Files
dusklight/src/d/actor/d_a_obj_swLight.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

495 lines
14 KiB
C++

/**
* @file d_a_obj_swLight.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_swLight.h"
#include "d/d_cc_d.h"
#include "d/d_s_play.h"
#include <cstring>
#if DEBUG
class daObjSwLight_HIO_c : public mDoHIO_entry_c {
public:
daObjSwLight_HIO_c();
void genMessage(JORMContext*);
/* 0x06 */ u8 field_0x06;
/* 0x08 */ f32 mLightMaxRadius;
/* 0x0C */ u8 mNoLightHit;
/* 0x0D */ u8 mCheckRendering;
};
daObjSwLight_HIO_c::daObjSwLight_HIO_c() {
mLightMaxRadius = 500.0f;
mCheckRendering = 0;
mNoLightHit = 0;
}
void daObjSwLight_HIO_c::genMessage(JORMContext* ctx) {
// Light Candlestick Switch
ctx->genLabel("光燭台スイッチ", 0);
// Light Maximum Radius
ctx->genSlider("光最大半径", &mLightMaxRadius, 0.0f, 1000.0f);
// Check Rendering
ctx->genCheckBox("チェック描画", &mCheckRendering, 0x1);
// No Light Hit
ctx->genCheckBox("光当たり無し", &mNoLightHit, 0x1);
}
static daObjSwLight_HIO_c l_HIO;
#endif
void daObjSwLight_c::initBaseMtx() {
mpModel->setBaseScale(scale);
setBaseMtx();
}
void daObjSwLight_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
}
const static dCcD_SrcSph l_sph_src_at = {
{
{0x0, {{AT_TYPE_LANTERN_SWING, 0x0, 0x11}, {0x0, 0x0}, 0x78}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x4, 0x0}, // mGObjAt
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 100.0f} // mSph
} // mSphAttr
};
const static dCcD_SrcSph l_sph_src_tg = {
{
{0x0, {{0x0, 0x0, 0x10}, {0x202, 0x11}, 0x78}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
{dCcD_SE_NONE, 0x0, 0x0, 0x4, 0x0}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 90.0f} // mSph
} // mSphAttr
};
static char* l_arcName = "Obj_l8sw0";
static cull_box l_cull_box = {{
-500.0f,
0.0f,
-500.0f,
},
{
500.0f,
500.0f,
500.0f,
}};
static dCcD_SrcCyl l_cyl_src = {
{
{0x0, {{0x0, 0x0, 0x1e}, {0xd8fafdff, 0x11}, 0x79}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
{dCcD_SE_METAL, 0x2, 0x0, 0x7, 0x3}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{
{0.0f, 0.0f, 0.0f}, // mCenter
90.0f, // mRadius
170.0f // mHeight
} // mCyl
}
};
int daObjSwLight_c::Create() {
if (fopAcM_isSwitch(this, getSwbit())) {
init_modeSwOffWait();
#if DEBUG
field_0xadc = l_HIO.mLightMaxRadius;
#else
field_0xadc = 500.0f;
#endif
} else {
init_modeSwOnWait();
field_0xadc = 0.0f;
}
initBaseMtx();
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
mStts.Init(0xff, 0xff, this);
mAtSph.Set(l_sph_src_at);
mAtSph.SetStts(&mStts);
for (int i = 0; i < 2; i++) {
mTgSph[i].Set(l_sph_src_tg);
mTgSph[i].SetStts(&mStts);
}
mTgSph[0].SetTgType(2);
mTgSph[1].SetTgType(0x200);
mCyl.Set(l_cyl_src);
mCyl.SetStts(&mStts);
fopAcM_setCullSizeBox(this, l_cull_box.min.x, l_cull_box.min.y, l_cull_box.min.z, l_cull_box.max.x,
l_cull_box.max.y, l_cull_box.max.z);
field_0xae8 = 0xffff;
JUTNameTab* name = mpModel->getModelData()->getMaterialTable().getMaterialName();
for (u16 i = 0; i < mpModel->getModelData()->getMaterialNum(); i++) {
if (!strcmp(name->getName(i), "cc_LB_v")) {
field_0xae8 = i;
}
}
#if DEBUG
if (field_0xae8 == 0xffff) {
// Light Candlestick Switch: Material "cc_LB_v" is missing.
