mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-18 12:52:51 -04:00
00ed9402cd
* fix kankyo UB
* Fix TEV Stage DL writing
BE issue
* BE Fixes in materials/shapes
* Move to Aurora GD impl
* JUTDataFileHeader
* j3d: load vertex and texture not through GD
* Endian swap vertex data (mostly)
* Just exit(0) when closing the game
Fix crashes :godo:
* fix fopAcM_ct_placement and remove memcpy
* J3D: track vertex arrays correctly, swap work
* fix visibility, turn off overridden new/delete when we call into aurora
* event: cut name be
* Default window improvements
Double size, allow OS to decide position
* survive TParse::parseHeader_next
* color swap fix
* swap endian/fixes oob function pointer
* Remove GXGetViewportv stub
Aurora has it now
* Set array pointers via GD again
Relies on https://github.com/encounter/aurora/pull/35
* Let Aurora decide graphics backend
* disable procbar drawing
* Fix TColor endianness conversion issues
Fixes the wrong color for the flashing logo
* cam param swap
* simplify vtx loading, mat/amb color fix
* endian swap stb/fvb data
* aurora stat changes
* fix storage buffer crash
dont unnecessarily reassign vertex buffers in a way that forces aurora to recache things
* set bgobj spec fix
* add camera debug, endian swap more stb data, d_a_bg_obj::spec_data_c swapped
* JKRExpHeap: fix bad allocator slowdown
* solid tex
* texture caching
* log level
* fix window aspect ratio, disable bloom, endian swap camera type data
camera is now actually playing opening cutscene!!!!
* add GXDestroyTexObj to a couple stack init'd GXTexObjs, remove some diag printfs
* endian swap joint weight envelope data
* move to dusk config
* verbose arg errors
* better stub logging (for now)
* less logging, more BE
* more stubbing, move logging stuff around
* move all logging to aurora logging
* fix STUB_LOG, __FUNCTION__ isn't a string literal, wasn't building as it
was.
* update aurora
* fix heap alignment mismatch and always head align for now
* prevent them from fucking up my shit
* forward jut warning to DuskLog
* remove report logging
* maybe and i must emphasize maybe fix JMessage parsing
* this was a dumb idea
* preserve negative alignment for JKRHeap
* use normal free on macos and linux
* ^
* fix JMAHermiteInterpolation c impl
* endian swap J2DScreen mColor (oops)
* swap more J3D anim data, remove weird pointer addr check in J3DMaterial getMaterialAnm
* typo fix
* Fix aligned_alloc() size issues on POSIX
aligned_alloc() requires its input size to be a multiple of alignment. This wasn't being upheld so there were allocation failures in init code that made the game fail to start outside Windows.
Also just cleaned up some of this code a bit and removed fallback cases that *shouldn't* get hit.
* _Exit instead of exit()
Seriously I don't want destructors to run. Let the OS reclaim that shit.
* Reapply "Isolate JKRHeap operator overloads" (#39)
This reverts commit 78d4169929.
* Fix some oopsies
* Fix hardcoded pointer size in JUTCacheFont::allocArray
* More operator overload fixes
Add void template specialization for jkrDelete
Add new[] placement overload. Apparently.
* Fix delete macros on nullptr
TIL C++ allows that.
* fix delete[]
* fix new(std::nothrow) overload
* fix avoid ub
* swap remaining anim data needed for title logo
* get rid of op 7
* move aurora_end_frame to correct spot
* juttexture destroy tex
* j2d animation be
* shutdown crash
* link warp material fix
* mDoExt_3DlineMat1_c fix
* hacky keyboard controls
* endian swap J2DResReference, add kb_pad to files.cmake
* fix some missing endian swaps in J2D, remove addr alignment check
* Remove heap unsetting in aurora calls
Never worked properly and not the right solution even if it did
* Don't print in DC stubs
They're fine to never implement
* Fix alignment stuff again
* Compile GF from dolphin lib
Doesn't seem to break anything and shuts up some stub warnings
* j3dtexture tlut obj fix
* addTexMtxIndexInDL fix
* don't recreate null tex data every frame
* the actual fix i wanted to push
* its kinda fakematch city over here
* insert hte efb copy
* limited window size / viewport support
* IsDelete FIX
---------
Co-authored-by: madeline <qwertytrogi@gmail.com>
Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: Jeffrey Crowell <jeff@crowell.biz>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Lurs <l_werdes@gmx.de>
1607 lines
50 KiB
C++
1607 lines
50 KiB
C++
/**
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* @file d_a_npc_yelia.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_yelia.h"
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#include "d/actor/d_a_demo_item.h"
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#include <cstring>
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static daNpc_GetParam1 l_bmdData[3] = {
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{3, 1},
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{3, 4},
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{8, 7},
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};
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static daNpcT_evtData_c l_evtList[6] = {
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{"", 0},
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{"NO_RESPONSE", 0},
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{"TW_RESISTANCE1", 7},
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{"TW_RESISTANCE2", 7},
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{"TAKE_WOODSTATUE", 6},
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{"THANK_YOU", 6},
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};
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static char* l_resNameList[8] = {
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"",
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"Yelia",
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"Yelia0",
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"Yelia1",
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"Yelia2",
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"Yelia3",
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"Yelia4",
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"yelB_TW",
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};
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static s8 l_loadResPtrn0[4] = {1, 2, 3, -1};
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static s8 l_loadResPtrn1[3] = {2, 4, -1};
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static s8 l_loadResPtrn2[4] = {1, 2, 5, -1};
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static s8 l_loadResPtrn3[4] = {2, 4, 6, -1};
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static s8 l_loadResPtrn4[4] = {2, 7, 6, -1};
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static s8 l_loadResPtrn5[5] = {2, 4, 7, 6, -1};
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static s8 l_loadResPtrn9[8] = {1, 2, 3, 4, 5, 6, 7, -1};
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static s8* l_loadResPtrnList[10] = {
