Files
dusklight/src/d/actor/d_a_b_mgn.cpp
T
LagoLunatic b4f931f75f Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00

3603 lines
108 KiB
C++

/**
* @file d_a_b_mgn.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_b_mgn.h"
#include "d/actor/d_a_obj_bhashi.h"
#include "d/d_camera.h"
#include "f_op/f_op_camera_mng.h"
#include "f_op/f_op_msg_mng.h"
#include "m_Do/m_Do_graphic.h"
#include "f_op/f_op_actor_enemy.h"
enum B_MGN_RES_FILE_ID {
/* BCK */
/* 0x06 */ BCK_MGN_APPROACH = 6,
/* 0x07 */ BCK_MGN_BACKJUMP,
/* 0x08 */ BCK_MGN_BLOW,
/* 0x09 */ BCK_MGN_DASH,
/* 0x0A */ BCK_MGN_DASH_JUMP,
/* 0x0B */ BCK_MGN_DOWNL,
/* 0x0C */ BCK_MGN_DOWNL_DAMAGE,
/* 0x0D */ BCK_MGN_DOWNL_LOOP,
/* 0x0E */ BCK_MGN_DOWNL_UP,
/* 0x0F */ BCK_MGN_DOWNL_UPA,
/* 0x10 */ BCK_MGN_DOWNL_UPB,
/* 0x11 */ BCK_MGN_DOWNL_WAIT,
/* 0x12 */ BCK_MGN_DOWNR,
/* 0x13 */ BCK_MGN_DOWNR_DAMAGE,
/* 0x14 */ BCK_MGN_DOWNR_LOOP,
/* 0x15 */ BCK_MGN_DOWNR_UPA,
/* 0x16 */ BCK_MGN_DOWNR_UPB,
/* 0x17 */ BCK_MGN_DOWNR_WAIT,
/* 0x18 */ BCK_MGN_DROP,
/* 0x19 */ BCK_MGN_DROP_POSE,
/* 0x1A */ BCK_MGN_END_DEMO,
/* 0x1B */ BCK_MGN_MDCATCHED,
/* 0x1C */ BCK_MGN_MDCATCHST,
/* 0x1D */ BCK_MGN_MDTHROWLED,
/* 0x1E */ BCK_MGN_MDTHROWLST,
/* 0x1F */ BCK_MGN_MDTHROWRED,
/* 0x20 */ BCK_MGN_MDTHROWRST,
/* 0x21 */ BCK_MGN_OP,
/* 0x22 */ BCK_MGN_SIDESLIPL,
/* 0x23 */ BCK_MGN_SIDESLIPR,
/* 0x24 */ BCK_MGN_STEP,
/* 0x25 */ BCK_MGN_WAIT,
/* 0x26 */ BCK_MGN_WAIT2,
/* 0x27 */ BCK_WL_MGNCATCHED,
/* 0x28 */ BCK_WL_MGNCATCHST,
/* 0x29 */ BCK_WL_MGNTHROWLED,
/* 0x2A */ BCK_WL_MGNTHROWLST,
/* 0x2B */ BCK_WL_MGNTHROWRED,
/* 0x2C */ BCK_WL_MGNTHROWRST,
/* BMDR */
/* 0x2F */ BMDR_MGN = 0x2F,
/* 0X30 */ BMDR_MGN_TAIEKI,
/* BRK */
/* 0x33 */ BRK_MGN_CORE = 0x33,
/* 0x34 */ BRK_MGN_CORE_BEAT,
/* 0x35 */ BRK_MGN_END_DEMO,
/* 0x36 */ BRK_MGN_OP_DEMO,
/* BTK */
/* 0x39 */ BTK_MGN_DASH_JUMP = 0x39,
/* 0x3A */ BTK_MGN_DROP,
/* 0x3B */ BTK_MGN_END_DEMO,
/* 0x3C */ BTK_MGN_ENTER,
/* 0x3D */ BTK_MGN_EXIT,
};
enum B_MGNE_RES_FILE_ID {
/* BCK */
/* 0x06 */ BCK_EF_GDGATE_START = 6,
/* BMDR */
/* 0x09 */ BMDR_EF_GDGATE = 9,
/* BRK */
/* 0x0C */ BRK_EF_GDGATE_APPEAR = 12,
/* 0x0D */ BRK_EF_GDGATE_START,
/* BTK */
/* 0x10 */ BTK_EF_GDGATE = 16,
};
enum Joint {
/* 0x00 */ JNT_WORLD_ROOT,
/* 0x01 */ JNT_BACKBONE1,
/* 0x02 */ JNT_BACKBONE2,
/* 0x03 */ JNT_HAIRA1,
/* 0x04 */ JNT_HAIRA2,
/* 0x05 */ JNT_HAIRBL1,
/* 0x06 */ JNT_HAIRBL2,
/* 0x07 */ JNT_HAIRBR1,
/* 0x08 */ JNT_HAIRBR2,
/* 0x09 */ JNT_HAIRCL1,
/* 0x0A */ JNT_HAIRCL2,
/* 0x0B */ JNT_HAIRCR1,
/* 0x0C */ JNT_HAIRCR2,
/* 0x0D */ JNT_HAIRDL1,
/* 0x0E */ JNT_HAIRDL2,
/* 0x0F */ JNT_HAIRDL3,
/* 0x10 */ JNT_HAIRDR1,
/* 0x11 */ JNT_HAIRDR2,
/* 0x12 */ JNT_HAIRDR3,
/* 0x13 */ JNT_HAIREL1,
/* 0x14 */ JNT_HAIREL2,
/* 0x15 */ JNT_HAIREL3,
/* 0x16 */ JNT_HAIRER1,
/* 0x17 */ JNT_HAIRER2,
/* 0x18 */ JNT_HAIRER3,
/* 0x19 */ JNT_NECK,
/* 0x1A */ JNT_BEARD,
/* 0x1B */ JNT_HEAD,
/* 0x1C */ JNT_CHIN,
/* 0x1D */ JNT_TANGE,
/* 0x1E */ JNT_EARL,
/* 0x1F */ JNT_EARR,
/* 0x20 */ JNT_NOSE,
/* 0x21 */ JNT_SHOULDEL,
/* 0x22 */ JNT_ARML1,
/* 0x23 */ JNT_ARML2,
/* 0x24 */ JNT_FURL,
/* 0x25 */ JNT_HANDL,
/* 0x26 */ JNT_FINGAL1,
/* 0x27 */ JNT_FINGAL2,
/* 0x28 */ JNT_FINGBL1,
/* 0x29 */ JNT_FINGBL2,
/* 0x2A */ JNT_FINGCL1,
/* 0x2B */ JNT_FINGCL2,
/* 0x2C */ JNT_FINGDL1,
/* 0x2D */ JNT_FINGDL2,
/* 0x2E */ JNT_FINGEL1,
/* 0x2F */ JNT_FINGEL2,
/* 0x30 */ JNT_SHOULDER,
/* 0x31 */ JNT_ARMR1,
/* 0x32 */ JNT_ARMR2,
/* 0x33 */ JNT_FURR,
/* 0x34 */ JNT_HANDR,
/* 0x35 */ JNT_FINGAR1,
/* 0x36 */ JNT_FINGAR2,
/* 0x37 */ JNT_FINGBR1,
/* 0x38 */ JNT_FINGBR2,
/* 0x39 */ JNT_FINGCR1,
/* 0x3A */ JNT_FINGCR2,
/* 0x3B */ JNT_FINGDR1,
/* 0x3C */ JNT_FINGDR2,
/* 0x3D */ JNT_FINGER1,
/* 0x3E */ JNT_FINGER2,
/* 0x3F */ JNT_WAIST,
/* 0x40 */ JNT_LEGL1,
/* 0x41 */ JNT_LEGL2,
/* 0x42 */ JNT_LEGL3,
/* 0x43 */ JNT_FOOTL,
/* 0x44 */ JNT_LEGR1,
/* 0x45 */ JNT_LEGR2,
/* 0x46 */ JNT_LEGR3,
/* 0x47 */ JNT_FOOTR,
/* 0x48 */ JNT_TAIL1,
/* 0x49 */ JNT_TAIL2,
/* 0x4A */ JNT_TAIL3,
/* 0x4B */ JNT_TAIL4,
};
class daB_MGN_HIO_c : public JORReflexible {
public:
daB_MGN_HIO_c();
virtual ~daB_MGN_HIO_c() {}
void genMessage(JORMContext*);
/* 0x04 */ s8 no;
/* 0x08 */ f32 base_size;
/* 0x0C */ f32 dash_speed;
/* 0x10 */ f32 turn_speed;
/* 0x14 */ f32 dash_anim;
/* 0x18 */ f32 jewel_R;
/* 0x1C */ f32 jewel_G;
/* 0x20 */ f32 jewel_B;
};
daB_MGN_HIO_c::daB_MGN_HIO_c() {
no = -1;
base_size = 1.2f;
dash_speed = 50.0f;
turn_speed = 70.0f;
dash_anim = 1.0f;
jewel_R = 100.0f;
jewel_G = 100.0f;
jewel_B = 100.0f;
}
#if DEBUG
void daB_MGN_HIO_c::genMessage(JORMContext* ctx) {
ctx->genLabel(" 豚ガノン", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("基本サイズ", &base_size, 0.0f, 5.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("ダッシュ速度", &dash_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("旋回速度", &turn_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("ダッシュアニメ", &dash_anim, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("宝石R", &jewel_R, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("宝石G", &jewel_G, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("宝石B", &jewel_B, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
}
#endif
namespace {
static dCcD_SrcSph cc_sph_src = {
{
{0, {{AT_TYPE_CSTATUE_SWING, 2, 3}, {0xDCFBFDFD, 0x43}, 0x75}}, // mObj
{dCcD_SE_HARD_BODY, 0, 6, 0, 0}, // mGObjAt
{dCcD_SE_NONE, 0, 0, 0, 0x303}, // mGObjTg
{0} // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 40.0f} // mSph
} // mSphAttr
};
static dCcD_SrcSph at_sph_src = {
{
{0, {{AT_TYPE_CSTATUE_BOSS_SWING, 2, 12}, {0xDCFBFDFD, 0}, 0}}, // mObj
{dCcD_SE_HARD_BODY, 0, 13, 0, 0}, // mGObjAt
{dCcD_SE_NONE, 0, 0, 0, 2}, // mGObjTg
{0} // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 35.0f} // mSph
} // mSphAttr
};
static dCcD_SrcSph tg_sph_src = {
{
{0, {{AT_TYPE_CSTATUE_SWING, 0, 12}, {0x04402020, 2}, 0}}, // mObj
{dCcD_SE_METAL, 0, 1, 0, 0}, // mGObjAt
{dCcD_SE_NONE, 0, 0, 0, 2}, // mGObjTg
{0} // mGObjCo
}, // mObjInf
{
{{0.0f, 0.0f, 0.0f}, 35.0f} // mSph
} // mSphAttr
};
static u8 body_front_sph[15] = {
1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1,
};
} // namespace
int daB_MGN_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) {
u16 jntNo = i_joint->getJntNo();
int jointNo = jntNo;
mDoMtx_stack_c::copy(i_model->getAnmMtx(jointNo));
if (jointNo == JNT_BACKBONE1) {
mDoMtx_stack_c::YrotM(shape_angle.y - field_0xb16);
} else if (jointNo == JNT_NECK) {
mDoMtx_stack_c::YrotM(field_0xb16 - field_0xb14);
}
i_model->setAnmMtx(jointNo, mDoMtx_stack_c::get());
cMtx_copy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
return 1;
}
int daB_MGN_c::JointCallBack(J3DJoint* i_joint, int param_1) {
if (param_1 == 0) {
J3DModel* model = j3dSys.getModel();
daB_MGN_c* i_this = (daB_MGN_c*)model->getUserArea();
if (i_this != NULL) {
i_this->ctrlJoint(i_joint, model);
}
}
return 1;
}
static u8 hio_set;
static daB_MGN_HIO_c l_HIO;
int daB_MGN_c::draw() {
J3DModel* model = mpMgnModelMorf->getModel();
g_env_light.settingTevStruct(0, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
mpMgnCoreBrk->entry(model->getModelData());
mpMgnBtk->entry(model->getModelData());
J3DMaterial* material_p = model->getModelData()->getMaterialNodePointer(3);
material_p->getTevColor(0)->r = (u8)(l_HIO.jewel_R * mJewelColorStrength);
material_p->getTevColor(0)->g = (u8)(l_HIO.jewel_G * mJewelColorStrength);
material_p->getTevColor(0)->b = (u8)(l_HIO.jewel_B * mJewelColorStrength);
mpMgnModelMorf->entryDL();
cXyz sp18(current.pos.x, current.pos.y + 100.0f, current.pos.z);
f32 var_f31 = 4000.0f - current.pos.y;
if (var_f31 < 0.0f) {
var_f31 = 0.0f;
}
tevStr.field_0x344 = (var_f31 / 4000.0f) * field_0xae8;
dBgS_GndChk gndchk;
f32 gnd_height;
if (mAcch.GetGroundH() == -G_CM3D_F_INF) {
cXyz spC(current.pos);
gndchk.SetPos(&spC);
gnd_height = dComIfG_Bgsp().GroundCross(&gndchk);
} else {
gndchk = mAcch.m_gnd;
gnd_height = mAcch.GetGroundH();
}
mShadowKey = dComIfGd_setShadow(mShadowKey, 0, model, &sp18, 3000.0f, 0.0f, current.pos.y,
mAcch.GetGroundH(), mAcch.m_gnd, &tevStr, 0, 1.0f,
dDlst_shadowControl_c::getSimpleTex());
for (int i = 0; i < 20; i++) {
if (mBloodEffMode[i] != 0) {
J3DMaterial* material_p = mpMgnTaiekiModel[i]->getModelData()->getMaterialNodePointer(0);
if (material_p != NULL) {
material_p->getTevKColor(3)->a = field_0x940[i];
}
g_env_light.setLightTevColorType_MAJI(mpMgnTaiekiModel[i], &tevStr);
mDoExt_modelUpdateDL(mpMgnTaiekiModel[i]);
}
}
drawHideSmokeEffect();
if (mBlurRate != 0.0f) {
mDoGph_gInf_c::setBlureRate(mBlurRate);
mDoGph_gInf_c::onBlure();
} else {
mDoGph_gInf_c::offBlure();
}
return 1;
}
static int daB_MGN_Draw(daB_MGN_c* i_this) {
return i_this->draw();
}
static void* s_obj_sub(void* i_actor, void* i_data) {
if (fopAcM_IsActor(i_actor)) {
if (!fpcM_IsCreating(fopAcM_GetID(i_actor)) && fopAcM_GetName(i_actor) == PROC_ARROW) {
if (fopAcM_searchActorDistance((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_data) < 1500.0f + nREG_F(9)) {
if (fopAcM_GetSpeedF((fopAc_ac_c*)i_actor)) {
s16 var_r29 = ((fopAc_ac_c*)i_actor)->current.angle.y;
s16 var_r28 = fopAcM_searchActorAngleY((fopAc_ac_c*)i_actor, (fopAc_ac_c*)i_data);
if (abs((s16)(var_r29 - var_r28)) < 0x2000) {
return i_actor;
}
}
}
}
}
return NULL;
}
void daB_MGN_c::setDashSmokeEffect() {
static f32 foot_rand_frame[8] = {10.0f, 16.0f, 18.0f, 2.0f, 64.0f, 68.0f, 63.0f, 69.0f};
int jnt_no = -1;
int var_r28 = 0;
int var_r27;
if (checkBck(BCK_MGN_DOWNR_UPA) || checkBck(BCK_MGN_DOWNL_UPA)) {
var_r28 = 4;
}
if (mpMgnModelMorf->checkFrame(foot_rand_frame[var_r28])) {
jnt_no = JNT_HANDR;
dComIfGp_getVibration().StartShock(2, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
var_r27 = 0;
} else if (mpMgnModelMorf->checkFrame(foot_rand_frame[var_r28 + 1])) {
jnt_no = JNT_HANDL;
dComIfGp_getVibration().StartShock(2, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
var_r27 = 1;
} else if (mpMgnModelMorf->checkFrame(foot_rand_frame[var_r28 + 2])) {
jnt_no = JNT_FOOTR;
var_r27 = 2;
} else if (mpMgnModelMorf->checkFrame(foot_rand_frame[var_r28 + 3])) {
jnt_no = JNT_FOOTL;
