Files
dusklight/src/d/actor/d_a_npc_seira.cpp
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2026-03-12 17:56:51 -07:00

1428 lines
36 KiB
C++

/**
* @file d_a_npc_seira.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_seira.h"
#include "d/d_meter_HIO.h"
#include <cstring>
static int l_bmdData[2][2] = {
{4, 3},
{17, 2},
};
static daNpcT_evtData_c l_evtList[4] = {
{"", 0},
{"DEFAULT_GETITEM", 0},
{"CONVERSATION_ABOUT_SARU01", 3},
{"CONVERSATION_ABOUT_SARU02", 3},
};
static char* l_resNameList[5] = {
"",
"Seira",
"SeraBtl",
"Sera",
"Seira_p1",
};
static s8 l_loadResPtrn0[4] = {3, 1, 2, -1};
static s8 l_loadResPtrn1[3] = {3, 4, -1};
static s8* l_loadResPtrnList[7] = {
l_loadResPtrn0, l_loadResPtrn0, l_loadResPtrn0, l_loadResPtrn0,
l_loadResPtrn0, l_loadResPtrn1, l_loadResPtrn0,
};
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[14] = {
{-1, 0, 0, 67, 2, 1, 1},
{14, 0, 1, 67, 2, 1, 1},
{11, 0, 1, 75, 0, 1, 0},
{7, 0, 1, 69, 0, 1, 0},
{15, 0, 1, 78, 0, 1, 0},
{6, 0, 1, 68, 0, 1, 0},
{16, 2, 1, 79, 2, 1, 0},
{9, 2, 1, 71, 2, 1, 0},
{10, 0, 1, 74, 0, 1, 0},
{12, 2, 1, 76, 2, 1, 0},
{8, 0, 1, 67, 2, 1, 0},
{17, 2, 1, 80, 2, 1, 0},
{13, 0, 1, 77, 0, 1, 0},
{18, 2, 1, 81, 2, 1, 0},
};
static daNpcT_motionAnmData_c l_motionAnmData[26] = {
{42, 2, 1, 45, 0, 1, 1, 12},
{37, 2, 1, 55, 0, 1, 0, 12},
{41, 2, 1, 45, 0, 1, 1, 12},
{27, 2, 1, 55, 2, 1, 0, 12},
{35, 0, 1, 55, 0, 1, 0, 12},
{35, 0, 1, 62, 0, 1, 0, 12},
{34, 0, 1, 61, 0, 1, 0, 12},
{31, 0, 1, 59, 0, 1, 0, 12},
{36, 0, 1, 63, 0, 1, 0, 12},
{21, 2, 1, 49, 2, 1, 0, 12},
{20, 2, 1, 48, 2, 1, 0, 12},
{29, 0, 1, 57, 0, 1, 0, 12},
{30, 2, 1, 58, 2, 1, 0, 12},
{24, 2, 1, 52, 2, 1, 0, 12},
{22, 2, 1, 50, 2, 1, 0, 12},
{5, 0, 1, 46, 0, 1, 0, 12},
{25, 2, 1, 53, 2, 1, 0, 12},
{26, 0, 1, 54, 0, 1, 1, 12},
{19, 0, 1, 47, 0, 1, 1, 12},
{23, 2, 1, 51, 2, 1, 1, 12},
{28, 0, 1, 56, 0, 1, 1, 12},
{32, 0, 1, 60, 0, 1, 1, 12},
{33, 2, 1, 45, 2, 1, 1, 12},
{39, 0, 1, 45, 0, 1, 1, 12},
{40, 2, 1, 64, 2, 1, 1, 12},
{38, 0, 1, 45, 0, 1, 1, 12},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[56] = {
{1, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{7, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {8, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{3, -1, 1}, {9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {4, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {5, -1, 1}, {6, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{10, -1, 1}, {11, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {12, -1, 1}, {13, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{6, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {11, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{13, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[104] = {
