Files
dusklight/src/m_Do/m_Do_audio.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

123 lines
3.4 KiB
C++

/**
* m_Do_audio.cpp
* Audio Management Functions
*/
#include "m_Do/m_Do_audio.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_dvd_thread.h"
/* 80450BB8 0001+00 data_80450BB8 None */
/* 80450BB9 0001+00 data_80450BB9 None */
/* 80450BBA 0002+00 data_80450BBA None */
bool mDoAud_zelAudio_c::mInitFlag;
bool mDoAud_zelAudio_c::mResetFlag;
bool mDoAud_zelAudio_c::mBgmSet;
void mDoAud_zelAudio_c::reset() {
mBgmSet = false;
}
static mDoAud_zelAudio_c g_mDoAud_zelAudio;
JKRSolidHeap* g_mDoAud_audioHeap;
static mDoDvdThd_toMainRam_c* l_affCommand;
static mDoDvdThd_mountXArchive_c* l_arcCommand;
static void mDoAud_Create() {
if (l_affCommand == NULL) {
l_affCommand = mDoDvdThd_toMainRam_c::create("/Audiores/Z2Sound.baa", 2, NULL);
if (l_affCommand == NULL) {
return;
}
}
if (l_arcCommand == NULL) {
l_arcCommand = mDoDvdThd_mountXArchive_c::create("/Audiores/Seqs/Z2SoundSeqs.arc", 0,
JKRArchive::MOUNT_DVD, NULL);
if (l_arcCommand == NULL) {
return;
}
}
if (l_affCommand->sync() && l_arcCommand->sync()) {
if (g_mDoAud_audioHeap != NULL) {
s32 groupID = JKRHeap::sCurrentHeap->changeGroupID(5);
g_mDoAud_zelAudio
.init(g_mDoAud_audioHeap, 0xA00000, l_affCommand->getMemAddress(),
l_arcCommand->getArchive());
JKRHeap::sCurrentHeap->changeGroupID(groupID);
g_mDoAud_audioHeap->adjustSize();
} else {
// "Cannot initialize audio due to heap allocation failure\n"
OSReport_Error("ヒープ確保失敗につきオーディオ初期化できません\n");
}
(g_mDoAud_zelAudio)
.setEventBit(dComIfGs_getPEventBit());
(g_mDoAud_zelAudio).reset();
u32 soundMode = OSGetSoundMode();
Z2AudioMgr::getInterface()->setOutputMode(soundMode);
JKRHeap::free(l_affCommand->getMemAddress(), NULL);
l_affCommand->destroy();
l_arcCommand->destroy();
mDoAud_zelAudio_c::onInitFlag();
mDoDvdThd::SyncWidthSound = true;
}
}
void mDoAud_Execute() {
if (!mDoAud_zelAudio_c::isInitFlag()) {
if (!mDoRst::isShutdown() && !mDoRst::isReturnToMenu()) {
mDoAud_Create();
}
} else {
g_mDoAud_zelAudio.gframeProcess();
}
}
void mDoAud_setSceneName(char const* spot, s32 room, s32 layer) {
Z2AudioMgr::getInterface()->setSceneName((char*)spot, room, layer);
}
s32 mDoAud_load1stDynamicWave() {
Z2AudioMgr::getInterface()->load1stDynamicWave();
return 1;
}
void mDoAud_setFadeOutStart(u8 param_0) {
Z2AudioMgr::getInterface()->setFadeOutStart((u8)param_0);
}
void mDoAud_setFadeInStart(u8 param_0) {
Z2AudioMgr::getInterface()->setFadeInStart((u8)param_0);
}
void mDoAud_resetProcess() {
if (!mDoAud_zelAudio_c::isResetFlag()) {
Z2AudioMgr::getInterface()->resetProcess(0x1E, false);
mDoAud_zelAudio_c::onResetFlag();
}
}
bool mDoAud_resetRecover() {
if (mDoAud_zelAudio_c::isResetFlag()) {
if (!Z2AudioMgr::getInterface()->hasReset()) {
return 0;
}
Z2AudioMgr::getInterface()->resetRecover();
mDoAud_zelAudio_c::offResetFlag();
}
return 1;
}