var_r27 = 3;
}
if (jnt_no != -1) {
dBgS_GndChk gndchk;
cXyz effpos;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(jnt_no));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[var_r27], &field_0x2608[var_r27], &effpos, NULL, 3.0f, &tevStr, 1);
}
}
}
void daB_MGN_c::setBackJumpEffect() {
int jnt_no = -1;
int var_r27;
if (mpMgnModelMorf->checkFrame(40.0f)) {
jnt_no = JNT_HANDR;
dComIfGp_getVibration().StartShock(2, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
var_r27 = 0;
} else if (mpMgnModelMorf->checkFrame(37.0f)) {
jnt_no = JNT_HANDL;
dComIfGp_getVibration().StartShock(2, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
var_r27 = 1;
} else if (mpMgnModelMorf->checkFrame(35.0f)) {
jnt_no = JNT_FOOTR;
dComIfGp_getVibration().StartShock(2, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
var_r27 = 2;
} else if (mpMgnModelMorf->checkFrame(36.0f)) {
jnt_no = JNT_FOOTL;
var_r27 = 3;
}
if (jnt_no != -1) {
dBgS_GndChk gndchk;
cXyz effpos;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(jnt_no));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[var_r27], &field_0x2608[var_r27], &effpos, NULL, 3.0f, &tevStr, 1);
}
}
}
void daB_MGN_c::setSlideSmokeEffect() {
dBgS_GndChk gndchk;
cXyz effpos;
mSound.startCreatureSoundLevel(Z2SE_EN_MGN_SLIP, 0, -1);
for (int i = 0; i < 4; i++) {
static int foot_jnt[4] = {JNT_HANDR, JNT_HANDL, JNT_FOOTR, JNT_FOOTL};
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(foot_jnt[i]));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet2(&field_0x25f8[i], &field_0x2608[i], &effpos, NULL, 3.0f, &tevStr);
}
}
}
void daB_MGN_c::setBodySlideEffect() {
dBgS_GndChk gndchk;
cXyz effpos;
mSound.startCreatureSoundLevel(Z2SE_EN_MGN_SLIP, 0, -1);
for (int i = 0; i < 2; i++) {
if (i == 0) {
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_WAIST));
mDoMtx_stack_c::multVecZero(&effpos);
} else {
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE2));
mDoMtx_stack_c::transM(150.0f, 0.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&effpos);
}
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet2(&field_0x25f8[i], &field_0x2608[i], &effpos, NULL, 10.0f, &tevStr);
}
}
}
void daB_MGN_c::setOpeningEffect() {
dBgS_GndChk gndchk;
cXyz effpos;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HANDR));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[0], &field_0x2608[0], &effpos, NULL, 15.0f, &tevStr, 1);
}
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HANDL));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[1], &field_0x2608[1], &effpos, NULL, 15.0f, &tevStr, 1);
}
}
void daB_MGN_c::setStepEffect() {
dBgS_GndChk gndchk;
cXyz effpos;
for (int i = 0; i < 2; i++) {
static int foot_jnt[2] = {JNT_HANDR, JNT_HANDL};
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(foot_jnt[i]));
mDoMtx_stack_c::multVecZero(&effpos);
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[i], &field_0x2608[i], &effpos, NULL, 3.0f, &tevStr, 1);
}
}
}
void daB_MGN_c::setFallAttackEffect() {
dBgS_GndChk gndchk;
cXyz effpos;
for (int i = 0; i < 2; i++) {
if (i == 0) {
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_WAIST));
mDoMtx_stack_c::multVecZero(&effpos);
} else {
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE2));
mDoMtx_stack_c::transM(150.0f, 0.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&effpos);
}
effpos.y += 100.0f;
gndchk.SetPos(&effpos);
effpos.y = dComIfG_Bgsp().GroundCross(&gndchk);
if (effpos.y != -G_CM3D_F_INF) {
fopAcM_effSmokeSet1(&field_0x25f8[i], &field_0x2608[i], &effpos, NULL, 10.0f, &tevStr, 1);
}
}
}
void daB_MGN_c::setHeadLightEffect() {
mHeadLightEmitterID = dComIfGp_particle_set(mHeadLightEmitterID, dPa_RM(ID_ZI_S_MGN_HEADCORE_A), &current.pos, &tevStr, &shape_angle,
NULL, 0xFF, NULL, -1, NULL, NULL, NULL);
JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(mHeadLightEmitterID);
if (emitter != NULL) {
emitter->setGlobalSRTMatrix(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
}
}
void daB_MGN_c::setHeadHitEffect() {
mHeadHitEmitterID = dComIfGp_particle_set(mHeadHitEmitterID, dPa_RM(ID_ZI_S_MGN_HEADCOREHIT_A), &current.pos, &tevStr, &shape_angle,
NULL, 0xFF, NULL, -1, NULL, NULL, NULL);
JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(mHeadHitEmitterID);
if (emitter != NULL) {
emitter->setGlobalSRTMatrix(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
}
mHeadHitEmitter2ID = dComIfGp_particle_set(mHeadHitEmitter2ID, dPa_RM(ID_ZI_S_MGN_HEADCOREHIT_B), &current.pos, &tevStr, &shape_angle,
NULL, 0xFF, NULL, -1, NULL, NULL, NULL);
emitter = dComIfGp_particle_getEmitter(mHeadHitEmitter2ID);
if (emitter != NULL) {
emitter->setGlobalSRTMatrix(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
}
}
int daB_MGN_c::setHideSmokeEffect(cXyz* i_pos, u8 i_type) {
for (int i = 0; i < 4; i++) {
if (mGdgateStatus[i] == 0) {
mGdgateStatus[i] = 1;
mGdgatePos[i] = *i_pos;
mGdgateAngle[i] = cLib_targetAngleY(i_pos, &daPy_getPlayerActorClass()->current.pos);
mGdgateType[i] = i_type;
if (mGdgateType[i] == 0) {
mGdgatePos[i].y += 200.0f;
} else {
mGdgatePos[i].z += 200.0f;
}
return i;
}
}
return -1;
}
void daB_MGN_c::calcHideSmokeEffect() {
csXyz eff_rot;
cXyz eff_size(7.0f, 7.0f, 7.0f);
f32 anm_speed = 1.0f;
if (field_0xaff >= 5) {
anm_speed = 2.0f;
}
for (int i = 0; i < 4; i++) {
J3DModelData* modelData = mpGdgateModelMorf[i]->getModel()->getModelData();
eff_rot.set(0, mGdgateAngle[i], 0);
if (mGdgateType[i] != 0) {
eff_rot.x = 0x4000;
}
switch (mGdgateStatus[i]) {
case 1:
mGdgateStatus[i] = 2;
mpGdgateModelMorf[i]->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_mgne", BCK_EF_GDGATE_START),
J3DFrameCtrl::EMode_NONE, 0.0f, anm_speed, 0.0f, -1.0f);
mpGdgateStartBrk[i]->remove(modelData);
mpGdgateStartBrk[i]->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgne", BRK_EF_GDGATE_START),
1, J3DFrameCtrl::EMode_NONE, anm_speed, 0, -1);
mpGdgateBtk[i]->remove(modelData);
mpGdgateBtk[i]->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgne", BTK_EF_GDGATE),
1, J3DFrameCtrl::EMode_LOOP, anm_speed, 0, -1);
mpGdgateAppearBrk[i]->remove(modelData);
mpGdgateAppearBrk[i]->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgne", BRK_EF_GDGATE_APPEAR),
1, J3DFrameCtrl::EMode_NONE, 0.0f, 0, -1);
field_0x26b4[i] = 1;
// fallthrough
case 2:
cLib_addCalcAngleS(&mGdgateAngle[i], cLib_targetAngleY(&mGdgatePos[i], &daPy_getPlayerActorClass()->current.pos), 0x10, 0x100, 0x20);
mGdgateStartEffID[i] = dComIfGp_particle_set(mGdgateStartEffID[i], dPa_RM(ID_ZI_S_GDG_START_A), &mGdgatePos[i], &tevStr,
&eff_rot, &eff_size, 0xFF, NULL, -1, NULL, NULL, NULL);
break;
case 7:
dComIfGp_particle_set(dPa_RM(ID_ZI_S_GDG_APPEAR_A), &mGdgatePos[i], &tevStr, &eff_rot, &eff_size);
// fallthrough
case 3:
mGdgateStatus[i] = 4;
mpGdgateStartBrk[i]->remove(modelData);
mpGdgateStartBrk[i]->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgne", BRK_EF_GDGATE_START),
1, J3DFrameCtrl::EMode_NONE, -1.0f, 0, -1);
field_0x26b4[i] = 1;
// fallthrough
case 4:
if (mpGdgateStartBrk[i]->isStop()) {
mGdgateStatus[i] = 0;
field_0x26b4[i] = 0;
}
break;
case 5:
mGdgateStatus[i] = 6;
mpGdgateAppearBrk[i]->setPlaySpeed(anm_speed);
field_0x26b4[i] = 1;
break;
}
if (field_0x26b4[i] != 0) {
mpGdgateModelMorf[i]->play(0, 0);
mDoMtx_stack_c::transS(mGdgatePos[i]);
mDoMtx_stack_c::ZXYrotM(eff_rot);
mDoMtx_stack_c::scaleM(eff_size);
mpGdgateModelMorf[i]->getModel()->setBaseTRMtx(mDoMtx_stack_c::get());
mpGdgateModelMorf[i]->modelCalc();
mpGdgateStartBrk[i]->play();
mpGdgateAppearBrk[i]->play();
mpGdgateBtk[i]->play();
mSound.startCreatureSoundLevel(Z2SE_EN_MGN_APPR_EFF, 0, -1);
}
}
}
void daB_MGN_c::drawHideSmokeEffect() {
J3DModel* model = mpMgnModelMorf->getModel();
J3DModelData* modelData;
for (int i = 0; i < 4; i++) {
model = mpGdgateModelMorf[i]->getModel();
modelData = model->getModelData();
if (field_0x26b4[i]) {
g_env_light.settingTevStruct(0, &mGdgatePos[i], &tevStr);
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
mpGdgateStartBrk[i]->entry(modelData);
mpGdgateAppearBrk[i]->entry(modelData);
mpGdgateBtk[i]->entry(modelData);
mpGdgateModelMorf[i]->entryDL();
}
}
}
void daB_MGN_c::setBloodEffect() {
if (mBloodEffTimer == 0) {
for (int i = 0; i < 20; i++) {
if (mBloodEffMode[i] == 0) {
mBloodEffMode[i] = 1;
break;
}
}
f32 var_f31 = 2.0f;
if (speed.absXZ() > 10.0f) {
var_f31 = 1.0f;
}
if (cM_rnd() < 0.3f) {
mBloodEffTimer = (int)(var_f31 * (cM_rndF(3.0f) + 3.0f));
} else {
mBloodEffTimer = (int)(var_f31 * (cM_rndFX(10.0f) + 15.0f));
}
}
}
void daB_MGN_c::calcBloodMove() {
for (int i = 0; i < 20; i++) {
switch (mBloodEffMode[i]) {
case 0:
break;
case 1: {
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(cM_rndFX(10.0f) + 200.0f, cM_rndFX(10.0f) + -150.0f, cM_rndFX(10.0f));
mDoMtx_stack_c::multVecZero(&mBloodEffPos[i]);
field_0x710[i].set(speed.x / 2, 0.0f, speed.z / 2);
mBloodEffMode[i] = 2;
field_0x940[i] = 255.0f;
f32 temp_f31 = cM_rnd() + 0.5f;
field_0x8f0[i] = temp_f31;
mBloodEffSize[i].set(temp_f31, temp_f31, temp_f31);
// fallthrough
}
case 2:
if (field_0x710[i].y > -60.0f) {
field_0x710[i].y -= 3.0f;
}
mBloodEffPos[i] += field_0x710[i];
if (mBloodEffPos[i].y <= 0.0f) {
mBloodEffPos[i].y = 0.0f;
field_0x710[i].set(0.0f, 0.0f, 0.0f);
mBloodEffMode[i] = 3;
}
break;
case 3:
if (mBloodEffSize[i].y > field_0x8f0[i] * 0.2f) {
mBloodEffSize[i].y *= 0.6f;
}
if (mBloodEffSize[i].x < field_0x8f0[i] * 2.0f) {
mBloodEffSize[i].x *= 1.1f;
}
mBloodEffSize[i].z = mBloodEffSize[i].x;
if (mBloodEffSize[i].y < field_0x8f0[i] * 0.2f &&
mBloodEffSize[i].x > field_0x8f0[i] * 2.0f)
{
mBloodEffMode[i] = 4;
}
break;
case 4:
mBloodEffSize[i].y *= 0.7f;
mBloodEffSize[i].x *= 1.01f;
mBloodEffSize[i].z = mBloodEffSize[i].x;
if (cLib_chaseF(&field_0x940[i], 0.0f, 20.0f)) {
mBloodEffMode[i] = 0;
}
}
if (mBloodEffMode[i] != 0) {
mDoMtx_stack_c::transS(mBloodEffPos[i]);
mDoMtx_stack_c::scaleM(mBloodEffSize[i]);
mDoMtx_stack_c::transM(0.0f, 17.0f, 0.0f);
mpMgnTaiekiModel[i]->setBaseTRMtx(mDoMtx_stack_c::get());
}
}
}
void daB_MGN_c::checkDownBeforeBG() {
cXyz line_end;