{1, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {4, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {10, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{11, -1, 1}, {12, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {13, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{7, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {6, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{5, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {14, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{15, -1, 1}, {10, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{8, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {17, -1, 1}, {16, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{16, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {18, -1, 1}, {24, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{23, -1, 1}, {24, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {20, -1, 1}, {16, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{24, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {21, -1, 1}, {22, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
{22, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {19, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
{25, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {2, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
};
char* daNpc_Seira_c::mCutNameList[2] = {
"",
"CONVERSATION_ABOUT_SARU",
};
daNpc_Seira_c::cutFunc daNpc_Seira_c::mCutList[2] = {
NULL,
&daNpc_Seira_c::cutConversationAboutSaru,
};
static NPC_SEIRA_HIO_CLASS l_HIO;
const daNpc_Seira_HIOParam daNpc_Seira_Param_c::m = {
210.0f,
-3.0f,
1.0f,
400.0f,
255.0f,
200.0f,
35.0f,
50.0f,
0.0f,
0.0f,
0.0f,
0.0f,
30.0f,
-10.0f,
60.0f,
-60.0f,
0.6f,
12.0f,
3,
6,
5,
6,
110.0f,
0.0f,
0.0f,
0.0f,
60,
8,
0,
0,
0,
0,
0,
4.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
};
#if DEBUG
daNpc_Seira_HIO_c::daNpc_Seira_HIO_c() {
m = daNpc_Seira_Param_c::m;
}
void daNpc_Seira_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
// NONMATCHING
}
void daNpc_Seira_HIO_c::genMessage(JORMContext* ctx) {
// NONMATCHING
}
#endif
daNpc_Seira_c::~daNpc_Seira_c() {
deleteObject();
if (mpMorf[0] != 0) {
mpMorf[0]->stopZelAnime();
}
if (mpSeiraMorf != NULL) {
mpSeiraMorf->stopZelAnime();
}
#if DEBUG
if (mpHIO != NULL) {
mpHIO->removeHIO();
}
#endif
deleteRes(l_loadResPtrnList[mType], (char const**)l_resNameList);
}
int daNpc_Seira_c::create() {
daNpcT_ct(this, daNpc_Seira_c, l_faceMotionAnmData, l_motionAnmData,
l_faceMotionSequenceData, 4, l_motionSequenceData, 4,
l_evtList, l_resNameList
);
mNpcType = getNpcType();
mType = getType();
mFlowNodeNo = getFlowNodeNo();
mEvtBit = daNpcT_chkEvtBit(0x208);
mTwilight = 0;
mChkBottle = checkBottle();
int rv = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
if (rv == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, mType != 5 ? 0x6420 : 0x3DE0)) {
return cPhs_ERROR_e;
}
if (isDelete()) {
return cPhs_ERROR_e;
}
J3DModelData* modelData = mpMorf[0]->getModel()->getModelData();
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -300.0f, -50.0f, -300.0f, 300.0f, 450.0f, 300.0f);
mSound.init(&current.pos, &eyePos, 3, 1);
#if DEBUG
mpHIO = &l_HIO;
mpHIO->entryHIO("セ-ラ");
#endif
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1,
&mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this),
fopAcM_GetShapeAngle_p(this));
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
setEnvTevColor();
setRoomNo();
mCcStts.Init(mpHIO->m.common.weight, 0, this);
mCyl1.Set(mCcDCyl);
mCyl1.SetStts(&mCcStts);
mCyl1.SetTgHitCallback(tgHitCallBack);
reset();
mCreating = 1;
Execute();
mCreating = 0;
