Files
dusklight/include/SSystem/SComponent/c_bg_s_gnd_chk.h
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

30 lines
769 B
C++

#ifndef C_BG_S_GND_CHK_H
#define C_BG_S_GND_CHK_H
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "SSystem/SComponent/c_xyz.h"
class cBgS_GndChk : public cBgS_Chk, public cBgS_PolyInfo {
public:
cBgS_GndChk();
void SetPos(cXyz const*);
void SetPos(Vec const*);
void PreCheck();
virtual ~cBgS_GndChk();
f32 GetNowY() const { return mNowY; }
void SetNowY(f32 y) { mNowY = y; }
const cXyz& GetPointP() const { return m_pos; }
u32 GetWallPrecheck() const { return mWallPrecheck; }
void OffWall() { mFlags &= ~2; }
/* 0x24 */ cXyz m_pos;
/* 0x30 */ u32 mFlags;
/* 0x34 */ f32 mNowY;
/* 0x38 */ u32 mWallPrecheck;
}; // size 0x3C
#endif /* C_BG_S_GND_CHK_H */