line_end = current.pos;
line_end.x += cM_ssin(shape_angle.y) * 1200.0f;
line_end.z += cM_scos(shape_angle.y) * 1200.0f;
dBgS_LinChk linchk;
linchk.Set(&current.pos, &line_end, this);
field_0xa92 = 0;
if (dComIfG_Bgsp().LineCross(&linchk)) {
cM3dGPla tri;
dComIfG_Bgsp().GetTriPla(linchk, &tri);
cXyz* var_r29 = tri.GetNP();
s16 var_r28 = (s16)cM_atan2s(var_r29->x, var_r29->z);
if (abs((s16)(var_r28 - shape_angle.y)) > 0x5000) {
if ((s16)(var_r28 - shape_angle.y) != 0) {
field_0xa92 -= (s16)0x300;
} else {
field_0xa92 += (s16)0x300;
}
}
}
}
void daB_MGN_c::setBck(int i_anm, u8 i_mode, f32 i_morf, f32 i_speed) {
mpMgnModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_mgn", i_anm), i_mode, i_morf,
i_speed, 0.0f, -1.0f);
}
bool daB_MGN_c::checkBck(int i_anm) {
if (mpMgnModelMorf->getAnm() == dComIfG_getObjectRes("B_mgn", i_anm))
return true;
else
return false;
}
void daB_MGN_c::setActionMode(int i_action, int i_mode) {
mActionMode = i_action;
mMoveMode = i_mode;
mJewelColorMode = 0;
JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(mHeadLightEmitterID);
if (emitter != NULL) {
emitter->deleteAllParticle();
}
}
void daB_MGN_c::setExitMode(BOOL i_exitMode) {
mpMgnBtk->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_EXIT),
1, J3DFrameCtrl::EMode_NONE, 1.4f, 0, -1);
if (!i_exitMode) {
setActionMode(ACTION_DASH_e, 4);
} else {
setActionMode(ACTION_CIRCLE_e, 4);
}
offBodyCo();
mAtSph.OffAtSetBit();
}
void daB_MGN_c::onBodyShield() {
mTgType = 0xDCFBFDFD;
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetTgType(mTgType);
}
}
void daB_MGN_c::offBodyShield() {
mTgType = 0xFBFDFD;
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetTgType(mTgType);
}
}
void daB_MGN_c::onBodySlideAt() {
for (int i = 0; i < 15; i++) {
if (body_front_sph[i]) {
mBodyCcSph[i].SetAtSPrm(31);
mBodyCcSph[i].SetAtSpl((dCcG_At_Spl)6);
mBodyCcSph[i].SetAtAtp(1);
}
}
}
void daB_MGN_c::offBodySlideAt() {
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetAtSPrm(3);
}
}
bool daB_MGN_c::checkHitSlideAt() {
for (int i = 0; i < 15; i++) {
if (mBodyCcSph[i].ChkAtHit() && !mBodyCcSph[i].ChkAtShieldHit()) {
if (fopAcM_GetName(dCc_GetAc(mBodyCcSph[i].GetAtHitObj()->GetAc())) == PROC_ALINK) {
return true;
}
}
}
return false;
}
void daB_MGN_c::onBodyFallAt() {
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetAtSPrm(31);
mBodyCcSph[i].SetAtSpl((dCcG_At_Spl)13);
mBodyCcSph[i].SetAtAtp(2);
}
}
void daB_MGN_c::offBodyFallAt() {
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetAtSPrm(3);
}
}
void daB_MGN_c::onBodyCo() {
mAppearFlag = 1;
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].OnCoSetBit();
mBodyCcSph[i].OnAtSetBit();
}
}
void daB_MGN_c::offBodyCo() {
mAppearFlag = 0;
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].OffCoSetBit();
mBodyCcSph[i].OffAtSetBit();
}
}
cXyz daB_MGN_c::getNearHitPos(cXyz* param_1) {
cXyz sp38[6] = {
cXyz(280.0f, -200.0f, 0.0f),
cXyz(100.0f, -130.0f, -10.0f),
cXyz(180.0f, -170.0f, 10.0f),
cXyz(280.0f, -170.0f, 20.0f),
cXyz(100.0f, -120.0f, 20.0f),
cXyz(180.0f, -160.0f, 10.0f),
};
f32 sp20[6] = {
-80.0f,
-50.0f,
-50.0f,
-50.0f,
-50.0f,
-50.0f,
};
cXyz sp14, sp8;
f32 var_f31 = 1000.0f;
for (int i = 0; i < 6; i++) {
int var_r28 = i % 3 + mLeftRightFlag * 3;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(sp38[var_r28]);
mDoMtx_stack_c::multVecZero(&sp8);
if (i >= 3) {
sp8.y += sp20[var_r28];
}
if (param_1->abs(sp8) < var_f31) {
var_f31 = param_1->abs(sp8);
sp14 = sp8;
}
}
if (var_f31 != 1000.0f) {
return sp14;
} else {
return *param_1;
}
}
void daB_MGN_c::damage_check() {
daPy_py_c* player = daPy_getPlayerActorClass();
if (field_0xafd == 0 && field_0xaff >= 4) {
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetTgType(mTgType & 0xFFBFDFDF);
}
} else {
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].SetTgType(mTgType);
}
}
if (field_0xafd == 0) {
if (field_0xaff >= 4) {
field_0x20f4[0].SetTgType(0);
field_0x20f4[1].SetTgType(0);
} else {
field_0x20f4[0].SetTgType(0x402020);
field_0x20f4[1].SetTgType(0x402020);
}
field_0x20f4[0].OffTgNoHitMark();
field_0x20f4[1].OffTgNoHitMark();
} else {
field_0x20f4[0].SetTgType(0xDC000000);
field_0x20f4[1].SetTgType(0xDC000000);
field_0x20f4[0].OnTgNoHitMark();
field_0x20f4[1].OnTgNoHitMark();
}
mCcStts.Move();
if (mDamageInvulnerabilityTimer == 0) {
mAtInfo.mpCollider = NULL;
cXyz sp24;
if (field_0x20f4[0].ChkTgHit()) {
mAtInfo.mpCollider = field_0x20f4[0].GetTgHitObj();
sp24 = *field_0x20f4[0].GetTgHitPosP();
}
if (field_0x20f4[1].ChkTgHit()) {
mAtInfo.mpCollider = field_0x20f4[1].GetTgHitObj();
sp24 = *field_0x20f4[1].GetTgHitPosP();
}
if (mAtInfo.mpCollider != NULL) {
if (mAtInfo.mpCollider->ChkAtType(0xD8000000)) {
mDamageInvulnerabilityTimer = 20;
} else {
mDamageInvulnerabilityTimer = 10;
}
if (mAtInfo.mAttackPower <= 1) {
mDamageInvulnerabilityTimer = (u8)(KREG_S(8) + 10);
}
s16 prev_hp = health;
cc_at_check(this, &mAtInfo);
if (field_0xafd == 0) {
mSound.startCreatureVoice(Z2SE_EN_MGN_V_KOROBU, -1);
mHeadHitEffTimer = 100;
JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(mHeadLightEmitterID);
if (emitter != NULL) {
emitter->deleteAllParticle();
}
if (!dComIfGs_isOneZoneSwitch(5, fopAcM_GetRoomNo(this))) {
dComIfGs_onOneZoneSwitch(5, fopAcM_GetRoomNo(this));
}
field_0xb07 = 0;
health = prev_hp;
mAtSph.OffAtSetBit();
if (cM_rnd() < 0.5f) {
setActionMode(ACTION_DOWN_e, 0);
} else {
setActionMode(ACTION_DOWN_e, 1);
}
} else {
if (mAtInfo.mpCollider->GetAtAtp() >= 1) {
sp24 = getNearHitPos(&sp24);
if (mAtInfo.mHitStatus == 0) {
dComIfGp_setHitMark(1, this, &sp24, NULL, NULL, 0);
} else {
dComIfGp_setHitMark(3, this, &sp24, NULL, NULL, 0);
}
csXyz effrot(0, cLib_targetAngleY(&sp24, &player->current.pos), 0);
dComIfGp_particle_set(dPa_RM(ID_ZI_S_MGN_BODYCOREHIT_A), &sp24, &tevStr, &effrot, 0);
}
if (field_0xb08 == 0) {
field_0xaa0 = 100;
field_0xb08 = 1;
}
if (player->getCutCount() >= 3 && field_0xaa0 < 20) {
field_0xaa0 = 20;
}
if (!dComIfGs_isOneZoneSwitch(6, fopAcM_GetRoomNo(this))) {
dComIfGs_onOneZoneSwitch(6, fopAcM_GetRoomNo(this));
}
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_WOLF_ATTACK) && player->getCutType() != 44 &&
player->getCutType() != 45 && player->onWolfEnemyHangBite(this))
{
setActionMode(ACTION_DOWN_BITE_DAMAGE_e, 0);
return;
}
u8 var_r29 = 0;
if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_MASTER_SWORD)) {
if (mAtInfo.mpCollider->GetAtAtp() >= 4) {
if (player->getSwordAtUpTime() != 0) {
var_r29 = 4;
} else {
var_r29 = 2;
}
} else if (player->getSwordAtUpTime() != 0) {
var_r29 = 2;
} else if (player->getCutCount() >= 4) {
var_r29 = 2;
} else if (((dCcD_GObjInf*)mAtInfo.mpCollider)->GetAtSpl() == 1) {
field_0xb07++;
if (field_0xb07 >= 2) {
var_r29 = 2;
}
}
} else if (mAtInfo.mpCollider->GetAtAtp() >= 4 || ((dCcD_GObjInf*)mAtInfo.mpCollider)->GetAtSpl() == 1) {
var_r29 = 1;
}
if (field_0xaff == 3 && var_r29 != 0) {
var_r29 = 1;
}
field_0xb06 = var_r29;
setActionMode(ACTION_DOWN_DAMAGE_e, 0);
}
field_0x20f4[0].ClrTgHit();
field_0x20f4[1].ClrTgHit();
}
}
}
void daB_MGN_c::calcJointAngle(s16 i_targetAngle) {
field_0xb18 = 1;
field_0xb16 = shape_angle.y;
cLib_addCalcAngleS2(&field_0xb16, i_targetAngle, 4, 0xC00);
field_0xb14 = field_0xb16;
cLib_addCalcAngleS2(&field_0xb14, i_targetAngle, 4, 0xC00);
}
void daB_MGN_c::executeCircle() {
cXyz sp30(0.0f, 0.0f, -600.0f);
cXyz sp24;
cXyz player_pos(daPy_getPlayerActorClass()->current.pos);
s16 var_r28;
s16 var_r27 = cLib_targetAngleY(&sp30, &current.pos);
switch (mMoveMode) {
case 1:
case 10:
if (mMoveMode == 1) {
field_0xaa8 = 100;
} else {
field_0xaa8 = 30;
mMoveMode = 1;
}
// fallthrough
case 0:
if (checkBck(BCK_MGN_APPROACH)) {
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 0.0f, l_HIO.dash_anim);
} else if (!checkBck(BCK_MGN_DOWNR_DAMAGE) && !checkBck(BCK_MGN_DOWNL_DAMAGE)) {
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.dash_anim);
}
field_0xa90 = var_r27;
if ((s16)(field_0xa90 - shape_angle.y) < 0) {
field_0xa92 = 0x800;
} else {
field_0xa92 = -0x800;
}
field_0xa90 += field_0xa92;
mMoveMode += (u8)2;
field_0xa9c = cM_rndFX(50.0f) + 200.0f;
mAtSph.OnAtSetBit();
mAtSph.SetAtAtp(2);
speedF = l_HIO.turn_speed;
attention_info.flags = 0;
// fallthrough
case 2:
case 3:
setDashSmokeEffect();
setBloodEffect();
// fallthrough
case 4:
if (mpMgnModelMorf->isStop() && (checkBck(BCK_MGN_DOWNR_DAMAGE) || checkBck(BCK_MGN_DOWNL_DAMAGE))) {
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
}
if (abs((s16)(field_0xa90 - var_r27)) < 0x800) {
field_0xa90 += field_0xa92;
}
sp24.set(cM_ssin(field_0xa90) * 2000.0f, 0.0f, cM_scos(field_0xa90) * 2000.0f);
sp24 += sp30;
cLib_chaseF(&speedF, l_HIO.turn_speed, 10.0f);
var_r28 = cLib_targetAngleY(&current.pos, &sp24);
cLib_addCalcAngleS2(&shape_angle.y, var_r28, 8, 0x400);
current.angle.y = shape_angle.y;
calcJointAngle(var_r28);
if (mMoveMode == 2) {
if (field_0xa9c == 0 && current.pos.abs(player_pos) > 2000.0f) {
mMoveMode = 5;
mAtSph.OffAtSetBit();
if (field_0xa92 > 0) {
setBck(BCK_MGN_SIDESLIPR, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_SIDESLIPL, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
}
}
} else if (mMoveMode == 3) {
if (field_0xaa8 == 0) {
setExitMode(1);
}
} else {
cLib_chaseF(&field_0xae8, 0.0f, 0.05f);
if (mpMgnBtk->checkFrame(15.0f)) {
cXyz pos;
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
mDoMtx_stack_c::transM(0.0f, 0.0f, nREG_F(10) + 1000.0f);
mDoMtx_stack_c::multVecZero(&pos);
dComIfGp_particle_set(dPa_RM(ID_ZI_S_MGN_EXIT_A), &pos, &tevStr, &shape_angle, 0);
mSound.startCreatureSound(Z2SE_EN_MGN_WARP, 0, -1);
}
if (mpMgnBtk->isStop()) {
setActionMode(ACTION_WARP_e, 0);
}
}
break;
case 5:
setSlideSmokeEffect();
setBloodEffect();
if (abs((s16)(field_0xa90 - var_r27)) < 0x800) {
field_0xa90 += field_0xa92;
}
sp24.set(cM_ssin(field_0xa90) * 2000.0f, 0.0f, cM_scos(field_0xa90) * 2000.0f);
sp24 += sp30;
cLib_addCalcAngleS2(&current.angle.y, cLib_targetAngleY(&current.pos, &sp24), 8, 0x400);
var_r28 = fopAcM_searchPlayerAngleY(this);