}
return rv;
}
int daNpc_Seira_c::CreateHeap() {
enum XXX { x0 = 0, x1=1};
J3DModelData* modelData = NULL;
J3DModel* model = NULL;
int bmd_get_idx = mTwilight == 1 ? x0 : x0;
int res_name_idx = l_bmdData[bmd_get_idx][1];
int sp_0x2c = l_bmdData[bmd_get_idx][0];
modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(
l_resNameList[res_name_idx], sp_0x2c));
if (modelData == NULL) {
return 1;
}
u32 sp_0x28 = 0x11020284;
mpMorf[0] = JKR_NEW mDoExt_McaMorfSO(modelData, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound,
0x80000, sp_0x28);
if (mpMorf[0] == NULL || mpMorf[0]->getModel() == NULL) {
return 0;
}
model = mpMorf[0]->getModel();
for (u16 i = 0; i < modelData->getJointNum(); i++) {
modelData->getJointNodePointer(i)->setCallBack(ctrlJointCallBack);
}
model->setUserArea((uintptr_t)this);
mpMatAnm[0] = JKR_NEW daNpcT_MatAnm_c();
if (mpMatAnm[0] == NULL) {
return 0;
}
if (mType != 5) {
bmd_get_idx = x1;
res_name_idx = l_bmdData[bmd_get_idx][1];
sp_0x2c = l_bmdData[bmd_get_idx][0];
modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(
l_resNameList[res_name_idx], sp_0x2c));
if (modelData == NULL) {
return 0;
}
sp_0x28 = 0x11000084;
mpSeiraMorf = JKR_NEW mDoExt_McaMorfSO(modelData, NULL, NULL, NULL, -1, 1.0f, 0, -1, NULL,
0, sp_0x28);
if (mpSeiraMorf == NULL || mpSeiraMorf->getModel() == NULL) {
return 0;
}
}
if (setFaceMotionAnm(1, false) && setMotionAnm(0, 0.0f, 0) && setBottleAnm(26, 2, 0.0f, false)) {
return 1;
}
return 0;
}
int daNpc_Seira_c::Delete() {
fopAcM_GetID(this);
this->~daNpc_Seira_c();
return 1;
}
int daNpc_Seira_c::Execute() {
if (!mNpcType && !mCreating && !checkShopOpen() && !field_0x10fd
&& checkStageIsSeirasShop() && (mChkBottle || daNpcT_chkEvtBit(0x95))) {
initShopSystem();
setMasterType(0);
createShopItem(getShopItemType());
mShopCamAction.setCamDataIdx(0);
mShopCamAction.setCamAction(NULL);
field_0x10fd = 1;
}
daNpcT_c::execute();
mShopCamAction.move();
return 1;
}
int daNpc_Seira_c::Draw() {
if (mpMatAnm[0] != NULL) {
J3DModelData* modelData = mpMorf[0]->getModel()->getModelData();
modelData->getMaterialNodePointer(getEyeballMaterialNo())->setMaterialAnm(mpMatAnm[0]);
}
return daNpcT_c::draw(0, 0, mRealShadowSize, NULL, 100.0f, 0, 0, 0);
}
int daNpc_Seira_c::createHeapCallBack(fopAc_ac_c* i_this) {
return static_cast<daNpc_Seira_c*>(i_this)->CreateHeap();
}
int daNpc_Seira_c::ctrlJointCallBack(J3DJoint* param_0, int param_1) {
if (param_1 == 0) {
J3DModel* model = j3dSys.getModel();
daNpc_Seira_c* i_this = reinterpret_cast<daNpc_Seira_c*>(model->getUserArea());
if (i_this != 0) {
i_this->ctrlJoint(param_0, model);
}
}
return 1;
}
u8 daNpc_Seira_c::getType() {
// Sera can show up in two places:
// 1. F_SP103-R00 Ordon Village
// 2. R_SP01-R01 Ordon Interiors - Sera's Sundries
// We're essentially checking if Sera is outside with Hanch and Beth at the game's start:
if (*dComIfGp_getStartStageName() == 'F') {
return 5;
}
if (dComIfGs_isDarkClearLV(0)) {
return 3;
}
if (daNpcT_chkEvtBit(0x3D) || daNpcT_chkEvtBit(0x208)) {
return 3;
}
if (daNpcT_chkEvtBit(0x35)) {
return 4;
}
if (checkStageIsSeirasShop()) {
if (daNpcT_chkEvtBit(0xA5)) {
return 1;
}
if (daNpcT_chkEvtBit(0x88)) {
return 1;
}
if (daNpcT_chkEvtBit(0x95)) {
