Files
dusklight/src/m_Do/m_Do_machine_exception.cpp
T
2021-03-30 01:58:08 +02:00

197 lines
6.4 KiB
C++

//
// Generated By: dol2asm
// Translation Unit: m_Do/m_Do_machine_exception
//
#include "m_Do/m_Do_machine_exception.h"
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Types:
//
struct dRes_control_c {
/* 8003C638 */ void dump();
};
struct JUTConsole {
/* 802E7C38 */ void print(char const*);
/* 802E7F7C */ void dumpToTerminal(unsigned int);
};
struct JKRHeap {
/* 802CE72C */ void getFreeSize();
/* 802CE784 */ void getTotalFreeSize();
};
struct JKRAramHeap {
/* 802D3218 */ void dump();
};
struct DynamicModuleControlBase {
/* 80262470 */ void dump();
};
//
// Forward References:
//
static void print_f(char const*, ...);
static void print(char const*);
static void dispHeapInfo();
static void dispGameInfo();
static void dispDateInfo();
static void dispConsoleToTerminal();
void exception_addition(JUTConsole*);
extern "C" static void print_f__FPCce();
extern "C" static void print__FPCc();
extern "C" static void dispHeapInfo__Fv();
extern "C" static void dispGameInfo__Fv();
extern "C" static void dispDateInfo__Fv();
extern "C" static void dispConsoleToTerminal__Fv();
extern "C" void exception_addition__FP10JUTConsole();
extern "C" extern char const* const m_Do_m_Do_machine_exception__stringBase0;
extern "C" extern u8 struct_80450C98[4];
extern "C" extern u8 struct_80450C9C[4];
//
// External References:
//
extern "C" void dump__14dRes_control_cFv();
extern "C" void dump__24DynamicModuleControlBaseFv();
extern "C" void getFreeSize__7JKRHeapFv();
extern "C" void getTotalFreeSize__7JKRHeapFv();
extern "C" void dump__11JKRAramHeapFv();
extern "C" void print__10JUTConsoleFPCc();
extern "C" void JUTConsole_print_f_va_();
extern "C" void dumpToTerminal__10JUTConsoleFUi();
extern "C" void OSTicksToCalendarTime();
extern "C" void _savegpr_23();
extern "C" void _restgpr_23();
extern "C" extern u8 COPYDATE_STRING__7mDoMain[18 + 2 /* padding */];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern u8 sPowerOnTime__7mDoMain[4];
extern "C" extern u8 data_80450B0C[4];
extern "C" extern u8 sHungUpTime__7mDoMain[4];
extern "C" extern u8 data_80450B14[4];
extern "C" extern u8 gameHeap[4];
extern "C" extern u8 zeldaHeap[4];
extern "C" extern u8 archiveHeap[4];
extern "C" extern u8 systemConsole__9JFWSystem[4];
extern "C" extern u8 sAramObject__7JKRAram[4];
//
// Declarations:
//
/* ############################################################################################## */
/* 80450C90-80450C98 0004+04 s=3 e=0 z=0 None .sbss sConsole */
static u8 sConsole[4 + 4 /* padding */];
/* 80017D7C-80017E08 008C+00 s=3 e=0 z=0 None .text print_f__FPCce */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void print_f(char const* param_0, ...) {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/print_f__FPCce.s"
}
#pragma pop
/* 80017E08-80017E30 0028+00 s=2 e=0 z=0 None .text print__FPCc */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void print(char const* param_0) {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/print__FPCc.s"
}
#pragma pop
/* ############################################################################################## */
/* 80374460-80374640 01DF+01 s=3 e=0 z=0 None .rodata @stringBase0 */
#pragma push
#pragma force_active on
#pragma section ".dead"
SECTION_DEAD char const* const stringBase_80374460 = "--------------------------------------\n";
SECTION_DEAD char const* const stringBase_80374488 = "-- Heap Free / TotalFree (KB) --\n";
SECTION_DEAD char const* const stringBase_803744AA = " Zelda %5d / %5d\n";
SECTION_DEAD char const* const stringBase_803744BD = " Game %5d / %5d\n";
SECTION_DEAD char const* const stringBase_803744D0 = "Archive %5d / %5d\n";
SECTION_DEAD char const* const stringBase_803744E3 = "--------------------------------\n";
SECTION_DEAD char const* const stringBase_80374505 = "Start StageName:RoomNo [%s:%d]\n";
SECTION_DEAD char const* const stringBase_80374525 = "------------- Date Infomation ---------\n";
SECTION_DEAD char const* const stringBase_8037454E = " FINAL VERSION\n";
SECTION_DEAD char const* const stringBase_8037455E = "COMPILE USER: FINAL\n";
SECTION_DEAD char const* const stringBase_80374573 = "COPYDATE : %17s\n";
SECTION_DEAD char const* const stringBase_80374586 =
"PowerOnTime: %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD char const* const stringBase_803745B7 =
"HungUpTime : %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD char const* const stringBase_803745E8 =
"PlayTime : %4d days, %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD char const* const stringBase_80374616 = "---------------------------------------\n";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_8037463F = "";
#pragma pop
/* 80017E30-80017F8C 015C+00 s=1 e=0 z=0 None .text dispHeapInfo__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void dispHeapInfo() {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/dispHeapInfo__Fv.s"
}
#pragma pop
/* 80017F8C-80017FD0 0044+00 s=1 e=0 z=0 None .text dispGameInfo__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void dispGameInfo() {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/dispGameInfo__Fv.s"
}
#pragma pop
/* 80017FD0-80018124 0154+00 s=1 e=0 z=0 None .text dispDateInfo__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void dispDateInfo() {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/dispDateInfo__Fv.s"
}
#pragma pop
/* 80018124-8001814C 0028+00 s=1 e=0 z=0 None .text dispConsoleToTerminal__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm static void dispConsoleToTerminal() {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/dispConsoleToTerminal__Fv.s"
}
#pragma pop
/* 8001814C-8001817C 0030+00 s=0 e=1 z=0 None .text exception_addition__FP10JUTConsole */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void exception_addition(JUTConsole* param_0) {
nofralloc
#include "asm/m_Do/m_Do_machine_exception/exception_addition__FP10JUTConsole.s"
}
#pragma pop
/* ############################################################################################## */
/* 80450C98-80450C9C 0004+00 s=0 e=0 z=50 None .sbss None */
u8 struct_80450C98[4];
/* 80450C9C-80450CA0 0004+00 s=0 e=0 z=6 None .sbss None */
u8 struct_80450C9C[4];