cLib_addCalcAngleS2(&shape_angle.y, var_r28, 8, 0x400);
calcJointAngle(var_r28);
cLib_chaseF(&speedF, 0.0f, 1.5f);
if (!speedF) {
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 30.0f, 1.0f);
field_0xa9c = 30;
mMoveMode = 6;
}
break;
case 6:
setBloodEffect();
var_r28 = fopAcM_searchPlayerAngleY(this);
cLib_addCalcAngleS2(&shape_angle.y, var_r28, 8, 0x800);
calcJointAngle(var_r28);
if (field_0xa9c == 0) {
field_0xafd = 0;
setActionMode(ACTION_DASH_e, 0);
}
}
}
void daB_MGN_c::executeDash() {
daPy_py_c* player_sp14 = daPy_getPlayerActorClass();
switch (mMoveMode) {
case 10:
case 11: {
cXyz gate_offset(0.0f, 0.0f, -800.0f);
cXyz player_pos(player_sp14->current.pos);
s16 angle = cLib_targetAngleY(&player_pos, &gate_offset);
if (field_0xaff >= 5) {
angle = angle + cM_rndFX(6.0f) * 4096.0f;
} else {
angle = angle + cM_rndFX(4.0f) * 4096.0f;
}
if (mMoveMode == 11) {
if (abs((s16)(angle - field_0xa90) < 0x1800) != 0) {
if ((s16)(angle - field_0xa90) < 0) {
angle = field_0xa90 - 0x1800;
} else {
angle = field_0xa90 + 0x1800;
}
}
}
cXyz gate_pos(cM_ssin(angle) * 2500.0f, 0.0f, cM_scos(angle) * 2500.0f);
mNextGdgatePos = gate_pos + gate_offset;
field_0xa90 = angle;
if (field_0xaff >= 5) {
mGdgateStatusIdx = setHideSmokeEffect(&mNextGdgatePos, 0);
field_0xafd = 0;
attention_info.flags = 0;
mMoveMode = 12;
field_0xa9c = 20;
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
} else {
speedF = 0.0f;
if (((cM_rnd() < 0.3f && mGdgateNum >= 3) || mGdgateNum >= 10) &&
player_pos.absXZ(mNextGdgatePos) > 2000.0f)
{
mGdgateStatusIdx = setHideSmokeEffect(&mNextGdgatePos, 0);
field_0xafd = 0;
attention_info.flags = 0;
mMoveMode = 12;
field_0xa9c = 60;
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
shape_angle.y = fopAcM_searchPlayerAngleY(this);
current.angle.y = shape_angle.y;
} else {
mGdgateNum++;
mGdgateStatusIdx = setHideSmokeEffect(&mNextGdgatePos, 0);
field_0xa9c = cM_rndF(15.0f) + 30.0f;
mMoveMode = 20;
}
}
break;
}
case 12:
if (field_0xa9c == 0) {
if (field_0xaff >= 5) {
field_0xa9c = 15;
} else {
field_0xa9c = 30;
}
if (mGdgateStatusIdx != -1) {
mGdgateStatus[mGdgateStatusIdx] = 5;
}
mMoveMode = 13;
}
break;
case 13:
if (field_0xa9c == 0) {
onBodyCo();
mMoveMode = 2;
mpMgnBtk->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_ENTER),
1, J3DFrameCtrl::EMode_NONE, 1.4f, 0, -1);
mAcch.ClrWallHit();
field_0xaac = 20;
field_0xa9c = 21;
mJewelColorMode = 1;
speedF = speed.y = gravity = 0.0f;
if (mGdgateStatusIdx != -1) {
current.angle.y = shape_angle.y = mGdgateAngle[mGdgateStatusIdx];
mGdgateStatus[mGdgateStatusIdx] = 7;
}
current.pos.set((mNextGdgatePos.x - cM_ssin(shape_angle.y) * 1000.0f), mNextGdgatePos.y,
(mNextGdgatePos.z - cM_scos(shape_angle.y) * 1000.0f));
old.pos = current.pos;
field_0xb16 = field_0xb14 = shape_angle.y;
}
break;
case 20:
if (mGdgateStatusIdx != -1) {
current.angle.y = shape_angle.y = mGdgateAngle[mGdgateStatusIdx];
}
if (field_0xa9c == 0) {
if (mGdgateStatusIdx != -1) {
mGdgateStatus[mGdgateStatusIdx] = 3;
}
mMoveMode = 11;
}
break;
case 0:
mSound.startCreatureVoice(Z2SE_EN_MGN_V_GROWL, -1);
setBck(BCK_MGN_APPROACH, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mMoveMode = 1;
mJewelColorMode = 2;
// fallthrough
case 1:
attention_info.flags = 0;
if (player_sp14->checkNowWolf()) {
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
}
if (mpMgnModelMorf->isStop()) {
mMoveMode = 2;
field_0xa9c = 0;
field_0xaac = 0;
}
break;
case 2:
if (field_0xaac == 0) {
gravity = -5.0f;
}
if (checkBck(BCK_MGN_APPROACH)) {
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 0.0f, l_HIO.dash_anim);
} else {
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.dash_anim);
}
mMoveMode = 3;
field_0x20f4[0].OnTgSetBit();
mAtSph.OnAtSetBit();
mAtSph.SetAtAtp(2);
current.angle.y = shape_angle.y;
field_0xb03 = 0;
if (cM_rnd() < 0.7f) {
field_0xb03 = 1;
}
speedF = l_HIO.dash_speed;
fopAcM_OnCarryType(this, fopAcM_CARRY_LIGHT);
if (field_0xb0b >= 2) {
if (daPy_getPlayerActorClass()->checkNowWolf()) {
if (field_0xb0c < 3) {
field_0xb0c++;
} else if (!dComIfGs_isOneZoneSwitch(9, fopAcM_GetRoomNo(this))) {
dComIfGs_onOneZoneSwitch(9, fopAcM_GetRoomNo(this));
}
}
}
// fallthrough
case 3:
mHeadLightEffFlag = 1;
attention_info.flags = 0;
if (player_sp14->checkNowWolf()) {
attention_info.flags |= fopAc_AttnFlag_BATTLE_e;
cXyz sp48;
mDoMtx_stack_c::YrotS(-shape_angle.y);
mDoMtx_stack_c::transM(-current.pos.x, -current.pos.y, -current.pos.z);
mDoMtx_stack_c::multVec(&daPy_getPlayerActorClass()->current.pos, &sp48);
if (fabsf(sp48.x) < 200.0f && sp48.z > 100.0f && sp48.z < 1500.0f) {
attention_info.flags |= fopAc_AttnFlag_CARRY_e;
}
}
cLib_chaseF(&field_0xae8, 1.0f, 0.05f);
if (mpMgnBtk->isStop()) {
setBloodEffect();
}
setDashSmokeEffect();
cLib_chaseF(&speedF, l_HIO.dash_speed, 10.0f);
if (checkThrowMode(2)) {
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
offThrowMode(2);
setActionMode(ACTION_THROWN_e, 0);
return;
}
if (field_0xa9c == 0) {
fopAc_ac_c* var_r27;
if (field_0xaff >= 5) {
cXyz sp3C(cM_ssin(shape_angle.y) * 1600.0f, 300.0f, cM_scos(shape_angle.y) * 1600.0f);
sp3C += current.pos;
dBgS_LinChk spE8;
spE8.Set(&current.pos, &sp3C, this);
if (dComIfG_Bgsp().LineCross(&spE8)) {
var_r27 = dComIfG_Bgsp().GetActorPointer(spE8);
if (!var_r27 || fopAcM_GetName(var_r27) != PROC_Obj_BHASHI) {
attention_info.flags = 0;
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
setExitMode(0);
field_0xaac = 3;
}
}
} else {
if (mAcch.ChkWallHit()) {
var_r27 = dComIfG_Bgsp().GetActorPointer(mAcchCir);
if (!var_r27 || fopAcM_GetName(var_r27) != PROC_Obj_BHASHI) {
if (abs((s16)(mAcchCir.GetWallAngleY() - shape_angle.y)) > 0x6000) {
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
setActionMode(ACTION_CIRCLE_e, field_0xb03);
return;
}
if ((s16)(mAcchCir.GetWallAngleY() - shape_angle.y) < 0) {
shape_angle.y += (s16) 0x100;
} else {
shape_angle.y += (s16) -0x100;
}
current.angle.y = shape_angle.y;
}
}
if (abs((s16)(current.angle.y - fopAcM_searchPlayerAngleY(this))) > 0x4000) {
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
setActionMode(ACTION_CIRCLE_e, field_0xb03);
break;
}
}
}
break;
case 4:
cLib_chaseF(&field_0xae8, 0.0f, 0.05f);
if (mpMgnBtk->checkFrame(15.0f)) {
cXyz sp30;
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
mDoMtx_stack_c::transM(0.0f, 0.0f, 1000.0f + nREG_F(10));
mDoMtx_stack_c::multVecZero(&sp30);
dComIfGp_particle_set(dPa_RM(ID_ZI_S_MGN_EXIT_A), &sp30, &tevStr, &shape_angle, 0);
mSound.startCreatureSound(Z2SE_EN_MGN_WARP, 0, -1);
}
if (field_0xaff >= 5) {
field_0xaac = 33;
if (mpMgnBtk->getFrame() > 30.0f) {
field_0xafe = 0;
mMoveMode = 10;
}
} else {
field_0xaac = 3;
if (mpMgnBtk->isStop()) {
setActionMode(ACTION_WARP_e, 0);
}
}
break;
case 5:
setBck(BCK_MGN_DASH, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.dash_anim);
mMoveMode = 6;
field_0x20f4[0].OnTgSetBit();
mAtSph.OnAtSetBit();
mAtSph.SetAtAtp(2);
current.angle.y = shape_angle.y;
speedF = l_HIO.dash_speed;
// fallthrough
case 6: {
if (mpMgnBtk->isStop()) {
setBloodEffect();
}
setDashSmokeEffect();
cLib_chaseF(&speedF, l_HIO.dash_speed, 10.0f);
cXyz sp24(cM_ssin(shape_angle.y) * 1600.0f, 300.0f, cM_scos(shape_angle.y) * 1600.0f);
sp24 += current.pos;
dBgS_LinChk sp78;
sp78.Set(&current.pos, &sp24, this);
if (dComIfG_Bgsp().LineCross(&sp78)) {
attention_info.flags = 0;
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
setExitMode(0);
field_0xaac = 3;
}
break;
}
case 8:
case 9:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 7:
break;
}
}
void daB_MGN_c::executeThrown() {
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz target;
mDoMtx_stack_c::transS(player->current.pos);
mDoMtx_stack_c::YrotM(player->shape_angle.y);
mDoMtx_stack_c::transM(0.0f, 0.0f, 787.0f);
mDoMtx_stack_c::multVecZero(&target);
switch (mMoveMode) {
case 0:
if (!dComIfGs_isOneZoneSwitch(2, fopAcM_GetRoomNo(this))) {
dComIfGs_onOneZoneSwitch(2, fopAcM_GetRoomNo(this));
}
setBck(BCK_MGN_MDCATCHST, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
speedF = 0.0f;
mMoveMode = 2;
gravity = 0.0f;
field_0xb03 = 0;
mDownFlag = 1;
dComIfGs_onOneZoneSwitch(11, fopAcM_GetRoomNo(this));
attention_info.flags = 0;
dComIfGp_getVibration().StartQuake(VIBMODE_S_POWER6, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_MIDNA_CATCHED, 0, -1);
// fallthrough
case 2:
mSound.startCreatureVoiceLevel(Z2SE_EN_MGN_V_MIDNA_CATCHED, -1);
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
setBodySlideEffect();
cLib_chasePos(&current.pos, target, 100.0f);
if (mpMgnModelMorf->isStop()) {
setBck(BCK_MGN_MDCATCHED, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
mMoveMode = 3;
field_0xa9c = 30;
}
break;
case 3:
mSound.startCreatureVoiceLevel(Z2SE_EN_MGN_V_MIDNA_CATCHED, -1);
dComIfGp_set3DStatusForce(0x13, 5, 0);
cLib_chasePos(&current.pos, target, 100.0f);
shape_angle.y = fopAcM_searchPlayerAngleY(this);
if (field_0xa9c == 0) {
dComIfGp_getVibration().StopQuake(0x1F);
}
if (checkThrowMode(0x10)) {
dComIfGp_getVibration().StopQuake(0x1F);
offThrowMode(0x10);
setBck(BCK_MGN_MDTHROWRST, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mLeftRightFlag = 1;
mMoveMode = 5;
field_0xafd = 1;
} else if (checkThrowMode(8)) {
dComIfGp_getVibration().StopQuake(0x1F);
offThrowMode(8);
setBck(BCK_MGN_MDTHROWLST, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mLeftRightFlag = 0;
mMoveMode = 5;
field_0xafd = 1;
} else if (checkThrowMode(4)) {
dComIfGs_offOneZoneSwitch(11, fopAcM_GetRoomNo(this));
dComIfGp_getVibration().StopQuake(0x1F);
offThrowMode(4);
mSound.startCreatureVoice(Z2SE_EN_MGN_V_MIDNA_RELEASE, -1);
setBck(BCK_MGN_BLOW, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mMoveMode = 10;
speedF = 0.0f;
}
break;
case 5:
mSound.startCreatureVoiceLevel(Z2SE_EN_MGN_V_MIDNA_CATCHED, -1);
cLib_chasePos(&current.pos, target, 100.0f);
shape_angle.y = fopAcM_searchPlayerAngleY(this);
if (mpMgnModelMorf->isStop()) {
gravity = -5.0f;
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_MDTHROWLED, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + -0x2800;