return 1;
}
return 0;
}
return 6;
}
int daNpc_Seira_c::getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
u8 daNpc_Seira_c::checkBottle() {
u8 prm = fopAcM_GetParam(this);
if (dComIfGs_isDarkClearLV(0)) {
return false;
}
switch (prm) {
case 0:
return true;
default:
return false;
}
}
u8 daNpc_Seira_c::getNpcType() {
u8 prm = (fopAcM_GetParam(this) & 0xF0000) >> 8;
if (prm == 1) {
return prm;
}
return 0;
}
int daNpc_Seira_c::isDelete() {
return FALSE;
}
void daNpc_Seira_c::reset() {
initialize();
memset(&mNextAction, 0, (u8*)&field_0x1104 - (u8*)&mNextAction);
if (mpMatAnm[0] != NULL) {
mpMatAnm[0]->initialize();
}
for (int i = 0; i < 3; i++) {
mActorMngr[i].initialize();
}
setAngle(home.angle.y);
}
void daNpc_Seira_c::afterJntAnm(int arg0) {
if (arg0 == 1) {
mDoMtx_stack_c::YrotM(mStagger.getAngleZ(1));
mDoMtx_stack_c::ZrotM(-mStagger.getAngleX(1));
} else if (arg0 == 4) {
mDoMtx_stack_c::YrotM(mStagger.getAngleZ(0));
mDoMtx_stack_c::ZrotM(mStagger.getAngleX(0));
}
}
void daNpc_Seira_c::setParam() {
if (field_0x10fc == 1) {
if (mShopProcess == 2) {
mShopCamAction.Reset();
} else {
mShopCamAction.EventRecoverNotime();
}
field_0x10fc = 0;
}
selectAction();
srchActors();
u32 att_flags = (fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e);
s16 talk_dist = mpHIO->m.common.talk_distance;
s16 talk_ang = mpHIO->m.common.talk_angle;
s16 att_dist = mpHIO->m.common.attention_distance;
s16 att_ang = mpHIO->m.common.attention_angle;
if (checkStageIsSeirasShop()) {
talk_dist = 4;
att_dist = 4;
} else if (daPy_getPlayerActorClass()->checkHorseRide()) {
talk_dist = 7;
att_dist = 9;
}
attention_info.distances[fopAc_attn_LOCK_e] = daNpcT_getDistTableIdx(att_dist, att_ang);
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(talk_dist, talk_ang);
attention_info.flags = att_flags;
scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale,
mpHIO->m.common.scale);
mCcStts.SetWeight(mpHIO->m.common.weight);
mCylH = mpHIO->m.common.height;
mWallR = mpHIO->m.common.width;
mAcchCir.SetWallR(mWallR);
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
mRealShadowSize = mpHIO->m.common.real_shadow_size;
gravity = mpHIO->m.common.gravity;
mExpressionMorfFrame = mpHIO->m.common.expression_morf_frame;
mMorfFrames = mpHIO->m.common.morf_frame;
}
BOOL daNpc_Seira_c::checkChangeEvt() {
if (!chkAction(&daNpc_Seira_c::talk)) {
switch (mType) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 6:
break;
case 5:
if (daNpcT_chkEvtBit(0x24D)) {
mEvtNo = 3;
} else {
mEvtNo = 2;
}
evtChange();
return TRUE;
}
}
return FALSE;
}
void daNpc_Seira_c::setAfterTalkMotion() {
int iVar2 = 0;
switch(mFaceMotionSeqMngr.getNo()) {
case 4:
iVar2 = 6;
break;
case 7:
iVar2 = 10;
break;
case 8:
iVar2 = 11;
break;
case 9:
iVar2 = 12;
break;
case 3:
return;
default:
iVar2 = 13;
break;
}
mFaceMotionSeqMngr.setNo(iVar2, -1.0f, 0, 0);
}
void daNpc_Seira_c::srchActors() {
switch (mType) {
case 1:
case 2: {
if (mActorMngr[0].getActorP() == NULL) {
// NE means Neko, which means Cat in Japanese:
mActorMngr[0].entry(getNearestActorP(fpcNm_NPC_NE_e));
}
break;
}
case 5: {
// The beginning of the game when outside with Beth and Hanch:
if (mActorMngr[1].getActorP() == NULL) {
