Files
dusklight/src/d/actor/d_a_obj_kgate.cpp
T
Pieter-Jan Briers 00ed9402cd 26 02 27 pjb dev 2 (#41)
* fix kankyo UB

* Fix TEV Stage DL writing

BE issue

* BE Fixes in materials/shapes

* Move to Aurora GD impl

* JUTDataFileHeader

* j3d: load vertex and texture not through GD

* Endian swap vertex data (mostly)

* Just exit(0) when closing the game

Fix crashes :godo:

* fix fopAcM_ct_placement and remove memcpy

* J3D: track vertex arrays correctly, swap work

* fix visibility, turn off overridden new/delete when we call into aurora

* event: cut name be

* Default window improvements

Double size, allow OS to decide position

* survive TParse::parseHeader_next

* color swap fix

* swap endian/fixes oob function pointer

* Remove GXGetViewportv stub

Aurora has it now

* Set array pointers via GD again

Relies on https://github.com/encounter/aurora/pull/35

* Let Aurora decide graphics backend

* disable procbar drawing

* Fix TColor endianness conversion issues

Fixes the wrong color for the flashing logo

* cam param swap

* simplify vtx loading, mat/amb color fix

* endian swap stb/fvb data

* aurora stat changes

* fix storage buffer crash

dont unnecessarily reassign vertex buffers in a way that forces aurora to recache things

* set bgobj spec fix

* add camera debug, endian swap more stb data, d_a_bg_obj::spec_data_c swapped

* JKRExpHeap: fix bad allocator slowdown

* solid tex

* texture caching

* log level

* fix window aspect ratio, disable bloom, endian swap camera type data

camera is now actually playing opening cutscene!!!!

* add GXDestroyTexObj to a couple stack init'd GXTexObjs, remove some diag printfs

* endian swap joint weight envelope data

* move to dusk config

* verbose arg errors

* better stub logging (for now)

* less logging, more BE

* more stubbing, move logging stuff around

* move all logging to aurora logging

* fix STUB_LOG, __FUNCTION__ isn't a string literal, wasn't building as it
was.

* update aurora

* fix heap alignment mismatch and always head align for now

* prevent them from fucking up my shit

* forward jut warning to DuskLog

* remove report logging

* maybe and i must emphasize maybe fix JMessage parsing

* this was a dumb idea

* preserve negative alignment for JKRHeap

* use normal free on macos and linux

* ^

* fix JMAHermiteInterpolation c impl

* endian swap J2DScreen mColor (oops)

* swap more J3D anim data, remove weird pointer addr check in J3DMaterial getMaterialAnm

* typo fix

* Fix aligned_alloc() size issues on POSIX

aligned_alloc() requires its input size to be a multiple of alignment. This wasn't being upheld so there were allocation failures in init code that made the game fail to start outside Windows.

Also just cleaned up some of this code a bit and removed fallback cases that *shouldn't* get hit.

* _Exit instead of exit()

Seriously I don't want destructors to run. Let the OS reclaim that shit.

* Reapply "Isolate JKRHeap operator overloads" (#39)

This reverts commit 78d4169929.

* Fix some oopsies

* Fix hardcoded pointer size in JUTCacheFont::allocArray

* More operator overload fixes

Add void template specialization for jkrDelete

Add new[] placement overload. Apparently.

* Fix delete macros on nullptr

TIL C++ allows that.

* fix delete[]

* fix new(std::nothrow) overload

* fix avoid ub

* swap remaining anim data needed for title logo

* get rid of op 7

* move aurora_end_frame to correct spot

* juttexture destroy tex

* j2d animation be

* shutdown crash

* link warp material fix

* mDoExt_3DlineMat1_c fix

* hacky keyboard controls

* endian swap J2DResReference, add kb_pad to files.cmake

* fix some missing endian swaps in J2D, remove addr alignment check

* Remove heap unsetting in aurora calls

Never worked properly and not the right solution even if it did

* Don't print in DC stubs

They're fine to never implement

* Fix alignment stuff again

* Compile GF from dolphin lib

Doesn't seem to break anything and shuts up some stub warnings

* j3dtexture tlut obj fix

* addTexMtxIndexInDL fix

* don't recreate null tex data every frame

* the actual fix i wanted to push

* its kinda fakematch city over here

* insert hte efb copy

* limited window size / viewport support

* IsDelete FIX

---------

Co-authored-by: madeline <qwertytrogi@gmail.com>
Co-authored-by: Jasper St. Pierre <jstpierre@mecheye.net>
Co-authored-by: Jeffrey Crowell <jeff@crowell.biz>
Co-authored-by: TakaRikka <takarikka@outlook.com>
Co-authored-by: CraftyBoss <talibabdulmaalik@gmail.com>
Co-authored-by: Lurs <l_werdes@gmx.de>
2026-03-08 15:27:15 -07:00