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l_loadResPtrn0, l_loadResPtrn1, l_loadResPtrn2, l_loadResPtrn3, l_loadResPtrn4,
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l_loadResPtrn5, l_loadResPtrn3, l_loadResPtrn3, l_loadResPtrn9, l_loadResPtrn0,
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};
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static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[] = {
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{-1, J3DFrameCtrl::EMode_NONE, 0, 19, J3DFrameCtrl::EMode_LOOP, 2, TRUE},
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{7, J3DFrameCtrl::EMode_NONE, 2, 19, J3DFrameCtrl::EMode_LOOP, 2, TRUE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{5, J3DFrameCtrl::EMode_NONE, 3, 18, J3DFrameCtrl::EMode_NONE, 3, FALSE},
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{6, J3DFrameCtrl::EMode_NONE, 3, 19, J3DFrameCtrl::EMode_NONE, 3, FALSE},
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{6, J3DFrameCtrl::EMode_LOOP, 5, 20, J3DFrameCtrl::EMode_LOOP, 5, FALSE},
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{5, J3DFrameCtrl::EMode_NONE, 5, 19, J3DFrameCtrl::EMode_NONE, 5, FALSE},
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{7, J3DFrameCtrl::EMode_LOOP, 5, 19, J3DFrameCtrl::EMode_LOOP, 2, TRUE},
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{8, J3DFrameCtrl::EMode_NONE, 5, 19, J3DFrameCtrl::EMode_LOOP, 2, TRUE},
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{14, J3DFrameCtrl::EMode_NONE, 6, 49, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{16, J3DFrameCtrl::EMode_NONE, 6, 51, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{15, J3DFrameCtrl::EMode_NONE, 6, 50, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{12, J3DFrameCtrl::EMode_NONE, 6, 47, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{13, J3DFrameCtrl::EMode_NONE, 6, 48, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{10, J3DFrameCtrl::EMode_NONE, 6, 45, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{21, J3DFrameCtrl::EMode_LOOP, 6, 56, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{22, J3DFrameCtrl::EMode_LOOP, 6, 57, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{18, J3DFrameCtrl::EMode_LOOP, 6, 53, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{20, J3DFrameCtrl::EMode_LOOP, 6, 55, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{9, J3DFrameCtrl::EMode_NONE, 6, 44, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{17, J3DFrameCtrl::EMode_LOOP, 6, 52, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{11, J3DFrameCtrl::EMode_NONE, 6, 46, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{19, J3DFrameCtrl::EMode_LOOP, 6, 54, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{5, J3DFrameCtrl::EMode_NONE, 2, 20, J3DFrameCtrl::EMode_NONE, 2, FALSE},
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{8, J3DFrameCtrl::EMode_LOOP, 2, 22, J3DFrameCtrl::EMode_LOOP, 2, FALSE},
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{6, J3DFrameCtrl::EMode_LOOP, 2, 21, J3DFrameCtrl::EMode_LOOP, 2, FALSE},
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{9, J3DFrameCtrl::EMode_LOOP, 2, 23, J3DFrameCtrl::EMode_LOOP, 2, FALSE},
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};
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static daNpcT_motionAnmData_c l_motionAnmData[] = {
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{13, J3DFrameCtrl::EMode_LOOP, 2, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{10, J3DFrameCtrl::EMode_LOOP, 3, 15, J3DFrameCtrl::EMode_LOOP, 3, FALSE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{11, J3DFrameCtrl::EMode_LOOP, 3, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{9, J3DFrameCtrl::EMode_NONE, 3, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{-1, J3DFrameCtrl::EMode_NONE, 0, -1, J3DFrameCtrl::EMode_NONE, 0, FALSE},
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{7, J3DFrameCtrl::EMode_NONE, 3, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{8, J3DFrameCtrl::EMode_NONE, 3, 14, J3DFrameCtrl::EMode_NONE, 3, FALSE},
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{10, J3DFrameCtrl::EMode_LOOP, 5, 15, J3DFrameCtrl::EMode_LOOP, 5, FALSE},
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{9, J3DFrameCtrl::EMode_NONE, 5, 14, J3DFrameCtrl::EMode_NONE, 5, FALSE},
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{11, J3DFrameCtrl::EMode_LOOP, 5, 16, J3DFrameCtrl::EMode_LOOP, 5, FALSE},
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{35, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{34, J3DFrameCtrl::EMode_LOOP, 6, 41, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{33, J3DFrameCtrl::EMode_LOOP, 6, 40, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{31, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{30, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{27, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{28, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{25, J3DFrameCtrl::EMode_NONE, 6, 38, J3DFrameCtrl::EMode_NONE, 6, FALSE},
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{26, J3DFrameCtrl::EMode_LOOP, 6, 39, J3DFrameCtrl::EMode_LOOP, 6, FALSE},
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{6, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{8, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{12, J3DFrameCtrl::EMode_NONE, 2, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{5, J3DFrameCtrl::EMode_LOOP, 7, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{32, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, FALSE},
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{29, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{7, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, FALSE},
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{23, J3DFrameCtrl::EMode_NONE, 6, 16, J3DFrameCtrl::EMode_NONE, 2, FALSE},
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{24, J3DFrameCtrl::EMode_LOOP, 6, 16, J3DFrameCtrl::EMode_NONE, 2, FALSE},
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{10, J3DFrameCtrl::EMode_NONE, 2, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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{11, J3DFrameCtrl::EMode_NONE, 2, 16, J3DFrameCtrl::EMode_NONE, 2, TRUE},
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};
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static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[] = {
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{1, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{2, -1, 1}, {3, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