mActorMngr[1].entry(getNearestActorP(fpcNm_NPC_HANJO_e));
}
if (mActorMngr[2].getActorP() == NULL) {
mActorMngr[2].entry(getNearestActorP(fpcNm_NPC_BESU_e));
}
break;
}
case 3:
case 4:
break;
}
}
BOOL daNpc_Seira_c::evtTalk() {
if (field_0x10fd) {
if (chkAction(&daNpc_Seira_c::shop)) {
(this->*(mActFunc_0))(NULL);
} else if (dComIfGp_event_chkTalkXY() == FALSE || dComIfGp_evmng_ChkPresentEnd()) {
mShopCamAction.shop_cam_action_init();
setAction(&daNpc_Seira_c::shop);
}
} else {
if (chkAction(&daNpc_Seira_c::talk)) {
(this->*(mActFunc_0))(NULL);
} else if (dComIfGp_event_chkTalkXY() == FALSE || dComIfGp_evmng_ChkPresentEnd()) {
setAction(&daNpc_Seira_c::talk);
}
}
return 1;
}
BOOL daNpc_Seira_c::evtCutProc() {
BOOL retval = FALSE;
int staff_id = dComIfGp_getEventManager().getMyStaffId("Seira", this, -1);
if (staff_id != -1) {
mStaffId = staff_id;
int actIdx = dComIfGp_getEventManager().getMyActIdx(mStaffId, (char**) &daNpc_Seira_c::mCutNameList, 2, 0, 0);
if (((this->*(mCutList[actIdx]))(mStaffId))) {
dComIfGp_getEventManager().cutEnd(mStaffId);
}
retval = TRUE;
}
mShopCamAction.Save();
return retval;
}
void daNpc_Seira_c::action() {
if (field_0x10fd == 0) {
fopAc_ac_c* hit_chk = hitChk(&mCyl1, -1);
if (hit_chk && mCyl1.GetTgHitObj()->ChkAtType(8)) {
mStagger.setParam(this, hit_chk, mCurAngle.y);
setDamage(0, 13, 13);
mDamageTimerStart = 0;
mJntAnm.lookNone(1);
}
}
if (mStagger.checkRebirth()) {
mStagger.initialize();
mMode = 1;
}
if (mNextAction) {
if (mActFunc_0 == mNextAction) {
(this->*(mActFunc_0))(NULL);
} else {
setAction(mNextAction);
}
}
}
void daNpc_Seira_c::beforeMove() {
if (checkHide() || mNoDraw) {
attention_info.flags = 0;
}
}
void daNpc_Seira_c::setAttnPos() {
cXyz eyeOffset(-30.0f, 10.0f, 0.0f);
mStagger.calc(0);
mJntAnm.setParam(
this, mpMorf[0]->getModel(), &eyeOffset, getBackboneJointNo(), getNeckJointNo(), getHeadJointNo(),
mpHIO->m.common.body_angleX_min, mpHIO->m.common.body_angleX_max,
mpHIO->m.common.body_angleY_min, mpHIO->m.common.body_angleY_max,
mpHIO->m.common.head_angleX_min, mpHIO->m.common.head_angleX_max,
mpHIO->m.common.head_angleY_min, mpHIO->m.common.head_angleY_max,
mpHIO->m.common.neck_rotation_ratio, 0.0f, NULL);
f32 rad_val = cM_s2rad(mCurAngle.y - field_0xd7e.y);
mJntAnm.calcJntRad(0.2f, 1.0f, rad_val);
setMtx();
if (mpSeiraMorf) {
Mtx jointAnmMtx;
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(18));
cMtx_copy(mDoMtx_stack_c::get(), jointAnmMtx);
mpSeiraMorf->getModel()->setBaseTRMtx(jointAnmMtx);
mpSeiraMorf->play(0, 0);
mpSeiraMorf->modelCalc();
}
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(getHeadJointNo()));
mDoMtx_stack_c::multVec(&eyeOffset, &eyePos);
mJntAnm.setEyeAngleX(eyePos, 1.0f, 0);
mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, 1, 1.0f, 0);
if (checkStageIsSeirasShop()) {
eyeOffset.set(0.0f, 170.0f, 80.0f);
if (mType == 1 || mType == 1) {
eyeOffset.y += 20.0f;
}
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getBaseTRMtx());
mDoMtx_stack_c::multVec(&eyeOffset, &attention_info.position);
} else {
attention_info.position = current.pos;
attention_info.position.y += mpHIO->m.common.attention_offset;
}
}
void daNpc_Seira_c::setCollision() {
cXyz cStack_48;