1006 lines
28 KiB
C++

/**
* d_a_obj_kgate.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_kgate.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_bg_w.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_horse.h"
#include "d/actor/d_a_obj_eff.h"
enum {
ACT_WAIT_EVENT,
ACT_EVENT,
ACT_DEAD,
};
enum {
DEMO_ACT_WAIT,
DEMO_ACT_ADJUSTMENT,
DEMO_ACT_UNLOCK,
DEMO_ACT_OPEN,
};
enum {
AREA_CHECK_PLAYER = 1,
AREA_CHECK_COACH,
AREA_CHECK_HORSE,
};
static void* search_coach(void* i_actor, void* i_data) {
if (i_actor != NULL && fopAcM_IsActor(i_actor) && fopAcM_GetProfName(i_actor) == PROC_NPC_COACH)
{
return i_actor;
}
return NULL;
}
static int const l_gateBmdIdx[] = {5, 4, 5};
static int const l_gateKeyIdx[] = {7, -1, 7};
static int const l_gateHookIdx[] = {6, -1, 6};
static int const l_gateDzbIdx[] = {10, 7, 10};
static u32 const l_gate_heap[] = {0x1940, 0x1940, 0x1940};
static u32 const l_key_heap[] = {0x1000, 0x1000, 0x1000};
static cull_box const l_cull_box = {
{-300.0f, 0.0f, -350.0f},
{300.0f, 450.0f, 350.0f},
};
const static dCcD_SrcCyl l_cyl_src = {
{
{0x0, {{0x0, 0x0, 0x1e}, {0x20, 0x11}, 0x78}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x6}, // mGObjTg
{0x0}, // mGObjCo
}, // mObjInf
{
{
{0.0f, 0.0f, 0.0f}, // mCenter
40.0f, // mRadius
350.0f // mHeight
} // mCyl
}
};
void daObjKGate_c::initBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(current.angle.y);
MTXCopy(mDoMtx_stack_c::get(), field_0xb18);
mpGateModel->setBaseScale(scale);
if (mNameArg == 0 || mNameArg == 1) {
mpGateModel2->setBaseScale(scale);
} else if (mNameArg == 2) {
cXyz scale(1.0f, 1.0f, -1.0f);
mpGateModel2->setBaseScale(scale);
}
if (getSwNo() != 0xFF) {
if (mpKeyModel != NULL) {
mpKeyModel->setBaseScale(scale);
}
if (mpHookModel != NULL) {
mpHookModel->setBaseScale(scale);
}
}
cXyz eff_pos_offset(0.0f, 105.6f, 25.3f);
mDoMtx_stack_c::YrotS(current.angle.y);
mDoMtx_stack_c::multVec(&eff_pos_offset, &eff_pos_offset);
mEffPos = current.pos;
mEffPos += eff_pos_offset;
mKeyRot.set(0, current.angle.y, 0);
setBaseMtx();
}
void daObjKGate_c::setBaseMtx() {
cXyz sp30;
cXyz sp3C;
if (mNameArg == 0 || mNameArg == 1) {
sp30.set(-210.0f, 0.0f, 0.0f);
sp3C.set(210.0f, 0.0f, 0.0f);
} else {
sp30.set(-350.0f, 0.0f, 0.0f);
sp3C.set(350.0f, 0.0f, 0.0f);
}
mDoMtx_stack_c::YrotS(current.angle.y);
mDoMtx_stack_c::multVec(&sp30, &sp30);
mDoMtx_stack_c::multVec(&sp3C, &sp3C);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::transM(sp30);
mDoMtx_stack_c::YrotM(current.angle.y);
mDoMtx_stack_c::YrotM(mGateLAngle);
mpGateModel->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
field_0xbf0 = current.pos + sp30;
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::transM(sp3C);
mDoMtx_stack_c::YrotM(current.angle.y);
mDoMtx_stack_c::YrotM(0x7FFF);
mDoMtx_stack_c::YrotM(mGateRAngle);
mpGateModel2->setBaseTRMtx(mDoMtx_stack_c::get());
MTXCopy(mDoMtx_stack_c::get(), field_0xae8);
field_0xbfc = sp3C;
if (mNameArg != 1 && getSwNo() != 0xFF) {
cXyz sp48(208.7f, 108.6f, 25.3f);
