Files
dusklight/src/dusk/ui/prelaunch_options.cpp
T
2026-05-02 00:10:11 -04:00

264 lines
7.9 KiB
C++

#include "prelaunch_options.hpp"
#include "dusk/config.hpp"
#include "dusk/settings.h"
#include "pane.hpp"
#include "prelaunch.hpp"
namespace dusk::ui {
namespace {
static constexpr std::array<const char*, 5> kLanguageNames = {
"English", "German", "French", "Spanish", "Italian",
};
// TODO: Copied from ImGui prelaunch. Needs a refactor?
bool try_parse_backend(std::string_view backend, AuroraBackend& outBackend) {
if (backend == "auto") {
outBackend = BACKEND_AUTO;
return true;
}
if (backend == "d3d11") {
outBackend = BACKEND_D3D11;
return true;
}
if (backend == "d3d12") {
outBackend = BACKEND_D3D12;
return true;
}
if (backend == "metal") {
outBackend = BACKEND_METAL;
return true;
}
if (backend == "vulkan") {
outBackend = BACKEND_VULKAN;
return true;
}
if (backend == "opengl") {
outBackend = BACKEND_OPENGL;
return true;
}
if (backend == "opengles") {
outBackend = BACKEND_OPENGLES;
return true;
}
if (backend == "webgpu") {
outBackend = BACKEND_WEBGPU;
return true;
}
if (backend == "null") {
outBackend = BACKEND_NULL;
return true;
}
return false;
}
std::string_view backend_name(AuroraBackend backend) {
switch (backend) {
default:
return "Auto";
case BACKEND_D3D12:
return "D3D12";
case BACKEND_D3D11:
return "D3D11";
case BACKEND_METAL:
return "Metal";
case BACKEND_VULKAN:
return "Vulkan";
case BACKEND_OPENGL:
return "OpenGL";
case BACKEND_OPENGLES:
return "OpenGL ES";
case BACKEND_WEBGPU:
return "WebGPU";
case BACKEND_NULL:
return "Null";
}
}
std::string_view backend_id(AuroraBackend backend) {
switch (backend) {
default:
return "auto";
case BACKEND_D3D12:
return "d3d12";
case BACKEND_D3D11:
return "d3d11";
case BACKEND_METAL:
return "metal";
case BACKEND_VULKAN:
return "vulkan";
case BACKEND_OPENGL:
return "opengl";
case BACKEND_OPENGLES:
return "opengles";
case BACKEND_WEBGPU:
return "webgpu";
case BACKEND_NULL:
return "null";
}
}
std::vector<AuroraBackend> available_backends() {
std::vector<AuroraBackend> backends;
backends.emplace_back(BACKEND_AUTO);
size_t backendCount = 0;
const AuroraBackend* raw = aurora_get_available_backends(&backendCount);
for (size_t i = 0; i < backendCount; ++i) {
// Do not expose NULL or D3D11
if (raw[i] != BACKEND_NULL || raw[i] == BACKEND_D3D11) {
backends.emplace_back(raw[i]);
}
}
return backends;
}
class LanguageSelect final : public SelectButton {
public:
explicit LanguageSelect(Rml::Element* parent) : SelectButton(parent, Props{.key = "Language"}) {}
void update() override {
ensure_initialized();
refresh_path_state();
const bool validPath = is_selected_path_valid();
const bool ntscDiscLocked = validPath && !prelaunch_state().isPal;
if (ntscDiscLocked) {
if (getSettings().game.language.getValue() != GameLanguage::English) {
getSettings().game.language.setValue(GameLanguage::English);
config::Save();
}
set_disabled(true);
} else {
set_disabled(false);
}
const auto lang = getSettings().game.language.getValue();
auto value = static_cast<u8>(lang);
if (value >= kLanguageNames.size()) {
getSettings().game.language.setValue(GameLanguage::English);
config::Save();
value = static_cast<u8>(getSettings().game.language.getValue());
}
set_value_label(kLanguageNames[value]);
SelectButton::update();
}
protected:
bool handle_nav_command(NavCommand cmd) override {