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{7, -1, 1}, {9, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{10, -1, 1}, {16, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{11, -1, 1}, {17, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{12, -1, 1}, {17, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{13, -1, 1}, {18, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{14, -1, 1}, {19, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{15, -1, 1}, {18, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{20, -1, 1}, {21, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{24, -1, 1}, {25, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{26, -1, 1}, {27, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{3, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{4, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{5, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{9, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{6, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{16, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{17, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{18, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{19, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{21, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{25, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{22, -1, 0}, {23, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{23, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{27, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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};
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static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[] = {
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{0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{2, -1, 1}, {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
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{3, -1, 1}, {1, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
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{12, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{7, -1, 1}, {6, -1, 0}, {-1, 0, 0}, {-1, 0, 0},
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{6, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{13, -1, 1}, {14, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{15, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{16, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{17, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{18, -1, 1}, {19, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{19, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{20, -1, 1}, {21, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{21, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{22, -1, 1}, {23, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{23, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{24, -1, 1}, {25, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{25, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{27, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{29, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{33, -1, 1}, {0, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{34, -1, 1}, {0, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{4, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{5, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{8, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{9, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{10, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{11, -1, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{14, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{28, -1, 0}, {15, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{26, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{30, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{31, -1, 0}, {32, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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{32, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
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};
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char* daNpc_Yelia_c::mCutNameList[6] = {
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"",
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"CONVERSATION_ABOUT_LOOPHOLE",
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"TW_RESISTANCE",
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"TAKE_WOODSTATUE",
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"CLOTH_TRY",
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"THANK_YOU",
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};
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BOOL (daNpc_Yelia_c::*daNpc_Yelia_c::mCutList[6])(int) = {
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NULL,
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&daNpc_Yelia_c::cutConversationAboutLoopHole,
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&daNpc_Yelia_c::cutTWResistance,
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&daNpc_Yelia_c::cutTakeWoodStatue,
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&daNpc_Yelia_c::cutClothTry,
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&daNpc_Yelia_c::cutThankYou,
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};
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enum Type {
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/* 0 */ TYPE_HORSE,
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/* 1 */ TYPE_1,
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/* 2 */ TYPE_REMINISCENCE,
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/* 3 */ TYPE_KAKARIKO,
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/* 4 */ TYPE_TWILIGHT,
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/* 5 */ TYPE_AFTER_ESCORT,
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/* 6 */ TYPE_WOOD_STATUE,
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/* 7 */ TYPE_MEMORIES_RESTORED,
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/* 8 */ TYPE_8,
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};
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enum Event {
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/* 0 */ EVENT_NONE,
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/* 1 */ EVENT_NO_RESPONSE,
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/* 2 */ EVENT_TW_RESISTANCE1,
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/* 3 */ EVENT_TW_RESISTANCE2,
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/* 4 */ EVENT_TAKE_WOODSTATUE,
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/* 5 */ EVENT_THANK_YOU,
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};
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enum FaceMotion {
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/* 0x00 */ FACE_TALK_A,
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/* 0x01 */ FACE_1,
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/* 0x02 */ FACE_KAISOU_TALK,
|
|
/* 0x03 */ FACE_SAD,
|
|
/* 0x04 */ FACE_TO_THINK,
|
|
/* 0x05 */ FACE_THINK,
|
|
/* 0x06 */ FACE_REMEMBER,
|
|
/* 0x07 */ FACE_REMEMBERING,
|
|
/* 0x08 */ FACE_INTENSE,
|
|
/* 0x09 */ FACE_ASK,
|
|
/* 0x0A */ FACE_HAPPY_TALK,
|
|
/* 0x0B */ FACE_LISTEN,
|
|
/* 0x0C */ FACE_12,
|
|
/* 0x0D */ FACE_HORSE_LOOKBACK,
|
