mirror of
https://github.com/TwilitRealm/dusklight
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c9e2a73dda
* typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
#ifndef D_A_NPC_YELIA_H
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#define D_A_NPC_YELIA_H
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#include "d/actor/d_a_npc.h"
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struct daNpc_Yelia_HIOParam {
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daNpcT_HIOParam common;
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};
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class daNpc_Yelia_Param_c {
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public:
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virtual ~daNpc_Yelia_Param_c() {}
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static daNpc_Yelia_HIOParam const m;
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};
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#if DEBUG
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class daNpc_Yelia_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Yelia_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_Yelia_HIOParam m;
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};
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#define NPC_YELIA_HIO_CLASS daNpc_Yelia_HIO_c
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#else
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#define NPC_YELIA_HIO_CLASS daNpc_Yelia_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpc_Yelia_c
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* @brief Ilia
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*
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* @details
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*
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*/
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class daNpc_Yelia_c : public daNpcT_c {
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public:
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~daNpc_Yelia_c();
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cPhs_Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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BOOL isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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BOOL checkChangeEvt();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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BOOL drawDbgInfo();
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BOOL selectAction();
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BOOL chkAction(BOOL (daNpc_Yelia_c::*)(void*));
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BOOL setAction(BOOL (daNpc_Yelia_c::*)(void*));
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BOOL cutConversationAboutLoopHole(int);
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BOOL cutTWResistance(int);
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BOOL cutTakeWoodStatue(int);
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BOOL cutClothTry(int);
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BOOL cutThankYou(int);
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BOOL wait(void*);
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BOOL horseWait(void*);
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BOOL reminiscence(void*);
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BOOL talk(void*);
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daNpc_Yelia_c(daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData, char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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u16 getEyeballMaterialNo() { return 1; }
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s32 getHeadJointNo() { return 4; }
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s32 getNeckJointNo() { return 3; }
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s32 getBackboneJointNo() { return 1; }
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BOOL checkChangeJoint(int i_jointNo) { return i_jointNo == 4; }
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BOOL checkRemoveJoint(int i_jointNo) {return i_jointNo == 9; }
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BOOL chkXYItems() { return true; }
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u32 getFlowNodeNo() {
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u16 no = home.angle.x;
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if (no == 0xffff) {
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return -1;
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}
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return no;
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}
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static char* mCutNameList[6];
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static int (daNpc_Yelia_c::*mCutList[6])(int);
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private:
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/* 0xE40 */ NPC_YELIA_HIO_CLASS* mpHIO;
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/* 0xE44 */ dCcD_Cyl mCcCyl;
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/* 0xF80 */ u8 mType;
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/* 0xF84 */ daNpcT_ActorMngr_c mActorMngr[4];
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/* 0xFA4 */ BOOL (daNpc_Yelia_c::*mpNextAction)(void*);
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/* 0xFB0 */ BOOL (daNpc_Yelia_c::*mpAction)(void*);
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/* 0xFBC */ daNpcT_Path_c mPath;
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/* 0xFE4 */ fpc_ProcID mItemId;
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/* 0xFE8 */ int mPendantTimer;
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/* 0xFEC */ u8 field_0xfec;
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};
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STATIC_ASSERT(sizeof(daNpc_Yelia_c) == 0xff0);
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#endif /* D_A_NPC_YELIA_H */
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