mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-02 10:36:03 -04:00
1bd947b6dd
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
22 lines
434 B
C
22 lines
434 B
C
#ifndef RES_F_GD_RUPY_H
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#define RES_F_GD_RUPY_H
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enum dRes_INDEX_F_GD_RUPY {
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/* BMDE */
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dRes_INDEX_F_GD_RUPY_BMD_F_GD_RUPY_e=0x4,
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/* BRK */
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dRes_INDEX_F_GD_RUPY_BRK_F_GD_RUPY_e=0x7,
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};
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enum dRes_ID_F_GD_RUPY {
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/* BMDE */
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dRes_ID_F_GD_RUPY_BMD_F_GD_RUPY_e=0x4,
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/* BRK */
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dRes_ID_F_GD_RUPY_BRK_F_GD_RUPY_e=0x7,
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};
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enum F_GD_RUPY_JNT {
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F_GD_RUPY_JNT_S_LUPG_e=0x0,
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};
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#endif /* !RES_F_GD_RUPY_H */ |