Files
dusklight/src/d/d_demo.cpp
T
Pieter-Jan Briers b289dece80 26 02 27 pjb dev 2 (#41)
* fix kankyo UB

* Fix TEV Stage DL writing

BE issue

* BE Fixes in materials/shapes

* Move to Aurora GD impl

* JUTDataFileHeader

* j3d: load vertex and texture not through GD

* Endian swap vertex data (mostly)

* Just exit(0) when closing the game

Fix crashes :godo:

* fix fopAcM_ct_placement and remove memcpy

* J3D: track vertex arrays correctly, swap work

* fix visibility, turn off overridden new/delete when we call into aurora

* event: cut name be

* Default window improvements

Double size, allow OS to decide position

* survive TParse::parseHeader_next

* color swap fix

* swap endian/fixes oob function pointer

* Remove GXGetViewportv stub

Aurora has it now

* Set array pointers via GD again

Relies on https://github.com/encounter/aurora/pull/35

* Let Aurora decide graphics backend

* disable procbar drawing

* Fix TColor endianness conversion issues

Fixes the wrong color for the flashing logo

* cam param swap

* simplify vtx loading, mat/amb color fix

* endian swap stb/fvb data

* aurora stat changes

* fix storage buffer crash

dont unnecessarily reassign vertex buffers in a way that forces aurora to recache things

* set bgobj spec fix

* add camera debug, endian swap more stb data, d_a_bg_obj::spec_data_c swapped

* JKRExpHeap: fix bad allocator slowdown

* solid tex

* texture caching

* log level

* fix window aspect ratio, disable bloom, endian swap camera type data

camera is now actually playing opening cutscene!!!!

* add GXDestroyTexObj to a couple stack init'd GXTexObjs, remove some diag printfs

* endian swap joint weight envelope data

* move to dusk config

* verbose arg errors

* better stub logging (for now)

* less logging, more BE

* more stubbing, move logging stuff around

* move all logging to aurora logging

* fix STUB_LOG, __FUNCTION__ isn't a string literal, wasn't building as it
was.

* update aurora

* fix heap alignment mismatch and always head align for now

* prevent them from fucking up my shit

* forward jut warning to DuskLog

* remove report logging

* maybe and i must emphasize maybe fix JMessage parsing

* this was a dumb idea

* preserve negative alignment for JKRHeap

* use normal free on macos and linux

* ^

* fix JMAHermiteInterpolation c impl

* endian swap J2DScreen mColor (oops)

* swap more J3D anim data, remove weird pointer addr check in J3DMaterial getMaterialAnm

* typo fix

* Fix aligned_alloc() size issues on POSIX

aligned_alloc() requires its input size to be a multiple of alignment. This wasn't being upheld so there were allocation failures in init code that made the game fail to start outside Windows.

Also just cleaned up some of this code a bit and removed fallback cases that *shouldn't* get hit.

* _Exit instead of exit()

Seriously I don't want destructors to run. Let the OS reclaim that shit.

* Reapply "Isolate JKRHeap operator overloads" (#39)

This reverts commit 3623b27f37.

* Fix some oopsies

* Fix hardcoded pointer size in JUTCacheFont::allocArray

* More operator overload fixes

Add void template specialization for jkrDelete

Add new[] placement overload. Apparently.

* Fix delete macros on nullptr

TIL C++ allows that.

* fix delete[]

* fix new(std::nothrow) overload

* fix avoid ub

* swap remaining anim data needed for title logo

* get rid of op 7

* move aurora_end_frame to correct spot

* juttexture destroy tex

* j2d animation be

* shutdown crash

* link warp material fix

* mDoExt_3DlineMat1_c fix

* hacky keyboard controls

* endian swap J2DResReference, add kb_pad to files.cmake

* fix some missing endian swaps in J2D, remove addr alignment check

* Remove heap unsetting in aurora calls

Never worked properly and not the right solution even if it did

* Don't print in DC stubs

They're fine to never implement

* Fix alignment stuff again

* Compile GF from dolphin lib

Doesn't seem to break anything and shuts up some stub warnings

* j3dtexture tlut obj fix

* addTexMtxIndexInDL fix

* don't recreate null tex data every frame

* the actual fix i wanted to push

* its kinda fakematch city over here

* insert hte efb copy

* limited window size / viewport support

* IsDelete FIX

---------

Co-authored-by: madeline <qwertytrogi@gmail.com>
Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: Jeffrey Crowell <jeff@crowell.biz>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Lurs <2795933+Lurs@users.noreply.github.com>
2026-03-08 15:27:15 -07:00

