Files
dusklight/assets/Shield/res/Object/Obj_brg.h
T
roeming 1bd947b6dd Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

48 lines
1.1 KiB
C

#ifndef RES_OBJ_BRG_H
#define RES_OBJ_BRG_H
enum dRes_INDEX_OBJ_BRG {
/* BMDR */
dRes_INDEX_OBJ_BRG_BMD_K_BRIDGE00_e=0x5,
dRes_INDEX_OBJ_BRG_BMD_K_BRIDGE01_e=0x6,
dRes_INDEX_OBJ_BRG_BMD_M_BRIDGE00_e=0x7,
dRes_INDEX_OBJ_BRG_BMD_M_KNOT00_e=0x8,
/* DZB */
dRes_INDEX_OBJ_BRG_DZB_MBRDG_e=0xB,
dRes_INDEX_OBJ_BRG_DZB_MBRDG2_e=0xC,
/* TEX */
dRes_INDEX_OBJ_BRG_BTI_BRG_ROPE_e=0xF,
dRes_INDEX_OBJ_BRG_BTI_M_WIRE00_e=0x10,
};
enum dRes_ID_OBJ_BRG {
/* BMDR */
dRes_ID_OBJ_BRG_BMD_K_BRIDGE00_e=0x5,
dRes_ID_OBJ_BRG_BMD_K_BRIDGE01_e=0x6,
dRes_ID_OBJ_BRG_BMD_M_BRIDGE00_e=0x7,
dRes_ID_OBJ_BRG_BMD_M_KNOT00_e=0x8,
/* DZB */
dRes_ID_OBJ_BRG_DZB_MBRDG_e=0xB,
dRes_ID_OBJ_BRG_DZB_MBRDG2_e=0xC,
/* TEX */
dRes_ID_OBJ_BRG_BTI_BRG_ROPE_e=0xF,
dRes_ID_OBJ_BRG_BTI_M_WIRE00_e=0x10,
};
enum K_BRIDGE00_JNT {
K_BRIDGE00_JNT_K_BRIDGE00_e=0x0,
};
enum K_BRIDGE01_JNT {
K_BRIDGE01_JNT_WORLD_ROOT_e=0x0,
};
enum M_BRIDGE00_JNT {
M_BRIDGE00_JNT_WORLD_ROOT_e=0x0,
};
enum M_KNOT00_JNT {
M_KNOT00_JNT_WORLD_ROOT_e=0x0,
};
#endif /* !RES_OBJ_BRG_H */