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dusklight/src/dusk/mods/svc/texture.cpp
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2026-07-08 19:40:27 -06:00

464 lines
16 KiB
C++

#include "registry.hpp"
#include "aurora/lib/logging.hpp"
#include "dusk/mods/loader/loader.hpp"
#include "mods/svc/texture.h"
#include <aurora/texture.hpp>
#include <fmt/format.h>
#include <algorithm>
#include <memory>
#include <optional>
#include <string_view>
#include <unordered_map>
using namespace std::string_literals;
static_assert(TEXTURE_HASH_WILDCARD == aurora::texture::kWildcardTextureHash);
static_assert(TEXTURE_TLUT_WILDCARD == aurora::texture::kWildcardTlutHash);
namespace dusk::mods::svc {
namespace {
struct TextureRawData {
std::vector<u8> data;
uint32_t width = 0;
uint32_t height = 0;
uint32_t mipCount = 1;
uint32_t gxFormat = 0;
};
aurora::Module Log("dusk::mods::textures");
// Referenced by Aurora's lazy virtual-file reads (from arbitrary threads, under Aurora's registry
// lock) and by raw-entry spans. Immutable after construction; freed only after the corresponding
// unregister_replacement returns, at which point Aurora guarantees no further reads.
struct TextureKeepalive {
std::shared_ptr<ModBundle> bundle;
std::string bundlePath;
std::vector<u8> ownedData;
};
// Called with Aurora's registry lock held: must not take any Dusk lock or re-enter
// aurora::texture. ModBundle reads are documented thread-safe.
bool texture_read_cb(void* userData, const char* path, std::vector<uint8_t>& outBytes) {
auto* keepalive = static_cast<TextureKeepalive*>(userData);
try {
outBytes = keepalive->bundle->readFile(path);
return true;
} catch (...) {
return false;
}
}
struct RuntimeTextureEntry {
uint64_t handle = 0;
aurora::texture::ReplacementRegistration registration;
std::shared_ptr<TextureKeepalive> keepalive;
// Original inputs, kept for re-registration when the mod's priority changes.
bool isVirtual = false;
aurora::texture::ReplacementKey key; // raw entries only
uint32_t width = 0;
uint32_t height = 0;
uint32_t mipCount = 1;
uint32_t gxFormat = 0;
std::string label;
};
struct ModTextureRecord {
int32_t appliedPriority = 0;
bool staticRegistered = false;
aurora::texture::ReplacementGroup staticGroup;
std::vector<std::shared_ptr<TextureKeepalive>> staticKeepalives;
std::vector<RuntimeTextureEntry> runtime;
};
// Game thread only: all mutations happen in service calls made from mod code (init/update/hooks
// run inside ModLoader::tick), in the loader's sync/deactivate paths, or at shutdown.
std::unordered_map<const LoadedMod*, ModTextureRecord> s_modTextures;
uint64_t s_nextTextureHandle = 1;
// Position in m_mods (dependency-sorted load order) + 1; later-loaded mods win. The user
// texture_replacements directory uses kUserTextureReplacementPriority, below any mod.
