Files
dusklight/src/d/actor/d_a_obj_stoneMark.cpp
T
LagoLunatic e8c70fb18f Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00

102 lines
2.9 KiB
C++

/**
* d_a_obj_stoneMark.cpp
* Actor - Object Stone Mark
*
* Visual mark under the stone actor (d_a_obj_stone)
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_stoneMark.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_lib.h"
static char* l_arcName = "A_IwaAto";
void daObjSMark_c::initBaseMtx() {
setBaseMtx();
}
void daObjSMark_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle);
MTXCopy(mDoMtx_stack_c::get(), cullMtx);
}
int daObjSMark_c::Create() {
initBaseMtx();
fopAcM_SetMtx(this, cullMtx);
fopAcM_setCullSizeSphere(this, 0.0f, 0.0f, 0.0f, 100.0f);
mAcchCir.SetWall(30.0f, 30.0f);
mObjAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), 0, 0);
mObjAcch.CrrPos(dComIfG_Bgsp());
mDoLib_setResTimgObj((ResTIMG*)dComIfG_getObjectRes(l_arcName, 3), &mTexObj, 0, 0);
return 1;
}
int daObjSMark_c::create() {
fopAcM_ct(this, daObjSMark_c);
int phase = dComIfG_resLoad(&mpPhase, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
if (!Create()) {
return cPhs_ERROR_e;
}
}
return phase;
}
int daObjSMark_c::draw() {
static const f32 l_shadow_size[2] = {55.0f, 85.0f};
dComIfGd_setSimpleShadow(&current.pos, mObjAcch.GetGroundH(),
l_shadow_size[fopAcM_GetParam(this) & 0xFF], mObjAcch.m_gnd,
shape_angle.y, (-0.6f - g_env_light.field_0x1238 * (0.7f - 0.3f)),
&this->mTexObj);
return 1;
}
int daObjSMark_c::_delete() {
dComIfG_resDelete(&mpPhase, l_arcName);
return 1;
}
static int daObjSMark_Draw(daObjSMark_c* i_this) {
return i_this->draw();
}
static int daObjSMark_Delete(daObjSMark_c* i_this) {
return i_this->_delete();
}
static int daObjSMark_Create(fopAc_ac_c* i_this) {
return static_cast<daObjSMark_c*>(i_this)->create();
}
static actor_method_class l_daObjSMark_Method = {
(process_method_func)daObjSMark_Create,
(process_method_func)daObjSMark_Delete,
(process_method_func)NULL,
(process_method_func)NULL,
(process_method_func)daObjSMark_Draw,
};
actor_process_profile_definition g_profile_Obj_StoneMark = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_Obj_StoneMark, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daObjSMark_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
534, // mPriority
&l_daObjSMark_Method, // sub_method
0x40100, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLSPHERE_CUSTOM_e, // cullType
};