1124 lines
28 KiB
C++

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_demo.h"
#include "d/d_debug_viewer.h"
#include "d/d_msg_class.h"
#include "d/d_msg_object.h"
#include "f_op/f_op_camera_mng.h"
#include "m_Do/m_Do_graphic.h"
#include "d/actor/d_a_movie_player.h"
#include "JSystem/JGadget/pointer.h"
#include "JSystem/JGadget/define.h"
#include <cstring>
s16 dDemo_c::m_branchId = -1;
namespace {
jstudio_tAdaptor_message::~jstudio_tAdaptor_message() {}
void jstudio_tAdaptor_message::adaptor_do_MESSAGE(JStudio::data::TEOperationData iType,
const void* pContent, u32 uSize) {
switch (iType) {
case JStudio::data::UNK_0x19: {
JUT_ASSERT(107, pContent!=NULL);
JUT_ASSERT(108, uSize==4);
u32 content = *(u32*)pContent;
dMsgObject_setDemoMessage(content);
break;
}
default:
#if DEBUG
JGadget_outMessage msg(JGadget_outMessage::warning, __FILE__, 124);
msg << "unknown data-type : " << iType << "\n demo-object : " << adaptor_getID_string();
int x = 0;
#else
break;
#endif
}
}
jstudio_tCreateObject_message::~jstudio_tCreateObject_message() {}
bool
jstudio_tCreateObject_message::create(JStudio::TObject** ppObject,
const JStudio::stb::data::TParse_TBlock_object& iBlock) {
JUT_ASSERT(168, ppObject!=NULL);
u32 type = iBlock.get_type();
switch (type) {
case 'JMSG':
{
jstudio_tAdaptor_message* adaptor = JKR_NEW jstudio_tAdaptor_message();
if (adaptor == NULL) {
return false;
}
JGadget::TPointer_delete<JStudio::TAdaptor_message> sp8(adaptor);
JStudio::TObject_message* object = JStudio::TCreateObject::createFromAdaptor<jstudio_tAdaptor_message>(iBlock, adaptor);
if (object == NULL) {
return false;
}
sp8.set(NULL);
*ppObject = object;
}
return true;
default:
return false;
}
}
}; // namespace
dDemo_actor_c::dDemo_actor_c() {
mFlags = 0;
mTrans.set(0.0f, 0.0f, 0.0f);
mScale.set(1.0f, 1.0f, 1.0f);
mRotate.set(0, 0, 0);
mModel = NULL;
mAnmFrameMax = FLT_MAX;
mTexAnmFrameMax = FLT_MAX;
}
dDemo_actor_c::~dDemo_actor_c() {
fopAc_ac_c* actor = getActor();
if (actor != NULL) {
actor->demoActorID = 0;
}
mActorId = -1;
mOldAnmId = -1;
mBtpId = -1;
mBtkId = -1;
mBrkId = -1;
#if DEBUG
if(dComIfGp_event_getMode() == 0) {
g_dComIfG_gameInfo.play.getEvent()->setDebugStb(0);
}
#endif
}
fopAc_ac_c* dDemo_actor_c::getActor() {
return fopAcM_SearchByID(mActorId);
}
void dDemo_actor_c::setActor(fopAc_ac_c* pActor) {
if (pActor == NULL) {
mActorId = fpcM_ERROR_PROCESS_ID_e;
} else {
mActorId = fopAcM_GetID(pActor);
}
mOldAnmId = -1;
mBtpId = -1;
mBtkId = -1;
mBrkId = -1;
}
f32 dDemo_actor_c::getPrm_Morf() {
if (checkEnable(ENABLE_ANM_TRANSITION_e)) {
return mAnmTransition;
}
if (!checkEnable(1)) {
return 0.0f;
}
dDemo_prm_data* prm = mPrm.mData;
switch (mPrm.field_0x0) {
case ID_UNK_1:
if (field_0x54 < 4) {
return 0.0f;
}
return prm->field_0x4;
case ID_UNK_2:
if (field_0x54 < 7) {
return 0.0f;
}
return prm->field_0x7;
case ID_UNK_4:
if (field_0x54 < 6) {
return 0.0f;
}
return prm->field_0x6;
case ID_UNK_5:
if (field_0x54 < 0xB) {
return 0.0f;
}
return prm->field_0xb;
case ID_UNK_6:
if (field_0x54 < 0xF) {
return 0.0f;
}
return prm->field_0xf;
default:
return 0.0f;
}
}
dDemo_system_c* dDemo_c::m_system;
JStudio::TControl* dDemo_c::m_control;
JStudio_JStage::TCreateObject* dDemo_c::m_stage;
JStudio_JAudio2::TCreateObject* dDemo_c::m_audio;
dDemo_particle_c* dDemo_c::m_particle;