|
/* 0x0E */ FACE_HORSE_RETURN,
|
|
/* 0x0F */ FACE_H_KAISOU_TALK,
|
|
/* 0x10 */ FACE_KAISOU_WAIT_A,
|
|
/* 0x11 */ FACE_H_SAD,
|
|
/* 0x12 */ FACE_H_THINK,
|
|
/* 0x13 */ FACE_H_INTENSE,
|
|
/* 0x14 */ FACE_H_REMEMBERING,
|
|
/* 0x15 */ FACE_H_ASK,
|
|
/* 0x16 */ FACE_H_HAPPY_TALK,
|
|
/* 0x17 */ FACE_KIZUKU,
|
|
/* 0x18 */ FACE_H_KIZUKU,
|
|
/* 0x19 */ FACE_H_LISTEN,
|
|
/* 0x1A */ FACE_NONE,
|
|
};
|
|
|
|
enum Motion {
|
|
/* 0x00 */ MOTION_WAIT_A,
|
|
/* 0x01 */ MOTION_1,
|
|
/* 0x02 */ MOTION_2,
|
|
/* 0x03 */ MOTION_KAISOU_WAIT_A,
|
|
/* 0x04 */ MOTION_HORSE_TALK_A,
|
|
/* 0x05 */ MOTION_HORSE_WAIT_C,
|
|
/* 0x06 */ MOTION_KAISOU_TALK,
|
|
/* 0x07 */ MOTION_WAIT_WORRY,
|
|
/* 0x08 */ MOTION_WAIT_WONDER,
|
|
/* 0x09 */ MOTION_WAIT_UTUMUKU,
|
|
/* 0x0A */ MOTION_TO_THINK,
|
|
/* 0x0B */ MOTION_THINK,
|
|
/* 0x0C */ MOTION_REMEMBER,
|
|
/* 0x0D */ MOTION_REMEMBERING,
|
|
/* 0x0E */ MOTION_LOOK,
|
|
/* 0x0F */ MOTION_LOOKING,
|
|
/* 0x10 */ MOTION_ASK,
|
|
/* 0x11 */ MOTION_ASKING,
|
|
/* 0x12 */ MOTION_DEMO_WAIT_SIT,
|
|
/* 0x13 */ MOTION_SITTALK_A,
|
|
/* 0x14 */ MOTION_HAPPYTALK,
|
|
/* 0x15 */ MOTION_LISTEN,
|
|
/* 0x16 */ MOTION_HORSE_WAIT_A,
|
|
/* 0x17 */ MOTION_17,
|
|
/* 0x18 */ MOTION_18,
|
|
/* 0x19 */ MOTION_19,
|
|
/* 0x1A */ MOTION_HORSE_LOOKBACK,
|
|
/* 0x1B */ MOTION_HORSE_RETURN,
|
|
/* 0x1C */ MOTION_KAISOU_WAIT_B,
|
|
/* 0x1D */ MOTION_TO_WORRY,
|
|
/* 0x1E */ MOTION_STEP,
|
|
/* 0x1F */ MOTION_ASK_STEP,
|
|
/* 0x20 */ MOTION_KIZUKU,
|
|
/* 0x21 */ MOTION_KIZUKU_WAIT,
|
|
};
|
|
|
|
daNpc_Yelia_HIOParam const daNpc_Yelia_Param_c::m = {
|
|
170.0f, // mAttnOffsetY
|
|
-3.0f, // mGravity
|
|
1.0f, // mScale
|
|
400.0f, // mShadowDepth
|
|
255.0f, // mCcWeight
|
|
160.0f, // mCylH
|
|
35.0f, // mWallH
|
|
30.0f, // mWallR
|
|
0.0f, // mBodyUpAngle
|
|
0.0f, // mBodyDownAngle
|
|
10.0f, // mBodyLeftAngle
|
|
-10.0f, // mBodyRightAngle
|
|
30.0f, // mHeadUpAngle
|
|
-10.0f, // mHeadDownAngle
|
|
45.0f, // mHeadLeftAngle
|
|
-45.0f, // mHeadRightAngle
|
|
0.6f, // mNeckAngleScl
|
|
12.0f, // mMorfFrames
|
|
3, // mSpeakDistIdx
|
|
6, // mSpeakAngleIdx
|
|
5, // mTalkDistIdx
|
|
6, // mTalkAngleIdx
|
|
110.0f, // mAttnFovY
|
|
0.0f, // mAttnRadius
|
|
0.0f, // mAttnUpperY
|
|
0.0f, // mAttnLowerY
|
|
60,
|
|
8, // mDamageTimer
|
|
0, // mTestExpression
|
|
0, // mTestMotion
|
|
0, // mTestLookMode
|
|
false, // mTest
|
|
false,
|
|
4.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
};
|
|
|
|
static NPC_YELIA_HIO_CLASS l_HIO;
|
|
|
|
#if DEBUG
|
|
daNpc_Yelia_HIO_c::daNpc_Yelia_HIO_c() {
|
|
m = daNpc_Yelia_Param_c::m;
|
|
}
|
|
|
|
void daNpc_Yelia_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
|
|
// NONMATCHING
|
|
}
|
|
|
|
void daNpc_Yelia_HIO_c::genMessage(JORMContext* ctx) {
|
|
// NONMATCHING
|
|
}
|
|
#endif
|
|
|
|
daNpc_Yelia_c::~daNpc_Yelia_c() {
|
|
if (mpMorf[0] != NULL) {
|
|
mpMorf[0]->stopZelAnime();
|
|
}
|
|
|
|
#if DEBUG
|
|
if (mpHIO != NULL) {
|
|
mpHIO->removeHIO();
|
|
}
|
|
#endif
|
|
|
|
deleteRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
|
|
}
|
|
|
|
cPhs_Step daNpc_Yelia_c::create() {
|
|
daNpcT_ct(this, daNpc_Yelia_c, l_faceMotionAnmData, l_motionAnmData, l_faceMotionSequenceData, 4,
|
|
l_motionSequenceData, 4, l_evtList, l_resNameList);
|
|
|
|
mType = getType();
|
|
mFlowNodeNo = getFlowNodeNo();
|
|
mTwilight = false;
|
|
if (mType == TYPE_TWILIGHT) {
|
|
mTwilight = true;
|
|
}
|
|
|
|
cPhs_Step step = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
|
|
|
|
if (step == cPhs_COMPLEATE_e) {
|
|
if (isDelete()) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
static const int heapSize[] = {0x44d0, 0, 0x44d0, 0x44d0, 0x4410,
|
|
0x44d0, 0x44d0, 0x44d0, 0x44d0, 0};
|
|
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, heapSize[mType])) {
|
|
return cPhs_ERROR_e;
|
|
}
|
|
|
|
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
|
|
fopAcM_setCullSizeBox(this, -200.0f, -100.0f, -200.0f, 200.0f, 300.0, 200.0f);
|
|
mSound.init(¤t.pos, &eyePos, 3, 1);
|
|
|
|
#if DEBUG
|
|
mpHIO = &l_HIO;
|
|
mpHIO->entryHIO("イリア");
|
|
#endif
|
|
|
|
reset();
|
|
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
|
|
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
|
|
mCcStts.Init(l_HIO.m.common.weight, 0, this);
|
|
mCcCyl.Set(mCcDCyl);
|
|
mCcCyl.SetStts(&mCcStts);
|
|
mCcCyl.SetTgHitCallback(tgHitCallBack);
|
|
if (mType == TYPE_TWILIGHT || mType == TYPE_AFTER_ESCORT) {
|
|
mAcch.SetGrndNone();
|
|
mAcch.SetWallNone();
|
|
}
|
|
mAcch.CrrPos(dComIfG_Bgsp());
|
|
mGndChk = mAcch.m_gnd;
|
|
mGroundH = mAcch.GetGroundH();
|
|
if (mGroundH != -1.0e9f) {
|
|
setEnvTevColor();
|
|
setRoomNo();
|
|
}
|
|
reset();
|
|
mCreating = true;
|
|
Execute();
|
|
mCreating = false;
|
|
}
|
|
|
|
return step;
|
|
}
|
|
|
|
int daNpc_Yelia_c::CreateHeap() {
|
|
int bmd_idx = 1;
|
|
if (mTwilight) {
|
|
bmd_idx = 2;
|
|
} else if (mType == TYPE_HORSE || mType == TYPE_REMINISCENCE || mType == TYPE_8) {
|
|
bmd_idx = 0;
|
|
}
|
|
|
|
J3DModelData* model_data = static_cast<J3DModelData*>(
|
|
dComIfG_getObjectRes(l_resNameList[l_bmdData[bmd_idx].arcIdx], l_bmdData[bmd_idx].fileIdx));
|
|
if (model_data == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
mpMorf[0] = JKR_NEW mDoExt_McaMorfSO(model_data, NULL, NULL, NULL, -1, 1.0f, 0, -1,
|
|
&mSound, 0x80000, 0x11020284);
|
|
if (mpMorf[0] == NULL || mpMorf[0]->getModel() == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
J3DModel* model = mpMorf[0]->getModel();
|
|
for (u16 i = 0; i < model_data->getJointNum(); i++) {
|
|
model_data->getJointNodePointer(i)->setCallBack(ctrlJointCallBack);
|
|
}
|
|
model->setUserArea((uintptr_t)this);
|
|
|
|
mpMatAnm[0] = JKR_NEW daNpcT_MatAnm_c();
|
|
if (mpMatAnm[0] == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (mTwilight) {
|
|
if (setFaceMotionAnm(1, false) && setMotionAnm(0, 0.0f, 0)) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
} else {
|
|
if (setFaceMotionAnm(1, false) && setMotionAnm(0, 0.0f, 0)) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
int daNpc_Yelia_c::Delete() {
|
|
this->~daNpc_Yelia_c();
|
|
return 1;
|
|
}
|
|
|
|
int daNpc_Yelia_c::Execute() {
|
|
return execute();
|
|
}
|
|
|
|
int daNpc_Yelia_c::Draw() {
|
|
if (mpMatAnm[0] != NULL) {
|
|
J3DModelData* model_data = mpMorf[0]->getModel()->getModelData();
|
|
model_data->getMaterialNodePointer(getEyeballMaterialNo())->setMaterialAnm(mpMatAnm[0]);
|
|
}
|
|
return draw(FALSE, FALSE, mRealShadowSize, NULL, 100.0f, FALSE, FALSE, FALSE);
|
|
}
|
|
|
|
int daNpc_Yelia_c::createHeapCallBack(fopAc_ac_c* i_this) {
|
|
return static_cast<daNpc_Yelia_c*>(i_this)->CreateHeap();
|
|
}
|
|
|
|
int daNpc_Yelia_c::ctrlJointCallBack(J3DJoint* i_joint, int param_1) {
|
|
if (param_1 == 0) {
|
|
J3DModel* model = j3dSys.getModel();
|
|
daNpc_Yelia_c* _this = (daNpc_Yelia_c*)model->getUserArea();
|
|
if (_this != NULL) {
|
|
_this->ctrlJoint(i_joint, model);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
u8 daNpc_Yelia_c::getType() {
|
|
switch (fopAcM_GetParam(this) & 0xff) {