OSReport_Error("光燭台スイッチ:マテリアル\"cc_LB_v\"がありません\n");
return 0;
}
#endif
mSound.init(&current.pos, 1);
return 1;
}
int daObjSwLight_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
JUT_ASSERT(385, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
return mpModel == NULL ? 0 : 1;
}
int daObjSwLight_c::create1st() {
if (field_0xb20 == 0) {
field_0xb20 = 1;
field_0xb22 = home.angle.x;
field_0xb24 = home.angle.z;
home.angle.x = current.angle.x = shape_angle.x = 0;
home.angle.z = current.angle.z = shape_angle.z = 0;
}
int phase = dComIfG_resLoad(&mPhase, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
phase = MoveBGCreate(l_arcName, -1, NULL, 0xec0, NULL);
if (phase == cPhs_ERROR_e) {
return phase;
}
#if DEBUG
// Light Candlestick Switch
l_HIO.entryHIO("光燭台スイッチ");
#endif
}
return phase;
}
int daObjSwLight_c::Execute(Mtx** param_0) {
action();
eventUpdate();
*param_0 = &mBgMtx;
setBaseMtx();
if (mCyl.ChkTgHit()) {
cCcD_Obj* hit_obj = mCyl.GetTgHitObj();
if (hit_obj != NULL) {
hit_obj->ChkAtType(AT_TYPE_BOOMERANG);
u32 se_id = mCyl.GetTgHitObjHitSeID(1);
mSound.startCollisionSE(se_id, 9, NULL);
}
}
mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
return 1;
}
void daObjSwLight_c::action() {
static modeFunc l_func[] = {
&daObjSwLight_c::modeSwOnWait,
&daObjSwLight_c::modeSwOffWait,
&daObjSwLight_c::modeOnLight,
&daObjSwLight_c::modeDead,
};
f32 fVar2 = field_0xadc;
(this->*l_func[field_0xae0])();
cXyz cStack_48(current.pos.x, current.pos.y + 90.0f + KREG_F(1), current.pos.z);
for (int i = 0; i < 2; i++) {
mTgSph[i].SetC(cStack_48);
dComIfG_Ccsp()->Set(&mTgSph[i]);
}
#if DEBUG
u8 a = 1;
u8 light_hit = l_HIO.mNoLightHit == 0;
#endif
mCyl.SetC(current.pos);
dComIfG_Ccsp()->Set(&mCyl);
mInfluence.mPos = cStack_48;
mInfluence.field_0xc = field_0xadc;
if (field_0xadc != 0.0f && fVar2 == 0.0f) {
dKy_dalkmist_inf_set(&mInfluence);
} else if (field_0xadc == 0.0f) {
if (fVar2 != 0.0f) {
dKy_dalkmist_inf_cut(&mInfluence);
}
}
#if DEBUG
u8 tmp = field_0xadc / l_HIO.mLightMaxRadius * 255.0f;
#else
u8 tmp = field_0xadc / 500.0f * 255.0f;
#endif
if (tmp != 0) {
fopAcM_seStartLevel(this, Z2SE_OBJ_L8_L_TORCH_SW, tmp);
}
}
void daObjSwLight_c::init_modeSwOnWait() {
// Light Candlestick Switch: Switch <%d> was turned off.
OS_REPORT("光燭台スイッチ:スイッチ<%d>オフしました\n", getSwbit());
fopAcM_offSwitch(this, getSwbit());
field_0xae1 = 0;
field_0xae0 = 0;
}
void daObjSwLight_c::modeSwOnWait() {
checkHit();
u8 tmp = field_0xae6;
if (cLib_checkBit<u8>(tmp, 1)) {
init_modeOnLight();
} else {
u8 tmp2 = field_0xae6;
if (cLib_checkBit<u8>(tmp2, 2)) {
if (field_0xae1 <= 60) {
field_0xae1++;
}
if (field_0xae1 < 5) {
field_0xadc = 0.0f;
} else if (field_0xae1 == 5) {
#if DEBUG
field_0xadc = l_HIO.mLightMaxRadius * 0.25f;
#else
field_0xadc = 500.0f * 0.25f;
#endif
} else if (field_0xae1 < 50) {
#if DEBUG
field_0xadc =
l_HIO.mLightMaxRadius * ((field_0xae1 - 5) * 0.25f / 45.0f + 0.25f);
#else
field_0xadc = 500.0f * ((field_0xae1 - 5) * 0.25f / 45.0f + 0.25f);
#endif
} else if (field_0xae1 == 50) {
#if DEBUG
field_0xadc = l_HIO.mLightMaxRadius;
#else
field_0xadc = 500.0f;
#endif
} else if (field_0xae1 == 60) {
init_modeSwOffWait();
}
} else {
cLib_calcTimer(&field_0xae1);
}
}
}
void daObjSwLight_c::init_modeOnLight() {
field_0xae0 = 2;
}
void daObjSwLight_c::modeOnLight() {
#if DEBUG
if (cLib_chaseF(&field_0xadc, l_HIO.mLightMaxRadius, l_HIO.mLightMaxRadius * 0.05f)) {
init_modeSwOffWait();
}
#else
if (cLib_chaseF(&field_0xadc, 500.0f, 500.0f * 0.05f)) {
init_modeSwOffWait();
}
#endif
}
void daObjSwLight_c::init_modeSwOffWait() {
// Light Candlestick Switch: Switch <%d> was turned on.