jstudio_tCreateObject_message* dDemo_c::m_message;
JStudio::TFactory* dDemo_c::m_factory;
jmessage_tControl* dDemo_c::m_mesgControl;
dDemo_object_c* dDemo_c::m_object;
const u8* dDemo_c::m_data;
int dDemo_c::m_frame;
cXyz* dDemo_c::m_translation;
f32 dDemo_c::m_rotationY;
u32 dDemo_c::m_frameNoMsg;
s32 dDemo_c::m_mode;
u32 dDemo_c::m_status;
u16 dDemo_c::m_branchType;
const u8* dDemo_c::m_branchData;
#if DEBUG
u16 dDemo_c::m_branchNum = 0;
#endif
int dDemo_actor_c::getDemoIDData(int* o_arg0, int* o_arg1, int* o_arg2, u16* o_resID,
u8* param_4) {
JStudio::stb::TParseData_fixed<51, TValueIterator_misaligned<u32> > data(getPrm()->getData());
static JStudio::stb::TParseData_fixed<51, TValueIterator_misaligned<u32> > dummy;
static JGadget::binary::TValueIterator_misaligned<u32> it = dummy.begin();
if (it == data.end()) {
it = dummy.begin();
return 0;
}
if (it == dummy.begin()) {
it = data.begin();
}
u32 var_r31 = *it;
be_swap(var_r31);
*o_arg0 = var_r31 >> 0x1E;
*o_arg1 = (var_r31 >> 0x18) & 0xF;
*o_arg2 = (var_r31 >> 0x10) & 0xF;
*o_resID = var_r31 & 0xFFFF;
if (param_4 != NULL) {
*param_4 = (var_r31 >> 0x17) & 1;
}
it++;
return 1;
}
static void* dDemo_getJaiPointer(char const* arcName, u32 anmID, int param_2, u16* param_3) {
if (param_2 <= 0 || param_3 == NULL) {
return NULL;
}
int i;
int var_r31;
for (i = var_r31 = 0; i < param_2; i++, var_r31 += 2) {
if ((u16)anmID == param_3[var_r31]) {
return dComIfG_getObjectIDRes(arcName, param_3[var_r31 + 1]);
}
}
return NULL;
}
int dDemo_setDemoData(fopAc_ac_c* i_actor, u8 i_flags, mDoExt_McaMorf* i_morf, char const* i_arcName,
int param_4, u16* param_5, u32 param_6, s8 i_reverb) {
dDemo_actor_c* demo_actor = dDemo_c::getActor(i_actor->demoActorID);
if (demo_actor == NULL) {
return 0;
}
u8 flags = demo_actor->checkEnable(i_flags);
if (flags & dDemo_actor_c::ENABLE_TRANS_e) {
i_actor->old.pos = i_actor->current.pos = demo_actor->getTrans();
}
if (flags & dDemo_actor_c::ENABLE_ROTATE_e) {
i_actor->shape_angle = demo_actor->getRatate();
}
if (flags & dDemo_actor_c::ENABLE_SCALE_e) {
i_actor->scale = demo_actor->getScale();
}
if (flags & dDemo_actor_c::ENABLE_ANM_TRANSITION_e) {
i_actor->gravity = demo_actor->getPrm_Morf();
}
if (i_morf == NULL) {
return 1;
}
demo_actor->setModel(i_morf->getModel());
u32 anmID;
void* ptr;
const char* a_name;
J3DAnmTransform* i_key;
f32 prmMorf;
if (flags & dDemo_actor_c::ENABLE_ANM_e) {
anmID = demo_actor->getAnmId();
if (anmID != demo_actor->getOldAnmId()) {
if (anmID & 0x10000) {
a_name = dStage_roomControl_c::getDemoArcName();
JUT_ASSERT(0x267, a_name != NULL);
} else {
a_name = i_arcName;
}
demo_actor->setOldAnmId(anmID);
i_key = (J3DAnmTransform*)dComIfG_getObjectIDRes(a_name, anmID & 0xffff);
JUT_ASSERT(626, i_key != NULL);
ptr = dDemo_getJaiPointer(a_name, anmID & 0xffff, param_4, param_5);
prmMorf = demo_actor->getPrm_Morf();
i_morf->setAnm(i_key, -1, prmMorf, 1.0f, 0.0f, -1.0f, ptr);
demo_actor->setAnmFrameMax(i_morf->getEndFrame());
}
}
f32 anm_frame;
if (flags & dDemo_actor_c::ENABLE_ANM_FRAME_e) {
anm_frame = demo_actor->getAnmFrame();
if (anm_frame > 1.0f) {
anm_frame -= 1.0f;
i_morf->setFrame(anm_frame);
i_morf->play(&i_actor->current.pos, param_6, i_reverb);
} else {
i_morf->setFrame(anm_frame);
}
} else {
i_morf->play(&i_actor->current.pos, param_6, i_reverb);