int32_t compute_mod_priority(const LoadedMod& mod) {
int32_t index = 0;
for (const auto& other : ModLoader::instance().mods()) {
++index;
if (&other == &mod) {
return index;
}
}
return index + 1;
}
bool is_sidecar_mip(std::string_view stem) {
constexpr std::string_view tag = "_mip";
size_t i = stem.size();
while (i > 0 && stem[i - 1] >= '0' && stem[i - 1] <= '9') {
--i;
}
if (i == stem.size() || i < tag.size()) {
return false;
}
return stem.substr(i - tag.size(), tag.size()) == tag;
}
bool has_replacement_extension(std::string_view filename) {
const auto dot = filename.rfind('.');
if (dot == std::string_view::npos) {
return false;
}
std::string ext{filename.substr(dot)};
std::ranges::transform(ext, ext.begin(),
[](char ch) { return ch >= 'A' && ch <= 'Z' ? static_cast<char>(ch + 'a' - 'A') : ch; });
return ext == ".dds" || ext == ".png";
}
std::string_view final_path_component(std::string_view path) {
const auto slash = path.rfind('/');
return slash == std::string_view::npos ? path : path.substr(slash + 1);
}
const LoadedMod* find_static_conflict(
const aurora::texture::ReplacementKey& key, const LoadedMod* exclude) {
for (const auto& [mod, record] : s_modTextures) {
if (mod == exclude) {
continue;
}
for (const auto& registration : record.staticGroup.registrations) {
if (registration.key == key) {
return mod;
}
}
}
return nullptr;
}
void register_static_textures(LoadedMod& mod, ModTextureRecord& record) {
std::vector<std::string> candidates;
for (const auto& file : mod.bundle->getFileNames()) {
if (!file.starts_with("textures/") || !has_replacement_extension(file)) {
continue;
}
auto filename = final_path_component(file);
if (is_sidecar_mip(filename.substr(0, filename.rfind('.')))) {
continue;
}
candidates.push_back(file);
}
// Deterministic order; with the first parse of a key winning, this mirrors Aurora's
// load_replacement_directory dedupe semantics.
std::ranges::sort(candidates);
std::vector<aurora::texture::ReplacementKey> seenKeys;
for (const auto& path : candidates) {
const auto parsed = aurora::texture::parse_replacement_filename(final_path_component(path));
if (!parsed.has_value()) {
Log.warn(
"[{}] '{}' does not follow the texture replacement naming convention; skipped.",
mod.metadata.id, path);
continue;
}
const aurora::texture::ReplacementKey key{*parsed};
if (std::ranges::find(seenKeys, key) != seenKeys.end()) {
continue;
}
seenKeys.push_back(key);
if (const auto* other = find_static_conflict(key, &mod); other != nullptr) {
const auto& winner =
s_modTextures.find(other)->second.appliedPriority > record.appliedPriority ?
*other :
mod;
Log.warn(
"Texture replacement conflict: '{}' is replaced by both '{}' and '{}'; '{}' wins.",
path, other->metadata.id, mod.metadata.id, winner.metadata.id);
}
auto keepalive = std::make_shared<TextureKeepalive>(mod.bundle, path);
const auto registration = aurora::texture::register_virtual_replacement(path,
{.read = texture_read_cb, .userData = keepalive.get()},
{.priority = record.appliedPriority});
if (registration.id == 0) {
continue;
}
record.staticGroup.registrations.push_back(registration);
record.staticKeepalives.push_back(std::move(keepalive));
}
record.staticRegistered = true;
if (!record.staticGroup.registrations.empty()) {
Log.info("[{}] registered {} texture replacement(s).", mod.metadata.id,
record.staticGroup.registrations.size());
}
}
void register_runtime_entry(RuntimeTextureEntry& entry, int32_t priority) {
if (entry.isVirtual) {
entry.registration = aurora::texture::register_virtual_replacement(
entry.keepalive->bundlePath,
{.read = texture_read_cb, .userData = entry.keepalive.get()}, {.priority = priority});
} else {
entry.registration = aurora::texture::register_replacement(entry.key,
{
.bytes = {entry.keepalive->ownedData.data(), entry.keepalive->ownedData.size()},
.width = entry.width,
.height = entry.height,
.mipCount = entry.mipCount,
.gxFormat = entry.gxFormat,
.label = entry.label,
},
{.priority = priority});
}
}
void unregister_record(ModTextureRecord& record) {
aurora::texture::unregister_replacements(record.staticGroup);
record.staticGroup.registrations.clear();
record.staticKeepalives.clear();
record.staticRegistered = false;
for (auto& entry : record.runtime) {
aurora::texture::unregister_replacement(entry.registration);
entry.registration = {};
}
}
void textures_sync_replacements() {
// Module detach removes records eagerly, but a record whose mod is no
// longer active must not linger with stale priority.