field_0xa90 = shape_angle.y + -0x1000;
field_0xa92 = 0x200;
} else {
setBck(BCK_MGN_MDTHROWRED, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + 0x2800;
field_0xa90 = shape_angle.y + 0x1000;
field_0xa92 = -0x200;
}
mSound.startCreatureVoice(Z2SE_EN_MGN_V_MIDNA_THROW, -1);
mMoveMode = 8;
}
break;
case 8:
if (mpMgnModelMorf->checkFrame(5.0f)) {
if (mLeftRightFlag == 0) {
field_0xa92 = 0x200;
} else {
field_0xa92 = -0x200;
}
dCam_getBody()->ForceLockOn(this);
onBodySlideAt();
}
if (mpMgnModelMorf->getFrame() <= 6.0f) {
speedF = 100.0f;
} else {
setBodySlideEffect();
cLib_chaseAngleS(&field_0xa92, 0, 0x20);
shape_angle.y += field_0xa92;
}
shape_angle.y += field_0xa92;
if (mpMgnModelMorf->checkFrame(16.0f) || mpMgnModelMorf->checkFrame(26.0f)) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
}
cLib_addCalcAngleS2(&current.angle.y, field_0xa90, 8, 0x100);
cLib_chaseF(&speedF, 0.0f, 4.0f);
if (mpMgnModelMorf->isStop()) {
dComIfGp_getVibration().StartQuake(VIBMODE_Q_POWER3, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_LOOP, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_LOOP, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
}
dComIfGs_offOneZoneSwitch(11, fopAcM_GetRoomNo(this));
mMoveMode = 9;
}
break;
case 9:
setBodySlideEffect();
cLib_chaseF(&speedF, 0.0f, 4.0f);
cLib_chaseAngleS(&field_0xa92, 0, 0x20);
shape_angle.y += field_0xa92;
if (!speedF && field_0xa92 == 0) {
if (dCam_getBody()->GetForceLockOnActor() == this) {
dCam_getBody()->ForceLockOff(this);
}
offBodySlideAt();
setActionMode(ACTION_DOWN_e, 5);
dComIfGp_getVibration().StopQuake(0x1F);
field_0x20f4[0].OnTgSetBit();
field_0x20f4[1].OnTgSetBit();
field_0xaa0 = nREG_S(5) + 150;
field_0xb08 = 0;
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
}
break;
case 10:
s16 angle;
if (cM_rnd() < 0.5f) {
angle = shape_angle.y + 0x2000;
} else {
angle = shape_angle.y + -0x2000;
}
daPy_getPlayerActorClass()->setThrowDamage(angle, 50.0f, 40.0f, 1, 0, 0);
mMoveMode = 11;
dCam_getBody()->ForceLockOn(this);
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
// fallthrough
case 11:
if (mpMgnModelMorf->isStop()) {
attention_info.flags = 0;
if (dCam_getBody()->GetForceLockOnActor() == this) {
dCam_getBody()->ForceLockOff(this);
}
setActionMode(ACTION_DASH_e, 5);
}
break;
}
}
void daB_MGN_c::setDownEnd() {
field_0x20f4[0].OffTgSetBit();
field_0x20f4[1].OffTgSetBit();
mDownFlag = 0;
attention_info.flags = 0;
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_UPB, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + -0x4000;
} else {
setBck(BCK_MGN_DOWNL_UPB, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + 0x4000;
}
setActionMode(ACTION_DOWN_e, 7);
}
void daB_MGN_c::executeDown() {
switch (mMoveMode) {
case 0:
case 1:
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
field_0x20f4[0].OffTgSetBit();
mAtSph.OffAtSetBit();
field_0xafd = 1;
mLeftRightFlag = mMoveMode;
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
mDownFlag = 1;
mMoveMode = 2;
onBodySlideAt();
field_0xb03 = 0;
// fallthrough
case 2:
if (field_0xb03 == 0 && checkHitSlideAt()) {
field_0xb03 = 1;
}
if (mpMgnModelMorf->getFrame() >= 15.0f) {
setBodySlideEffect();
} else {
setBloodEffect();
}
if (mpMgnModelMorf->checkFrame(13.0f) || mpMgnModelMorf->checkFrame(19.0f)) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
}
if (mpMgnModelMorf->isStop()) {
dComIfGp_getVibration().StartQuake(VIBMODE_Q_POWER3, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_LOOP, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_LOOP, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
}
mMoveMode = 3;
}
break;
case 3:
if (field_0xb03 == 0 && checkHitSlideAt()) {
field_0xb03 = 1;
}
setBodySlideEffect();
if (field_0xb03 == 0) {
cLib_chaseF(&speedF, 0.0f, 1.0f);
} else {
cLib_chaseF(&speedF, 0.0f, 3.0f);
}
if (mAcch.ChkWallHit()) {
if (abs((s16)(mAcchCir.GetWallAngleY() - shape_angle.y)) > 0x6000) {
cLib_chaseF(&speedF, 0.0f, 2.0f);
}
}
if (speedF < 5.0f) {
if (field_0xb03 == 0) {
field_0xaa0 = nREG_S(5) + 120;
} else {
field_0xaa0 = nREG_S(5) + 120;
}
field_0xb08 = 0;
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
field_0x20f4[0].OnTgSetBit();
field_0x20f4[1].OnTgSetBit();
offBodySlideAt();
dComIfGp_getVibration().StopQuake(0x1F);
}
if (!speedF) {
mMoveMode = 5;
}
break;
case 5:
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_WAIT, J3DFrameCtrl::EMode_LOOP, 10.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_WAIT, J3DFrameCtrl::EMode_LOOP, 10.0f, 1.0f);
}
mMoveMode = 6;
// fallthrough
case 6:
if (daPy_getPlayerActorClass()->getCutType() != daPy_py_c::CUT_TYPE_WOLF_JUMP && field_0xaa0 == 0) {
setDownEnd();
}
break;
case 7:
if (mpMgnModelMorf->getFrame() < 42.0f) {
cLib_chaseF(&speedF, 20.0f, 2.0f);
setBodySlideEffect();
} else {
cLib_chaseF(&speedF, 0.0f, 5.0f);
}
if (mpMgnModelMorf->getFrame() >= 30.0f) {
setBloodEffect();
}
if (mpMgnModelMorf->isStop()) {
mSound.startCreatureVoice(Z2SE_EN_MGN_V_GROWL, -1);
setBck(BCK_MGN_APPROACH, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mMoveMode = 8;
}
break;
case 8:
setBloodEffect();
if (mpMgnModelMorf->isStop()) {
switch (field_0xaff) {
case 0:
case 1:
if (health < 500) {
field_0xaff = 2;
}
break;
case 2:
case 3:
if (health < 300) {
field_0xaff = 4;
}
break;
case 4:
if (health < 200) {
field_0xaff = 5;
}
break;
}
setActionMode(ACTION_CIRCLE_e, 1);
}
}
}
void daB_MGN_c::executeDownDamage() {
daPy_py_c* player = daPy_getPlayerActorClass();
switch (mMoveMode) {
case 0:
speedF = 0.0f;
if (health < 0) {
setActionMode(ACTION_DEATH_e, 0);
break;
}
if (field_0xb06 != 0) {
field_0xb07 = 0;
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_UPA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + -0x4000;
} else {
setBck(BCK_MGN_DOWNL_UPA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + 0x4000;
}
mSound.startCreatureVoice(Z2SE_EN_MGN_V_RETURN, -1);
speedF = 40.0f;
checkDownBeforeBG();
mMoveMode = 2;
field_0x20f4[0].OffTgSetBit();
field_0x20f4[1].OffTgSetBit();
mDownFlag = 0;
attention_info.flags = 0;
field_0xaff += field_0xb06;
if (field_0xaff >= 6) {
setActionMode(ACTION_DEATH_e, 0);
return;
}
} else {
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
mMoveMode = 1;
if (field_0xaa0 == 0) {
field_0x20f4[0].OffTgSetBit();
field_0x20f4[1].OffTgSetBit();
mDownFlag = 0;
attention_info.flags = 0;
}
}
mSound.startCreatureVoice(Z2SE_EN_MGN_V_DAMAGE, -1);
break;
case 1:
if (mpMgnModelMorf->isStop()) {
if (field_0xaa0 == 0) {
setDownEnd();
} else {
setActionMode(ACTION_DOWN_e, 5);
}
}
break;
case 2:
if (mpMgnModelMorf->getFrame() >= 26.0f) {
cLib_chaseF(&speedF, 0.0f, 2.0f);
if (speedF > 10.0f) {
setBodySlideEffect();
}
setBloodEffect();
} else {
cLib_chaseAngleS(&field_0xa92, 0, 0x20);
shape_angle.y += field_0xa92;
}
if (mpMgnModelMorf->checkFrame(46.0f)) {
switch (field_0xaff) {
case 0:
case 1:
if (health < 500) {
field_0xaff = 2;
}
break;
case 2:
case 3:
if (health < 300) {
field_0xaff = 4;
}
break;
case 4:
if (health < 200) {
field_0xaff = 5;
}
}
setActionMode(ACTION_CIRCLE_e, 1);
}
}
}
void daB_MGN_c::executeDownBiteDamage() {
daPy_py_c* player = daPy_getPlayerActorClass();
switch (mMoveMode) {
case 0:
mSound.startCreatureVoice(Z2SE_EN_MGN_V_DAMAGE, -1);
mSound.startCollisionSE(Z2SE_HIT_WOLFBITE, 0x1F);
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
mMoveMode = 1;
field_0xb00 = 0;
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER3, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
offBodyCo();
// fallthrough
case 1:
s16 angle;
if (mLeftRightFlag == 0) {
angle = shape_angle.y + -0x4000;
} else {
angle = shape_angle.y + 0x4000;
}
player->setWolfEnemyHangBiteAngle(angle);
if (checkWolfBiteDamage()) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER3, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
offWolfBiteDamage();
field_0xb00++;
if (field_0xb00 >= 5) {
field_0xb07 = 0;
player->offWolfEnemyHangBite();
mSound.startCollisionSE(Z2SE_HIT_WOLFBITE, 0x20);
onBodyCo();
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_UPA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + -0x4000;
} else {
setBck(BCK_MGN_DOWNL_UPA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
current.angle.y = shape_angle.y + 0x4000;
}
mSound.startCreatureVoice(Z2SE_EN_MGN_V_RETURN, -1);
speedF = 40.0f;
field_0x20f4[0].OffTgSetBit();
field_0x20f4[1].OffTgSetBit();
mDownFlag = 0;
attention_info.flags = 0;
field_0xaff++;
if (health < 0 || field_0xaff >= 6) {
setActionMode(ACTION_DEATH_e, 0);
} else {
checkDownBeforeBG();
setActionMode(ACTION_DOWN_DAMAGE_e, 2);
}
} else {
if (mLeftRightFlag == 0) {
setBck(BCK_MGN_DOWNR_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
} else {
setBck(BCK_MGN_DOWNL_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
mSound.startCollisionSE(Z2SE_HIT_WOLFBITE, 0x1E);
mSound.startCreatureVoice(Z2SE_EN_MGN_V_DAMAGE, -1);
}
}
if (player->checkWolfEnemyHangBiteOwn(this)) {
if (!mpMgnModelMorf->isStop()) {
return;
}
}
onBodyCo();
player->offWolfEnemyHangBite();
offWolfBiteDamage();
setDownEnd();
break;
}
}
void daB_MGN_c::executeWarp() {
switch (mMoveMode) {
case 0:
case 1:
if (mMoveMode == 0) {
if ((field_0xaff == 2 || field_0xaff == 3) && (cM_rnd() <= 0.5f || field_0xb04 == 0)) {
field_0xafe = 1;
field_0xb04 = 1;
} else {
field_0xafe = 0;
}
field_0xa9c = 90;
} else {
field_0xafe = 1;
field_0xa9c = nREG_S(7);
}
attention_info.flags = 0;
mMoveMode = 2;
offBodyCo();
// fallthrough
case 2:
if (field_0xa9c == 0) {
if (field_0xafe == 0) {
mGdgateNum = 0;
setActionMode(ACTION_DASH_e, 10);
} else {
setActionMode(ACTION_FALL_e, 0);
}
}
}
}
void daB_MGN_c::executeFall() {
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz player_pos(player->current.pos);
if (mMoveMode >= 4) {
setBloodEffect();
}
switch (mMoveMode) {
case 0: {
onBodyCo();
f32 var_f31 = player->speedF * 60.0f;
s16 sp8 = player->current.angle.y;
cXyz eff_pos(player_pos.x + var_f31 * cM_ssin(sp8), 1500.0f, (player_pos.z + var_f31 * cM_scos(sp8)));
if (eff_pos.x > 3000.0f) {
eff_pos.x = 3000.0f;
}
if (eff_pos.x < -3000.0f) {
eff_pos.x = -3000.0f;