}
return 1;
}
static void branchFile(char const* resName) {
u8* branchData = (u8*)dComIfG_getObjectRes(dStage_roomControl_c::getDemoArcName(), resName);
JUT_ASSERT(712, branchData != NULL);
dDemo_c::setBranchData(branchData);
}
void dDemo_actor_c::JSGSetData(u32 id, void const* pdata, u32 param_2) {
if (id == ID_UNK_1) {
JStudio::stb::TParseData_fixed<50, TValueIterator_misaligned<u16> > data(pdata);
if (!data.isEnd() && data.isValid()) {
JGadget::binary::TValueIterator_misaligned<u16> value(data.begin());
dDemo_c::setBranchType(*value);
OS_REPORT("JSGSetData: 分岐条件<%d>\n", *value);
}
} else if (id == ID_UNK_2) {
JUT_ASSERT(728, dDemo_c::getBranchId() >= 0);
JStudio::stb::TParseData_string string_data(pdata);
u32 num = string_data.size();
// "JSGSetData: Branch<n=%d "
OS_REPORT("JSGSetData: 分岐<n=%d ", num);
JUT_ASSERT(0x2DD, num == dDemo_c::getBranchNum());
JUT_ASSERT(0x2DF, num > dDemo_c::getBranchId());
const char* str = string_data.getData();
for (s16 i = 0; i < dDemo_c::getBranchId(); i++) {
OS_REPORT("\"%s\"", str);
str += strlen(str) + 1;
}
// "Select<%d:\"%s\">\n"
OS_REPORT(" 選択<%d:\"%s\">\n", dDemo_c::getBranchId(), str);
if (strcmp(str, "-") != 0) {
branchFile(str);
}
} else if (id == ID_UNK_3) {
JStudio::stb::TParseData_string data(pdata);
u32 num = data.size();
JUT_ASSERT(0x2ED, num == 1);
const char* str = data.getData();
// "JSGSetData: Change<\"%s\">\n"
OS_REPORT("JSGSetData: 切り替え<\"%s\">\n", str);
branchFile(str);
} else {
JUT_ASSERT(0x2F3, id == ID_NORMAL);
mPrm.field_0x0 = id;
mPrm.mData = (dDemo_prm_data*)pdata;
field_0x54 = param_2;
onEnable(1);
}
}
void dDemo_actor_c::JSGSetTranslation(Vec const& i_trans) {
if (-1.0E+32f < i_trans.x && i_trans.x < 1.0E+32f && -1.0E+32f < i_trans.y && i_trans.y < 1.0E+32f && -1.0E+32f < i_trans.z && i_trans.z < 1.0E+32f) {
mTrans.x = i_trans.x;
mTrans.y = i_trans.y;
mTrans.z = i_trans.z;
onEnable(ENABLE_TRANS_e);
} else {
// "\n\n!!JSGSetTranslation outside of range. x[%f]y[%f]z[%f]\n"
OS_REPORT("\n\n!!JSGSetTranslationで範囲外の指定がされました。x[%f]y[%f]z[%f]\n", i_trans.x, i_trans.y, i_trans.z);
JUT_ASSERT(789, FALSE);
}
}
void dDemo_actor_c::JSGSetScaling(Vec const& i_scale) {
mScale.x = i_scale.x;
mScale.y = i_scale.y;
mScale.z = i_scale.z;
onEnable(ENABLE_SCALE_e);
}
void dDemo_actor_c::JSGSetRotation(Vec const& i_rotate) {
mRotate.x = DEG2S(i_rotate.x);
mRotate.y = DEG2S(i_rotate.y);
mRotate.z = DEG2S(i_rotate.z);
onEnable(ENABLE_ROTATE_e);
}
void dDemo_actor_c::JSGSetShape(u32 i_shape) {
mShape = i_shape;
onEnable(ENABLE_SHAPE_e);
}
void dDemo_actor_c::JSGSetAnimation(u32 i_anmID) {
mAnmId = i_anmID;
mAnmFrameMax = FLT_MAX;
onEnable(ENABLE_ANM_e);
}
void dDemo_actor_c::JSGSetAnimationFrame(f32 i_frame) {
mAnmFrame = i_frame;
onEnable(ENABLE_ANM_FRAME_e);
}
void dDemo_actor_c::JSGSetAnimationTransition(f32 i_trans) {
mAnmTransition = i_trans;
onEnable(ENABLE_ANM_TRANSITION_e);
}
void dDemo_actor_c::JSGSetTextureAnimation(u32 i_anm) {
mTexAnm = i_anm;
onEnable(ENABLE_TEX_ANM);
}
void dDemo_actor_c::JSGSetTextureAnimationFrame(f32 i_frame) {
mTexAnmFrame = i_frame;
onEnable(ENABLE_TEX_ANM_FRAME_e);
}
static view_class* getView() {
if (!dComIfGp_getWindowNum()) {
return NULL;
}
dDlst_window_c* window = dComIfGp_getWindow(0);
int camID = window->getCameraID();
