mirror of
https://github.com/TwilitRealm/dusklight
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56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
/**
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* d_a_obj_onsenFire.cpp
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* Object - Hotspring Fire
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_onsenFire.h"
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#include "f_pc/f_pc_name.h"
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int daObjOnsenFire_c::create() {
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fopAcM_ct(this, daObjOnsenFire_c);
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/* dSv_event_flag_c::F_0377 - Castle Town - Goron spring water shop open! */
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if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[377])) {
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return cPhs_ERROR_e;
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}
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return cPhs_COMPLEATE_e;
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}
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int daObjOnsenFire_c::execute() {
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dComIfGp_particle_setSimple(0x100,¤t.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
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dComIfGp_particle_setSimple(0x101,¤t.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
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dComIfGp_particle_setSimple(0x103,¤t.pos,0xff,g_whiteColor,g_whiteColor,0,0.0f);
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Z2GetAudioMgr()->seStartLevel(Z2SE_OBJ_ONSEN_WARM_FIRE,¤t.pos,0,0,1.0f,1.0f,-1.0f,-1.0f,0);
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return 1;
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}
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static int daObjOnsenFire_Create(fopAc_ac_c* i_this) {
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return static_cast<daObjOnsenFire_c*>(i_this)->create();
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}
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static int daObjOnsenFire_Execute(daObjOnsenFire_c* i_this) {
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return i_this->execute();
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}
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static int daObjOnsenFire_Delete(daObjOnsenFire_c* i_this) {
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i_this->~daObjOnsenFire_c();
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return 1;
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}
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static actor_method_class l_daObjOnsenFire_Method = {
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(process_method_func)daObjOnsenFire_Create,
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(process_method_func)daObjOnsenFire_Delete,
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(process_method_func)daObjOnsenFire_Execute
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};
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actor_process_profile_definition g_profile_OBJ_ONSEN_FIRE = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_OBJ_ONSEN_FIRE_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daObjOnsenFire_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_OBJ_ONSEN_FIRE_e,
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/* Actor SubMtd */ &l_daObjOnsenFire_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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