mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-02 09:39:48 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
109 lines
3.0 KiB
C++
109 lines
3.0 KiB
C++
/**
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* d_a_obj_lv4HsTarget.cpp
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* Arbiter's Grounds Clawshot Target
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_lv4HsTarget.h"
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#include "d/d_com_inf_game.h"
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#include "f_pc/f_pc_name.h"
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daLv4HsTarget_HIO_c::daLv4HsTarget_HIO_c() {}
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void daLv4HsTarget_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
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mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
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mpModel->setBaseScale(scale);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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int daLv4HsTarget_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L4HsMato", 4);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mpModel == NULL) {
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return 0;
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}
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return 1;
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}
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int daLv4HsTarget_c::create() {
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fopAcM_ct(this, daLv4HsTarget_c);
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int phase = dComIfG_resLoad(&mPhase, "L4HsMato");
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if (phase == cPhs_COMPLEATE_e) {
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if (MoveBGCreate("L4HsMato", 7, dBgS_MoveBGProc_TypicalRotY, 0x1200, NULL) == cPhs_ERROR_e)
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{
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return cPhs_ERROR_e;
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}
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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fopAcM_setCullSizeBox2(this, mpModel->getModelData());
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setBaseMtx();
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}
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return phase;
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}
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int daLv4HsTarget_c::Execute(Mtx** param_0) {
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*param_0 = &mpModel->getBaseTRMtx();
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return 1;
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}
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int daLv4HsTarget_c::Draw() {
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g_env_light.settingTevStruct(0x40, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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mDoExt_modelUpdateDL(mpModel);
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return 1;
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}
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int daLv4HsTarget_c::Delete() {
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dComIfG_resDelete(&mPhase, "L4HsMato");
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return 1;
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}
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static int daLv4HsTarget_Draw(daLv4HsTarget_c* i_this) {
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return i_this->MoveBGDraw();
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}
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static int daLv4HsTarget_Execute(daLv4HsTarget_c* i_this) {
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return i_this->MoveBGExecute();
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}
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static int daLv4HsTarget_Delete(daLv4HsTarget_c* i_this) {
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return i_this->MoveBGDelete();
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}
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static int daLv4HsTarget_Create(fopAc_ac_c* i_this) {
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return static_cast<daLv4HsTarget_c*>(i_this)->create();
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}
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static daLv4HsTarget_HIO_c l_HIO;
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static actor_method_class l_daLv4HsTarget_Method = {
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(process_method_func)daLv4HsTarget_Create, (process_method_func)daLv4HsTarget_Delete,
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(process_method_func)daLv4HsTarget_Execute, (process_method_func)NULL,
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(process_method_func)daLv4HsTarget_Draw,
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};
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actor_process_profile_definition g_profile_Obj_Lv4HsTarget = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_Obj_Lv4HsTarget_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daLv4HsTarget_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_Obj_Lv4HsTarget_e,
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/* Actor SubMtd */ &l_daLv4HsTarget_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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