return &dComIfGp_getCamera(camID)->view;
}
f32 dDemo_camera_c::JSGGetProjectionNear() const {
view_class* view = getView();
if (view == NULL) {
return 0.0f;
}
return view->near_;
}
void dDemo_camera_c::JSGSetProjectionNear(f32 i_projNear) {
mProjNear = i_projNear;
onEnable(ENABLE_PROJ_NEAR_e);
}
f32 dDemo_camera_c::JSGGetProjectionFar() const {
view_class* view = getView();
if (view == NULL) {
return 1.0f;
}
return view->far_;
}
void dDemo_camera_c::JSGSetProjectionFar(f32 i_projFar) {
mProjFar = i_projFar;
onEnable(ENABLE_PROJ_FAR_e);
}
f32 dDemo_camera_c::JSGGetProjectionFovy() const {
view_class* view = getView();
if (view == NULL) {
return 60.0f;
}
return view->fovy;
}
void dDemo_camera_c::JSGSetProjectionFovy(f32 i_projFovy) {
mProjFovy = i_projFovy;
onEnable(ENABLE_PROJ_FOVY_e);
}
f32 dDemo_camera_c::JSGGetProjectionAspect() const {
view_class* view = getView();
if (view == NULL) {
return mDoGph_gInf_c::getAspect();
}
return view->aspect;
}
void dDemo_camera_c::JSGSetProjectionAspect(f32 i_aspect) {
mProjAspect = i_aspect;
onEnable(ENABLE_PROJ_ASPECT_e);
}
void dDemo_camera_c::JSGGetViewPosition(Vec* o_position) const {
view_class* view = getView();
if (view == NULL) {
o_position->x = 0.0f;
o_position->y = 0.0f;
o_position->z = 0.0f;
} else {
*o_position = view->lookat.eye;
}
}
void dDemo_camera_c::JSGSetViewPosition(Vec const& i_position) {
mViewPos.x = i_position.x;
mViewPos.y = i_position.y;
mViewPos.z = i_position.z;
onEnable(ENABLE_VIEW_POS_e);
}
void dDemo_camera_c::JSGGetViewUpVector(Vec* o_upVec) const {
view_class* view = getView();
if (view == NULL) {
o_upVec->x = 0.0f;
o_upVec->y = 1.0f;
o_upVec->z = 0.0f;
} else {
*o_upVec = view->lookat.up;
}
}
void dDemo_camera_c::JSGSetViewUpVector(Vec const& i_upVec) {
mViewUpVector.x = i_upVec.x;
mViewUpVector.y = i_upVec.y;
mViewUpVector.z = i_upVec.z;
onEnable(ENABLE_VIEW_UP_VEC_e);
}
void dDemo_camera_c::JSGGetViewTargetPosition(Vec* o_targetPos) const {
view_class* view = getView();
if (view == NULL) {
o_targetPos->x = 0.0f;
o_targetPos->y = 0.0f;
o_targetPos->z = 1.0f;
} else {
*o_targetPos = view->lookat.center;
}
}
void dDemo_camera_c::JSGSetViewTargetPosition(Vec const& i_targetPos) {
mViewTargetVector.x = i_targetPos.x;
mViewTargetVector.y = i_targetPos.y;
mViewTargetVector.z = i_targetPos.z;
onEnable(ENABLE_VIEW_TARG_POS_e);
}
f32 dDemo_camera_c::JSGGetViewRoll() const {
view_class* view = getView();
if (view == NULL) {
return 0.0f;
}
return S2DEG(view->bank);
}
void dDemo_camera_c::JSGSetViewRoll(f32 i_roll) {
mViewRoll = i_roll;
onEnable(ENABLE_VIEW_ROLL_e);
}
void dDemo_ambient_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
void dDemo_light_c::JSGSetLightType(JStage::TELight i_lightType) {
mLightType = i_lightType;
onEnable(ENABLE_LIGHT_TYPE_e);
}
void dDemo_light_c::JSGSetPosition(Vec const& i_pos) {
mPosition.x = i_pos.x;
mPosition.y = i_pos.y;
mPosition.z = i_pos.z;
onEnable(ENABLE_POSITION_e);
}
void dDemo_light_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
void dDemo_light_c::JSGSetDistanceAttenuation(f32 param_0, f32 param_1, GXDistAttnFn i_distAttenFn) {
field_0x24 = param_0;
field_0x28 = param_1;
mDistAttenFn = i_distAttenFn;
onEnable(ENABLE_DIST_ATTEN_e);
}
void dDemo_light_c::JSGSetAngleAttenuation(f32 param_0, GXSpotFn i_spotFn) {
