mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-24 06:50:43 -04:00
3b742025db
- Fix struct/class forward declaration mismatches (JAIAudience, JASTrack) causing different MSVC mangled names and unresolved symbols - Add jsystem_stubs.cpp with stubs for JASHeap, JASVoiceBank, J3DShapeTable, JAUSection, JHICommBuf, HIO/HIO2, JOR
45 lines
891 B
C++
45 lines
891 B
C++
#ifndef J3DSHAPETABLE_H
|
|
#define J3DSHAPETABLE_H
|
|
|
|
#include "JSystem/J3DAssert.h"
|
|
|
|
class J3DVertexData;
|
|
struct J3DDrawMtxData;
|
|
class J3DShape;
|
|
class JUTNameTab;
|
|
|
|
/**
|
|
* @ingroup jsystem-j3d
|
|
*
|
|
*/
|
|
class J3DShapeTable {
|
|
public:
|
|
J3DShapeTable() {
|
|
mShapeNum = 0;
|
|
mShapeNodePointer = NULL;
|
|
mShapeName = NULL;
|
|
}
|
|
|
|
void hide();
|
|
void show();
|
|
void initShapeNodes(J3DDrawMtxData*, J3DVertexData*);
|
|
void sortVcdVatCmd();
|
|
|
|
virtual ~J3DShapeTable() {}
|
|
|
|
u16 getShapeNum() const { return mShapeNum; }
|
|
J3DShape* getShapeNodePointer(u16 idx) const {
|
|
J3D_ASSERT_RANGE(85, idx < mShapeNum);
|
|
return mShapeNodePointer[idx];
|
|
}
|
|
|
|
private:
|
|
friend class J3DModelLoader;
|
|
|
|
/* 0x4 */ u16 mShapeNum;
|
|
/* 0x8 */ J3DShape** mShapeNodePointer;
|
|
/* 0xC */ JUTNameTab* mShapeName;
|
|
}; // Size: 0x10
|
|
|
|
#endif /* J3DSHAPETABLE_H */
|