|
|
case 0:
|
|
return TYPE_HORSE;
|
|
case 1:
|
|
return TYPE_1;
|
|
case 2:
|
|
return TYPE_REMINISCENCE;
|
|
case 3:
|
|
return TYPE_KAKARIKO;
|
|
case 4:
|
|
return TYPE_TWILIGHT;
|
|
case 5:
|
|
return TYPE_AFTER_ESCORT;
|
|
case 6:
|
|
return TYPE_WOOD_STATUE;
|
|
case 7:
|
|
return TYPE_MEMORIES_RESTORED;
|
|
case 8:
|
|
return TYPE_8;
|
|
default:
|
|
return TYPE_REMINISCENCE;
|
|
}
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::isDelete() {
|
|
switch (mType) {
|
|
case TYPE_HORSE:
|
|
return false;
|
|
case TYPE_1:
|
|
return false;
|
|
case TYPE_REMINISCENCE:
|
|
return false;
|
|
case TYPE_KAKARIKO:
|
|
return !daNpcT_chkEvtBit(0x108) || daNpcT_chkEvtBit(0x11f);
|
|
case TYPE_TWILIGHT:
|
|
return false;
|
|
case TYPE_AFTER_ESCORT:
|
|
return !daNpcT_chkEvtBit(0x44) || daNpcT_chkEvtBit(0x108);
|
|
case TYPE_WOOD_STATUE:
|
|
return !daNpcT_chkEvtBit(0x11f) || daNpcT_chkEvtBit(0x120);
|
|
case TYPE_MEMORIES_RESTORED:
|
|
return !daNpcT_chkEvtBit(0x120);
|
|
case TYPE_8:
|
|
return false;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void daNpc_Yelia_c::reset() {
|
|
u32 size = (uintptr_t)&field_0xfec - (uintptr_t)&mpNextAction;
|
|
if (mpMatAnm[0] != NULL) {
|
|
mpMatAnm[0]->initialize();
|
|
}
|
|
initialize();
|
|
for (int i = 0; i < 4; i++) {
|
|
mActorMngr[i].initialize();
|
|
}
|
|
memset(&mpNextAction, 0, size);
|
|
mItemId = -1;
|
|
setAngle(home.angle.y);
|
|
}
|
|
|
|
void daNpc_Yelia_c::afterJntAnm(int i_jointNo) {
|
|
if (i_jointNo == 1) {
|
|
mDoMtx_stack_c::YrotM(-mStagger.getAngleZ(1));
|
|
mDoMtx_stack_c::ZrotM(mStagger.getAngleX(1));
|
|
} else if (i_jointNo == 4) {
|
|
mDoMtx_stack_c::YrotM(-mStagger.getAngleZ(0));
|
|
mDoMtx_stack_c::ZrotM(mStagger.getAngleX(0));
|
|
}
|
|
}
|
|
|
|
void daNpc_Yelia_c::setParam() {
|
|
selectAction();
|
|
srchActors();
|
|
|
|
s16 speak_dist_idx = l_HIO.m.common.talk_distance;
|
|
s16 speak_angle_idx = l_HIO.m.common.talk_angle;
|
|
s16 talk_dist_idx = l_HIO.m.common.attention_distance;
|
|
s16 talk_angle_idx = l_HIO.m.common.attention_angle;
|
|
if (mType == TYPE_8) {
|
|
speak_dist_idx = 16;
|
|
speak_angle_idx = 6;
|
|
talk_dist_idx = 19;
|
|
talk_angle_idx = 6;
|
|
} else if (mType == TYPE_KAKARIKO && !daNpcT_chkEvtBit(0x11f)) {
|
|
speak_angle_idx = 3;
|
|
talk_angle_idx = 3;
|
|
}
|
|
if (daPy_getPlayerActorClass()->checkHorseRide()) {
|
|
if (speak_dist_idx < 7) {
|
|
speak_dist_idx = 7;
|
|
}
|
|
if (talk_dist_idx < 9) {
|
|
talk_dist_idx = 9;
|
|
}
|
|
}
|
|
attention_info.distances[fopAc_attn_LOCK_e] =
|
|
daNpcT_getDistTableIdx(talk_dist_idx, talk_angle_idx);
|
|
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
|
|
attention_info.distances[fopAc_attn_SPEAK_e] =
|
|
daNpcT_getDistTableIdx(speak_dist_idx, speak_angle_idx);
|
|
attention_info.flags = fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e;
|
|
|
|
scale.set(l_HIO.m.common.scale, l_HIO.m.common.scale, l_HIO.m.common.scale);
|
|
mCcStts.SetWeight(l_HIO.m.common.weight);
|
|
mCylH = l_HIO.m.common.height;
|
|
mWallR = l_HIO.m.common.width;
|
|
mAttnFovY = l_HIO.m.common.fov;
|
|
if (mType == TYPE_8) {
|
|
mAttnFovY = 135.0f;
|
|
}
|
|
mAcchCir.SetWallR(mWallR);
|
|
mAcchCir.SetWallH(l_HIO.m.common.knee_length);
|
|
mRealShadowSize = l_HIO.m.common.real_shadow_size;
|
|
gravity = l_HIO.m.common.gravity;
|
|
mExpressionMorfFrame = l_HIO.m.common.expression_morf_frame;
|
|
mMorfFrames = l_HIO.m.common.morf_frame;
|
|
if (mType == TYPE_TWILIGHT || mType == TYPE_AFTER_ESCORT) {
|
|
mAcch.SetGrndNone();
|
|
mAcch.SetWallNone();
|
|
gravity = 0.0f;
|
|
}
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::checkChangeEvt() {
|
|
if (!chkAction(&daNpc_Yelia_c::talk)) {
|
|
mPreItemNo = 0;
|
|
if (dComIfGp_event_chkTalkXY()) {
|
|
if (dComIfGp_evmng_ChkPresentEnd()) {
|
|
mPreItemNo = dComIfGp_event_getPreItemNo();
|
|
if (mType == TYPE_WOOD_STATUE && daNpcT_chkEvtBit(0x11f)
|
|
&& mPreItemNo == fpcNm_ITEM_IRIAS_PENDANT)
|
|
{
|
|
if (mPendantTimer >= 70) {
|
|
dStage_changeScene(10, 0.0f, 0, fopAcM_GetRoomNo(this), 0,
|
|
dComIfG_play_c::getLayerNo(0));
|
|
} else {
|
|
if (mPendantTimer == 0) {
|
|
mSound.startCreatureVoice(Z2SE_YELIA_V_LOOK_KIBORI, -1);
|
|
} else if (mPendantTimer == 8) {
|
|
mFaceMotionSeqMngr.setNo(FACE_KIZUKU, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_KIZUKU, -1.0f, FALSE, 0);
|
|
}
|
|
mJntAnm.lookPlayer(false);
|
|
cLib_addCalcAngleS2(¤t.angle.y, fopAcM_searchPlayerAngleY(this),
|
|
4, 0x800);
|
|
shape_angle.y = current.angle.y;
|
|
mCurAngle.y = shape_angle.y;
|
|
}
|
|
mPendantTimer++;
|
|
}
|
|
else if (mType == TYPE_KAKARIKO && !daNpcT_chkEvtBit(0x11f)
|
|
&& mPreItemNo == fpcNm_ITEM_WOOD_STATUE)
|
|
{
|
|
mEvtNo = EVENT_TAKE_WOODSTATUE;
|
|
evtChange();
|
|
} else {
|
|
mEvtNo = EVENT_NO_RESPONSE;
|
|
evtChange();
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
switch (mType) {
|
|
case TYPE_TWILIGHT:
|
|
if (daNpcT_chkEvtBit(0x115)) {
|
|
mEvtNo = 3;
|
|
} else {
|
|
mEvtNo = 2;
|
|
}
|
|
evtChange();
|
|
return TRUE;
|
|
case TYPE_AFTER_ESCORT:
|
|
mEvtNo = EVENT_THANK_YOU;
|
|
evtChange();
|
|
return TRUE;
|
|
case TYPE_HORSE:
|
|
case TYPE_1:
|
|
case TYPE_REMINISCENCE:
|
|
case TYPE_KAKARIKO:
|
|
case TYPE_WOOD_STATUE:
|
|
case TYPE_MEMORIES_RESTORED:
|
|
case TYPE_8:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void daNpc_Yelia_c::setAfterTalkMotion() {
|
|
int no = FACE_NONE;
|
|
switch (mFaceMotionSeqMngr.getNo()) {
|
|
case FACE_1:
|
|
no = FACE_12;
|
|
break;
|
|
case FACE_KAISOU_TALK:
|
|
no = FACE_H_KAISOU_TALK;
|
|
break;
|
|
case FACE_SAD:
|
|
no = FACE_H_SAD;
|
|
break;
|
|
case FACE_TO_THINK:
|
|
no = FACE_H_THINK;
|
|
break;
|
|
case FACE_THINK:
|
|
no = FACE_H_THINK;
|
|
break;
|
|
case FACE_REMEMBER:
|
|
no = FACE_H_INTENSE;
|
|
break;
|
|
case FACE_REMEMBERING:
|
|
no = FACE_H_REMEMBERING;
|
|
break;
|
|
case FACE_INTENSE:
|
|
no = FACE_H_INTENSE;
|
|
break;
|
|
case FACE_ASK:
|
|
no = FACE_H_ASK;
|
|
break;
|
|
case FACE_HAPPY_TALK:
|
|
no = FACE_H_HAPPY_TALK;
|
|
break;
|
|
case FACE_KIZUKU:
|
|
no = FACE_H_KIZUKU;
|
|
break;
|
|
case FACE_LISTEN:
|
|
no = FACE_H_LISTEN;
|
|
break;
|
|
}
|
|
mFaceMotionSeqMngr.setNo(no, -1.0f, FALSE, 0);
|
|
}
|
|
|
|
void daNpc_Yelia_c::srchActors() {
|
|
switch (mType) {
|
|
case TYPE_KAKARIKO:
|
|
if (mActorMngr[2].getActorP() == NULL) {
|
|
mActorMngr[2].entry(getNearestActorP(PROC_NPC_GRD));
|
|
}
|
|
if (mActorMngr[3].getActorP() == NULL) {
|
|
mActorMngr[3].entry(getNearestActorP(PROC_NPC_GRZ));
|
|
}
|
|
break;
|
|
case TYPE_TWILIGHT:
|
|
if (mActorMngr[0].getActorP() == NULL) {
|
|
mActorMngr[0].entry(getNearestActorP(PROC_NPC_THE));
|
|
}
|
|
if (mActorMngr[1].getActorP() == NULL) {
|
|
mActorMngr[1].entry(getNearestActorP(PROC_NPC_ZRC));
|
|
}
|
|
break;
|
|
case TYPE_AFTER_ESCORT:
|
|
if (mActorMngr[1].getActorP() == NULL) {
|
|
mActorMngr[1].entry(getNearestActorP(PROC_NPC_KOLINB));
|
|
}
|
|
break;
|
|
case TYPE_HORSE:
|
|
case TYPE_1:
|
|
case TYPE_REMINISCENCE:
|
|
case TYPE_WOOD_STATUE:
|
|
case TYPE_MEMORIES_RESTORED:
