mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-02 01:30:00 -04:00
9eea9289b1
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
22 lines
617 B
C++
22 lines
617 B
C++
/**
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* d_com_inf_actor.cpp
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* dolzel2 - Common Information For Actor
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/d_com_inf_actor.h"
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#include "dolphin/types.h"
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/* ############################################################################################## */
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/* 80450610-80450618 000090 0008+00 0/0 1/1 0/0 .sdata g_dComIfAc_gameInfo */
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dComIfAc_info_c g_dComIfAc_gameInfo = {
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0, // field_0x0
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false, // mPause
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};
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/* 80450618-80450620 000098 0004+04 0/0 2/2 7/7 .sdata g_dComIfGoat_gameInfo */
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dComIfGoat_info_c g_dComIfGoat_gameInfo = {
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NULL, // field_0x0
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};
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