mDoMtx_stack_c::YrotS(current.angle.y + mGateLAngle);
mDoMtx_stack_c::multVec(&sp48, &sp48);
cXyz sp54;
cXyz sp60;
sp60 = field_0xbc4;
mDoMtx_stack_c::multVec(&sp60, &sp60);
sp54 = field_0xbb8;
mDoMtx_stack_c::multVec(&sp54, &sp54);
s16 var_r29 = field_0xbb4 * cM_scos(mCounter * 3000);
cLib_addCalc(&field_0xbb4, 0.0f, 0.05f, 50.0f, 5.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::transM(sp30);
mDoMtx_stack_c::transM(sp60);
mDoMtx_stack_c::transM(sp48);
mDoMtx_stack_c::YrotM(current.angle.y + mGateLAngle);
mDoMtx_stack_c::XrotM(-0xE38);
mDoMtx_stack_c::XrotM(-field_0xbae);
mDoMtx_stack_c::transM(14.0f, 0.0f, 0.0f);
mDoMtx_stack_c::ZrotM(field_0xbb2);
mDoMtx_stack_c::ZrotM(var_r29);
mDoMtx_stack_c::transM(-14.0f, 0.0f, 0.0f);
mpHookModel->setBaseTRMtx(mDoMtx_stack_c::get());
if (mpKeyModel != NULL) {
if (field_0xbb2 == 0) {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::transM(sp30);
mDoMtx_stack_c::transM(sp48);
mDoMtx_stack_c::YrotM(current.angle.y + mGateLAngle);
mDoMtx_stack_c::XrotM(-0xE38);
mDoMtx_stack_c::XrotM(-field_0xbae);
mpKeyModel->setBaseTRMtx(mDoMtx_stack_c::get());
} else {
field_0xbe8 += -2.5f;
if (field_0xbe8 < -20.0f) {
field_0xbe8 = -20.0f;
}
mEffPos.y += field_0xbe8;
cXyz sp6C(current.pos.x, current.pos.y + 50.0f, current.pos.z);
if (fopAcM_gc_c::gndCheck(&sp6C) && fopAcM_gc_c::getGroundY() > mEffPos.y) {
mEffPos.y = fopAcM_gc_c::getGroundY() + 2.0f;
if (!mCreatedSmokeEff) {
daObjEff::Act_c::make_land_smoke(&mEffPos, 0.5f);
mCreatedSmokeEff = true;
}
}
cLib_addCalcAngleS(&mKeyRot.x, -0x4000, 5, 0xC00, 0x400);
mDoMtx_stack_c::transS(mEffPos);
mDoMtx_stack_c::ZXYrotM(mKeyRot);
mpKeyModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
}
}
}
static char* l_arcName[] = {
"D_Kgate00",
"D_Kgate01",
"M_RGate00",
};
int daObjKGate_c::Create() {
static char* l_evName[] = {"KOKI_GATE_OPEN00", NULL, "RIDER_GATE_OPEN00"};
u8 sw_no = getSwNo();
if (mNameArg == 0 || mNameArg == 2) {
if (sw_no != 0xFF && !fopAcM_isSwitch(this, sw_no)) {
eventInfo.setArchiveName(l_arcName[mNameArg]);
mEventID = dComIfGp_getEventManager().getEventIdx(this, l_evName[mNameArg], 0xFF);
mMapToolID = getEventID();
setAction(ACT_WAIT_EVENT);
} else {
mEventID = -1;
mMapToolID = 0xFF;
if (mNameArg != 2) {
mGateLAngle = cM_deg2s(80);
mGateRAngle = -cM_deg2s(80);
field_0xbed = 1;
}
setAction(ACT_DEAD);
}
} else {
mEventID = -1;
mMapToolID = 0xFF;
setAction(ACT_DEAD);
}
attention_info.position.y += 150.0f;
eyePos.y += 150.0f;
attention_info.flags = fopAc_AttnFlag_DOOR_e;
initBaseMtx();
fopAcM_SetMtx(this, field_0xb18);
if (mNameArg == 1) {
field_0x5b8.Init(0xFF, 0xFF, this);
for (int i = 0; i < 4; i++) {
field_0x5f4[i].Set(l_cyl_src);
field_0x5f4[i].SetStts(&field_0x5b8);
}
}
fopAcM_setCullSizeBox(this, l_cull_box.min.x, l_cull_box.min.y, l_cull_box.min.z, l_cull_box.max.x,
l_cull_box.max.y, l_cull_box.max.z);
if (dComIfG_Bgsp().Regist(mpBgW, this)) {
OS_REPORT_ERROR("キコルの門:BG登録失敗しました\n");
return 0;
}
return 1;
}
int daObjKGate_c::CreateHeap() {
J3DModelData* modelData =
