mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-02 17:48:21 -04:00
238 lines
7.6 KiB
C++
238 lines
7.6 KiB
C++
/**
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* d_a_obj_lv3WaterB.cpp
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* Morpheel Arena Water
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_lv3WaterB.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "d/d_bg_w.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_s_play.h"
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_mng.h"
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static int daObj_Lv3waterB_Draw(obj_lv3WaterB_class* i_this) {
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fopAc_ac_c* const actor = i_this;
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g_env_light.settingTevStruct(0x10, &actor->current.pos, &actor->tevStr);
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g_env_light.setLightTevColorType_MAJI(i_this->mpBWaterModel, &actor->tevStr);
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i_this->mpBWaterBtk->entry(i_this->mpBWaterModel->getModelData());
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dComIfGd_setListInvisisble();
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J3DMaterial* material_p = i_this->mpBWaterModel->getModelData()->getMaterialNodePointer(0);
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if (material_p->getTexGenBlock()->getTexMtx(0) != NULL) {
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J3DTexMtxInfo* tex_mtx_info = &material_p->getTexGenBlock()->getTexMtx(0)->getTexMtxInfo();
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if (tex_mtx_info != NULL) {
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Mtx m;
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C_MTXLightPerspective(m, dComIfGd_getView()->fovy, dComIfGd_getView()->aspect, 1.0f,
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1.0f, -0.015f, 0.0f);
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#if WIDESCREEN_SUPPORT
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mDoGph_gInf_c::setWideZoomLightProjection(m);
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#endif
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tex_mtx_info->setEffectMtx(m);
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i_this->mpBWaterModel->getModelData()->simpleCalcMaterial((MtxP)j3dDefaultMtx);
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}
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}
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mDoExt_modelUpdateDL(i_this->mpBWaterModel);
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if (i_this->mpOctHibiModel != NULL) {
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g_env_light.setLightTevColorType_MAJI(i_this->mpOctHibiModel, &actor->tevStr);
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(i_this->mpOctHibiModel);
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dComIfGd_setList();
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}
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return 1;
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}
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static void action(obj_lv3WaterB_class* i_this) {
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fopAc_ac_c* const actor = i_this;
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switch (i_this->mAction) {
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case LV3WATERB_ACT_WAIT:
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break;
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case LV3WATERB_ACT_REMOVE:
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dComIfG_Bgsp().Release(i_this->mpOctHibiBgW);
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i_this->mpOctHibiModel = NULL;
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i_this->mAction = LV3WATERB_ACT_WAIT;
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break;
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case LV3WATERB_ACT_END:
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dKy_custom_colset(4, 4, 0.0f);
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if (i_this->field_0x586 == 0) {
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actor->current.pos.y = (actor->home.pos.y - 14450.0f) + AREG_F(17) + 160.0f + 4000.0f + AREG_F(16);
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i_this->field_0x586 = 1;
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}
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cLib_addCalc2(&actor->current.pos.y, (actor->home.pos.y - 14450.0f) + AREG_F(17) + 160.0f, 0.05f,
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10.0f + AREG_F(19));
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break;
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}
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mDoMtx_stack_c::transS(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z);
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i_this->mpBWaterModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), i_this->mpBWaterMtx);
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i_this->mpBWaterBgW->Move();
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i_this->mpBWaterBtk->play();
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if (i_this->mpOctHibiModel != NULL) {
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mDoMtx_stack_c::transS(0.0f, 0.0f, 0.0f);
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i_this->mpOctHibiModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), i_this->mpOctHibiMtx);
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i_this->mpOctHibiBgW->Move();
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}
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}
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static int daObj_Lv3waterB_Execute(obj_lv3WaterB_class* i_this) {
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fopAc_ac_c* const actor = i_this;
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action(i_this);
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return 1;
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}
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static int daObj_Lv3waterB_IsDelete(obj_lv3WaterB_class* i_this) {
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return 1;
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}
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static int daObj_Lv3waterB_Delete(obj_lv3WaterB_class* i_this) {
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fopAc_ac_c* const actor = i_this;
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fopAcM_RegisterDeleteID(i_this, "Obj_Lv3waterB");
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dComIfG_resDelete(&i_this->mBWaterPhase, "L3_bwater");
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dComIfG_resDelete(&i_this->mOcthibiPhase, "S_octhibi");
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dComIfG_Bgsp().Release(i_this->mpBWaterBgW);
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if (i_this->mpOctHibiBgW != NULL) {
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dComIfG_Bgsp().Release(i_this->mpOctHibiBgW);
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}
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return 1;
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}
