Files
dusklight/src/d/actor/d_a_obj_ita.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

305 lines
9.7 KiB
C++

/**
* @file d_a_obj_ita.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_ita.h"
#include "d/actor/d_a_e_ymb.h"
#include "d/actor/d_a_player.h"
#include "d/d_s_play.h"
class daObj_ITA_HIO_c : public JORReflexible {
public:
daObj_ITA_HIO_c();
virtual ~daObj_ITA_HIO_c() {}
void genMessage(JORMContext* ctx) {
ctx->genLabel("ヒメクジ", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("サーチエリア", &search_area, 0.0f, 2000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("飛ばし方向スピード", &launch_dir_spd, 0.0f, -100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("飛ばし方向Yスピード", &launch_dir_y_spd, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
ctx->genSlider("重力設定", &gravity_settings, 0.0f, -20.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
}
/* ヒメクジ */
/* 0x04 */ s8 id;
/* 0x08 */ f32 search_area;
/* 0x0C */ f32 launch_dir_spd;
/* 0x10 */ f32 launch_dir_y_spd;
/* 0x14 */ f32 gravity_settings;
};
static char* l_arcName = "M_Ita";
daObj_ITA_HIO_c::daObj_ITA_HIO_c() {
id = -1;
search_area = 600.0f;
launch_dir_spd = -16.0f;
launch_dir_y_spd = 44.0f;
gravity_settings = -9.0f;
}
static f32 dummy() {
return 0.0f;
}
// Fakematch??? - Only way I could figure out how to get proper rodata placement
f32 daObjIta_c::dummy2() {
return field_0x5c8;
}
static daObj_ITA_HIO_c l_HIO;
namespace {
/* 80C293F4-80C293F8 00002C 0004+00 2/2 0/0 0/0 .bss e_ymb__25@unnamed@d_a_obj_ita_cpp@ */
static daE_YMB_c* e_ymb;
/* 80C293F8-80C293FC 000030 0004+00 2/2 0/0 0/0 .bss e_ymb_Pos__25@unnamed@d_a_obj_ita_cpp@ */
static cXyz* e_ymb_Pos;
} // namespace
void daObjIta_c::Search_Ymb() {
f32 zero = 0.0f;
cXyz pos(e_ymb_Pos->x - current.pos.x, e_ymb_Pos->y - current.pos.y, e_ymb_Pos->z - current.pos.z);
mDoMtx_stack_c::YrotS(-shape_angle.y);
mDoMtx_stack_c::multVec(&pos, &pos);
if (pos.x < BREG_F(0) + 750.0f && pos.x > -750.0f - BREG_F(0) && pos.z < 450.0f + BREG_F(1) && pos.z > -450.0f - BREG_F(1) && pos.y < BREG_F(7) + 600.0f) {
f32 speed_f = fopAcM_GetSpeedF(e_ymb);
zero = 0.0f;
if (speed_f > zero) {
field_0x5b0 = speed_f * (BREG_F(6) + 16.0f) + 256.0f;
e_ymb->setHitBoardSe();
field_0x5a0 = speed_f * (BREG_F(5) + 31.0f);
if (field_0x5e5 == 0 && field_0x6c0 == 1) {
field_0x5a8 = -5.0f;
u8 i_pattern[6] = {0, 32, 1, 0, 16, 0};
dComIfGp_getVibration().StartQuake(i_pattern, 1, 1, cXyz(0.0f, 1.0f, 0.0f));
field_0x5e5 = 1;
field_0x5e6 = 90;
if (field_0x5a0 > 300.0f && field_0x5a0 < 1900.0f) {
fopAcM_seStart(this, Z2SE_OBJ_FLOATBOARD_SWING, 0);
} else if (field_0x5a0 >= 1900.0f) {
fopAcM_seStart(this, Z2SE_OBJ_FLOATBOARD_SWING_L, 0);
}
}
cLib_addCalc(&field_0x5d4, BREG_F(8) + -100.0f, 0.5f, 100.0f, 0.0f);
}
} else if (field_0x5e6 == 1) {