std::erase_if(s_modTextures, [&](auto& item) {
if (item.first->active) {
return false;
}
unregister_record(item.second);
return true;
});
for (auto& mod : ModLoader::instance().active_mods()) {
const auto priority = compute_mod_priority(mod);
auto& record = s_modTextures[&mod];
if (record.staticRegistered && record.appliedPriority == priority) {
continue;
}
if (record.staticRegistered) {
// A reload re-sorted m_mods and changed this mod's priority: re-register everything
// at the new priority. Cheap, since file-backed entries decode lazily.
aurora::texture::unregister_replacements(record.staticGroup);
record.staticGroup.registrations.clear();
record.staticKeepalives.clear();
record.appliedPriority = priority;
register_static_textures(mod, record);
for (auto& entry : record.runtime) {
aurora::texture::unregister_replacement(entry.registration);
register_runtime_entry(entry, priority);
}
} else {
record.appliedPriority = priority;
register_static_textures(mod, record);
}
}
}
uint64_t texture_register_raw(
LoadedMod& mod, const aurora::texture::ReplacementKey& key, TextureRawData data) {
auto& record = s_modTextures[&mod];
if (record.appliedPriority == 0) {
record.appliedPriority = compute_mod_priority(mod);
}
auto& entry = record.runtime.emplace_back();
entry.handle = s_nextTextureHandle++;
entry.keepalive = std::make_shared<TextureKeepalive>();
entry.keepalive->ownedData = std::move(data.data);
entry.isVirtual = false;
entry.key = key;
entry.width = data.width;
entry.height = data.height;
entry.mipCount = data.mipCount;
entry.gxFormat = data.gxFormat;
entry.label = fmt::format("mod {} texture {}", mod.metadata.id, entry.handle);
register_runtime_entry(entry, record.appliedPriority);
if (entry.registration.id == 0) {
Log.error("[{}] texture register_data failed: replacement was rejected", mod.metadata.id);
record.runtime.pop_back();
return 0;
}
return entry.handle;
}
uint64_t texture_register_file(LoadedMod& mod, std::string bundlePath) {
auto& record = s_modTextures[&mod];
if (record.appliedPriority == 0) {
record.appliedPriority = compute_mod_priority(mod);
}
auto& entry = record.runtime.emplace_back();
entry.handle = s_nextTextureHandle++;
entry.keepalive = std::make_shared<TextureKeepalive>(mod.bundle, std::move(bundlePath));
entry.isVirtual = true;
register_runtime_entry(entry, record.appliedPriority);
if (entry.registration.id == 0) {
record.runtime.pop_back();
return 0;
}
return entry.handle;
}
bool texture_unregister(LoadedMod& mod, uint64_t handle) {
const auto it = s_modTextures.find(&mod);
if (it == s_modTextures.end()) {
return false;
}
auto& runtime = it->second.runtime;
const auto entry =
std::ranges::find_if(runtime, [&](const auto& e) { return e.handle == handle; });
if (entry == runtime.end()) {
return false;
}
aurora::texture::unregister_replacement(entry->registration);
runtime.erase(entry);
return true;
}
void textures_remove_mod(LoadedMod& mod) {
const auto it = s_modTextures.find(&mod);
if (it == s_modTextures.end()) {
return;
}
unregister_record(it->second);
s_modTextures.erase(it);
}
std::optional<aurora::texture::ReplacementKey> translate_key(const TextureKey* key) {
if (key == nullptr || key->struct_size < sizeof(TextureKey)) {
return std::nullopt;
}
switch (key->kind) {
case TEXTURE_KEY_POINTER:
if (key->pointer == nullptr) {
return std::nullopt;
}