f32 cylH, wallR;
if (!mHide) {
if (mTwilight == 1 && !dComIfGp_event_runCheck()) {
mCyl1.SetCoSPrm(0x69);
} else {
mCyl1.SetCoSPrm(0x79);
}
if (&daNpc_Seira_c::sit == mNextAction || &daNpc_Seira_c::happy == mNextAction
|| &daNpc_Seira_c::worry == mNextAction) {
mCyl1.ClrCoHit();
mCyl1.ClrTgHit();
return;
}
if (mStagger.checkStagger()) {
mCyl1.SetTgType(0);
mCyl1.SetTgSPrm(0);
} else {
mCyl1.SetTgType(0xD8FBFDFF);
mCyl1.SetTgSPrm(0x1F);
mCyl1.OnTgNoHitMark();
}
cylH = mCylH;
wallR = mWallR;
cStack_48 = current.pos;
mCyl1.SetH(cylH);
mCyl1.SetR(wallR);
mCyl1.SetC(cStack_48);
dComIfG_Ccsp()->Set(&mCyl1);
}
mCyl1.ClrCoHit();
mCyl1.ClrTgHit();
}
BOOL daNpc_Seira_c::drawDbgInfo() {
return false;
}
void daNpc_Seira_c::drawOtherMdl() {
cXyz sp8;
itemRotate();
sp8.set(g_cursorHIO.mSeraShopObjZoom);
itemZoom(&sp8);
drawCursor();
if (mpSeiraMorf != NULL) {
g_env_light.setLightTevColorType_MAJI(mpSeiraMorf->getModel(), &tevStr);
fopAcM_setEffectMtx(this, mpSeiraMorf->getModel()->getModelData());
if (mChkBottle == 0) {
mpSeiraMorf->getModel()->getModelData()->hide();
} else {
mpSeiraMorf->getModel()->getModelData()->show();
}
mpSeiraMorf->entryDL();
}
}
bool daNpc_Seira_c::setBottleAnm(int arg0, int arg1, f32 arg2, bool arg3) {
static int bottlAnmData[28][2] = {
{-1, 2}, {-1, 2}, {-1, 2}, { 6, 2}, {11, 2}, {11, 2}, {10, 2}, { 9, 2},
{12, 2}, { 4, 2}, {-1, 2}, { 7, 2}, { 8, 2}, { 5, 2}, {-1, 2}, {-1, 2},
{-1, 2}, {-1, 2}, {-1, 2}, {-1, 2}, {-1, 2}, {-1, 2}, {-1, 2}, {-1, 2},
{-1, 2}, {-1, 2}, {13, 2}, {14, 2},
};
J3DAnmTransform* trans_p = NULL;
int var_r30 = arg0;
if (mpSeiraMorf != NULL) {
if (arg3 == false) {
var_r30 = mType == 0 ? 26 : 27;
}
if (bottlAnmData[var_r30][0] > 0) {
trans_p = getTrnsfrmKeyAnmP(l_resNameList[bottlAnmData[var_r30][1]], bottlAnmData[var_r30][0]);
}
if (trans_p != NULL) {
mpSeiraMorf->setAnm(trans_p, arg1, arg2, 1.0f, 0.0f, -1.0f);
}
}
return true;
}
bool daNpc_Seira_c::afterSetMotionAnm(int arg0, int arg1, f32 arg2, int arg3) {
f32 var_f30 = (mCreating == 1) ? 0.0f : arg2;
return setBottleAnm(arg0, arg1, var_f30, 1);
}
void daNpc_Seira_c::changeAnm(int* arg0, int* arg1) {
if (mType == 5) {
switch (*arg0) {
case 23:
*arg0 = 0xB;
*arg1 = 4;
return;
case 38:
*arg0 = 0xC;
*arg1 = 4;
return;
case 41:
*arg0 = 0xD;
*arg1 = 4;
return;
case 42:
*arg0 = 0xE;
*arg1 = 4;
break;
}
}
}
void daNpc_Seira_c::changeBck(int* arg0, int* arg1) {
if (mType == 5) {
switch (*arg0) {
case 7:
*arg0 = 5;
*arg1 = 4;
return;
case 8:
*arg0 = 6;
*arg1 = 4;
return;
case 12:
*arg0 = 7;
*arg1 = 4;
return;
case 14:
*arg0 = 8;
*arg1 = 4;
return;
case 15:
*arg0 = 9;
*arg1 = 4;
return;
case 17:
*arg0 = 0xA;
*arg1 = 4;
break;
}
}
}
void daNpc_Seira_c::changeBtp(int* arg0, int* arg1) {
if (mType == 5) {
switch (*arg0) {
case 0x43:
*arg0 = 0x14;
*arg1 = 4;
return;
case 0x45:
*arg0 = 0x15;
*arg1 = 4;
return;
case 0x4C:
*arg0 = 0x17;
*arg1 = 4;
return;
case 0x4E:
*arg0 = 0x18;
*arg1 = 4;
return;
case 0x50:
*arg0 = 0x19;
*arg1 = 4;
break;
}
}
}
void daNpc_Seira_c::changeBtk(int* arg0, int* arg1) {
if (mType == 5) {
if (*arg0 != 0x2D) {
return;
}
*arg0 = 0x11;
*arg1 = 4;
}
}
int daNpc_Seira_c::selectAction() {
mNextAction = NULL;
// TODO: Debug-only set & return.