(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateBmdIdx[mNameArg]);
JUT_ASSERT(500, modelData != NULL);
mpGateModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
mpGateModel2 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpGateModel == NULL || mpGateModel2 == NULL) {
return 0;
}
if ((mNameArg == 0 || mNameArg == 2) && getSwNo() != 0xFF) {
modelData =
(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateKeyIdx[mNameArg]);
JUT_ASSERT(524, modelData != NULL);
J3DModelData* modelData2 =
(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateBmdIdx[mNameArg]);
JUT_ASSERT(530, modelData2 != NULL);
mDoExt_setupShareTexture(modelData, modelData2);
mpKeyModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpKeyModel == NULL) {
return 0;
}
modelData =
(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateHookIdx[mNameArg]);
JUT_ASSERT(546, modelData != NULL);
mDoExt_setupShareTexture(modelData, modelData2);
mpHookModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpHookModel == NULL) {
return 0;
}
}
mpBgW = JKR_NEW dBgW();
if (mpBgW == NULL ||
mpBgW->Set((cBgD_t*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateDzbIdx[mNameArg]),
cBgW::MOVE_BG_e, &field_0xae8))
{
mpBgW = NULL;
return 0;
}
return 1;
}
int daObjKGate_c::create1st() {
mNameArg = getNameArg();
if (mNameArg == 1) {
if (fopAcM_isSwitch(this, getSwNo())) {
return cPhs_ERROR_e;
}
}
int phase_state = dComIfG_resLoad(&mPhase, l_arcName[mNameArg]);
if (phase_state == cPhs_COMPLEATE_e) {
u32 heap_size = l_gate_heap[mNameArg];
if (getSwNo() != 0xFF) {
heap_size += l_key_heap[mNameArg];
}
phase_state =
MoveBGCreate(l_arcName[mNameArg], l_gateDzbIdx[mNameArg], NULL, heap_size, NULL);
if (phase_state == cPhs_ERROR_e) {
#if DEBUG
OSReport("KGATE PARAM:%x\n", fopAcM_GetParam(this));
#endif
return phase_state;
}
}
return phase_state;
}
int daObjKGate_c::checkAreaL(cXyz const* param_0, cXyz const* param_1) {
daPy_py_c* player_p = daPy_getPlayerActorClass();
Mtx m;
cXyz pos;
cXyz offset;
cXyz bound_a;
cXyz bound_b;
if (mNameArg == 2) {
bound_a.set(0.0f, 0.0f, -100.0f);
bound_b.set(400.0f, 0.0f, 300.0f);
offset.set(0.0f, 0.0f, 100.0f);
fopAc_ac_c* coach_p = fopAcM_Search(search_coach, this);
if (coach_p != NULL) {
mDoMtx_stack_c::transS(coach_p->current.pos);
mDoMtx_stack_c::YrotM(coach_p->shape_angle.y);
mDoMtx_stack_c::multVec(&offset, &offset);
pos = offset;
mDoMtx_inverse(mpGateModel->getBaseTRMtx(), m);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z &&
pos.z <= bound_b.z)
{
return AREA_CHECK_COACH;
}
}
offset.set(0.0f, 0.0f, 250.0f);
daHorse_c* horse_p = dComIfGp_getHorseActor();
if (horse_p != NULL) {
mDoMtx_stack_c::transS(horse_p->current.pos);
mDoMtx_stack_c::YrotM(horse_p->shape_angle.y);
mDoMtx_stack_c::multVec(&offset, &offset);
pos = offset;
mDoMtx_inverse(mpGateModel->getBaseTRMtx(), m);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z &&
pos.z <= bound_b.z)
{
return AREA_CHECK_HORSE;
}
}
}
if (mNameArg == 0 || mNameArg == 1) {
bound_a.set(0.0f, 0.0f, -80.0f);
bound_b.set(200.0f, 0.0f, 80.0f);
} else {
