Files
dusklight/src/d/actor/d_a_obj_timeFire.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

173 lines
4.7 KiB
C++

/**
* @file d_a_obj_timeFire.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_timeFire.h"
#include "d/d_com_inf_game.h"
daTimeFire_HIO_c::daTimeFire_HIO_c() {
field_0x4 = 20;
}
void daTimeFire_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
}
int daTimeFire_c::create() {
fopAcM_ct(this, daTimeFire_c);
setBaseMtx();
field_0x570 = current.pos;
lightInit();
mStartTime = getStartTime();
mEndTime = getEndTime();
int scaleParam = getScale();
f32 fVar1 = scaleParam / 10.0f;
mParticleScale.set(fVar1, fVar1, fVar1);
field_0x56c = fireCheck(1);
if (!field_0x56c) {
cutLight();
field_0x56d = false;
} else {
setLight();
field_0x56d = true;
}
field_0x568 = 0;
field_0x569 = 0;
return cPhs_COMPLEATE_e;
}
void daTimeFire_c::lightInit() {
field_0x594 = field_0x570;
field_0x594.y += 10.0f;
mLightInfluence.mPosition = field_0x594;
mLightInfluence.mColor.r = 0xbc;
mLightInfluence.mColor.g = 0x66;
mLightInfluence.mColor.b = 0x42;
mLightInfluence.mPow = 500.0f;
mLightInfluence.mFluctuation = 1.0f;
}
void daTimeFire_c::setLight() {
dKy_plight_set(&mLightInfluence);
}
void daTimeFire_c::cutLight() {
dKy_plight_cut(&mLightInfluence);
}
int daTimeFire_c::Execute() {
bool prevFireCheck = field_0x56c;
field_0x56c = fireCheck(0);
if (prevFireCheck != field_0x56c) {
if (field_0x56c == 0) {
cutLight();
field_0x56d = false;
} else {
setLight();
field_0x56d = true;
}
}
if (field_0x56d) {
mParticleId1 = dComIfGp_particle_set(mParticleId1, 0x3ad, &field_0x570, NULL, &mParticleScale);
mParticleId2 = dComIfGp_particle_set(mParticleId2, 0x3af, &field_0x570, NULL, &mParticleScale);
mParticleId3 = dComIfGp_particle_set(mParticleId3, 0x3ae, &field_0x570, NULL, &mParticleScale);
s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &field_0x570, 0, reverb);
}
return 1;
}
bool daTimeFire_c::fireCheck(u8 param_1) {
bool inTime = false;
BOOL isSw;
if (getSw() == 0xff) {
isSw = 1;
} else {
isSw = fopAcM_isSwitch(this, getSw()) & 0xff;
}
if (mStartTime > mEndTime) {
if (dKy_getdaytime_hour() >= mStartTime || dKy_getdaytime_hour() <= mEndTime) {
inTime = true;
}
} else {
if (dKy_getdaytime_hour() >= mStartTime && dKy_getdaytime_hour() <= mEndTime) {
inTime = true;
}
}
if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mStartTime && dKy_getdaytime_minute() == 0 &&
field_0x569 == 0 && param_1 == 0)
{
s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &field_0x570, 0, reverb);
field_0x569 = 1;
}
if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mEndTime && dKy_getdaytime_minute() == 0 &&
field_0x569 == 1 && param_1 == 0)
{
s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &field_0x570, 0, reverb);
field_0x569 = 2;
}
if (inTime && (isSw & 0xff)) {
return 1;
}
field_0x569 = 0;
return 0;
}
int daTimeFire_c::Draw() {
return 1;
}
int daTimeFire_c::Delete() {
dKy_plight_cut(&mLightInfluence);
return 1;
}
static int daTimeFire_Draw(daTimeFire_c* i_this) {
return i_this->Draw();
}
static int daTimeFire_Execute(daTimeFire_c* i_this) {
return i_this->Execute();
}
static int daTimeFire_Delete(daTimeFire_c* i_this) {
return i_this->Delete();
}
static int daTimeFire_Create(fopAc_ac_c* i_this) {
return static_cast<daTimeFire_c*>(i_this)->create();
}
static daTimeFire_HIO_c l_HIO;
static actor_method_class l_daTimeFire_Method = {
(process_method_func)daTimeFire_Create,
(process_method_func)daTimeFire_Delete,
(process_method_func)daTimeFire_Execute,
NULL,
(process_method_func)daTimeFire_Draw,
};
extern actor_process_profile_definition g_profile_Obj_TimeFire = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_Obj_TimeFire, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daTimeFire_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
661, // mPriority
&l_daTimeFire_Method, // sub_method
0x00060000, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};