switch (mType) {
case 0:
mNextAction = &daNpc_Seira_c::sit;
break;
case 1:
mNextAction = &daNpc_Seira_c::happy;
break;
case 2:
mNextAction = &daNpc_Seira_c::worry;
break;
case 3:
mNextAction = &daNpc_Seira_c::sad;
break;
case 4:
mNextAction = &daNpc_Seira_c::smile;
break;
case 5:
if (fopAcM_searchPlayerDistanceXZ(this) < 200.0f) {
mNextAction = &daNpc_Seira_c::lookaround_wait;
} else {
mNextAction = &daNpc_Seira_c::lookaround;
}
break;
default:
mNextAction = &daNpc_Seira_c::wait;
break;
}
return 1;
}
int daNpc_Seira_c::chkAction(actionFunc i_action) {
return mActFunc_0 == i_action;
}
int daNpc_Seira_c::setAction(actionFunc i_action) {
mMode = MODE_EXIT;
if (mActFunc_0 != NULL) {
(this->*(mActFunc_0))(NULL);
}
mMode = MODE_ENTER;
mActFunc_0 = i_action;
if (mActFunc_0 != NULL) {
(this->*(mActFunc_0))(NULL);
}
return 1;
}
int daNpc_Seira_c::cutConversationAboutSaru(int arg0) {
int retval = 0;
int* param_p = NULL;
int prm_val = -1;
int msgNo_val = 0;
param_p = dComIfGp_evmng_getMyIntegerP(arg0, "prm");
if (param_p != NULL) {
prm_val = *param_p;
}
param_p = dComIfGp_evmng_getMyIntegerP(arg0, "msgNo");
if (param_p != NULL) {
msgNo_val = *param_p;
}
fopAc_ac_c* speakers[3] = {this, mActorMngr[2].getActorP(), mActorMngr[1].getActorP()};
dComIfGp_setMesgCameraInfoActor(speakers[0], speakers[1], speakers[2],
NULL, NULL, NULL, NULL, NULL, NULL, NULL);
if (dComIfGp_getEventManager().getIsAddvance(arg0)) {
switch (prm_val) {
case 0: {
daNpcT_offTmpBit(0xA7);
daNpcT_offTmpBit(0xA8);
initTalk(mFlowNodeNo, speakers);
break;
}
case 1: {
break;
}
case 2: {
initTalk(mFlowNodeNo, speakers);
break;
}
}
}
int my_vals[3] = {-1, -1, -1};
switch (prm_val) {
case 0: {
mJntAnm.lookPlayer(0);
if (mPlayerAngle != mCurAngle.y) {
step(mPlayerAngle, 13, 24, 15, 0);
} else {
retval = 1;
}
break;
}
case 1:
case 2: {
mJntAnm.lookPlayer(0);
my_vals[0] = msgNo_val;
if (talkProc(my_vals, FALSE, speakers, 0)) {
if (msgNo_val == 0) {
if (mFlow.checkEndFlow()) {
retval = 1;
}
} else {
retval = 1;
}
}
break;
}
}
return retval;
}
BOOL daNpc_Seira_c::checkStageIsSeirasShop() {
return 0 == strcmp("R_SP01", dComIfGp_getStartStageName())
&& dComIfGp_getStartStageRoomNo() == 1 && !dComIfG_play_c::getLayerNo(0);
}
int daNpc_Seira_c::getShopItemType() {
int item_type = 0;
if (daNpcT_chkEvtBit(0x258)) {
item_type = 1;
}
return item_type;
}
int daNpc_Seira_c::wait(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(13, -1.0f, 0, 0);
mMotionSeqMngr.setNo(13, -1.0f, 0, 0);
mMode = 2;
}
case 2: {
if (!mStagger.checkStagger()) {
if (srchPlayerActor()) {
mJntAnm.lookPlayer(0);
checkStep();
} else {
mJntAnm.lookNone(0);
}
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::sit(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(2, -1.0f, 0, 0);
mMotionSeqMngr.setNo(2, -1.0f, 0, 0);
mJntAnm.lookNone(0);
mEventTimer = cLib_getRndValue(90, 90);
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
if (mEventTimer == 0) {
if (mMotionSeqMngr.getNo() == 2) {
mFaceMotionSeqMngr.setNo(3, -1.0f, 0, 0);
mMotionSeqMngr.setNo(14, -1.0f, 0, 0);
} else if (mMotionSeqMngr.checkEndSequence()) {
mEventTimer = cLib_getRndValue(90, 90);
mFaceMotionSeqMngr.setNo(2, -1.0f, 0, 0);
mMotionSeqMngr.setNo(2, -1.0f, 0, 0);
}
} else {
cLib_calcTimer(&mEventTimer);
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::happy(void*) {
switch (mMode) {
case 0:
case 1: {
if (daNpcT_chkEvtBit(0xA5)) {
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(11, -1.0f, 0, 0);
mChkBottle = 0;
} else {
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(7, -1.0f, 0, 0);
}
mJntAnm.lookNone(0);
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::worry(void*) {
switch (mMode) {
case 0:
case 1: {
if (daNpcT_chkEvtBit(0x90)) {
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(5, -1.0f, 0, 0);
} else {
mFaceMotionSeqMngr.setNo(5, -1.0f, 0, 0);
mMotionSeqMngr.setNo(5, -1.0f, 0, 0);
}
mChkBottle = 0;
mJntAnm.lookPlayer(0);
mEventTimer = 0;
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