if (disabled()) {
return false;
}
if (cmd != NavCommand::Confirm && cmd != NavCommand::Left && cmd != NavCommand::Right) {
return false;
}
constexpr int n = static_cast<int>(kLanguageNames.size());
int idx = static_cast<int>(getSettings().game.language.getValue());
const int dir = (cmd == NavCommand::Left) ? -1 : 1;
idx = ((idx + dir) % n + n) % n;
getSettings().game.language.setValue(static_cast<GameLanguage>(idx));
config::Save();
return true;
}
};
class BackendSelect final : public SelectButton {
public:
explicit BackendSelect(Rml::Element* parent) : SelectButton(parent, Props{.key = "Graphics Backend"}) {}
void update() override {
AuroraBackend configuredBackend = BACKEND_AUTO;
const auto configuredId = getSettings().backend.graphicsBackend.getValue();
if (!try_parse_backend(configuredId, configuredBackend)) {
configuredBackend = BACKEND_AUTO;
}
// Do not expose NULL or D3D11
if (configuredBackend == BACKEND_NULL || configuredBackend == BACKEND_D3D11) {
getSettings().backend.graphicsBackend.setValue("auto");
config::Save();
configuredBackend = BACKEND_AUTO;
}
const auto backend = getSettings().backend.graphicsBackend.getValue();
Rml::String value = backend_name(configuredBackend).data();
if (backend != prelaunch_state().initialGraphicsBackend) {
value += " (restart required)";
}
set_value_label(value);
SelectButton::update();
}
protected:
bool handle_nav_command(NavCommand cmd) override {
if (cmd != NavCommand::Confirm && cmd != NavCommand::Left && cmd != NavCommand::Right) {
return false;
}
const auto backends = available_backends();
const int n = static_cast<int>(backends.size());
if (n <= 0) {
return false;
}
AuroraBackend configuredBackend = BACKEND_AUTO;
const auto configuredId = getSettings().backend.graphicsBackend.getValue();
if (!try_parse_backend(configuredId, configuredBackend)) {
configuredBackend = BACKEND_AUTO;
}
int idx = 0;
for (int i = 0; i < n; ++i) {
if (backends[static_cast<size_t>(i)] == configuredBackend) {
idx = i;
break;
}
}
const int dir = (cmd == NavCommand::Left) ? -1 : 1;
idx = ((idx + dir) % n + n) % n;
getSettings().backend.graphicsBackend.setValue(std::string(backend_id(backends[static_cast<size_t>(idx)])));
config::Save();
return true;
}
};
class SaveTypeSelect final : public SelectButton {
public:
explicit SaveTypeSelect(Rml::Element* parent) : SelectButton(parent, Props{.key = "Save File Type"}) {}
void update() override {
const CARDFileType cft = static_cast<CARDFileType>(getSettings().backend.cardFileType.getValue());
set_value_label(cft == CARD_GCIFOLDER ? "GCI Folder" : "Card Image");
SelectButton::update();
}
protected:
bool handle_nav_command(NavCommand cmd) override {
if (cmd != NavCommand::Confirm && cmd != NavCommand::Left && cmd != NavCommand::Right) {
return false;
}
CARDFileType cft = static_cast<CARDFileType>(getSettings().backend.cardFileType.getValue());
const CARDFileType newValue = cft == CARD_GCIFOLDER ? CARD_RAWIMAGE : CARD_GCIFOLDER;
getSettings().backend.cardFileType.setValue(newValue);
config::Save();
return true;
}
};
} // namespace
PrelaunchOptions::PrelaunchOptions() {
add_tab("Options", [this](Rml::Element* content) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
leftPane.add_child<LanguageSelect>();
leftPane.add_child<BackendSelect>();
leftPane.add_child<SaveTypeSelect>();
});
}
} // namespace dusk::ui