Files
dusklight/src/d/actor/d_a_obj_bsGate.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

189 lines
5.0 KiB
C++

/**
* d_a_obj_bsGate.cpp
* Object - Lakebed Temple Gate
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_bsGate.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
daBsGate_HIO_c::daBsGate_HIO_c() {
mOpenSpeed = 2.0f;
mCloseSpeed = 12.0f;
mShockStrength = 3;
}
void daBsGate_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
mDoMtx_stack_c::transM(mOpenDist, 0.0f, 0.0f);
mpModel->setBaseScale(scale);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
int daBsGate_c::CreateHeap() {
J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes("S_Zgate", 4);
mpModel = mDoExt_J3DModel__create(model_data, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
cPhs__Step daBsGate_c::create() {
fopAcM_ct(this, daBsGate_c);
cPhs__Step step = (cPhs__Step)dComIfG_resLoad(&mPhaseReq, "S_Zgate");
if (step == cPhs_COMPLEATE_e) {
if (MoveBGCreate("S_Zgate", 7, dBgS_MoveBGProc_TypicalRotY, 0xf00, NULL) == cPhs_ERROR_e) {
return cPhs_ERROR_e;
}
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
fopAcM_setCullSizeBox2(this, mpModel->getModelData());
mOpen = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xff);
mSide = (fopAcM_GetParam(this) >> 8) & 0xff;
mTargetDist = -250.0f;
if (mSide == 1) {
shape_angle.y += 0x8000;
}
mOpenDist = 0.0f;
if (mOpen) {
mOpenDist = mTargetDist;
}
init_modeWait();
setBaseMtx();
}
return step;
}
int daBsGate_c::Execute(Mtx** i_mtxP) {
moveGate();
*i_mtxP = &mpModel->getBaseTRMtx();
setBaseMtx();
return 1;
}
static daBsGate_HIO_c l_HIO;
void daBsGate_c::moveGate() {
typedef void (daBsGate_c::*daBsGate_modeFunc)();
static daBsGate_modeFunc mode_proc[3] = {
&daBsGate_c::modeWait,
&daBsGate_c::modeOpen,
&daBsGate_c::modeClose,
};
u8 was_open = mOpen;
mOpen = fopAcM_isSwitch(this, fopAcM_GetParam(this) & 0xff);
if (mOpen != was_open) {
if (mOpen) {
init_modeOpen();
} else {
init_modeClose();
}
}
(this->*mode_proc[mMode])();
}
void daBsGate_c::init_modeWait() {
mMode = MODE_WAIT;
}
void daBsGate_c::modeWait() {
/* empty function */
}
void daBsGate_c::init_modeOpen() {
mMode = MODE_OPEN;
}
void daBsGate_c::modeOpen() {
if (mSide == 0) {
mDoAud_seStartLevel(Z2SE_OBJ_SW_W_DR_OP, &current.pos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
if (cLib_addCalc(&mOpenDist, mTargetDist, 0.2f, l_HIO.mOpenSpeed, 0.5f) == 0.0f) {
if (mSide == 0) {
mDoAud_seStart(Z2SE_OBJ_SW_W_DR_OP_STOP, &current.pos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
dComIfGp_getVibration().StartShock(l_HIO.mShockStrength, 0xf, cXyz(0.0f, 1.0f, 0.0f));
init_modeWait();
}
}
void daBsGate_c::init_modeClose() {
mMode = MODE_CLOSE;
}
void daBsGate_c::modeClose() {
if (mSide == 0) {
mDoAud_seStartLevel(Z2SE_OBJ_SW_W_DR_CL, &current.pos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
if (cLib_addCalc(&mOpenDist, 0.0f, 0.4f, l_HIO.mCloseSpeed, 0.5f) == 0.0f) {
if (mSide == 0) {
mDoAud_seStart(Z2SE_OBJ_SW_W_DR_CL_STOP, &current.pos, 0,
dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
}
dComIfGp_getVibration().StartShock(l_HIO.mShockStrength, 0xf, cXyz(0.0f, 1.0f, 0.0f));
init_modeWait();
}
}
int daBsGate_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daBsGate_c::Delete() {
dComIfG_resDelete(&mPhaseReq, "S_Zgate");
return 1;
}
static int daBsGate_Draw(daBsGate_c* i_this) {
return i_this->MoveBGDraw();
}
static int daBsGate_Execute(daBsGate_c* i_this) {
return i_this->MoveBGExecute();
}
static int daBsGate_Delete(daBsGate_c* i_this) {
return i_this->MoveBGDelete();
}
static cPhs__Step daBsGate_Create(fopAc_ac_c* i_this) {
return static_cast<daBsGate_c*>(i_this)->create();
}
static actor_method_class l_daBsGate_Method = {
(process_method_func)daBsGate_Create,
(process_method_func)daBsGate_Delete,
(process_method_func)daBsGate_Execute,
(process_method_func)NULL,
(process_method_func)daBsGate_Draw,
};
extern actor_process_profile_definition g_profile_Obj_BsGate = {
fpcLy_CURRENT_e,
3,
fpcPi_CURRENT_e,
PROC_Obj_BsGate,
&g_fpcLf_Method.base,
sizeof(daBsGate_c),
0,
0,
&g_fopAc_Method.base,
0x206,
&l_daBsGate_Method,
0x40000,
fopAc_ACTOR_e,
fopAc_CULLBOX_CUSTOM_e,
};