mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-24 23:53:12 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
173 lines
4.7 KiB
C++
173 lines
4.7 KiB
C++
/**
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* @file d_a_obj_timeFire.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_timeFire.h"
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#include "d/d_com_inf_game.h"
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daTimeFire_HIO_c::daTimeFire_HIO_c() {
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field_0x4 = 20;
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}
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void daTimeFire_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
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mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
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}
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int daTimeFire_c::create() {
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fopAcM_ct(this, daTimeFire_c);
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setBaseMtx();
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field_0x570 = current.pos;
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lightInit();
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mStartTime = getStartTime();
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mEndTime = getEndTime();
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int scaleParam = getScale();
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f32 fVar1 = scaleParam / 10.0f;
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mParticleScale.set(fVar1, fVar1, fVar1);
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field_0x56c = fireCheck(1);
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if (!field_0x56c) {
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cutLight();
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field_0x56d = false;
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} else {
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setLight();
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field_0x56d = true;
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}
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field_0x568 = 0;
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field_0x569 = 0;
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return cPhs_COMPLEATE_e;
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}
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void daTimeFire_c::lightInit() {
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field_0x594 = field_0x570;
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field_0x594.y += 10.0f;
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mLightInfluence.mPosition = field_0x594;
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mLightInfluence.mColor.r = 0xbc;
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mLightInfluence.mColor.g = 0x66;
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mLightInfluence.mColor.b = 0x42;
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mLightInfluence.mPow = 500.0f;
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mLightInfluence.mFluctuation = 1.0f;
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}
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void daTimeFire_c::setLight() {
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dKy_plight_set(&mLightInfluence);
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}
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void daTimeFire_c::cutLight() {
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dKy_plight_cut(&mLightInfluence);
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}
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int daTimeFire_c::Execute() {
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bool prevFireCheck = field_0x56c;
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field_0x56c = fireCheck(0);
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if (prevFireCheck != field_0x56c) {
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if (field_0x56c == 0) {
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cutLight();
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field_0x56d = false;
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} else {
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setLight();
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field_0x56d = true;
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}
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}
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if (field_0x56d) {
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mParticleId1 = dComIfGp_particle_set(mParticleId1, 0x3ad, &field_0x570, NULL, &mParticleScale);
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mParticleId2 = dComIfGp_particle_set(mParticleId2, 0x3af, &field_0x570, NULL, &mParticleScale);
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mParticleId3 = dComIfGp_particle_set(mParticleId3, 0x3ae, &field_0x570, NULL, &mParticleScale);
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &field_0x570, 0, reverb);
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}
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return 1;
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}
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bool daTimeFire_c::fireCheck(u8 param_1) {
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bool inTime = false;
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BOOL isSw;
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if (getSw() == 0xff) {
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isSw = 1;
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} else {
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isSw = fopAcM_isSwitch(this, getSw()) & 0xff;
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}
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if (mStartTime > mEndTime) {
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if (dKy_getdaytime_hour() >= mStartTime || dKy_getdaytime_hour() <= mEndTime) {
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inTime = true;
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}
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} else {
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if (dKy_getdaytime_hour() >= mStartTime && dKy_getdaytime_hour() <= mEndTime) {
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inTime = true;
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}
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}
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if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mStartTime && dKy_getdaytime_minute() == 0 &&
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field_0x569 == 0 && param_1 == 0)
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{
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &field_0x570, 0, reverb);
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field_0x569 = 1;
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}
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if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mEndTime && dKy_getdaytime_minute() == 0 &&
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field_0x569 == 1 && param_1 == 0)
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{
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &field_0x570, 0, reverb);
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field_0x569 = 2;
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}
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if (inTime && (isSw & 0xff)) {
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return 1;
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}
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field_0x569 = 0;
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return 0;
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}
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int daTimeFire_c::Draw() {
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return 1;
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}
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int daTimeFire_c::Delete() {
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dKy_plight_cut(&mLightInfluence);
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return 1;
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}
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static int daTimeFire_Draw(daTimeFire_c* i_this) {
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return i_this->Draw();
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}
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static int daTimeFire_Execute(daTimeFire_c* i_this) {
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return i_this->Execute();
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}
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static int daTimeFire_Delete(daTimeFire_c* i_this) {
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return i_this->Delete();
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}
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static int daTimeFire_Create(fopAc_ac_c* i_this) {
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return static_cast<daTimeFire_c*>(i_this)->create();
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}
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static daTimeFire_HIO_c l_HIO;
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static actor_method_class l_daTimeFire_Method = {
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(process_method_func)daTimeFire_Create,
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(process_method_func)daTimeFire_Delete,
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(process_method_func)daTimeFire_Execute,
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NULL,
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(process_method_func)daTimeFire_Draw,
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};
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extern actor_process_profile_definition g_profile_Obj_TimeFire = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_Obj_TimeFire, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daTimeFire_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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661, // mPriority
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&l_daTimeFire_Method, // sub_method
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0x00060000, // mStatus
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fopAc_ACTOR_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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};
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