|
|
case TYPE_8:
|
|
break;
|
|
}
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::evtTalk() {
|
|
if (chkAction(&daNpc_Yelia_c::talk)) {
|
|
(this->*mpAction)(NULL);
|
|
} else {
|
|
setAction(&daNpc_Yelia_c::talk);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::evtCutProc() {
|
|
int staff_id = dComIfGp_getEventManager().getMyStaffId("Yelia", this, -1);
|
|
if (staff_id != -1) {
|
|
mStaffId = staff_id;
|
|
int act_idx = dComIfGp_getEventManager().getMyActIdx(mStaffId, mCutNameList, 6, 0, 0);
|
|
if ((this->*mCutList[act_idx])(mStaffId)) {
|
|
dComIfGp_getEventManager().cutEnd(mStaffId);
|
|
}
|
|
return TRUE;
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void daNpc_Yelia_c::action() {
|
|
hitChk(&mCcCyl, -1);
|
|
if (mStagger.checkRebirth()) {
|
|
mStagger.initialize();
|
|
mMode = MODE_INIT;
|
|
}
|
|
if (mpNextAction != NULL) {
|
|
if (mpAction == mpNextAction) {
|
|
(this->*mpAction)(NULL);
|
|
} else {
|
|
setAction(mpNextAction);
|
|
}
|
|
}
|
|
}
|
|
|
|
void daNpc_Yelia_c::beforeMove() {
|
|
fopAcM_OffStatus(this, 0x8000000);
|
|
if (checkHide()) {
|
|
fopAcM_OnStatus(this, 0x8000000);
|
|
}
|
|
if (checkHide() || mNoDraw) {
|
|
attention_info.flags = 0;
|
|
}
|
|
}
|
|
|
|
void daNpc_Yelia_c::setAttnPos() {
|
|
cXyz eye_offset(30.0f, -5.0f, 0.0f);
|
|
cXyz vec(0.0f, -5.0f, 0.0f);
|
|
mStagger.calc(FALSE);
|
|
|
|
f32 angle_diff = cM_s2rad(mCurAngle.y - field_0xd7e.y);
|
|
if (mType == TYPE_TWILIGHT || mType == TYPE_AFTER_ESCORT) {
|
|
mJntAnm.setParam(this, mpMorf[0]->getModel(), &eye_offset, getBackboneJointNo(),
|
|
getNeckJointNo(), getHeadJointNo(), 0.0f, 0.0f, 0.0f, 0.0f,
|
|
l_HIO.m.common.head_angleX_min, l_HIO.m.common.head_angleX_max,
|
|
l_HIO.m.common.head_angleY_min, l_HIO.m.common.head_angleY_max,
|
|
l_HIO.m.common.neck_rotation_ratio, angle_diff, &vec);
|
|
} else {
|
|
mJntAnm.setParam(this, mpMorf[0]->getModel(), &eye_offset, getBackboneJointNo(),
|
|
getNeckJointNo(), getHeadJointNo(),
|
|
l_HIO.m.common.body_angleX_min, l_HIO.m.common.body_angleX_max,
|
|
l_HIO.m.common.body_angleY_min, l_HIO.m.common.body_angleY_max,
|
|
l_HIO.m.common.head_angleX_min, l_HIO.m.common.head_angleX_max,
|
|
l_HIO.m.common.head_angleY_min, l_HIO.m.common.head_angleY_max,
|
|
l_HIO.m.common.neck_rotation_ratio, angle_diff, &vec);
|
|
}
|
|
mJntAnm.calcJntRad(0.2f, 1.0f, angle_diff);
|
|
|
|
setMtx();
|
|
mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(getHeadJointNo()));
|
|
mDoMtx_stack_c::multVec(&eye_offset, &eyePos);
|
|
mJntAnm.setEyeAngleX(eyePos, 1.0f, -0x1000);
|
|
mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, TRUE, 1.0f, 0);
|
|
|
|
if (mType == TYPE_TWILIGHT || mType == TYPE_AFTER_ESCORT) {
|
|
vec.set(0.0f, 150.0f, 20.0f);
|
|
} else {
|
|
vec.set(0.0f, l_HIO.m.common.attention_offset, 10.0f);
|
|
}
|
|
mDoMtx_stack_c::YrotS(mCurAngle.y);
|
|
mDoMtx_stack_c::multVec(&vec, &vec);
|
|
attention_info.position = vec + current.pos;
|
|
}
|
|
|
|
void daNpc_Yelia_c::setCollision() {
|
|
cXyz vec;
|
|
|
|
if (!mHide) {
|
|
u32 tg_type = 0xd8fbfdff;
|
|
u32 tg_sprm = 0x1f;
|
|
if (mTwilight) {
|
|
tg_type = 0;
|
|
tg_sprm = 0;
|
|
} else if (mStagger.checkStagger()) {
|
|
tg_type = 0;
|
|
tg_sprm = 0;
|
|
}
|
|
mCcCyl.SetCoSPrm(0x79);
|
|
mCcCyl.SetTgType(tg_type);
|
|
mCcCyl.SetTgSPrm(tg_sprm);
|
|
mCcCyl.OnTgNoHitMark();
|
|
|
|
vec.set(0.0f, 0.0f, 0.0f);
|
|
f32 height = mCylH;
|
|
f32 radius = mWallR;
|
|
mDoMtx_stack_c::YrotS(mCurAngle.y);
|
|
mDoMtx_stack_c::multVec(&vec, &vec);
|
|
vec += current.pos;
|
|
mCcCyl.SetH(height);
|
|
mCcCyl.SetR(radius);
|
|
mCcCyl.SetC(vec);
|
|
dComIfG_Ccsp()->Set(&mCcCyl);
|
|
}
|
|
|
|
mCcCyl.ClrCoHit();
|
|
mCcCyl.ClrTgHit();
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::drawDbgInfo() {
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::selectAction() {
|
|
mpNextAction = NULL;
|
|
switch (mType) {
|
|
case TYPE_HORSE:
|
|
mpNextAction = &daNpc_Yelia_c::horseWait;
|
|
break;
|
|
case TYPE_REMINISCENCE:
|
|
mpNextAction = &daNpc_Yelia_c::reminiscence;
|
|
break;
|
|
default:
|
|
mpNextAction = &daNpc_Yelia_c::wait;
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::chkAction(BOOL (daNpc_Yelia_c::*i_action)(void*)) {
|
|
return mpAction == i_action;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::setAction(BOOL (daNpc_Yelia_c::*i_action)(void*)) {
|
|
mMode = MODE_EXIT;
|
|
if (mpAction != NULL) {
|
|
(this->*mpAction)(NULL);
|
|
}
|
|
|
|
mMode = MODE_ENTER;
|
|
mpAction = i_action;
|
|
if (mpAction != NULL) {
|
|
(this->*mpAction)(NULL);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::cutConversationAboutLoopHole(int i_staffId) {
|
|
BOOL ret = FALSE;
|
|
int prm = -1;
|
|
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm");
|
|
if (prm_p != NULL) {
|
|
prm = *prm_p;
|
|
}
|
|
dComIfGp_evmng_getMyIntegerP(i_staffId, "msgNo");
|
|
|
|
if (dComIfGp_getEventManager().getIsAddvance(i_staffId)) {
|
|
switch (prm) {
|
|
case 0:
|
|
break;
|
|
|
|
case 1:
|
|
mFaceMotionSeqMngr.setNo(FACE_HORSE_LOOKBACK, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_LOOKBACK, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
case 2:
|
|
mFaceMotionSeqMngr.setNo(FACE_HORSE_RETURN, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_RETURN, -1.0f, FALSE, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (prm) {
|
|
case 0:
|
|
ret = TRUE;
|
|
break;
|
|
|
|
case 1:
|
|
if (mMotionSeqMngr.getNo() == MOTION_HORSE_LOOKBACK) {
|
|
if (mMotionSeqMngr.checkEndSequence()) {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_WAIT_C, -1.0f, FALSE, 0);
|
|
}
|
|
} else {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if (mMotionSeqMngr.getNo() == MOTION_HORSE_RETURN) {
|
|
if (mMotionSeqMngr.checkEndSequence()) {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_WAIT_A, -1.0f, FALSE, 0);
|
|
}
|
|
} else {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::cutTWResistance(int i_staffId) {
|
|
BOOL ret = FALSE;
|
|
int prm = -1;
|
|
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm");
|
|
if (prm_p != NULL) {
|
|
prm = *prm_p;
|
|
}
|
|
|
|
fopAc_ac_c* actors[2] = {this, mActorMngr[0].getActorP()};
|
|
dComIfGp_setMesgCameraInfoActor(actors[0], actors[1], NULL, NULL, NULL, NULL,
|
|
NULL, NULL, NULL, NULL);
|
|
|
|
if (dComIfGp_getEventManager().getIsAddvance(i_staffId)) {
|
|
switch (prm) {
|
|
case 0:
|
|
break;
|
|
|
|
case 1:
|
|
initTalk(mFlowNodeNo, NULL);
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (prm) {
|
|
case 0:
|
|
ret = TRUE;
|
|
break;
|
|
|
|
case 1:
|
|
if (talkProc(NULL, TRUE, actors, FALSE) && mFlow.checkEndFlow()) {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::cutTakeWoodStatue(int i_staffId) {
|
|
daDitem_c* item = NULL;
|
|
cXyz pos;
|
|
csXyz angle;
|
|
char name[0x68];
|
|
BOOL ret = FALSE;
|
|
int prm = -1;
|
|
int timer = 0;
|
|
int msgNo = 0;
|
|
int send = 0;
|
|
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm");
|
|
if (prm_p != NULL) {
|
|
prm = *prm_p;
|
|
}
|
|
int* timer_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "timer");