bound_a.set(0.0f, 0.0f, -100.0f);
bound_b.set(350.0f, 0.0f, 100.0f);
}
pos = player_p->current.pos;
if (daPy_py_c::checkNowWolf()) {
offset.set(0.0f, 0.0f, 90.0f);
} else {
offset.set(0.0f, 0.0f, 0.0f);
}
mDoMtx_stack_c::YrotS(player_p->shape_angle.y);
mDoMtx_stack_c::multVec(&offset, &offset);
pos += offset;
mDoMtx_inverse(mpGateModel->getBaseTRMtx(), m);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z && pos.z <= bound_b.z) {
return AREA_CHECK_PLAYER;
}
return 0;
}
int daObjKGate_c::checkAreaR(cXyz const* param_0, cXyz const* param_1) {
daPy_py_c* player_p = daPy_getPlayerActorClass();
Mtx m;
Mtx m2;
cXyz pos;
cXyz offset;
cXyz bound_a;
cXyz bound_b;
if (mNameArg == 2) {
bound_a.set(0.0f, 0.0f, -300.0f);
bound_b.set(400.0f, 0.0f, 100.0f);
offset.set(0.0f, 0.0f, 100.0f);
fopAc_ac_c* coach_p = fopAcM_Search(search_coach, this);
if (coach_p != NULL) {
mDoMtx_stack_c::transS(coach_p->current.pos);
mDoMtx_stack_c::YrotM(coach_p->shape_angle.y);
mDoMtx_stack_c::multVec(&offset, &offset);
pos = offset;
mDoMtx_inverse(mpGateModel2->getBaseTRMtx(), m);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z &&
pos.z <= bound_b.z)
{
return AREA_CHECK_COACH;
}
}
offset.set(0.0f, 0.0f, 250.0f);
daHorse_c* horse_p = dComIfGp_getHorseActor();
if (horse_p != NULL) {
mDoMtx_stack_c::transS(horse_p->current.pos);
mDoMtx_stack_c::YrotM(horse_p->shape_angle.y);
mDoMtx_stack_c::multVec(&offset, &offset);
pos = offset;
mDoMtx_inverse(mpGateModel2->getBaseTRMtx(), m);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z &&
pos.z <= bound_b.z)
{
return AREA_CHECK_HORSE;
}
}
}
if (mNameArg == 0 || mNameArg == 1) {
bound_a.set(0.0f, 0.0f, -80.0f);
bound_b.set(200.0f, 0.0f, 80.0f);
} else {
bound_a.set(0.0f, 0.0f, -100.0f);
bound_b.set(350.0f, 0.0f, 100.0f);
}
pos = player_p->current.pos;
cXyz player_offset;
if (daPy_py_c::checkNowWolf()) {
player_offset.set(0.0f, 0.0f, 90.0f);
} else {
player_offset.set(0.0f, 0.0f, 0.0f);
}
mDoMtx_stack_c::YrotS(player_p->shape_angle.y);
mDoMtx_stack_c::multVec(&player_offset, &player_offset);
pos += player_offset;
mDoMtx_inverse(mpGateModel2->getBaseTRMtx(), m2);
mDoMtx_stack_c::copy(m2);
mDoMtx_stack_c::multVec(&pos, &pos);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z && pos.z <= bound_b.z) {
return AREA_CHECK_PLAYER;
}
return 0;
}
BOOL daObjKGate_c::checkOpen() {
if (dComIfGs_getKeyNum() == 0) {
return false;
}
daPy_py_c* player_p = daPy_getPlayerActorClass();
if (abs((s16)(current.angle.y - player_p->current.angle.y)) < 0x5000) {
return false;
}
Mtx m;
mDoMtx_inverse(field_0xb18, m);
cXyz pos(player_p->current.pos);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
cXyz bound_a(-100.0f, 0.0f, 0.0f);
cXyz bound_b(100.0f, 0.0f, 100.0f);
if (bound_a.x <= pos.x && pos.x <= bound_b.x && bound_a.z <= pos.z && pos.z <= bound_b.z) {
return true;
}
return false;
}
BOOL daObjKGate_c::checkDirL(fopAc_ac_c* i_actor) {
Mtx m;
mDoMtx_inverse(mpGateModel->getBaseTRMtx(), m);
cXyz pos(i_actor->current.pos);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (pos.z > 0.0f) {