return aurora::texture::ReplacementKey{aurora::texture::TexturePointerKey{key->pointer}};
case TEXTURE_KEY_SOURCE:
if (key->width == 0 || key->height == 0) {
return std::nullopt;
}
return aurora::texture::ReplacementKey{aurora::texture::TextureSourceKey{
.textureHash = key->texture_hash,
.tlutHash = key->tlut_hash,
.width = key->width,
.height = key->height,
.format = key->gx_format,
.hasTlut = key->has_tlut,
}};
default:
return std::nullopt;
}
}
ModResult texture_register_data(ModContext* context, const TextureKey* key, const TextureData* data,
TextureReplacementHandle* outHandle) {
if (outHandle != nullptr) {
*outHandle = 0;
}
auto* mod = mod_from_context(context);
const auto translatedKey = translate_key(key);
if (mod == nullptr || !translatedKey.has_value() || data == nullptr ||
data->struct_size < sizeof(TextureData) || data->data == nullptr || data->size == 0 ||
data->width == 0 || data->height == 0 || data->mip_count == 0)
{
return MOD_INVALID_ARGUMENT;
}
const auto* bytes = static_cast<const u8*>(data->data);
const auto handle = texture_register_raw(*mod, *translatedKey,
{
.data = std::vector<u8>{bytes, bytes + data->size},
.width = data->width,
.height = data->height,
.mipCount = data->mip_count,
.gxFormat = data->gx_format,
});
if (handle == 0) {
return MOD_INVALID_ARGUMENT;
}
if (outHandle != nullptr) {
*outHandle = handle;
}
return MOD_OK;
}
ModResult texture_register_file(
ModContext* context, const char* bundlePath, TextureReplacementHandle* outHandle) {
if (outHandle != nullptr) {
*outHandle = 0;
}
auto* mod = mod_from_context(context);
if (mod == nullptr || bundlePath == nullptr || !is_safe_resource_path(bundlePath)) {
return MOD_INVALID_ARGUMENT;
}
const std::string_view path{bundlePath};
const auto slash = path.rfind('/');
const auto filename = slash == std::string_view::npos ? path : path.substr(slash + 1);
if (!aurora::texture::parse_replacement_filename(filename).has_value()) {
Log.error("[{}] texture register_file '{}' failed: "
"filename does not follow the replacement naming convention",
mod->metadata.id, bundlePath);
return MOD_INVALID_ARGUMENT;
}
try {
mod->bundle->getFileSize(bundlePath);
} catch (const std::exception& e) {
Log.error(
"[{}] texture register_file '{}' failed: {}", mod->metadata.id, bundlePath, e.what());
return MOD_UNAVAILABLE;
}
const auto handle = texture_register_file(*mod, bundlePath);
if (handle == 0) {
return MOD_INVALID_ARGUMENT;
}
if (outHandle != nullptr) {
*outHandle = handle;
}
return MOD_OK;
}
ModResult texture_unregister(ModContext* context, TextureReplacementHandle handle) {
auto* mod = mod_from_context(context);
if (mod == nullptr || handle == 0) {
return MOD_INVALID_ARGUMENT;
}
if (!texture_unregister(*mod, handle)) {
Log.error(
"[{}] texture unregister failed: unknown handle {}", mod->metadata.id, handle);
return MOD_INVALID_ARGUMENT;
}
return MOD_OK;
}
constexpr TextureService s_textureService{
.header = SERVICE_HEADER(TextureService, TEXTURE_SERVICE_MAJOR, TEXTURE_SERVICE_MINOR),
.register_data = texture_register_data,
.register_file = texture_register_file,
.unregister = texture_unregister,
};
} // namespace
constinit const ServiceModule g_textureModule{
.id = TEXTURE_SERVICE_ID,
.majorVersion = TEXTURE_SERVICE_MAJOR,
.minorVersion = TEXTURE_SERVICE_MINOR,
.service = &s_textureService,
.modDetached = textures_remove_mod,
.lifecycleApplied = textures_sync_replacements,
};
} // namespace dusk::mods::svc