field_0x2c = param_0;
mSpotFn = i_spotFn;
onEnable(ENABLE_ANGLE_ATTEN_e);
}
void dDemo_light_c::JSGSetDirection(Vec const& i_direction) {
mDirection.x = i_direction.x;
mDirection.y = i_direction.y;
mDirection.z = i_direction.z;
onEnable(ENABLE_DIRECTION_e);
}
void dDemo_fog_c::JSGSetFogFunction(GXFogType i_fogType) {
mFogType = i_fogType;
onEnable(ENABLE_FOG_FN_e);
}
void dDemo_fog_c::JSGSetStartZ(f32 i_startZ) {
mStartZ = i_startZ;
onEnable(ENABLE_START_Z_e);
}
void dDemo_fog_c::JSGSetEndZ(f32 i_endZ) {
mEndZ = i_endZ;
onEnable(ENABLE_END_Z_e);
}
void dDemo_fog_c::JSGSetColor(GXColor i_color) {
mColor = i_color;
onEnable(ENABLE_COLOR_e);
}
dDemo_object_c::dDemo_object_c() {
mActorNum = 0;
mLightNum = 0;
mpCamera = NULL;
#if DEBUG
mpEditorCamera = NULL;
#endif
mpAmbient = NULL;
mpFog = NULL;
}
dDemo_object_c::~dDemo_object_c() {
remove();
#if DEBUG
removeEditorCamera();
#endif
}
JStage::TObject* dDemo_object_c::appendActor(fopAc_ac_c* p_actor) {
dDemo_actor_c* demoActor = dDemo_c::getActor(p_actor->demoActorID);
if (demoActor != NULL) {
return demoActor;
}
if (mActorNum >= 32) {
// "Too many Demo Actors!!\n"
OS_REPORT("デモアクター登録数オーバー!!\n");
return NULL;
}
demoActor = JKR_NEW dDemo_actor_c();
if (demoActor == NULL) {
// "Failed to get Demo Actor!!\n"
OS_REPORT("デモアクター確保失敗!!\n");
return NULL;
}
mpActors[mActorNum++] = demoActor;
demoActor->setActor(p_actor);
p_actor->demoActorID = mActorNum;
if (p_actor->model != NULL) {
demoActor->setModel((J3DModel*)p_actor->model);
}
return demoActor;
}
dDemo_actor_c* dDemo_object_c::getActor(u8 actorId) {
if (actorId == 0 || actorId > 32) {
return NULL;
}
return mpActors[actorId - 1];
}
dDemo_camera_c* dDemo_object_c::createCamera() {
if (mpCamera != NULL) {
// "2 demo cameras!!\n"
OS_REPORT("デモカメラが2つも!!\n");
return mpCamera;
}
mpCamera = JKR_NEW dDemo_camera_c();
return mpCamera;
}
#if DEBUG
dDemo_camera_c* dDemo_object_c::createEditorCamera() {
if (mpEditorCamera) {
OSReport("エディターカメラが2つも!!\n");
return mpEditorCamera;
}
mpEditorCamera = JKR_NEW dDemo_camera_c();
return mpEditorCamera;
}
#endif
dDemo_camera_c* dDemo_object_c::getActiveCamera() {
if (getCamera() != NULL) {
return getCamera();
}
return NULL;
}
JStage::TObject* dDemo_object_c::createAmbient() {
if (mpAmbient != NULL) {
// "2 demo ambient lights!\n"
OS_REPORT("デモアンビエントライトが2つも!!\n");
return mpAmbient;
}
mpAmbient = JKR_NEW dDemo_ambient_c();
return mpAmbient;
}
JStage::TObject* dDemo_object_c::appendLight() {
if (mLightNum >= 8) {
// "Too many Demo Lights!!\n"
OS_REPORT("デモライト登録数オーバー!!\n");
return NULL;
}
dDemo_light_c* demoLight = JKR_NEW dDemo_light_c();
if (demoLight == NULL) {
// "Failed to get Demo Light!!\n"
OS_REPORT("デモライト確保失敗!!\n");
return NULL;
}
mpLights[mLightNum++] = demoLight;
return demoLight;
}
JStage::TObject* dDemo_object_c::createFog() {
if (mpFog != NULL) {
// "2 demo fogs!\n"
OS_REPORT("デモフォグが2つも!!\n");
return mpFog;
}
mpFog = JKR_NEW dDemo_fog_c();
return mpFog;
}
void dDemo_object_c::remove() {
while (mActorNum != 0) {
JKR_DELETE(mpActors[--mActorNum]);
}
if (mpCamera != NULL) {
JKR_DELETE(mpCamera);
mpCamera = NULL;
}
if (mpAmbient != NULL) {
JKR_DELETE(mpAmbient);
mpAmbient = NULL;
}
while (mLightNum != 0) {
JKR_DELETE(mpLights[--mLightNum]);
}
if (mpFog != NULL) {
JKR_DELETE(mpFog);
mpFog = NULL;
}
}