|
|
if (timer_p != NULL) {
|
|
timer = *timer_p;
|
|
}
|
|
int* msgNo_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "msgNo");
|
|
if (msgNo_p != NULL) {
|
|
msgNo = *msgNo_p;
|
|
}
|
|
int* send_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "send");
|
|
if (send_p != NULL) {
|
|
send = *send_p;
|
|
}
|
|
|
|
fopAc_ac_c* actors[2] = {this, mActorMngr[2].getActorP()};
|
|
dComIfGp_setMesgCameraInfoActor(actors[0], actors[1], NULL, NULL, NULL, NULL,
|
|
NULL, NULL, NULL, NULL);
|
|
|
|
if (dComIfGp_getEventManager().getIsAddvance(i_staffId)) {
|
|
switch (prm) {
|
|
case 0:
|
|
mFaceMotionSeqMngr.setNo(FACE_H_INTENSE, 0.0f, TRUE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_LOOKING, 0.0f, TRUE, 0);
|
|
mSound.startCreatureVoice(Z2SE_YELIA_V_LOOK_KIBORI, -1);
|
|
daNpcT_offTmpBit(0xb);
|
|
daNpcT_offTmpBit(0xc);
|
|
dComIfGs_onSaveSwitch(6, 0x40);
|
|
if (daNpcT_getPlayerInfoFromPlayerList(10, fopAcM_GetRoomNo(this), &pos, &angle)) {
|
|
daPy_getPlayerActorClass()->setPlayerPosAndAngle(&pos, angle.y, 0);
|
|
dComIfGp_evmng_setGoal(&pos);
|
|
}
|
|
if (fopAcM_SearchByID(mItemId, (fopAc_ac_c**)&item)
|
|
&& item != NULL && fopAc_IsActor(item)) {
|
|
item->scale.setall(0.55f);
|
|
item->show();
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
case 8:
|
|
initTalk(0x26, NULL);
|
|
break;
|
|
|
|
case 4:
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, 0.0f, TRUE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_ASKING, 0.0f, TRUE, 0);
|
|
break;
|
|
|
|
case 5:
|
|
if (mFaceMotionSeqMngr.getNo() != FACE_H_ASK) {
|
|
mFaceMotionSeqMngr.setNo(FACE_H_ASK, -1.0f, TRUE, 0);
|
|
}
|
|
if (mMotionSeqMngr.getNo() != MOTION_TO_WORRY) {
|
|
mMotionSeqMngr.setNo(MOTION_TO_WORRY, -1.0f, TRUE, 0);
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
mEventTimer = timer;
|
|
break;
|
|
|
|
case 9:
|
|
mFaceMotionSeqMngr.setNo(FACE_H_ASK, 0.0f, TRUE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_ASKING, 0.0f, TRUE, 0);
|
|
mEventTimer = timer;
|
|
break;
|
|
|
|
case 11:
|
|
case 99:
|
|
mFaceMotionSeqMngr.setNo(FACE_H_INTENSE, 0.0f, TRUE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_ASKING, 0.0f, TRUE, 0);
|
|
pos = daPy_getPlayerActorClass()->current.pos;
|
|
daPy_getPlayerActorClass()->setPlayerPosAndAngle(&pos, 0, 0);
|
|
dComIfGp_evmng_setGoal(&pos);
|
|
Z2GetAudioMgr()->unMuteSceneBgm(60);
|
|
if (prm == 99) {
|
|
daNpcT_onEvtBit(0x11f);
|
|
daNpcT_onEvtBit(0x17a);
|
|
dComIfGs_setWarashibeItem(0xff);
|
|
daNpcT_offTmpBit(0xb);
|
|
daNpcT_offTmpBit(0xc);
|
|
dComIfGs_onSaveSwitch(6, 0x40);
|
|
dComIfGs_onSaveSwitch(6, 0x1c);
|
|
mFlow.remove();
|
|
}
|
|
break;
|
|
|
|
case 13:
|
|
mItemId = fpcM_ERROR_PROCESS_ID_e;
|
|
mEventTimer = timer;
|
|
Z2GetAudioMgr()->muteSceneBgm(90, 0.0f);
|
|
strcpy(name, l_evtList[EVENT_TAKE_WOODSTATUE].eventName);
|
|
strcat(name, "@");
|
|
dComIfGp_getEvent()->setSkipZev(this, name);
|
|
dComIfGp_getEvent()->onSkipFade();
|
|
break;
|
|
}
|
|
|
|
if ((prm == 6 || prm == 99) && mItemId != fpcM_ERROR_PROCESS_ID_e
|
|
&& fopAcM_IsExecuting(mItemId)
|
|
&& fopAcM_SearchByID(mItemId, (fopAc_ac_c**)&item)
|
|
&& item != NULL && fopAc_IsActor(item)) {
|
|
fopAcM_delete(item);
|
|
}
|
|
}
|
|
|
|
int msgs[2] = {-1, -1};
|
|
|
|
switch (prm) {
|
|
case 0:
|
|
ret = TRUE;
|
|
break;
|
|
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
case 6:
|
|
msgs[0] = msgNo;
|
|
if (talkProc(msgs, send, actors, FALSE)) {
|
|
if (msgNo == 0) {
|
|
if (mFlow.checkEndFlow()) {
|
|
ret = TRUE;
|
|
}
|
|
} else {
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
if (prm == 6 && !send) {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
case 5:
|
|
case 8:
|
|
if (talkProc(NULL, send, actors, FALSE) && mFlow.checkEndFlow()) {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
case 9:
|
|
case 13:
|
|
if (cLib_calcTimer(&mEventTimer) == 0) {
|
|
if (prm == 13) {
|
|
if (mItemId == fpcM_ERROR_PROCESS_ID_e) {
|
|
mItemId = fopAcM_createItemForPresentDemo(¤t.pos,
|
|
fpcNm_ITEM_WOOD_STATUE, 9, -1, fopAcM_GetRoomNo(this), &mCurAngle, &scale);
|
|
}
|
|
if (fopAcM_SearchByID(mItemId, (fopAc_ac_c**)&item)
|
|
&& item != NULL && fopAc_IsActor(item)) {
|
|
pos.set(0.0f, 110.0f, 30.0f);
|
|
mDoMtx_stack_c::YrotS(mCurAngle.y);
|
|
mDoMtx_stack_c::multVec(&pos, &pos);
|
|
pos += current.pos;
|
|
item->setOffsetPos(pos);
|
|
item->setMaxScale(0.55f);
|
|
item->scale.setall(0.0f);
|
|
item->hide();
|
|
ret = TRUE;
|
|
}
|
|
} else {
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 10:
|
|
case 11:
|
|
case 99:
|
|
ret = TRUE;
|
|
break;
|
|
|
|
case 12:
|
|
ret = TRUE;
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::cutClothTry(int i_staffId) {
|
|
BOOL ret = 0;
|
|
int prm = -1;
|
|
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm");
|
|
if (prm_p != NULL) {
|
|
prm = *prm_p;
|
|
}
|
|
|
|
dComIfGp_getEventManager().getIsAddvance(i_staffId);
|
|
|
|
switch (prm) {
|
|
case 0:
|
|
action();
|
|
ret = TRUE;
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::cutThankYou(int i_staffId) {
|
|
BOOL ret = 0;
|
|
int prm = -1;
|
|
int msgNo = 0;
|
|
int msgNo2 = 0;
|
|
int* prm_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "prm");
|
|
if (prm_p != NULL) {
|
|
prm = *prm_p;
|
|
}
|
|
int* msgNo_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "msgNo");
|
|
if (msgNo_p != NULL) {
|
|
msgNo = *msgNo_p;
|
|
}
|
|
int* msgNo2_p = dComIfGp_evmng_getMyIntegerP(i_staffId, "msgNo2");
|
|
if (msgNo2_p != NULL) {
|
|
msgNo2 = *msgNo2_p;
|
|
}
|
|
|
|
if (dComIfGp_getEventManager().getIsAddvance(i_staffId)) {
|
|
switch (prm) {
|
|
case 0:
|
|
break;
|
|
|
|
case 1:
|
|
mJntAnm.lookPlayer(false);
|
|
initTalk(mFlowNodeNo, NULL);
|
|
break;
|
|
|
|
case 2:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int msgs[3] = {-1, -1, -1};
|
|
switch (prm) {
|
|
case 0:
|
|
ret = TRUE;
|
|
break;
|
|
|
|
case 1:
|
|
msgs[0] = msgNo;
|
|
msgs[1] = msgNo2;
|
|
if (talkProc(msgs, FALSE, NULL, FALSE)) {
|
|
if (msgNo == 0 || msgNo2 == 0) {
|
|
if (mFlow.checkEndFlow()) {
|
|
ret = TRUE;
|
|
}
|
|
} else {
|
|
ret = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if (talkProc(NULL, FALSE, NULL, FALSE) && mFlow.checkEndFlow()) {
|
|
ret = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::wait(void* param_0) {
|
|
switch (mMode) {
|
|
case MODE_ENTER:
|
|
case MODE_INIT:
|
|
if (!mStagger.checkStagger()) {
|
|
switch (mType) {
|
|
case TYPE_HORSE:
|
|
case TYPE_1:
|
|
case TYPE_REMINISCENCE:
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_WAIT_A, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
case TYPE_KAKARIKO:
|
|
if (daNpcT_chkEvtBit(0x11f)) {
|
|
mFaceMotionSeqMngr.setNo(FACE_H_INTENSE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_ASKING, -1.0f, FALSE, 0);
|
|
} else {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_WAIT_UTUMUKU, -1.0f, FALSE, 0);
|
|
}
|
|
break;
|
|
|
|
case TYPE_TWILIGHT:
|
|
mFaceMotionSeqMngr.setNo(FACE_H_SAD, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_DEMO_WAIT_SIT, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