}
if (eff_pos.z > 2100.0f) {
eff_pos.z = 2100.0f;
}
if (eff_pos.z < -3300.0f) {
eff_pos.z = -3300.0f;
}
mGdgateStatusIdx = setHideSmokeEffect(&eff_pos, 1);
field_0xae8 = 0.0f;
gravity = 0.0f;
speed.y = speedF = 0.0f;
old.pos = current.pos = eff_pos;
shape_angle.y = current.angle.y = fopAcM_searchPlayerAngleY(this);
field_0xb16 = field_0xb14 = shape_angle.y;
mMoveMode = 1;
field_0xa9c = 60;
setBck(BCK_MGN_DROP_POSE, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
mpMgnBtk->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_DROP),
1, J3DFrameCtrl::EMode_NONE, 0.0f, 0, -1);
// fallthrough
}
case 1:
cLib_chaseF(&field_0xae8, 1.0f, 0.02f);
if (field_0xa9c == 0) {
mpMgnBtk->setPlaySpeed(0.7f);
attention_info.flags = 0;
field_0xafd = 0;
gravity = -3.0f;
mMoveMode = 4;
onBodyFallAt();
dComIfGs_onOneZoneSwitch(10, fopAcM_GetRoomNo(this));
if (mGdgateStatusIdx != -1) {
mGdgateStatus[mGdgateStatusIdx] = 7;
}
} else if (field_0xa9c == 30 && mGdgateStatusIdx != -1) {
mGdgateStatus[mGdgateStatusIdx] = 5;
}
break;
case 4:
if (current.pos.y < 1000.0f) {
setBck(BCK_MGN_DROP, J3DFrameCtrl::EMode_NONE, 10.0f, 0.0f);
mMoveMode = 5;
}
// fallthrough
case 5:
if (mAcch.ChkGroundHit()) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
dComIfGs_offOneZoneSwitch(10, fopAcM_GetRoomNo(this));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
mpMgnModelMorf->setPlaySpeed(1.0f);
if (field_0xaff >= 4) {
mMoveMode = 15;
} else if (abs((int)(s16)(shape_angle.y - fopAcM_searchPlayerAngleY(this))) < 0x2000) {
mMoveMode = 6;
} else {
mMoveMode = 7;
}
field_0xa9c = 5;
setFallAttackEffect();
}
break;
case 6:
if (field_0xa9c == 0) {
offBodyFallAt();
}
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
current.angle.y = shape_angle.y;
if (mpMgnModelMorf->isStop()) {
mMoveMode = 10;
mSound.startCreatureVoice(Z2SE_EN_MGN_V_GROWL, -1);
setBck(BCK_MGN_BACKJUMP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
break;
case 7:
if (field_0xa9c == 0) {
offBodyFallAt();
}
if (mpMgnModelMorf->isStop()) {
mMoveMode = 8;
mSound.startCreatureVoice(Z2SE_EN_MGN_V_TURN, -1);
setBck(BCK_MGN_STEP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
break;
case 8:
if (mpMgnModelMorf->checkFrame(12.0f)) {
onBodySlideAt();
}
if (mpMgnModelMorf->checkFrame(50.0f)) {
offBodySlideAt();
}
if (mpMgnModelMorf->checkFrame(43.0f)) {
dComIfGp_getVibration().StartShock(6, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
}
if (mpMgnModelMorf->getFrame() >= 12.0f && mpMgnModelMorf->getFrame() < 43.0f) {
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
current.angle.y = shape_angle.y;
} else if (mpMgnModelMorf->getFrame() >= 43.0f) {
setStepEffect();
}
if (mpMgnModelMorf->isStop()) {
mMoveMode = 10;
mSound.startCreatureVoice(Z2SE_EN_MGN_V_GROWL, -1);
setBck(BCK_MGN_BACKJUMP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
}
break;
case 10:
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
if (mpMgnModelMorf->checkFrame(19.0f)) {
gravity = -5.0f;
speed.y = 35.0f;
speedF = 70.0f;
current.angle.y = shape_angle.y + 0x8000;
mMoveMode = 11;
}
break;
case 11:
if (mpMgnModelMorf->checkFrame(34.0f)) {
mpMgnModelMorf->setPlaySpeed(0.0f);
}
if (mAcch.ChkGroundHit()) {
speedF = 0.0f;
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER4, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mpMgnModelMorf->setPlaySpeed(1.0f);
mMoveMode = 12;
}
break;
case 12:
setBackJumpEffect();
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
if (mpMgnModelMorf->isStop()) {
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
field_0xa9c = 30;
mMoveMode = 13;
mJewelColorMode = 2;
}
break;
case 13:
attention_info.flags = 0;
if (daPy_py_c::checkNowWolf()) {
attention_info.flags |= fopAc_AttnFlag_BATTLE_e;
}
cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 0x10, 0x400, 0x80);
current.angle.y = shape_angle.y;
if (field_0xa9c == 0) {
field_0xafd = 0;
setActionMode(ACTION_DASH_e, 2);
mJewelColorMode = 2;
}
break;
case 15:
if (field_0xa9c == 0) {
offBodyFallAt();
}
current.angle.y = shape_angle.y;
if (mpMgnModelMorf->isStop()) {
setActionMode(ACTION_CIRCLE_e, 10);
}
}
}
void daB_MGN_c::demo_skip(int param_1) {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
daPy_py_c* player = daPy_getPlayerActorClass();
mBlurRate = 0.0f;
dComIfGp_getVibration().StopQuake(0x1f);
J3DModelData* modelData = mpMgnModelMorf->getModel()->getModelData();
mpMgnCoreBrk->remove(modelData);
mpMgnCoreBrk->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgn", 0x33), 1, 2, 1.0f,
0, -1);
current.pos.set(0.0f, 0.0f, 90.0f);
mDemoCamCenter.set(0.0f, -180.0f, -2090.0f);
mDemoCamEye.set(-300.0f, -200.0f, -3090.0f);
camera->mCamera.Reset(mDemoCamCenter, mDemoCamEye);
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
dComIfGp_event_reset();
mKankyoColMode = 1;
mKankyoBlend = 1.0f;
Z2GetAudioMgr()->bgmStreamStop(0x1e);
Z2GetAudioMgr()->bgmStart(Z2BGM_VS_GANON_02, 0, 0);
setActionMode(ACTION_DASH_e, 0);
}
int daB_MGN_c::DemoSkipCallBack(void* i_this, int param_1) {
if (i_this) {
((daB_MGN_c*)i_this)->demo_skip(param_1);
return 1;
}
return 0;
}
void daB_MGN_c::executeOpening() {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
daPy_py_c* player = daPy_getPlayerActorClass();
J3DModelData* modelData = mpMgnModelMorf->getModel()->getModelData();
cXyz spB8(-7.0f, 0.0f, -1045.0f);
cXyz work;
cXyz pos(100.0f, 0.0f, -2190.0f);
cXyz sp94(0.0f, 220.0f, -1390.0f);
switch (mMoveMode) {
case 0: {
attention_info.flags = 0;
if (!eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(this, 2, 0xffff, 4);
eventInfo.onCondition(dEvtCnd_CANDEMO_e);
return;
}
fopAcM_OffStatus(this, 0x4000);
player->changeOriginalDemo();
player->setPlayerPosAndAngle(&pos, 0, 0);
player->changeDemoMoveAngle(0);
player->changeDemoPos0(&pos);
player->changeDemoMode(4, 1, 0, 0);
current.pos = spB8;
shape_angle.y = current.angle.y = -0x8000;
field_0xb16 = field_0xb14 = shape_angle.y;
setBck(BCK_MGN_OP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mpMgnCoreBrk->remove(modelData);
mpMgnCoreBrk->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgn", BRK_MGN_OP_DEMO), 1,
J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1);
mMoveMode = 1;
camera->mCamera.Stop();
camera->mCamera.SetTrimSize(3);
field_0xadc = -200.0f;
field_0xae0 = -0x4800;
field_0xae2 = 0;
mDemoCamCenter.set(-7.0f, 227.0f, -1312.0f - field_0xadc);
mDemoCamEye.set(-114.0f, 150.0f, 2690.0f);
mDemoCamFovy = 40.0f;
mDemoCamEyeStep = 170.0f;
onBodyCo();
mKankyoColMode = 1;
mKankyoBlend = 0.0f;
cXyz sp88(current.pos);
sp88.y = 0.0f;
dComIfGp_particle_set(dPa_RM(ID_ZF_S_D27_02_13JYAKI00YAMI), &sp88, &shape_angle, NULL);
dComIfGp_particle_set(dPa_RM(ID_ZF_S_D27_02_13JYAKI01YAMI), &sp88, &shape_angle, NULL);
dComIfGp_particle_set(dPa_RM(ID_ZF_S_D27_02_13JYAKI02YAMI), &sp88, &shape_angle, NULL);
Z2GetAudioMgr()->bgmStreamPrepare(0x2000062);
Z2GetAudioMgr()->bgmStreamPlay();
return;
}
case 1:
cLib_addCalc2(&field_0xadc, 0.0f, 0.1f, 5.0f);
cLib_addCalcAngleS2(&field_0xae2, 0x50, 8, 8);
cLib_addCalcAngleS2(&field_0xae0, -0x7C80, 0x20, field_0xae2);
mDemoCamEye = sp94;
mDemoCamEye.x += cM_ssin(field_0xae0) * 1100.0f;
mDemoCamEye.z += cM_scos(field_0xae0) * 1100.0f;
cLib_chaseF(&mDemoCamEyeStep, 170.0f, 1.0f);
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
work.y += mDemoCamEyeStep;
work.z -= field_0xadc;
cLib_addCalcPos2(&mDemoCamCenter, work, 0.1f, 10.0f);
if (mpMgnModelMorf->checkFrame(175.0f)) {
mMoveMode = 2;
player->setPlayerPosAndAngle(&pos, 0, 0);
player->changeDemoMode(0x17, 1, 0, 0);
}
break;
case 2:
cLib_addCalc2(&field_0xadc, 0.0f, 0.1f, 10.0f);
cLib_addCalcAngleS2(&field_0xae2, 0x60, 8, 8);
cLib_addCalcAngleS2(&field_0xae0, -0x7c80, 0x20, field_0xae2);
mDemoCamEye = sp94;
mDemoCamEye.x += cM_ssin(field_0xae0) * 1100.0f;
mDemoCamEye.z += cM_scos(field_0xae0) * 1100.0f;
if (mpMgnModelMorf->getFrame() < 275.0f) {
cLib_addCalc2(&mBlurRate, 180.0f, 0.1f, 8.0f);
} else {
cLib_addCalc2(&mBlurRate, 0.0f, 0.1f, 5.0f);
}
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
work.y *= 0.8f;
work.z -= field_0xadc;
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 50.0f);
if (mpMgnModelMorf->checkFrame(280.0f)) {
mMoveMode = 3;
field_0xadc = 0.0f;
}
break;
case 3:
cLib_addCalc2(&mBlurRate, 0.0f, 0.1f, 5.0f);
if (mpMgnModelMorf->getFrame() >= 305.0f) {
setOpeningEffect();
}
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
if (mpMgnModelMorf->getFrame() < 305.0f) {
work.y *= 0.7f;
}
if (mpMgnModelMorf->getFrame() > 290.0f) {
cLib_addCalc2(&field_0xadc, 100.0f, 0.1f, 10.0f);
work.x += field_0xadc;
}
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 100.0f);
if (mpMgnModelMorf->checkFrame(nREG_F(0) + 365.0f)) {
fopMsgM_messageSetDemo(0x491);
}
if (mpMgnModelMorf->checkFrame(305.0f)) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mSound.startCreatureSound(Z2SE_EN_MGN_FOOTNOTE, 0, -1);
} else if (mpMgnModelMorf->checkFrame(360.0f)) {
dComIfGp_getVibration().StartQuake(VIBMODE_Q_POWER4, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
if (!daPy_getPlayerActorClass()->checkNowWolf()) {
player->changeDemoMode(0x22, 1, 0, 0);
} else {
player->changeDemoMode(0x17, 1, 0, 0);
}
} else if (mpMgnModelMorf->checkFrame(420.0f)) {
dComIfGp_getVibration().StopQuake(0x1f);
} else if (mpMgnModelMorf->checkFrame(450.0f)) {
if (!daPy_getPlayerActorClass()->checkNowWolf()) {
player->changeDemoMode(0x17, 1, 0, 0);
}
}
cLib_addCalcPos2(&mDemoCamEye, cXyz(-250.0f, 10.0f, -2540.0f), 0.1f, 20.0f);
if (mpMgnModelMorf->isStop()) {
mSound.startCreatureVoice(Z2SE_EN_MGN_V_GROWL, -1);
setBck(BCK_MGN_BACKJUMP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mMoveMode = 5;
}
if (mpMgnCoreBrk->isStop()) {
mpMgnCoreBrk->remove(modelData);
mpMgnCoreBrk->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgn", BRK_MGN_CORE), 1,
J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1);
}
break;
case 5:
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
work.x += 100.0f;
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
if (mpMgnModelMorf->checkFrame(19.0f)) {