dComIfGp_getVibration().StopQuake(31);
field_0x5e5 = 0;
}
}
BOOL daObjIta_c::Check_RideOn() {
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz& pos = fopAcM_GetPosition(player);
field_0x6c0 = 1;
cXyz vecTrans(pos.x - current.pos.x, pos.y - current.pos.y, pos.z - current.pos.z);
mDoMtx_stack_c::YrotS(-shape_angle.y);
mDoMtx_stack_c::multVec(&vecTrans, &vecTrans);
if (vecTrans.x < 1000.0f && vecTrans.x > -1000.0f && vecTrans.z < 700.0f && vecTrans.z > -700.0f && fopAcM_GetSpeedF(player) > 0.0f) {
cLib_addCalcAngleS(&field_0x5b0, 0x150, 11, 0x100, 0);
field_0x5c8 = 0x400;
}
return FALSE;
}
void daObjIta_c::initBaseMtx() {
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
setBaseMtx();
}
void daObjIta_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
mDoMtx_stack_c::XrotM(shape_angle.z);
mDoMtx_stack_c::ZrotM(shape_angle.x);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
}
static void rideCallBack(dBgW* param_1, fopAc_ac_c* a_this, fopAc_ac_c* i_player) {
daObjIta_c* i_this = (daObjIta_c*)a_this;
if (fopAcM_GetName(i_player) == PROC_ALINK) {
daPy_py_c* player = daPy_getPlayerActorClass();
if (i_this->field_0x5ac < 0.0f) {
i_this->field_0x5a8 = i_this->field_0x5ac * 0.8f;
i_this->field_0x5ac = 0.0f;
}
i_this->Check_RideOn();
}
}
static int daObjIta_Draw(daObjIta_c* i_this) {
return i_this->MoveBGDraw();
}
static int daObjIta_Execute(daObjIta_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjIta_IsDelete(daObjIta_c* i_this) {
return 1;
}
static int daObjIta_Delete(daObjIta_c* i_this) {
fpc_ProcID id = fopAcM_GetID(i_this);
i_this->MoveBGDelete();
return 1;
}
static int daObjIta_Create(fopAc_ac_c* a_this) {
daObjIta_c* i_this = (daObjIta_c*)a_this;
fpc_ProcID id = fopAcM_GetID(a_this);
return i_this->create();
}
int daObjIta_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "M_FloatingDust00.bmd");
JUT_ASSERT(735, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
cPhs__Step daObjIta_c::create() {
fopAcM_ct(this, daObjIta_c);
cPhs__Step phase = (cPhs__Step)dComIfG_resLoad(&mPhase, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
int dzb_id = dComIfG_getObjctResName2Index(l_arcName, "M_FloatingDust00.dzb");
JUT_ASSERT(763, dzb_id != -1);
phase = (cPhs__Step)MoveBGCreate(l_arcName, dzb_id, dBgS_MoveBGProc_TypicalRotY, 0x1320, NULL);
if (phase == cPhs_ERROR_e) {
return phase;
}
}
mBgc.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), NULL, NULL);
mAcchCir.SetWall(100.0f, 200.0f);
field_0x5b0 = 0x100;
mBgc.CrrPos(dComIfG_Bgsp());
fopAcM_setCullSizeBox(this, -750.0f, -50.0f, -450.0f, 750.0f, 50.0f, 450.0f);
cXyz pos(current.pos.x, current.pos.y + 300.0f, current.pos.z);
if (fopAcM_wt_c::waterCheck(&pos)) {
current.pos.y = oREG_F(0) + HREG_F(0) + fopAcM_wt_c::getWaterY() + 50.0f;