case TYPE_AFTER_ESCORT:
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_DEMO_WAIT_SIT, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
case TYPE_WOOD_STATUE:
|
|
mFaceMotionSeqMngr.setNo(FACE_H_INTENSE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_ASKING, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
case TYPE_MEMORIES_RESTORED:
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_WAIT_A, -1.0f, FALSE, 0);
|
|
break;
|
|
|
|
default:
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_WAIT_A, -1.0f, FALSE, 0);
|
|
break;
|
|
}
|
|
|
|
mMode = MODE_RUN;
|
|
}
|
|
// fallthrough
|
|
|
|
case MODE_RUN:
|
|
if (mType == TYPE_MEMORIES_RESTORED && !daNpcT_chkEvtBit(0x30c)) {
|
|
mSpeakEvent = true;
|
|
field_0xe33 = true;
|
|
}
|
|
|
|
if (!mStagger.checkStagger()) {
|
|
if (mType == TYPE_TWILIGHT) {
|
|
fopAc_ac_c* ralis = mActorMngr[1].getActorP();
|
|
if (ralis != NULL) {
|
|
mJntAnm.lookPos(&ralis->eyePos, false);
|
|
} else {
|
|
mJntAnm.lookNone(false);
|
|
}
|
|
} else {
|
|
if ((mType == TYPE_KAKARIKO && !daNpcT_chkEvtBit(0x11f))
|
|
|| mType == TYPE_AFTER_ESCORT) {
|
|
mPlayerActorMngr.remove();
|
|
}
|
|
if (mPlayerActorMngr.getActorP() != NULL && !mTwilight) {
|
|
mJntAnm.lookPlayer(false);
|
|
if (!chkActorInSight(mPlayerActorMngr.getActorP(), mAttnFovY, mCurAngle.y)) {
|
|
mJntAnm.lookNone(false);
|
|
}
|
|
if (!srchPlayerActor() && home.angle.y == mCurAngle.y) {
|
|
mMode = MODE_INIT;
|
|
}
|
|
} else {
|
|
mJntAnm.lookNone(false);
|
|
if (mType != TYPE_AFTER_ESCORT) {
|
|
if (home.angle.y != mCurAngle.y) {
|
|
if (field_0xe34) {
|
|
if ((mType == TYPE_KAKARIKO && daNpcT_chkEvtBit(0x11f))
|
|
|| mType == TYPE_WOOD_STATUE) {
|
|
if (step(home.angle.y, FACE_H_ASK, MOTION_ASK_STEP, 15, 0)) {
|
|
mMode = MODE_INIT;
|
|
}
|
|
} else if (step(home.angle.y, FACE_NONE, MOTION_STEP, 15, 0)) {
|
|
mMode = MODE_INIT;
|
|
}
|
|
} else {
|
|
setAngle(home.angle.y);
|
|
mMode = MODE_INIT;
|
|
}
|
|
attention_info.flags = 0;
|
|
} else {
|
|
srchPlayerActor();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (mJntAnm.getMode()) {
|
|
case daNpcT_JntAnm_c::LOOK_NONE:
|
|
switch (mType) {
|
|
case TYPE_AFTER_ESCORT:
|
|
fopAc_ac_c* colin = mActorMngr[1].getActorP();
|
|
if (colin != NULL) {
|
|
mJntAnm.lookPos(&colin->eyePos, false);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MODE_EXIT:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::horseWait(void* param_0) {
|
|
switch (mMode) {
|
|
case MODE_ENTER:
|
|
case MODE_INIT:
|
|
mMode = MODE_RUN;
|
|
// fallthrough
|
|
|
|
case MODE_RUN:
|
|
if (!mStagger.checkStagger()) {
|
|
switch (mMotionSeqMngr.getNo()) {
|
|
case MOTION_HORSE_RETURN:
|
|
if (mMotionSeqMngr.checkEndSequence()) {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_WAIT_A, -1.0f, FALSE, 0);
|
|
}
|
|
break;
|
|
case MOTION_HORSE_WAIT_C:
|
|
mFaceMotionSeqMngr.setNo(FACE_HORSE_RETURN, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_RETURN, -1.0f, FALSE, 0);
|
|
break;
|
|
default:
|
|
if (mMotionSeqMngr.getNo() != MOTION_HORSE_WAIT_A) {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_WAIT_A, -1.0f, FALSE, 0);
|
|
}
|
|
break;
|
|
}
|
|
mJntAnm.lookNone(false);
|
|
attention_info.flags = 0;
|
|
}
|
|
break;
|
|
|
|
case MODE_EXIT:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::reminiscence(void* param_0) {
|
|
switch (mMode) {
|
|
case MODE_ENTER:
|
|
case MODE_INIT:
|
|
mFaceMotionSeqMngr.setNo(FACE_KAISOU_WAIT_A, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_KAISOU_WAIT_A, -1.0f, FALSE, 0);
|
|
mMode = MODE_RUN;
|
|
// fallthrough
|
|
|
|
case MODE_RUN:
|
|
field_0xe2d = false;
|
|
if (dComIfGp_event_runCheck()
|
|
&& !strcmp("SMELL_1st", dComIfGp_getEventManager().getRunEventName()))
|
|
{
|
|
dComIfGp_event_setTalkPartner(this);
|
|
field_0xe2d = true;
|
|
}
|
|
if (!mStagger.checkStagger()) {
|
|
mJntAnm.lookNone(false);
|
|
}
|
|
break;
|
|
|
|
case MODE_EXIT:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL daNpc_Yelia_c::talk(void* param_0) {
|
|
switch (mMode) {
|
|
case MODE_ENTER:
|
|
case MODE_INIT:
|
|
if (!mStagger.checkStagger()) {
|
|
if (&daNpc_Yelia_c::horseWait == mpNextAction) {
|
|
mFaceMotionSeqMngr.setNo(FACE_HORSE_LOOKBACK, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_LOOKBACK, -1.0f, FALSE, 0);
|
|
}
|
|
initTalk(mFlowNodeNo, NULL);
|
|
mMode = 2;
|
|
}
|
|
// fallthrough
|
|
|
|
case MODE_RUN:
|
|
if (!mStagger.checkStagger()) {
|
|
if (&daNpc_Yelia_c::horseWait == mpNextAction && mMotionSeqMngr.getNo() == MOTION_HORSE_LOOKBACK) {
|
|
if (mMotionSeqMngr.checkEndSequence()) {
|
|
mFaceMotionSeqMngr.setNo(FACE_NONE, -1.0f, FALSE, 0);
|
|
mMotionSeqMngr.setNo(MOTION_HORSE_WAIT_C, -1.0f, FALSE, 0);
|
|
}
|
|
return FALSE;
|
|
} else if (mTwilight || mPlayerAngle == mCurAngle.y || &daNpc_Yelia_c::horseWait == mpNextAction
|
|
|| (mType == TYPE_KAKARIKO && !daNpcT_chkEvtBit(0x11f))
|
|
|| mType == TYPE_AFTER_ESCORT)
|
|
{
|
|
if (talkProc(NULL, FALSE, NULL, FALSE) && mFlow.checkEndFlow()) {
|
|
mPlayerActorMngr.entry(daPy_getPlayerActorClass());
|
|
dComIfGp_event_reset();
|
|
mMode = MODE_EXIT;
|
|
}
|
|
mJntAnm.lookPlayer(false);
|
|
if (mTwilight || &daNpc_Yelia_c::horseWait == mpNextAction) {
|
|
mJntAnm.lookNone(false);
|
|
}
|
|
} else {
|
|
mJntAnm.lookPlayer(false);
|
|
if ((mType == TYPE_KAKARIKO && daNpcT_chkEvtBit(0x11f))
|
|
|| mType == TYPE_WOOD_STATUE)
|
|
{
|
|
step(mPlayerAngle, FACE_H_ASK, MOTION_ASK_STEP, 15, 0);
|
|
} else {
|
|
step(mPlayerAngle, FACE_NONE, MOTION_STEP, 15, 0);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MODE_EXIT:
|
|
break;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static cPhs_Step daNpc_Yelia_Create(void* i_this) {
|
|
return static_cast<daNpc_Yelia_c*>(i_this)->create();
|
|
}
|
|
|
|
static int daNpc_Yelia_Delete(void* i_this) {
|
|
return static_cast<daNpc_Yelia_c*>(i_this)->Delete();
|
|
}
|
|
|
|
static int daNpc_Yelia_Execute(void* i_this) {
|
|
return static_cast<daNpc_Yelia_c*>(i_this)->Execute();
|
|
}
|
|
|
|
static int daNpc_Yelia_Draw(void* i_this) {
|
|
return static_cast<daNpc_Yelia_c*>(i_this)->Draw();
|
|
}
|
|
|
|
static int daNpc_Yelia_IsDelete(void* i_this) {
|
|
return 1;
|
|
}
|
|
|
|
static actor_method_class daNpc_Yelia_MethodTable = {
|
|
(process_method_func)daNpc_Yelia_Create,
|
|
(process_method_func)daNpc_Yelia_Delete,
|
|
(process_method_func)daNpc_Yelia_Execute,
|
|
(process_method_func)daNpc_Yelia_IsDelete,
|
|
(process_method_func)daNpc_Yelia_Draw,
|
|
};
|
|
|
|
actor_process_profile_definition g_profile_NPC_YELIA = {
|
|
fpcLy_CURRENT_e, // mLayerID
|
|
7, // mListID
|
|
fpcPi_CURRENT_e, // mListPrio
|
|
PROC_NPC_YELIA, // mProcName
|
|
&g_fpcLf_Method.base, // sub_method
|
|
sizeof(daNpc_Yelia_c), // mSize
|
|
0, // mSizeOther
|
|
0, // mParameters
|
|
&g_fopAc_Method.base, // sub_method
|
|
379, // mPriority
|
|
&daNpc_Yelia_MethodTable, // sub_method
|
|
0x00040108, // mStatus
|
|
fopAc_NPC_e, // mActorType
|
|
fopAc_CULLBOX_CUSTOM_e, // cullType
|
|
};
|