#if DEBUG
void dDemo_object_c::removeEditorCamera() {
if (mpEditorCamera) {
JKR_DELETE(mpEditorCamera);
mpEditorCamera = NULL;
}
}
#endif
dDemo_fog_c::~dDemo_fog_c() {}
dDemo_light_c::~dDemo_light_c() {}
dDemo_ambient_c::~dDemo_ambient_c() {}
int dDemo_system_c::JSGFindObject(JStage::TObject** p_TObj, char const* actorName,
JStage::TEObject objType) const {
if (mpObject == NULL) {
// "No Demo Object Class!!"
OS_REPORT("デモオブジェクトクラスが無い!!");
return true;
}
if (objType == JStage::OBJECT_ACTOR || objType == JStage::OBJECT_UNDEFINED) {
if (DEBUG && dComIfGp_event_getMode() == 0) {
g_dComIfG_gameInfo.play.getEvent()->setDebugStb(true);
}
fopAc_ac_c* actor = fopAcM_searchFromName(actorName, 0, 0);
if (actor == NULL) {
if (objType == JStage::OBJECT_ACTOR && !strncmp(actorName, "d_act", 5)) {
actor =
(fopAc_ac_c*)fopAcM_fastCreate(actorName, 0, NULL, -1, NULL, NULL, NULL, NULL);
if (actor == NULL) {
// "Generic-actor<%s> creation failed!!\n"
OS_WARNING("汎用くん<%s>生成失敗!!\n", actorName);
return true;
}
fopAcM_setStageLayer(actor);
// "Generated Generic-actor<%s>!!\n"
OS_REPORT("汎用くん<%s>生成!!\n", actorName);
} else {
// "No Demo Actors available!!\n"
OS_WARNING("デモの出演者<%s>がいません!!\n", actorName);
return true;
}
}
*p_TObj = mpObject->appendActor(actor);
} else if (objType == JStage::OBJECT_CAMERA) {
if (DEBUG && !strcmp(actorName, "EditCam")) {
#if DEBUG
*p_TObj = mpObject->createEditorCamera();
#endif
} else {
*p_TObj = mpObject->createCamera();
}
} else if (objType == JStage::OBJECT_AMBIENT) {
*p_TObj = mpObject->createAmbient();
} else if (objType == JStage::OBJECT_LIGHT) {
*p_TObj = mpObject->appendLight();
} else if (objType == JStage::OBJECT_FOG) {
*p_TObj = mpObject->createFog();
} else {
// "Strange Demo Object type!! Type<%d>\n"
OS_REPORT("へんなデモオブジェクトタイプです!! タイプ<%d>\n", objType);
JUT_ASSERT(1755, FALSE);
}
if (*p_TObj == NULL) {
return true;
} else {
return false;
}
}
void dDemo_c::create() {
m_system = JKR_NEW dDemo_system_c();
JUT_ASSERT(1774, m_system != NULL);
m_control = JKR_NEW JStudio::TControl();
JUT_ASSERT(1776, m_control != NULL);
m_mesgControl = JKR_NEW jmessage_tControl();
JUT_ASSERT(1778, m_mesgControl != NULL);
m_stage = JKR_NEW JStudio_JStage::TCreateObject(m_system);
JUT_ASSERT(1781, m_stage != NULL);
JStudio_JAudio2::TCreateObject* p_audio = JKR_NEW JStudio_JAudio2::TCreateObject(Z2GetSoundStarter(), m_system);
m_audio = p_audio;
JUT_ASSERT(1787, m_audio != NULL);
p_audio->setPermit_onExit_notEnd(true);
m_particle = JKR_NEW dDemo_particle_c(dPa_control_c::getEmitterManager(), m_system);
JUT_ASSERT(1794, m_particle != NULL);
m_message = JKR_NEW jstudio_tCreateObject_message();
JUT_ASSERT(1797, m_message != NULL);
m_factory = JKR_NEW JStudio::TFactory();
JUT_ASSERT(1800, m_factory != NULL);
m_object = JKR_NEW dDemo_object_c();
JUT_ASSERT(1802, m_object != NULL);
m_control->setSecondPerFrame(1.0f / 30.0f);
m_control->setFactory(m_factory);
m_factory->appendCreateObject(m_stage);
m_factory->appendCreateObject(m_audio);
m_factory->appendCreateObject(m_particle);
m_factory->appendCreateObject(m_message);
m_system->setObject(m_object);
m_data = NULL;
m_mode = 0;
reset();
}
void dDemo_c::remove() {
end();
if (m_object != NULL) {
JKR_DELETE(m_object);
m_object = NULL;
}
if (m_factory != NULL) {
JKR_DELETE(m_factory);
m_factory = NULL;
