mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-23 22:45:05 -04:00
56890c32e8
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
173 lines
4.8 KiB
C++
173 lines
4.8 KiB
C++
/**
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* @file d_a_obj_timeFire.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_timeFire.h"
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#include "d/d_com_inf_game.h"
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daTimeFire_HIO_c::daTimeFire_HIO_c() {
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field_0x4 = 20;
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}
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void daTimeFire_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
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mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
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}
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int daTimeFire_c::create() {
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fopAcM_ct(this, daTimeFire_c);
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setBaseMtx();
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field_0x570 = current.pos;
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lightInit();
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mStartTime = getStartTime();
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mEndTime = getEndTime();
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int scaleParam = getScale();
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f32 fVar1 = scaleParam / 10.0f;
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mParticleScale.set(fVar1, fVar1, fVar1);
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field_0x56c = fireCheck(1);
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if (!field_0x56c) {
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cutLight();
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field_0x56d = false;
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} else {
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setLight();
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field_0x56d = true;
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}
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field_0x568 = 0;
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field_0x569 = 0;
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return cPhs_COMPLEATE_e;
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}
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void daTimeFire_c::lightInit() {
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field_0x594 = field_0x570;
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field_0x594.y += 10.0f;
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mLightInfluence.mPosition = field_0x594;
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mLightInfluence.mColor.r = 0xbc;
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mLightInfluence.mColor.g = 0x66;
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mLightInfluence.mColor.b = 0x42;
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mLightInfluence.mPow = 500.0f;
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mLightInfluence.mFluctuation = 1.0f;
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}
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void daTimeFire_c::setLight() {
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dKy_plight_set(&mLightInfluence);
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}
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void daTimeFire_c::cutLight() {
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dKy_plight_cut(&mLightInfluence);
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}
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int daTimeFire_c::Execute() {
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bool prevFireCheck = field_0x56c;
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field_0x56c = fireCheck(0);
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if (prevFireCheck != field_0x56c) {
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if (field_0x56c == 0) {
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cutLight();
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field_0x56d = false;
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} else {
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setLight();
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field_0x56d = true;
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}
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}
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if (field_0x56d) {
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mParticleId1 = dComIfGp_particle_set(mParticleId1, 0x3ad, &field_0x570, NULL, &mParticleScale);
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mParticleId2 = dComIfGp_particle_set(mParticleId2, 0x3af, &field_0x570, NULL, &mParticleScale);
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mParticleId3 = dComIfGp_particle_set(mParticleId3, 0x3ae, &field_0x570, NULL, &mParticleScale);
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStartLevel(Z2SE_OBJ_FIRE_BURNING, &field_0x570, 0, reverb);
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}
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return 1;
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}
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bool daTimeFire_c::fireCheck(u8 param_1) {
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bool inTime = false;
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BOOL isSw;
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if (getSw() == 0xff) {
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isSw = 1;
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} else {
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isSw = fopAcM_isSwitch(this, getSw()) & 0xff;
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}
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if (mStartTime > mEndTime) {
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if (dKy_getdaytime_hour() >= mStartTime || dKy_getdaytime_hour() <= mEndTime) {
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inTime = true;
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}
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} else {
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if (dKy_getdaytime_hour() >= mStartTime && dKy_getdaytime_hour() <= mEndTime) {
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inTime = true;
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}
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}
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if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mStartTime && dKy_getdaytime_minute() == 0 &&
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field_0x569 == 0 && param_1 == 0)
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{
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStart(Z2SE_OBJ_FIRE_IGNITION, &field_0x570, 0, reverb);
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field_0x569 = 1;
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}
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if (inTime && (isSw & 0xff) && dKy_getdaytime_hour() == mEndTime && dKy_getdaytime_minute() == 0 &&
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field_0x569 == 1 && param_1 == 0)
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{
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s8 reverb = dComIfGp_getReverb(fopAcM_GetRoomNo(this));
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mDoAud_seStart(Z2SE_OBJ_FIRE_OFF, &field_0x570, 0, reverb);
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field_0x569 = 2;
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}
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if (inTime && (isSw & 0xff)) {
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return 1;
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}
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field_0x569 = 0;
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return 0;
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}
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int daTimeFire_c::Draw() {
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return 1;
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}
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int daTimeFire_c::Delete() {
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dKy_plight_cut(&mLightInfluence);
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return 1;
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}
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static int daTimeFire_Draw(daTimeFire_c* i_this) {
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return i_this->Draw();
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}
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static int daTimeFire_Execute(daTimeFire_c* i_this) {
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return i_this->Execute();
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}
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static int daTimeFire_Delete(daTimeFire_c* i_this) {
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return i_this->Delete();
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}
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static int daTimeFire_Create(fopAc_ac_c* i_this) {
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return static_cast<daTimeFire_c*>(i_this)->create();
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}
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static daTimeFire_HIO_c l_HIO;
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static actor_method_class l_daTimeFire_Method = {
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(process_method_func)daTimeFire_Create,
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(process_method_func)daTimeFire_Delete,
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(process_method_func)daTimeFire_Execute,
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NULL,
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(process_method_func)daTimeFire_Draw,
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};
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actor_process_profile_definition g_profile_Obj_TimeFire = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_Obj_TimeFire_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daTimeFire_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_Obj_TimeFire_e,
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/* Actor SubMtd */ &l_daTimeFire_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_NOPAUSE_e,
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/* Group */ fopAc_ACTOR_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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