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static int useHeapInit(fopAc_ac_c* i_this) {
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obj_lv3WaterB_class* const actor = static_cast<obj_lv3WaterB_class*>(i_this);
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L3_bwater", 5);
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JUT_ASSERT(308, modelData != NULL);
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actor->mpBWaterModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284);
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if (actor->mpBWaterModel == NULL) {
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return 0;
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}
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actor->mpBWaterBtk = JKR_NEW mDoExt_btkAnm();
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if (actor->mpBWaterBtk == NULL) {
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return 0;
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}
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if (!actor->mpBWaterBtk->init(actor->mpBWaterModel->getModelData(),
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(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("L3_bwater", 8),
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TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1))
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{
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return 0;
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}
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actor->mpBWaterBgW = JKR_NEW dBgW();
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if (actor->mpBWaterBgW == NULL) {
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return 0;
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}
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if (actor->mpBWaterBgW->Set((cBgD_t*)dComIfG_getObjectRes("L3_bwater", 11),
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dBgW::MOVE_BG_e, &actor->mpBWaterMtx) == true) {
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return 0;
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}
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modelData = (J3DModelData*)dComIfG_getObjectRes("S_octhibi", 4);
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JUT_ASSERT(343, modelData != NULL);
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actor->mpOctHibiModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (actor->mpOctHibiModel == NULL) {
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return 0;
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}
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actor->mpOctHibiBgW = JKR_NEW dBgW();
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if (actor->mpOctHibiBgW == NULL) {
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return 0;
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}
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if (actor->mpOctHibiBgW->Set((cBgD_t*) dComIfG_getObjectRes("S_octhibi", 7),
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dBgW::MOVE_BG_e, &actor->mpOctHibiMtx) == true) {
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return 0;
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}
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return 1;
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}
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static int daObj_Lv3waterB_Create(fopAc_ac_c* i_this) {
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obj_lv3WaterB_class* const actor = static_cast<obj_lv3WaterB_class*>(i_this);
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fopAcM_ct(actor, obj_lv3WaterB_class);
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int phase_state = dComIfG_resLoad(&actor->mBWaterPhase, "L3_bwater");
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int octhibi_phase_state = dComIfG_resLoad(&actor->mOcthibiPhase, "S_octhibi");
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if (phase_state == cPhs_COMPLEATE_e && octhibi_phase_state == cPhs_COMPLEATE_e) {
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OS_REPORT("OBJ_LV3WATERB PARAM %x\n", fopAcM_GetParam(i_this));
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OS_REPORT("OBJ_LV3WATERB//////////////OBJ_LV3WATERB SET 1 !!\n");
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if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0x4B000)) {
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OS_REPORT("//////////////OBJ_LV3WATERB SET NON !!\n");
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return cPhs_ERROR_e;
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}
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OS_REPORT("//////////////OBJ_LV3WATERB SET 2 !!\n");
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if (dComIfG_Bgsp().Regist(actor->mpBWaterBgW, actor)) {
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return cPhs_ERROR_e;
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}
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if (dComIfG_Bgsp().Regist(actor->mpOctHibiBgW, actor)) {
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return cPhs_ERROR_e;
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}
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if (dComIfGs_isStageBossEnemy()) {
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i_this->current.pos.y = (i_this->home.pos.y - 14450.0f) + AREG_F(17) + 160.0f;
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actor->mAction = LV3WATERB_ACT_END;
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actor->field_0x586 = 1;
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actor->mpOctHibiModel = NULL;
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}
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daObj_Lv3waterB_Execute(actor);
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return phase_state;
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} else if (phase_state == cPhs_COMPLEATE_e) {
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return octhibi_phase_state;
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}
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return phase_state;
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}
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static actor_method_class l_daObj_Lv3waterB_Method = {
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(process_method_func)daObj_Lv3waterB_Create, (process_method_func)daObj_Lv3waterB_Delete,
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(process_method_func)daObj_Lv3waterB_Execute, (process_method_func)daObj_Lv3waterB_IsDelete,
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(process_method_func)daObj_Lv3waterB_Draw,
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};
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actor_process_profile_definition g_profile_OBJ_LV3WATERB = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_OBJ_LV3WATERB_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(obj_lv3WaterB_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_OBJ_LV3WATERB_e,
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/* Actor SubMtd */ &l_daObj_Lv3waterB_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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