}
if (m_message != NULL) {
JKR_DELETE(m_message);
m_message = NULL;
}
if (m_particle != NULL) {
JKR_DELETE(m_particle);
m_particle = NULL;
}
if (m_audio != NULL) {
JKR_DELETE(m_audio);
m_audio = NULL;
}
if (m_stage != NULL) {
JKR_DELETE(m_stage);
m_stage = NULL;
}
if (m_mesgControl != NULL) {
JKR_DELETE(m_mesgControl);
m_mesgControl = NULL;
}
if (m_control != NULL) {
JKR_DELETE(m_control);
m_control = NULL;
}
if (m_system != NULL) {
JKR_DELETE(m_system);
m_system = NULL;
}
}
dDemo_system_c::~dDemo_system_c() {}
jmessage_tControl::~jmessage_tControl() {}
int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
JUT_ASSERT(1886, m_system != NULL);
m_control->reset();
JStudio::TParse parser(m_control);
if (!parser.parse(p_data, 0)) {
// "Demo data read error!!\n"
OSReport_Error("デモデータ読み込みエラー!!\n");
return 0;
}
if (m_data == NULL) {
m_control->setSuspend(0);
}
m_control->forward(0);
m_translation = p_translation;
if (m_translation != NULL) {
static cXyz l_translation;
l_translation = *m_translation;
m_translation = &l_translation;
m_rotationY = rotationY;
m_control->transform_enable(true);
m_control->transform_setOrigin(*m_translation, m_rotationY);
}
m_mode = 1;
reset();
m_data = NULL;
m_branchData = (u8*)p_data;
return 1;
}
static void dummyString2() {
DEAD_STRING("デモデータ再読み込みエラー!!\n");
}
void dDemo_c::end() {
JUT_ASSERT(1956, m_system != NULL);
m_control->destroyObject_all();
m_object->remove();
m_data = NULL;
m_mode = 0;
}
void dDemo_c::branch() {
JUT_ASSERT(1995, m_system != NULL);
m_control->destroyObject_all();
const u8* branchData = m_branchData;
m_branchData = NULL;
int rt = start(branchData, m_translation, m_rotationY);
JUT_ASSERT(2007, rt);
}
int dDemo_c::update() {
JUT_ASSERT(2064, m_system != NULL);
if (m_data == NULL) {
if (m_branchData == NULL) {
return 0;
} else {
m_data = m_branchData;
m_branchData = NULL;
return 1;
}
} else if (isStatus(1)) {
OS_REPORT(">>>>>>>>>>>>>>>>>>>>>>>>>>>> Movie Start Wait !\n");
daMP_c::daMP_c_THPPlayerPlay();
if (isStatus(1)) {
return 1;
}
}
if (m_control->forward(1) != 0) {
m_frame++;
if (m_control->getSuspend() <= 0) {
m_frameNoMsg++;
}
} else {
m_mode = 2;
}
if (m_branchData != NULL) {
branch();
}
if (dComIfGs_staffroll_next_go_check() != 0) {
dScnKy_env_light_c* env_light = dKy_getEnvlight();
if (dComIfGs_staffroll_next_go_check() > 10) {
env_light->staffroll_next_timer = 0;
m_mode = 2;
} else {
if (dComIfGs_staffroll_next_go_check() == 1) {
mDoGph_gInf_c::fadeOut(0.1f, g_blackColor);
}
env_light->staffroll_next_timer++;
}
}
#if DEBUG
dDbVw_Report(480, 30, "Frame %d", m_frame);
dDbVw_Report(480, 40, "NoMSg %d", m_frameNoMsg);
#endif
return 1;
}
void dDemo_c::setBranchType(u16 type) {
m_branchType = type;
m_branchId = -1;
#if DEBUG
m_branchNum = 0;
#endif
}
void dDemo_c::setBranchId(u16 param_0, s16 branchId) {
if (param_0 != m_branchType) {
return;
}
m_branchId = branchId;
}
void dDemo_c::reset() {
m_frame = 0;
m_frameNoMsg = 0;
m_status = 0;
m_branchData = NULL;
}
JPABaseEmitter* dDemo_particle_c::emitter_create(u32 i_id) {
cXyz pos(0.0f, 0.0f, 0.0f);
JPABaseEmitter* emitter = dComIfGp_particle_set(i_id, &pos, NULL, NULL, 0xFF, NULL, dComIfGp_roomControl_getStayNo(), NULL, NULL, NULL);
return emitter;
}
dDemo_particle_c::~dDemo_particle_c() {}
dDemo_camera_c::~dDemo_camera_c() {}