gravity = -5.0f;
speed.y = 35.0f;
speedF = 70.0f;
mMoveMode = 6;
current.angle.y = shape_angle.y + 0x8000;
}
break;
case 6:
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
if (mpMgnModelMorf->checkFrame(25.0f)) {
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 50.0f);
} else {
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
}
if (mpMgnModelMorf->checkFrame(34.0f)) {
mpMgnModelMorf->setPlaySpeed(0.0f);
}
if (mAcch.ChkGroundHit()) {
speedF = 0.0f;
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER4, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
mpMgnModelMorf->setPlaySpeed(1.0f);
mMoveMode = 7;
}
break;
case 7:
setBackJumpEffect();
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
if (mpMgnModelMorf->isStop()) {
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
field_0xa9c = 30;
mMoveMode = 8;
}
break;
case 8:
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
if (field_0xa9c == 0) {
setBck(BCK_MGN_WAIT2, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
mMoveMode = 10;
mDemoCamEyeStep = 0.0f;
}
break;
case 10:
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
cLib_chaseF(&mDemoCamEyeStep, 5.0f, 1.0f);
work.set(0.0f, 100.0f, -2590.0f);
cLib_addCalcPos2(&mDemoCamEye, work, 0.1f, mDemoCamEyeStep);
if (mpMgnModelMorf->isStop()) {
setBck(BCK_MGN_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f);
field_0xa9c = 30;
mMoveMode = 11;
}
break;
case 11:
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::multVecZero(&work);
cLib_addCalcPos2(&mDemoCamCenter, work, 0.5f, 200.0f);
cLib_chaseF(&mDemoCamEyeStep, 5.0f, 1.0f);
work.set(0.0f, 100.0f, -2590.0f);
cLib_addCalcPos2(&mDemoCamEye, work, 0.1f, mDemoCamEyeStep);
if (field_0xa9c == 0) {
setActionMode(ACTION_DASH_e, 0);
mDemoCamCenter.set(100.0f, 100.0f, -2190.0f);
mDemoCamEye.set(0.0f, 100.0f, -2690.0f);
camera->mCamera.Reset(mDemoCamCenter, mDemoCamEye);
camera->mCamera.Start();
camera->mCamera.SetTrimSize(0);
dComIfGp_event_reset();
Z2GetAudioMgr()->bgmStart(Z2BGM_VS_GANON_02, 0, 0);
return;
}
}
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
dComIfGp_getEvent().onSkipFade();
dComIfGp_getEvent().setSkipProc(this, DemoSkipCallBack, 0);
mSound.startCreatureVoiceLevel(Z2SE_EN_MGN_DEMO_OP, -1);
}
void daB_MGN_c::executeDeath() {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz sp60;
cXyz sp54;
cXyz sp48(-300.0f, 0.0f, -2500.0f);
s16 sp8 = nREG_S(0) + 0x6800;
switch (mMoveMode) {
case 0: {
if (!eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(this, 2, 0xffff, 0);
eventInfo.onCondition(dEvtCnd_CANDEMO_e);
return;
}
Z2GetAudioMgr()->bgmStop(0x1E, 0);
if (mSwBit != 0xFF) {
dComIfGs_onSwitch(mSwBit, fopAcM_GetRoomNo(this));
}
mKankyoColMode = 2;
mKankyoBlend = 0.0f;
setBck(BCK_MGN_END_DEMO, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f);
J3DModelData* model = mpMgnModelMorf->getModel()->getModelData();
mpMgnCoreBrk->remove(model);
mpMgnCoreBrk->init(model,
(J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgn", BRK_MGN_END_DEMO), 1,
J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1);
mpMgnBtk->init(model,
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_END_DEMO), 1,
J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1);
mMoveMode = 1;
camera->mCamera.Stop();
camera->mCamera.SetTrimSize(3);
speedF = 0.0f;
field_0xae0 = sp8 - 0x2000;
field_0xae2 = 0;
field_0xadc = 1000.0f;
mDemoCamEye.set(field_0xadc * cM_ssin(field_0xae0), 70.0f, field_0xadc * cM_scos(field_0xae0));
mDemoCamEye += sp48;
mDemoCamCenter.set(0.0f, 300.0f, -500.0f);
mDemoCamCenter += sp48;
mDemoCamFovy = 68.0f;
field_0xa9c = 10;
sp54.set(0.0f, 0.0f, 0.0f);
player->setPlayerPosAndAngle(&sp54, fopAcM_searchPlayerAngleY(this) + -0x8000, 0);
player->changeOriginalDemo();
player->changeDemoMode(4, 1, 0, 0);
mSound.startCreatureVoice(Z2SE_EN_MGN_DEMO_END, -1);
return;
}
case 1:
current.pos = sp48;
shape_angle.y = current.angle.y = sp8;
field_0xb16 = field_0xb14 = shape_angle.y;
mMoveMode = 2;
// fallthrough
case 2:
if (mpMgnModelMorf->getFrame() < 230.0f) {
cLib_addCalc2(&mBlurRate, 180.0f, 0.1f, 2.0f);
} else {
cLib_addCalc2(&mBlurRate, 0.0f, 0.1f, 2.0f);
}
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_NECK));
mDoMtx_stack_c::multVecZero(&sp60);
cLib_addCalcPos2(&mDemoCamCenter, sp60, 0.1f, 50.0f);
if (field_0xa9c == 0) {
cLib_addCalcAngleS2(&field_0xae2, 0x40, 8, 8);
cLib_addCalcAngleS2(&field_0xae0, sp8 + 0x600, 0x20, field_0xae2);
cLib_addCalc2(&field_0xadc, 500.0f, 0.1f, 7.0f);
}
mDemoCamEye.set(field_0xadc * cM_ssin(field_0xae0), 70.0f, field_0xadc * cM_scos(field_0xae0));
mDemoCamEye += sp48;
if (mpMgnModelMorf->checkFrame(303.0f)) {
mMoveMode = 3;
mDemoCamEyeStep = 0.0f;
}
break;
case 3:
if (mpMgnModelMorf->getFrame() >= 333.0f) {
setFallAttackEffect();
}
if (mpMgnModelMorf->checkFrame(333.0f)) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
if (!daPy_py_c::checkNowWolf()) {
player->changeDemoMode(0x22, 0, 0, 0);
}
}
if (mpMgnModelMorf->checkFrame(350.0f)) {
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER4, 0x1F, cXyz(0.0f, 1.0f, 0.0f));
}
mDoMtx_stack_c::transS(sp48);
mDoMtx_stack_c::YrotM(sp8);
mDoMtx_stack_c::transM(320.0f, 0.0f, 1000.0f);
mDoMtx_stack_c::multVecZero(&sp54);
player->setPlayerPosAndAngle(&sp54, fopAcM_searchPlayerAngleY(this) + -0x8000, 0);
mDoMtx_stack_c::transS(sp48);
mDoMtx_stack_c::YrotM(sp8);
mDoMtx_stack_c::transM(320.0f, 70.0f, 1280.0f);
mDoMtx_stack_c::multVecZero(&sp60);
cLib_addCalc2(&mDemoCamEyeStep, 50.0f, 0.1f, 5.0f);
cLib_addCalcPos2(&mDemoCamEye, sp60, 0.1f, mDemoCamEyeStep);
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_NECK));
mDoMtx_stack_c::multVecZero(&sp60);
cLib_addCalcPos2(&mDemoCamCenter, sp60, 0.1f, 30.0f);
if (mpMgnModelMorf->isStop()) {
if (!daPy_py_c::checkNowWolf()) {
mMoveMode = 4;
field_0xa9c = 60;
} else {
mMoveMode = 5;
field_0xa9c = 30;
}
}
break;
case 4:
if (field_0xa9c == 0) {
mMoveMode = 100;
dStage_changeScene(2, 0.0f, 0, fopAcM_GetRoomNo(this), 0, -1);
}
break;
case 5:
if (field_0xa9c == 0) {
player->changeDemoMode(0x3A, 0, 0, 0);
mMoveMode = 4;
field_0xa9c = 100;
}
break;
case 100:
return;
}
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mDemoCamFovy, 0);
}
void daB_MGN_c::executeJump() {
switch (mMoveMode) {
case 0:
attention_info.flags = 0;
offBodyCo();
mAtSph.OffAtSetBit();
field_0x20f4[0].OffTgSetBit();
setBck(BCK_MGN_DASH_JUMP, J3DFrameCtrl::EMode_NONE, 5.0f, 1.0f);
mpMgnBtk->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_DASH_JUMP), 1,
J3DFrameCtrl::EMode_NONE, nREG_F(7) + 1.1f, 0, -1);
mpMgnBtk->setFrame(nREG_F(8) + 5.0f);
mMoveMode = 1;
// fallthrough
case 1:
cLib_chaseF(&field_0xae8, 0.0f, 0.05f);
if (mpMgnModelMorf->isStop()) {
speed.y = nREG_F(6) + 80.0f;
speedF = 10.0f;
}
if (mpMgnBtk->checkFrame(10.0f)) {
cXyz pos(current.pos);
pos.y += 1000.0f + nREG_F(11);
dComIfGp_particle_set(dPa_RM(ID_ZI_S_MGN_DASHJUMP_A), &pos, &tevStr, &shape_angle, 0);
mSound.startCreatureSound(Z2SE_EN_MGN_WARP, 0, -1);
}
if (mpMgnBtk->isStop()) {
setActionMode(ACTION_WARP_e, 1);
}
}
}
void daB_MGN_c::checkStartJump() {
if (field_0xb0b >= 2) {
if (!dComIfGs_isOneZoneSwitch(7, fopAcM_GetRoomNo(this))) {
dComIfGs_onOneZoneSwitch(7, fopAcM_GetRoomNo(this));
}
if (daPy_getPlayerActorClass()->checkNowWolf()) {
dComIfGs_onOneZoneSwitch(8, fopAcM_GetRoomNo(this));
} else {
dComIfGs_offOneZoneSwitch(8, fopAcM_GetRoomNo(this));
}
}
if (field_0xaff >= 4 && field_0xafd == 0 && field_0x20f4[0].ChkTgSet() && mActionMode != ACTION_JUMP_e) {
if (fpcM_Search(s_obj_sub, this)) {
if (field_0xb0b < 2) {
field_0xb0b++;
}
setActionMode(ACTION_JUMP_e, 0);
return;
}
daPy_py_c* player = daPy_getPlayerActorClass();
if (
player->getIronBallCenterPos() != NULL &&
!dComIfGp_checkPlayerStatus0(0, 0x400) &&
player->getIronBallCenterPos()->absXZ(current.pos) < nREG_F(8) + 1500.0f
) {
s16 targetAngleY = cLib_targetAngleY(&current.pos, player->getIronBallCenterPos());
if (abs((s16)(current.angle.y - targetAngleY)) < 0x2000) {
if (field_0xb0b < 2) {
field_0xb0b++;
}
setActionMode(ACTION_JUMP_e, 0);
return;
}
}
}
}
void daB_MGN_c::action() {
damage_check();
checkStartJump();
switch (mActionMode) {
case ACTION_OPENING_e:
executeOpening();
break;
case ACTION_CIRCLE_e:
executeCircle();
break;
case ACTION_DASH_e:
executeDash();
break;
case ACTION_THROWN_e:
executeThrown();
break;
case ACTION_DOWN_e:
executeDown();
break;
case ACTION_DOWN_DAMAGE_e:
executeDownDamage();
break;
case ACTION_DOWN_BITE_DAMAGE_e:
executeDownBiteDamage();
break;
case ACTION_WARP_e:
executeWarp();
break;
case ACTION_FALL_e:
executeFall();
break;
case ACTION_DEATH_e:
executeDeath();
break;
case ACTION_JUMP_e:
executeJump();
}
daPy_getPlayerActorClass()->onBossRoomWait();
if (field_0xb18 != 0) {
field_0xb18 = 0;
} else {
cLib_addCalcAngleS(&field_0xb16, shape_angle.y, 8, 0x400, 0x80);
cLib_addCalcAngleS(&field_0xb14, field_0xb16, 8, 0x400, 0x80);
}
switch (mKankyoColMode) {
case 0:
mKankyoBlend = 1.0f;
dKy_custom_colset(1, 1, mKankyoBlend);
break;
case 1:
cLib_chaseF(&mKankyoBlend, 1.0f, nREG_F(1) + 0.005f);
dKy_custom_colset(1, 0, mKankyoBlend);
break;
case 2:
cLib_chaseF(&mKankyoBlend, 1.0f, nREG_F(2) + 0.01f);
dKy_custom_colset(0, 2, mKankyoBlend);
break;
}
if (mpMgnBtk->getBtkAnm() != (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_EXIT) || !mpMgnBtk->getFrame())
{
Z2GetAudioMgr()->changeBgmStatus(0);
} else {
Z2GetAudioMgr()->changeBgmStatus(1);
}
if (mJewelColorMode == 1) {
cLib_chaseF(&mJewelColorStrength, 1.0f, 0.1f);
} else if (mJewelColorMode == 2) {
cLib_chaseF(&mJewelColorStrength, 1.0f, 0.02f);
} else {
cLib_chaseF(&mJewelColorStrength, 0.0f, 0.1f);
}
if (mDownFlag != 0) {
cXyz pos;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(180.0f, -170.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&pos);
setDownPos(&pos);
}
fopAcM_posMoveF(this, mCcStts.GetCCMoveP());
if (field_0xaac == 0) {
mAcch.CrrPos(dComIfG_Bgsp());
}
if (mBodyCcSph[0].ChkAtSPrm(1) && mAcch.ChkWallHit()) {
daObjBHASHI_c* pillar = (daObjBHASHI_c*)dComIfG_Bgsp().GetActorPointer(mAcchCir);
