DIE_1_e=0x8,
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dRes_ID_E_FK_BCK_FK_DIE_2_e=0x9,
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dRes_ID_E_FK_BCK_FK_RUN_e=0xA,
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dRes_ID_E_FK_BCK_FK_SPIN_1_e=0xB,
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dRes_ID_E_FK_BCK_FK_SPIN_2_e=0xC,
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/* BMDR */
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dRes_ID_E_FK_BMD_FK_e=0xF,
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dRes_ID_E_FK_BMD_FK_EFFECT_e=0x10,
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};
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enum FK_JNT {
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FK_JNT_CENTER_e=0x0,
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FK_JNT_H_NECK_e=0x1,
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FK_JNT_H_HEAD_e=0x2,
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FK_JNT_HIRA_B_1_e=0x3,
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FK_JNT_HIRA_B_2_e=0x4,
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FK_JNT_HIRA_B_3_e=0x5,
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FK_JNT_HIRA_L_1_e=0x6,
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FK_JNT_HIRA_L_2_e=0x7,
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FK_JNT_HIRA_R_1_e=0x8,
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FK_JNT_HIRA_R_2_e=0x9,
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FK_JNT_K_WEAST_e=0xA,
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FK_JNT_K_BACKBONE_e=0xB,
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FK_JNT_K_NECK_e=0xC,
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FK_JNT_K_HEAD_e=0xD,
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FK_JNT_SHOULDER_L_e=0xE,
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FK_JNT_ARM_L_1_e=0xF,
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FK_JNT_ARM_L_2_e=0x10,
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FK_JNT_ARM_L_3_e=0x11,
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FK_JNT_HAND_L_e=0x12,
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FK_JNT_SHOULDER_R_e=0x13,
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FK_JNT_ARM_R_1_e=0x14,
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FK_JNT_ARM_R_2_e=0x15,
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FK_JNT_ARM_R_3_e=0x16,
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FK_JNT_HAND_R_e=0x17,
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FK_JNT_LANCER_e=0x18,
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};
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enum FK_EFFECT_JNT {
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FK_EFFECT_JNT_FK_EFFECT_e=0x0,
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};
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#endif /* !RES_E_FK_H */ |