return false;
} else {
return true;
}
}
BOOL daObjKGate_c::checkDirR(fopAc_ac_c* i_actor) {
Mtx m;
mDoMtx_inverse(mpGateModel2->getBaseTRMtx(), m);
cXyz pos(i_actor->current.pos);
mDoMtx_stack_c::copy(m);
mDoMtx_stack_c::multVec(&pos, &pos);
if (pos.z < 0.0f) {
return false;
} else {
return true;
}
}
void daObjKGate_c::setAtkSE() {
fopAcM_seStart(this, Z2SE_OBJ_FLN_GATE_ATK, 0);
}
void daObjKGate_c::setCrkSE() {
fopAcM_seStart(this, Z2SE_OBJ_FLN_GATE_CRK, 0);
}
void daObjKGate_c::action() {
typedef void (daObjKGate_c::*func)();
static func l_func[] = {&daObjKGate_c::action_typeA, &daObjKGate_c::action_typeB,
&daObjKGate_c::action_typeA};
if (field_0xbed == 0) {
(this->*l_func[mNameArg])();
}
}
void daObjKGate_c::action_typeA() {
u8 sw_no = getSwNo();
daPy_py_c* player_p = daPy_getPlayerActorClass();
if (fopAcM_isSwitch(this, sw_no) || sw_no == 0xFF) {
cXyz unused1;
cXyz unused2;
int chk_l = checkAreaL(&unused1, &unused2);
int chk_r = checkAreaR(&unused1, &unused2);
s16 prev_l_move = mGateLMove;
s16 prev_r_move = mGateRMove;
if (player_p->getSpeedF() != 0.0f) {
if (chk_l == AREA_CHECK_PLAYER) {
switch (checkDirL(player_p)) {
case FALSE:
mGateLMove = 500;
break;
case TRUE:
mGateLMove = -500;
break;
}
field_0xbb4 = 2000.0f;
}
if (chk_r == AREA_CHECK_PLAYER) {
switch (checkDirR(player_p)) {
case FALSE:
mGateRMove = -500;
break;
case TRUE:
mGateRMove = 500;
break;
}
}
}
daHorse_c* horse_p = dComIfGp_getHorseActor();
if (horse_p != NULL && horse_p->speedF != 0.0f) {
if (chk_l == AREA_CHECK_HORSE) {
switch (checkDirL(horse_p)) {
case FALSE:
mGateLMove = 800;
break;
case TRUE:
mGateLMove = -800;
break;
}
field_0xbb4 = 2500.0f;
}
if (chk_r == AREA_CHECK_HORSE) {
switch (checkDirR(horse_p)) {
case FALSE:
mGateRMove = -800;
break;
case TRUE:
mGateRMove = 800;
break;
}
}
}
fopAc_ac_c* coach_p = fopAcM_Search(search_coach, this);
if (coach_p != NULL && coach_p->speedF != 0.0f) {
if (chk_l == AREA_CHECK_COACH) {
switch (checkDirL(coach_p)) {
case FALSE:
mGateLMove = 900;
break;
case TRUE:
mGateLMove = -900;
break;
}
field_0xbb4 = 2500.0f;
}
if (chk_r == AREA_CHECK_COACH) {
switch (checkDirR(coach_p)) {
case FALSE:
mGateRMove = -900;
break;
case TRUE:
mGateRMove = 900;
break;
}
}
}
if (abs(abs(prev_l_move) - abs(mGateLMove)) > 400 ||
abs(abs(prev_r_move) - abs(mGateRMove)) > 400)
{
setCrkSE();
}
if (mGateLMove > 1500) {
mGateLMove = 1500;
}
if (mGateLMove < -1500) {
mGateLMove = -1500;
}
if (mGateRMove > 1500) {
mGateRMove = 1500;
}
if (mGateRMove < -1500) {
mGateRMove = -1500;
}
mGateLAngle += mGateLMove;
if (mGateLAngle > 0x4000) {
mGateLAngle = 0x4000;
mGateLMove *= -0.7f;
}
if (mGateLAngle < -0x4000) {
mGateLAngle = -0x4000;
mGateLMove *= -0.7f;
}
mGateRAngle += mGateRMove;
if (mGateRAngle > 0x4000) {
mGateRAngle = 0x4000;
mGateRMove *= -0.7f;
}
if (mGateRAngle < -0x4000) {
mGateRAngle = -0x4000;
mGateRMove *= -0.7f;
}
cLib_addCalcAngleS(&mGateLMove, 0, 10, 100, 10);
cLib_addCalcAngleS(&mGateRMove, 0, 10, 100, 10);
cLib_addCalcAngleS(&field_0xbb2, 0x3000, 10, 0x400, 0x100);
