Files
dusklight/include/d/d_msg_scrn_jimaku.h
T
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

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#ifndef MSG_SCRN_D_MSG_SCRN_JIMAKU_H
#define MSG_SCRN_D_MSG_SCRN_JIMAKU_H
#include "d/d_msg_scrn_base.h"
#include "JSystem/JKernel/JKRExpHeap.h"
class dMsgScrnLight_c;
class dMsgScrnJimaku_c : public dMsgScrnBase_c {
public:
dMsgScrnJimaku_c(u8, JKRExpHeap*);
virtual ~dMsgScrnJimaku_c();
virtual void exec();
virtual void drawSelf();
virtual void fukiScale(f32);
virtual void fukiAlpha(f32);
virtual void fukiTrans(f32, f32);
virtual void fontAlpha(f32);
/* 0xC4 */ dMsgScrnLight_c* mpLight_c;
/* 0xC8 */ JKRExpHeap* heap;
/* 0xCC */ f32 field_0xcc;
};
#endif /* MSG_SCRN_D_MSG_SCRN_JIMAKU_H */