if (pillar != NULL && fopAcM_GetName(pillar) == PROC_Obj_BHASHI) {
pillar->Obj_Damage(current.pos);
}
}
mpMgnModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this)));
mpMgnCoreBrk->play();
mpMgnBtk->play();
}
void daB_MGN_c::mtx_set() {
cXyz work;
J3DModel* model = mpMgnModelMorf->getModel();
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
mDoMtx_stack_c::scaleM(l_HIO.base_size, l_HIO.base_size, l_HIO.base_size);
model->setBaseTRMtx(mDoMtx_stack_c::get());
mpMgnModelMorf->modelCalc();
}
void daB_MGN_c::cc_set() {
static f32 const cc_set_radius[15] = {
200.0f, 280.0f, 100.0f, 100.0f, 100.0f, 100.0f, 70.0f, 70.0f,
70.0f, 70.0f, 70.0f, 70.0f, 60.0f, 50.0f, 150.0f,
};
static u32 const cc_set_jnt[15] = {
JNT_BACKBONE1, JNT_BACKBONE2, JNT_HANDL, JNT_HANDR, JNT_ARML2, JNT_ARMR2,
JNT_LEGL2, JNT_FOOTL, JNT_LEGR2, JNT_FOOTR, JNT_TAIL2, JNT_TAIL3,
JNT_TAIL4, JNT_TAIL4, JNT_HEAD,
};
J3DModel* model = mpMgnModelMorf->getModel();
if (field_0xafd == 0) {
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::transM(100.0f, 0.0f, 0.0f);
} else {
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(200.0f, -150.0f, 0.0f);
}
mDoMtx_stack_c::multVecZero(&eyePos);
attention_info.position = eyePos;
attention_info.position.y += 70.0f;
cXyz work;
cXyz work2;
cXyz player_pos(daPy_getPlayerActorClass()->current.pos);
for (int i = 0; i < 15; i++) {
mDoMtx_stack_c::copy(model->getAnmMtx(cc_set_jnt[i]));
if (i == JNT_BACKBONE1) {
mDoMtx_stack_c::transM(150.0f, 0.0f, 0.0f);
}
if (i == JNT_HAIRDL1) {
mDoMtx_stack_c::transM(80.0f, 20.0f, 0.0f);
}
mDoMtx_stack_c::multVecZero(&work);
mBodyCcSph[i].SetC(work);
mBodyCcSph[i].SetR(cc_set_radius[i]);
dComIfG_Ccsp()->Set(&mBodyCcSph[i]);
}
f32 width;
if (field_0xafd == 0) {
width = 150.0f;
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::transM(30.0f, 0.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&work);
field_0x20f4[0].SetC(work);
field_0x20f4[0].SetR(width);
dComIfG_Ccsp()->Set(field_0x20f4);
field_0x2364[0].SetC(work);
field_0x2364[0].SetR(width);
dComIfG_Ccsp()->Set(field_0x2364);
} else {
width = 100.0f;
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_BACKBONE2));
mDoMtx_stack_c::transM(100.0f, -200.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&work);
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(200.0f, -150.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&work2);
field_0xa84 = work;
if (work.absXZ(player_pos) < 400.0f || work2.absXZ(player_pos) < 400.0f) {
offBodyShield();
} else {
onBodyShield();
}
field_0x20f4[0].SetC(work);
field_0x20f4[0].SetR(width);
dComIfG_Ccsp()->Set(field_0x20f4);
field_0x2364[0].SetC(work);
field_0x2364[0].SetR(width);
dComIfG_Ccsp()->Set(field_0x2364);
field_0x20f4[1].SetC(work2);
field_0x20f4[1].SetR(width);
dComIfG_Ccsp()->Set(&field_0x20f4[1]);
field_0x2364[1].SetC(work2);
field_0x2364[1].SetR(width);
dComIfG_Ccsp()->Set(&field_0x2364[1]);
}
mDoMtx_stack_c::copy(model->getAnmMtx(JNT_HEAD));
mDoMtx_stack_c::transM(-100.0f, 0.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&work);
mAtSph.SetC(work);
mAtSph.SetR(300.0f);
dComIfG_Ccsp()->Set(&mAtSph);
}
int daB_MGN_c::execute() {
if (field_0xa9c != 0) {
field_0xa9c--;
}
if (mDamageInvulnerabilityTimer != 0) {
mDamageInvulnerabilityTimer--;
}
if (field_0xaa0 != 0) {
field_0xaa0--;
}
if (mBloodEffTimer != 0) {
mBloodEffTimer--;
}
if (field_0xaa8 != 0) {
field_0xaa8--;
}
if (field_0xaac != 0) {
field_0xaac--;
}
action();
mtx_set();
cc_set();
calcBloodMove();
calcHideSmokeEffect();
if (mHeadLightEffFlag) {
setHeadLightEffect();
mHeadLightEffFlag = 0;
}
if (mHeadHitEffTimer) {
mHeadHitEffTimer--;
setHeadHitEffect();
}
if (field_0xafd == 0) {
if (daPy_getPlayerActorClass()->checkWolfLock(this)) {
daPy_getPlayerActorClass()->cancelWolfLock(this);
}
onWolfNoLock();
} else {
offWolfNoLock();
}
cXyz effpos;
mDoMtx_stack_c::copy(mpMgnModelMorf->getModel()->getAnmMtx(JNT_BACKBONE1));
mDoMtx_stack_c::transM(200.0f, -150.0f, 0.0f);
mDoMtx_stack_c::multVecZero(&effpos);
cXyz effsize(2.0f, 2.0f, 2.0f);
setMidnaBindEffect(this, &mSound, &effpos, &effsize);
return 1;
}
static int daB_MGN_Execute(daB_MGN_c* i_this) {
return i_this->execute();
}
static int daB_MGN_IsDelete(daB_MGN_c* i_this) {
return 1;
}
int daB_MGN_c::_delete() {
dComIfG_resDelete(&mMgnPhase, "B_mgn");
dComIfG_resDelete(&mMgnePhase, "B_mgne");
if (mInitHIO) {
hio_set = FALSE;
mDoHIO_DELETE_CHILD(l_HIO.no);
}
if (heap != NULL) {
mSound.deleteObject();
}
return 1;
}
static int daB_MGN_Delete(daB_MGN_c* i_this) {
fpc_ProcID id = fopAcM_GetID(i_this);
return i_this->_delete();
}
#if DEBUG
char* const unused = "Delete -> B_MGN(id=%d)\n";
#endif
int daB_MGN_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("B_mgn", BMDR_MGN);
JUT_ASSERT(4010, modelData != NULL);
mpMgnModelMorf = new mDoExt_McaMorfSO(modelData, NULL, NULL,
(J3DAnmTransform*)dComIfG_getObjectRes("B_mgn", BCK_MGN_WAIT),2,
1.0f, 0, -1, &mSound, J3DMdlFlag_DifferedDLBuffer, 0x11000284);
if (mpMgnModelMorf == NULL || mpMgnModelMorf->getModel() == NULL) {
return 0;
}
J3DModel* model = mpMgnModelMorf->getModel();
model->setUserArea((uintptr_t)this);
for (u16 i = 1; i < model->getModelData()->getJointNum(); i++) {
if (i == JNT_BACKBONE1 || i == JNT_NECK) {
model->getModelData()->getJointNodePointer(i)->setCallBack(JointCallBack);
}
}
mpMgnCoreBrk = new mDoExt_brkAnm();
if (mpMgnCoreBrk == NULL) {
return 0;
}
if (!mpMgnCoreBrk->init(modelData, (J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgn", BRK_MGN_CORE),
1, J3DFrameCtrl::EMode_LOOP, 0.0f, 0, -1))
{
return 0;
}
mpMgnBtk = new mDoExt_btkAnm();
if (mpMgnBtk == NULL) {
return 0;
}
if (!mpMgnBtk->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgn", BTK_MGN_EXIT),
1, J3DFrameCtrl::EMode_NONE, 0.0f, 0, -1))
{
return 0;
}
modelData = (J3DModelData*)dComIfG_getObjectRes("B_mgn", BMDR_MGN_TAIEKI);
JUT_ASSERT(4068, modelData != NULL);
for (int i = 0; i < 20; i++) {
mpMgnTaiekiModel[i] = mDoExt_J3DModel__create(modelData, J3DMdlFlag_DifferedDLBuffer, 0x11000084);
if (mpMgnTaiekiModel[i] == NULL) {
return 0;
}
}
modelData = (J3DModelData*)dComIfG_getObjectRes("B_mgne", BMDR_EF_GDGATE);
JUT_ASSERT(4084, modelData != NULL);
for (int i = 0; i < 4; i++) {
mpGdgateModelMorf[i] = new mDoExt_McaMorfSO(modelData, NULL, NULL,
(J3DAnmTransform*)dComIfG_getObjectRes("B_mgne", BCK_EF_GDGATE_START),
0, 0.0f, 0, -1, &mSound, J3DMdlFlag_DifferedDLBuffer, 0x11000284);
if (mpGdgateModelMorf[i] == NULL || mpGdgateModelMorf[i]->getModel() == NULL) {
return 0;
}
mpGdgateStartBrk[i] = new mDoExt_brkAnm();
if (mpGdgateStartBrk[i] == NULL) {
return 0;
}
if (!mpGdgateStartBrk[i]->init(modelData,
(J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgne", BRK_EF_GDGATE_START),
1, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1))
{
return 0;
}
mpGdgateAppearBrk[i] = new mDoExt_brkAnm();
if (mpGdgateAppearBrk[i] == NULL) {
return 0;
}
if (!mpGdgateAppearBrk[i]->init(modelData,
(J3DAnmTevRegKey*)dComIfG_getObjectRes("B_mgne", BRK_EF_GDGATE_APPEAR),
1, J3DFrameCtrl::EMode_NONE, 1.0f, 0, -1))
{
return 0;
}
mpGdgateBtk[i] = new mDoExt_btkAnm();
if (mpGdgateBtk[i] == NULL) {
return 0;
}
if (!mpGdgateBtk[i]->init(mpMgnModelMorf->getModel()->getModelData(),
(J3DAnmTextureSRTKey*)dComIfG_getObjectRes("B_mgne", BTK_EF_GDGATE),
1, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1))
{
return 0;
}
}
return 1;
}
static int useHeapInit(fopAc_ac_c* a_this) {
daB_MGN_c* i_this = (daB_MGN_c*)a_this;
return i_this->CreateHeap();
}
int daB_MGN_c::create() {
fopAcM_ct(this, daB_MGN_c);
mSwBit = fopAcM_GetParam(this);
int phase_state = dComIfG_resLoad(&mMgnPhase, "B_mgn");
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = dComIfG_resLoad(&mMgnePhase, "B_mgne");
if (phase_state == cPhs_COMPLEATE_e) {
OS_REPORT("B_MGN PARAM %x\n", fopAcM_GetParam(this));
if (!fopAcM_entrySolidHeap(this, useHeapInit, 0x11960)) {
OS_REPORT("//////////////B_MGN SET NON !!\n");
return cPhs_ERROR_e;
}
if (!hio_set) {
hio_set = TRUE;
mInitHIO = TRUE;
l_HIO.no = mDoHIO_CREATE_CHILD("豚ガノン", &l_HIO);
}
attention_info.flags = 0;
attention_info.distances[fopAc_attn_BATTLE_e] = 22;
attention_info.distances[fopAc_attn_CARRY_e] = 40;
fopAcM_SetMtx(this, mpMgnModelMorf->getModel()->getBaseTRMtx());
fopAcM_SetMin(this, -1000.0f, -1000.0f, -1000.0f);
fopAcM_SetMax(this, 1000.0f, 1000.0f, 1000.0f);
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1,
&mAcchCir, fopAcM_GetSpeed_p(this), NULL, NULL);
mAcchCir.SetWall(150.0f, 600.0f);
field_0x560 = health = 700;
mCcStts.Init(0xFF, 0, this);
for (int i = 0; i < 15; i++) {
mBodyCcSph[i].Set(cc_sph_src);
mBodyCcSph[i].SetStts(&mCcStts);
}
mTgType = 0xDCFBFDFD;
mAtSph.Set(at_sph_src);
mAtSph.SetStts(&mCcStts);
for (int i = 0; i < 2; i++) {
field_0x20f4[i].Set(tg_sph_src);
field_0x20f4[i].SetStts(&mCcStts);
field_0x20f4[i].SetAtMtrl(dCcD_MTRL_UNK_7);
field_0x2364[i].Set(tg_sph_src);
field_0x2364[i].SetStts(&mCcStts);
field_0x2364[i].SetTgType(0xD8BBDDDD);
field_0x2364[i].OnTgShield();
field_0x2364[i].SetTgHitMark(CcG_Tg_UNK_MARK_2);
}
mSound.init(&current.pos, &eyePos, 3, 1);
mAtInfo.mpSound = &mSound;
field_0xafe = 0;
setActionMode(ACTION_OPENING_e, 0);
field_0xae8 = 1.0f;
mKankyoColMode = 0;
mKankyoBlend = 1.0f;
g_env_light.mColpatWeather = 1;
g_env_light.wether_pat0 = 1;
g_env_light.wether_pat1 = 1;
daB_MGN_Execute(this);
}
}
return phase_state;
}
static int daB_MGN_Create(daB_MGN_c* i_this) {
return i_this->create();
}
static actor_method_class l_daB_MGN_Method = {
(process_method_func)daB_MGN_Create, (process_method_func)daB_MGN_Delete,
(process_method_func)daB_MGN_Execute, (process_method_func)daB_MGN_IsDelete,
(process_method_func)daB_MGN_Draw,
};
extern actor_process_profile_definition g_profile_B_MGN = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_B_MGN, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daB_MGN_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
232, // mPriority
&l_daB_MGN_Method, // sub_method
0x00044000, // mStatus
fopAc_ENEMY_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};