cLib_chaseF(&field_0xbb8.x, -39.0f, 1.0f);
cLib_chaseF(&field_0xbc4.x, -25.0f, 1.0f);
cLib_addCalcAngleS(&field_0xbd0, 0x7FFF, 10, 0x400, 0x100);
} else {
cXyz unused1;
cXyz unused2;
int chk_l = checkAreaL(&unused1, &unused2);
int chk_r = checkAreaR(&unused1, &unused2);
if (chk_l != 0 || chk_r != 0) {
daPy_py_c* player_p = daPy_getPlayerActorClass();
if (daPy_py_c::checkNowWolf()) {
if (player_p->checkWolfAttackReverse() || player_p->checkFrontRollCrash()) {
field_0xb98 = 1200.0f;
field_0xb94 = 1200.0f;
field_0xbb0 = 0x800;
setAtkSE();
}
} else {
if (player_p->checkFrontRollCrash()) {
field_0xb98 = 600.0f;
field_0xb94 = 600.0f;
field_0xbb0 = 0x800;
setAtkSE();
}
}
}
mGateLAngle = field_0xb94 * cM_ssin(mCounter * 4000);
mGateRAngle = field_0xb98 * -cM_ssin(mCounter * 4000);
cLib_addCalc0(&field_0xb94, 0.1f, 20.0f);
cLib_addCalc0(&field_0xb98, 0.1f, 20.0f);
field_0xbb0 -= 0x160;
field_0xbae += field_0xbb0;
if (field_0xbae >= 0) {
return;
}
field_0xbae = 0;
field_0xbb0 = -field_0xbb0 * 0.7f;
}
}
void daObjKGate_c::action_typeB() {
static const Vec l_tg_offset[] = {
{-150.0f, 0.0f, 0.0f}, {-50.0f, 0.0f, 0.0f}, {50.0f, 0.0f, 0.0f}, {150.0f, 0.0f, 0.0f}};
u8 sw_no = getSwNo();
daPy_py_c* player_p = daPy_getPlayerActorClass();
if (!fopAcM_isSwitch(this, sw_no)) {
cXyz unused1;
cXyz unused2;
int chk_l = checkAreaL(&unused1, &unused2);
int chk_r = checkAreaR(&unused1, &unused2);
if (chk_l != 0 || chk_r != 0) {
daPy_py_c* player_p = daPy_getPlayerActorClass();
if (daPy_py_c::checkNowWolf()) {
if (player_p->checkWolfAttackReverse() || player_p->checkFrontRollCrash()) {
field_0xb98 = 1200.0f;
field_0xb94 = 1200.0f;
}
} else {
if (player_p->checkFrontRollCrash()) {
field_0xb98 = 600.0f;
field_0xb94 = 600.0f;
}
}
}
mGateLAngle = field_0xb94 * cM_ssin(mCounter * 4000);
mGateRAngle = field_0xb98 * -cM_ssin(mCounter * 4000);
cLib_addCalc0(&field_0xb94, 0.1f, 20.0f);
cLib_addCalc0(&field_0xb98, 0.1f, 20.0f);
for (int i = 0; i < 4; i++) {
if (field_0x5f4[i].ChkTgHit()) {
cCcD_Obj* hit_obj = field_0x5f4[i].GetTgHitObj();
if (hit_obj != NULL && hit_obj->ChkAtType(AT_TYPE_BOMB)) {
fopAcM_onSwitch(this, sw_no);
fopAcM_delete(this);
break;
}
}
}
cXyz cyl_center;
for (int i = 0; i < 4; i++) {
cyl_center = l_tg_offset[i];
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(current.angle.y);
mDoMtx_stack_c::multVec(&cyl_center, &cyl_center);
field_0x5f4[i].SetC(cyl_center);
dComIfG_Ccsp()->Set(&field_0x5f4[i]);
}
}
}
void daObjKGate_c::actionWaitEvent() {
if (eventInfo.checkCommandDoor()) {
setAction(ACT_EVENT);
dComIfGp_setItemKeyNumCount(-1);
fopAcM_onSwitch(this, getSwNo());
fopAcM_seStart(this, Z2SE_OBJ_FLN_GATE_L_OP, 0);
} else if (checkOpen()) {
eventInfo.setEventId(mEventID);
eventInfo.setMapToolId(mMapToolID);
eventInfo.onCondition(dEvtCnd_CANDOOR_e);
}
}
void daObjKGate_c::actionEvent() {
if (dComIfGp_evmng_endCheck(mEventID)) {
setAction(ACT_DEAD);
dComIfGp_event_reset();
} else {
demoProc();
}
}
void daObjKGate_c::actionDead() {}
void daObjKGate_c::event_proc_call() {
