Files
dusklight/src/d/actor/d_a_obj_lv4HsTarget.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

109 lines
3.0 KiB
C++

/**
* d_a_obj_lv4HsTarget.cpp
* Arbiter's Grounds Clawshot Target
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_lv4HsTarget.h"
#include "d/d_com_inf_game.h"
#include "f_pc/f_pc_name.h"
daLv4HsTarget_HIO_c::daLv4HsTarget_HIO_c() {}
void daLv4HsTarget_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
mpModel->setBaseScale(scale);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
int daLv4HsTarget_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("L4HsMato", 4);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daLv4HsTarget_c::create() {
fopAcM_ct(this, daLv4HsTarget_c);
int phase = dComIfG_resLoad(&mPhase, "L4HsMato");
if (phase == cPhs_COMPLEATE_e) {
if (MoveBGCreate("L4HsMato", 7, dBgS_MoveBGProc_TypicalRotY, 0x1200, NULL) == cPhs_ERROR_e)
{
return cPhs_ERROR_e;
}
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
fopAcM_setCullSizeBox2(this, mpModel->getModelData());
setBaseMtx();
}
return phase;
}
int daLv4HsTarget_c::Execute(Mtx** param_0) {
*param_0 = &mpModel->getBaseTRMtx();
return 1;
}
int daLv4HsTarget_c::Draw() {
g_env_light.settingTevStruct(0x40, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
mDoExt_modelUpdateDL(mpModel);
return 1;
}
int daLv4HsTarget_c::Delete() {
dComIfG_resDelete(&mPhase, "L4HsMato");
return 1;
}
static int daLv4HsTarget_Draw(daLv4HsTarget_c* i_this) {
return i_this->MoveBGDraw();
}
static int daLv4HsTarget_Execute(daLv4HsTarget_c* i_this) {
return i_this->MoveBGExecute();
}
static int daLv4HsTarget_Delete(daLv4HsTarget_c* i_this) {
return i_this->MoveBGDelete();
}
static int daLv4HsTarget_Create(fopAc_ac_c* i_this) {
return static_cast<daLv4HsTarget_c*>(i_this)->create();
}
static daLv4HsTarget_HIO_c l_HIO;
static actor_method_class l_daLv4HsTarget_Method = {
(process_method_func)daLv4HsTarget_Create, (process_method_func)daLv4HsTarget_Delete,
(process_method_func)daLv4HsTarget_Execute, (process_method_func)NULL,
(process_method_func)daLv4HsTarget_Draw,
};
actor_process_profile_definition g_profile_Obj_Lv4HsTarget = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_Lv4HsTarget_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daLv4HsTarget_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_Lv4HsTarget_e,
/* Actor SubMtd */ &l_daLv4HsTarget_Method,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};