Files
dusklight/libs/JSystem/src/JAHostIO/JAHioUtil.cpp
T
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00

25 lines
618 B
C++

#include "JSystem/JSystem.h" // IWYU pragma: keep
#include <cstdarg>
#include <cstdio>
#include "JSystem/JAHostIO/JAHUpdate.h"
#include "JSystem/JAHostIO/JAHioUtil.h"
#include "JSystem/JHostIO/JORFile.h"
DUSK_GAME_DATA char JAHioUtil::mStringBuffer[256];
DUSK_GAME_DATA JAHioNode* JAHUpdate::spNode;
DUSK_GAME_DATA JORMContext* JAHUpdate::spMc;
static char* dummy(JORDir* dir) {
return std::strrchr(dir->getFilename(), '\n');
}
char* JAHioUtil::getString(const char* msg, ...) {
va_list args;
va_start(args, msg);
vsprintf(mStringBuffer, msg, args);
va_end(args);
return mStringBuffer;
}