Files
dusklight/src/dusk/imgui/ImGuiMenuEnhancements.cpp
T

54 lines
1.8 KiB
C++

#include "imgui.h"
#include "ImGuiMenuEnhancements.hpp"
#include "dusk/settings.h"
namespace dusk {
ImGuiMenuEnhancements::ImGuiMenuEnhancements() {}
void ImGuiMenuEnhancements::draw() {
if (ImGui::BeginMenu("Enhancements")) {
if (ImGui::BeginMenu("Quality of Life")) {
ImGui::Checkbox("Quick Transform (R+Y)", &getSettings().game.enableQuickTransform);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Preferences")) {
ImGui::Checkbox("Mirror Mode", &getSettings().game.enableMirrorMode);
ImGui::Checkbox("Invert Camera X Axis", &getSettings().game.invertCameraXAxis);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Graphics")) {
ImGui::Checkbox("Native Bloom", &getSettings().game.enableBloom);
ImGui::Checkbox("Water Projection Offset", &getSettings().game.useWaterProjectionOffset);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Adds GC-specific -0.01 transS offset\n"
"that causes ~6px ghost artifacts in water reflections");
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Cheats")) {
ImGui::Checkbox("Fast Iron Boots", &getSettings().game.enableFastIronBoots);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Technical")) {
ImGui::Checkbox("Restore Wii 1.0 Glitches", &getSettings().game.restoreWiiGlitches);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Restores patched glitches from Wii USA 1.0, the first released version");
}
ImGui::EndMenu();
}
ImGui::EndMenu();
}
}
}