mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-05 01:26:17 -04:00
b748eaca1e
* remove private specifiers from game code * fix formatting * fix more formatting * Add some missing public modifiers --------- Co-authored-by: Luke Street <luke@street.dev>
23 lines
526 B
C++
23 lines
526 B
C++
#ifndef MSG_SCRN_D_MSG_SCRN_BOSS_H
|
|
#define MSG_SCRN_D_MSG_SCRN_BOSS_H
|
|
|
|
#include "d/d_msg_scrn_base.h"
|
|
|
|
class dMsgScrnBoss_c : public dMsgScrnBase_c {
|
|
public:
|
|
dMsgScrnBoss_c();
|
|
|
|
virtual ~dMsgScrnBoss_c();
|
|
virtual void exec();
|
|
virtual void drawSelf();
|
|
virtual void fukiScale(f32);
|
|
virtual void fukiTrans(f32, f32);
|
|
virtual void fontAlpha(f32);
|
|
virtual void fukiAlpha(f32);
|
|
|
|
/* 0xC4 */ CPaneMgr* mpBaseParent;
|
|
/* 0xC8 */ CPaneMgr* mpFontParent;
|
|
};
|
|
|
|
#endif /* MSG_SCRN_D_MSG_SCRN_BOSS_H */
|