if (mEventTimer == 0) {
mEventTimer = cLib_getRndValue(90, 90);
if (mJntAnm.getMode() != 1) {
mJntAnm.lookPlayer(0);
} else {
fopAc_ac_c* actor_p = mActorMngr[0].getActorP();
if (actor_p != NULL) {
mJntAnm.lookActor(actor_p, 0.0f, 0);
} else {
mJntAnm.lookNone(0);
}
}
} else {
cLib_calcTimer(&mEventTimer);
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::sad(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(11, -1.0f, 0, 0);
mMotionSeqMngr.setNo(16, -1.0f, 0, 0);
mJntAnm.lookNone(0);
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::lookaround(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(13, -1.0f, 0, 0);
mMotionSeqMngr.setNo(23, -1.0f, 0, 0);
mJntAnm.lookNone(0);
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::lookaround_wait(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(13, -1.0f, 0, 0);
mMotionSeqMngr.setNo(13, -1.0f, 0, 0);
mMode = 2;
}
case 2: {
if (!mStagger.checkStagger() && srchPlayerActor()) {
mJntAnm.lookPlayer(0);
checkStep();
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::smile(void*) {
switch (mMode) {
case 0:
case 1: {
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(5, -1.0f, 0, 0);
mJntAnm.lookNone(0);
mMode = 2;
}
case 2: {
if (mShopProcess == 2) {
mSpeakEvent = true;
field_0xe33 = true;
}
break;
}
case 3: {
break;
}
}
return 1;
}
int daNpc_Seira_c::talk(void* param_0) {
int reg_r30 = 0;
switch (mMode) {
case 0:
case 1: {
if (mStagger.checkStagger()) {
break;
}
initTalk(mFlowNodeNo, NULL);
mMode = 2;
}
case 2: {
if (mTwilight) {
reg_r30 = 1;
} else {
mJntAnm.lookPlayer(0);
if (mCurAngle.y != fopAcM_searchPlayerAngleY(this)) {
step(fopAcM_searchPlayerAngleY(this), 13, 24, 15, 0);
if (daPy_getPlayerActorClass()->checkHorseRide()) {
reg_r30 = 1;
}
} else {
reg_r30 = 1;
}
}
if (reg_r30 && talkProc(NULL, FALSE, NULL, 0)) {
mPlayerActorMngr.entry(daPy_getPlayerActorClass());
dComIfGp_event_reset();
mMode = 3;
}
break;
}
case 3: {
break;
}
}
return 0;
}
int daNpc_Seira_c::shop(void* param_0) {
switch (mMode) {
case 0:
case 1: {
if (mShopProcess == 2) {
shop_init(true);
} else {
mShopCamAction.Save();
initTalk(mFlowNodeNo, NULL);
shop_init(false);
}
mMode = 2;
}
// fallthrough intentional
case 2: {
mShopProcess = shop_process(this, &mFlow);
if (mShopProcess) {
dComIfGp_event_reset();
field_0x10fc = 1;
if (daNpcT_chkEvtBit(0xA5) && mChkBottle) {
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(11, -1.0f, 0, 0);
mChkBottle = 0;
mJntAnm.lookNone(0);
}
if (daNpcT_chkEvtBit(0x208) && mEvtBit != daNpcT_chkEvtBit(0x208)) {
mEvtBit = daNpcT_chkEvtBit(0x208);
mFaceMotionSeqMngr.setNo(6, -1.0f, 0, 0);
mMotionSeqMngr.setNo(5, -1.0f, 0, 0);
// "●●● operation change\n"
OS_REPORT("●●●動作チェンジ\n");
}
mMode = 3;
}
break;
}
case 3: {
break;
}
}
return 0;
}
static int daNpc_Seira_Create(void* i_this) {
return static_cast<daNpc_Seira_c*>(i_this)->create();
}
static int daNpc_Seira_Delete(void* i_this) {
return static_cast<daNpc_Seira_c*>(i_this)->Delete();
}
static int daNpc_Seira_Execute(void* i_this) {
return static_cast<daNpc_Seira_c*>(i_this)->Execute();
}
static int daNpc_Seira_Draw(void* i_this) {
return static_cast<daNpc_Seira_c*>(i_this)->Draw();
}
static int daNpc_Seira_IsDelete(void* param_0) {
return 1;
}
static actor_method_class daNpc_Seira_MethodTable = {
(process_method_func)daNpc_Seira_Create,
(process_method_func)daNpc_Seira_Delete,
(process_method_func)daNpc_Seira_Execute,
(process_method_func)daNpc_Seira_IsDelete,
(process_method_func)daNpc_Seira_Draw,
};
actor_process_profile_definition g_profile_NPC_SEIRA = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_NPC_SEIRA_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daNpc_Seira_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_NPC_SEIRA_e,
/* Actor SubMtd */ &daNpc_Seira_MethodTable,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e | fopAcStts_UNK_0x8_e,
/* Group */ fopAc_NPC_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};