mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-06 19:11:21 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
110 lines
2.5 KiB
C++
110 lines
2.5 KiB
C++
/**
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* d_a_obj_lv3waterEff.cpp
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* Lakebed Temple Pre-Deku Toad Room Water Bubbles
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_lv3waterEff.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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static u16 const l_eff_id[] = {
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0x86D2,
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0x86D3,
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0x86D4,
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0x86D5,
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};
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int daObjWaterEff_c::Create() {
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for (int i = 0; i < 4; i++) {
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mParticles[i] = dComIfGp_particle_set(l_eff_id[i], ¤t.pos, NULL, NULL, 0xFF, NULL, -1,
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NULL, NULL, NULL);
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}
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mSePositions[0].set(14420.0f, -1100.0f, -4950.0f);
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mSePositions[1].set(12585.0f, -550.0f, -2390.0f);
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return 1;
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}
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int daObjWaterEff_c::create() {
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fopAcM_ct(this, daObjWaterEff_c);
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if (!Create()) {
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return cPhs_ERROR_e;
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}
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return cPhs_COMPLEATE_e;
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}
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int daObjWaterEff_c::execute() {
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if (dKy_camera_water_in_status_check()) {
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for (int i = 0; i < 4; i++) {
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if (mParticles[i] != NULL) {
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mParticles[i]->setGlobalAlpha(255);
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}
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}
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} else {
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for (int i = 0; i < 4; i++) {
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if (mParticles[i] != NULL) {
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mParticles[i]->setGlobalAlpha(128);
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}
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}
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}
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for (int i = 0; i < 2; i++) {
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mDoAud_seStartLevel(Z2SE_OBJ_WTR_STREAM, &mSePositions[i], 0, 0);
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}
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return 1;
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}
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int daObjWaterEff_c::_delete() {
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for (int i = 0; i < 4; i++) {
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if (mParticles[i] != NULL) {
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mParticles[i]->becomeInvalidEmitter();
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mParticles[i]->quitImmortalEmitter();
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mParticles[i] = NULL;
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}
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}
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return 1;
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}
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static int daObjWaterEff_Execute(daObjWaterEff_c* i_this) {
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return i_this->execute();
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}
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static int daObjWaterEff_Delete(daObjWaterEff_c* i_this) {
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return i_this->_delete();
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}
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static int daObjWaterEff_Create(fopAc_ac_c* i_this) {
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return static_cast<daObjWaterEff_c*>(i_this)->create();
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}
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static actor_method_class l_daObjWaterEff_Method = {
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(process_method_func)daObjWaterEff_Create,
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(process_method_func)daObjWaterEff_Delete,
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(process_method_func)daObjWaterEff_Execute,
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(process_method_func)NULL,
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(process_method_func)NULL,
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};
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extern actor_process_profile_definition g_profile_Obj_WaterEff = {
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fpcLy_CURRENT_e,
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7,
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fpcPi_CURRENT_e,
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PROC_Obj_WaterEff,
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&g_fpcLf_Method.base,
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sizeof(daObjWaterEff_c),
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0,
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0,
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&g_fopAc_Method.base,
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555,
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&l_daObjWaterEff_Method,
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0x40100,
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fopAc_ACTOR_e,
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fopAc_CULLBOX_CUSTOM_e,
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};
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