OS_REPORT("光燭台スイッチ:スイッチ<%d>オンしました\n", getSwbit());
fopAcM_onSwitch(this, getSwbit());
field_0xae3 = 0;
field_0xae1 = 0;
setOnTimer();
field_0xae0 = 1;
}
void daObjSwLight_c::modeSwOffWait() {
checkHit();
if (getSwbit2() != 0xff) {
if (fopAcM_isSwitch(this, getSwbit2())) {
field_0xae3 = 1;
}
}
if (field_0xae3 != 0) {
if (!fopAcM_isSwitch(this, getSwbit2())) {
#if DEBUG
if (cLib_chaseF(&field_0xadc, 0.0f, l_HIO.mLightMaxRadius * 0.05f)) {
#else
if (cLib_chaseF(&field_0xadc, 0.0f, 500.0f * 0.05f)) {
#endif
init_modeSwOnWait();
}
} else {
#if DEBUG
cLib_chaseF(&field_0xadc, l_HIO.mLightMaxRadius, l_HIO.mLightMaxRadius * 0.05f);
#else
cLib_chaseF(&field_0xadc, 500.0f, 500.0f * 0.05);
#endif
}
} else {
if (!cLib_checkBit<u8>(field_0xae6, (u8)1) && !cLib_checkBit<u8>(field_0xae6, 2) &&
!cLib_calcTimer(&field_0xae4) &&
#if DEBUG
cLib_chaseF(&field_0xadc, 0.0f, l_HIO.mLightMaxRadius * 0.05f))
{
#else
cLib_chaseF(&field_0xadc, 0.0f, 500.0f * 0.05f))
{
#endif
init_modeSwOnWait();
}
}
if (getEvent() != 0xff) {
orderEvent(getEvent(), 0xff, 1);
}
}
void daObjSwLight_c::modeDead() {}
int daObjSwLight_c::checkHit() {
field_0xae7 = field_0xae6;
field_0xae6 = 0;
if (mTgSph[0].ChkTgHit()) {
cCcD_Obj* hit_obj = mTgSph[0].GetTgHitObj();
if (hit_obj != NULL && hit_obj->ChkAtType(AT_TYPE_NORMAL_SWORD) && mTgSph[0].GetTgHitGObj())
{
if (mTgSph[0].GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_LIGHT) {
cLib_onBit(field_0xae6, (u8)1);
}
}
}
if (mTgSph[1].ChkTgHit()) {
cCcD_Obj* hit_obj = mTgSph[1].GetTgHitObj();
if (hit_obj != NULL && hit_obj->ChkAtType(AT_TYPE_LANTERN_SWING) &&
mTgSph[1].GetTgHitGObj())
{
if (mTgSph[1].GetTgHitGObj()->GetAtMtrl() == dCcD_MTRL_LIGHT) {
cLib_onBit(field_0xae6, (u8)2);
}
}
}
return 1;
}
void daObjSwLight_c::setOnTimer() {
if (getOnTime() == 0 || getOnTime() == 255) {
field_0xae4 = 75;
} else {
field_0xae4 = getOnTime() * 15;
}
}
int daObjSwLight_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
J3DModelData* modelData = (J3DModelData*)mpModel->getModelData();
J3DMaterial* material = modelData->getMaterialNodePointer(field_0xae8);
J3DGXColor* color = material->getTevKColor(0);
#if DEBUG
u8 fVar1 = field_0xadc / l_HIO.mLightMaxRadius * 255.0f;
#else
u8 fVar1 = field_0xadc / 500.0f * 255.0f;
#endif
color->a = 0xff;
color->r = fVar1;
color->g = fVar1;
color->b = fVar1;
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
#if DEBUG
if (l_HIO.mCheckRendering) {
mpBgW->DebugDraw();
}
#endif
return 1;
}
int daObjSwLight_c::Delete() {
mSound.deleteObject();
dComIfG_resDelete(&mPhase, l_arcName);
#if DEBUG
l_HIO.removeHIO();
#endif
return 1;
}
static int daObjSwLight_create1st(daObjSwLight_c* i_this) {
fopAcM_ct(i_this, daObjSwLight_c);
return i_this->create1st();
}
static int daObjSwLight_MoveBGDelete(daObjSwLight_c* i_this) {
return i_this->MoveBGDelete();
}
static int daObjSwLight_MoveBGExecute(daObjSwLight_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjSwLight_MoveBGDraw(daObjSwLight_c* i_this) {
return i_this->MoveBGDraw();
}
static actor_method_class daObjSwLight_METHODS = {
(process_method_func)daObjSwLight_create1st, (process_method_func)daObjSwLight_MoveBGDelete,
(process_method_func)daObjSwLight_MoveBGExecute, 0,
(process_method_func)daObjSwLight_MoveBGDraw,
};
actor_process_profile_definition g_profile_Obj_SwLight = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Obj_SwLight_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjSwLight_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Obj_SwLight_e,
/* Actor SubMtd */ &daObjSwLight_METHODS,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_CULL_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};