mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 03:12:48 -04:00
a6376368ee
* Array size UB fixes * Fix ShieldD * Remove (almost) all unsafe strcpy calls Bunch of macros. C arrays are easy enough and just need a different call. For various cases where a char* is passed around bare, I've made a TEXT_SPAN macro that can store a length too for bounds checking. * Move crash handling in safe string operations to separate TU * strcat safe version * sprintf made safe too * Fix compile
74 lines
1.9 KiB
C++
74 lines
1.9 KiB
C++
/**
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* d_a_set_bgobj.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_set_bgobj.h"
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#include <cstdio>
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#include "f_op/f_op_actor_mng.h"
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static const char l_specName[] = "spec.dat";
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int daSetBgObj_c::CreateInit() {
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static s16 l_bg_profName[5] = {
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fpcNm_BG_OBJ_e, fpcNm_BG_OBJ_e, fpcNm_BG_OBJ_e, fpcNm_Obj_Flag2_e, fpcNm_Obj_Flag3_e,
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};
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BE(u16)* spec_data_p = (BE(u16)*)dComIfG_getObjectRes(mArcName, l_specName);
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fopAcM_create(l_bg_profName[*spec_data_p], fopAcM_GetParam(this), ¤t.pos,
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fopAcM_GetRoomNo(this), ¤t.angle, &scale, -1);
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return 1;
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}
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int daSetBgObj_c::create() {
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fopAcM_ct(this, daSetBgObj_c);
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SAFE_SPRINTF(mArcName, "%s", getArcName(this));
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int phase = dComIfG_resLoad(&mPhase, mArcName);
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if (phase == cPhs_COMPLEATE_e) {
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CreateInit();
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phase = cPhs_ERROR_e;
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}
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return phase;
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}
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int daSetBgObj_c::Delete() {
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dComIfG_resDelete(&mPhase, mArcName);
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return 1;
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}
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static int daSetBgObj_Delete(daSetBgObj_c* i_this) {
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return i_this->Delete();
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}
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static int daSetBgObj_Create(fopAc_ac_c* i_this) {
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return static_cast<daSetBgObj_c*>(i_this)->create();
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}
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static actor_method_class l_daSetBgObj_Method = {
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(process_method_func)daSetBgObj_Create,
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(process_method_func)daSetBgObj_Delete,
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};
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actor_process_profile_definition g_profile_SET_BG_OBJ = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_SET_BG_OBJ_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daSetBgObj_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_SET_BG_OBJ_e,
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/* Actor SubMtd */ &l_daSetBgObj_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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