}
return phase;
}
int daObjIta_c::Create() {
initBaseMtx();
mpBgW->SetRideCallback(rideCallBack);
fopAcM_wt_c::waterCheck(&current.pos);
return cPhs_COMPLEATE_e;
}
int daObjIta_c::Execute(Mtx** mtx) {
fopAcM_seStartLevel(this, Z2SE_OBJ_FLOATBOARD, 0);
field_0x5e6--;
if (field_0x5e6 < 0) {
field_0x5e6 = 0;
}
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz& playerSpeed = fopAcM_GetSpeed(player);
if (fopAcM_SearchByName(PROC_E_YMB, (fopAc_ac_c**)&e_ymb) != 0 && e_ymb != NULL) {
e_ymb_Pos = &fopAcM_GetPosition(e_ymb);
}
if (playerSpeed.y != 0.0f) {
field_0x5ac = playerSpeed.y;
}
field_0x5ca += (TREG_F(1) + 768.0f) + (HREG_F(1) + 2.0f) * field_0x5a4 + (BREG_F(3) + 2.0f) * field_0x5a0;
field_0x5cc += (TREG_F(2) + 768.0f) + (HREG_F(2) + 2.0f) * field_0x5a4 + (BREG_F(3) + 2.0f) * field_0x5a0;
if (e_ymb != NULL) {
Search_Ymb();
}
f32 posY = current.pos.y;
cXyz pos(current.pos.x, current.pos.y + 300.0f, current.pos.z);
if (fopAcM_wt_c::waterCheck(&pos)) {
posY = fopAcM_wt_c::getWaterY() - 40.0f;
}
cLib_addCalc(&current.pos.y, field_0x5d4 + (posY + 60.0f + field_0x5a8 * (HREG_F(0) + 5.0f) + cM_ssin(field_0x5cc) * 20.0f), 0.1f, 15.0f, 0.1f);
cLib_addCalcAngleS(&shape_angle.x, field_0x5ce.x + (nREG_F(0) + 1.0f) * field_0x5b0 * cM_ssin(field_0x5ca + oREG_F(1) + 0x2000), 2, 0x1000, 1);
cLib_addCalcAngleS(&shape_angle.z, field_0x5ce.z + (nREG_F(1) + 1.0f) * field_0x5b0 * cM_ssin(field_0x5cc), 2, 0x1000, 1);
cLib_addCalc(&field_0x5a4, field_0x5c8, HREG_F(13) + 0.05f, 100.0f, 0.0f);
cLib_addCalc2(&field_0x5a8, 0.0f, HREG_F(1) + 0.1f, 10.0f);
cLib_addCalc(&field_0x5a0, 0.0f, HREG_F(13) + 0.01f, 100.0f, 0.0f);
cLib_addCalc(&field_0x5d4, 0.0f, 0.1f, 100.0f, 0.0f);
cLib_addCalcAngleS(&field_0x5b0, 0x100, 11, 0x100, 0);
cLib_addCalcAngleS(&field_0x5ce.x, 0, 2, 0x100, 1);
cLib_addCalcAngleS(&field_0x5ce.z, 0, 2, 0x100, 1);
field_0x5c8 = 0;
field_0x6c0 = 0;
fopAcM_posMoveF(this, mStts.GetCCMoveP());
*mtx = &mBgMtx;
setBaseMtx();
mBgc.CrrPos(dComIfG_Bgsp());
return 1;
}
int daObjIta_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daObjIta_c::Delete() {
dComIfG_resDelete(&mPhase, l_arcName);
return 1;
}
static actor_method_class l_daObjIta_Method = {
(process_method_func)daObjIta_Create,
(process_method_func)daObjIta_Delete,
(process_method_func)daObjIta_Execute,
(process_method_func)daObjIta_IsDelete,
(process_method_func)daObjIta_Draw,
};
extern actor_process_profile_definition g_profile_Obj_ITA = {
fpcLy_CURRENT_e, // mLayerID
3, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_Obj_ITA, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daObjIta_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
474, // mPriority
&l_daObjIta_Method, // sub_method
0x00040100, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};