typedef void (daObjKGate_c::*func)();
static func l_func[] = {&daObjKGate_c::actionWaitEvent, &daObjKGate_c::actionEvent,
&daObjKGate_c::actionDead};
(this->*l_func[mAction])();
}
void daObjKGate_c::demoProc() {
mStaffID = dComIfGp_evmng_getMyStaffId("K_GATE", NULL, 0);
int demo_action = getDemoAction();
if (dComIfGp_evmng_getIsAddvance(mStaffID)) {
switch (demo_action) {
case DEMO_ACT_WAIT: {
int* timer_p = dComIfGp_evmng_getMyIntegerP(mStaffID, "Timer");
if (timer_p == NULL) {
mTimer = 1;
} else {
mTimer = *timer_p;
}
break;
}
case DEMO_ACT_OPEN:
mGateLMove = 1000;
mGateRMove = -1000;
break;
}
}
switch (demo_action) {
case DEMO_ACT_WAIT:
if (cLib_calcTimer(&mTimer) == 0) {
dComIfGp_evmng_cutEnd(mStaffID);
}
break;
case DEMO_ACT_OPEN:
dComIfGp_evmng_cutEnd(mStaffID);
break;
case DEMO_ACT_UNLOCK:
dComIfGp_evmng_cutEnd(mStaffID);
break;
case DEMO_ACT_ADJUSTMENT:
dComIfGp_evmng_cutEnd(mStaffID);
break;
default:
dComIfGp_evmng_cutEnd(mStaffID);
break;
}
}
int daObjKGate_c::getDemoAction() {
static char* action_table[] = {"WAIT", "ADJUSTMENT", "UNLOCK", "OPEN"};
return dComIfGp_evmng_getMyActIdx(mStaffID, action_table, ARRAY_SIZEU(action_table), 0, 0);
}
int daObjKGate_c::Execute(Mtx** param_0) {
event_proc_call();
action();
mCounter++;
*param_0 = &mBgMtx;
setBaseMtx();
mpBgW->Move();
return 1;
}
int daObjKGate_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpGateModel, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpGateModel2, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpGateModel);
mDoExt_modelUpdateDL(mpGateModel2);
dComIfGd_setList();
if (getSwNo() != 0xFF) {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
if (mpHookModel != NULL) {
g_env_light.setLightTevColorType_MAJI(mpHookModel, &tevStr);
mDoExt_modelUpdateDL(mpHookModel);
}
if (mpKeyModel != NULL) {
g_env_light.setLightTevColorType_MAJI(mpKeyModel, &tevStr);
mDoExt_modelUpdateDL(mpKeyModel);
}
}
return 1;
}
int daObjKGate_c::Delete() {
if (mpBgW != NULL && mpBgW->ChkUsed()) {
if (dComIfG_Bgsp().Release(mpBgW)) {
OS_REPORT("Release Error\n");
}
}
dComIfG_resDelete(&mPhase, l_arcName[mNameArg]);
return 1;
}
static int daObjKGate_create1st(daObjKGate_c* i_this) {
fopAcM_ct(i_this, daObjKGate_c);
return i_this->create1st();
}
static int daObjKGate_MoveBGDelete(daObjKGate_c* i_this) {
return i_this->MoveBGDelete();
}
static int daObjKGate_MoveBGExecute(daObjKGate_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjKGate_MoveBGDraw(daObjKGate_c* i_this) {
return i_this->MoveBGDraw();
}
static actor_method_class daObjKGate_METHODS = {
(process_method_func)daObjKGate_create1st, (process_method_func)daObjKGate_MoveBGDelete,
(process_method_func)daObjKGate_MoveBGExecute, (process_method_func)NULL,
(process_method_func)daObjKGate_MoveBGDraw,
};
actor_process_profile_definition g_profile_Obj_KkrGate = {
fpcLy_CURRENT_e,
3,
fpcPi_CURRENT_e,
PROC_Obj_KkrGate,
&g_fpcLf_Method.base,
sizeof(daObjKGate_c),
0,
0,
&g_fopAc_Method.base,
599,
&daObjKGate_METHODS,
0x40100,
fopAc_ACTOR_e,
fopAc_CULLBOX_CUSTOM_e,
};