mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-11 13:08:33 -04:00
011b4b33b2
* some JAudio work * audio cleanup checkpoint * checkpoint more audio cleanup * fix symbols * more z2 cleanup * fix regression * fix build * some fixes
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/JAudio2/JAISoundParams.h"
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void JAISoundParamsMove::moveVolume(f32 newValue, u32 maxSteps) {
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JUT_ASSERT(12, (newValue>=0.f));
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if (maxSteps == 0) {
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params_.mVolume = newValue;
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transition_.volume_.remainingSteps_ = 0;
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} else {
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transition_.volume_.set(newValue, params_.mVolume, maxSteps);
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}
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}
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void JAISoundParamsMove::movePitch(f32 newValue, u32 maxSteps) {
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JUT_ASSERT(27, (newValue>=0.f));
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if (maxSteps == 0) {
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params_.mPitch = newValue;
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transition_.pitch_.remainingSteps_ = 0;
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} else {
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transition_.pitch_.set(newValue, params_.mPitch, maxSteps);
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}
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}
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void JAISoundParamsMove::moveFxMix(f32 newValue, u32 maxSteps) {
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if (maxSteps == 0) {
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params_.mFxMix = newValue;
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transition_.fxMix_.remainingSteps_ = 0;
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} else {
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transition_.fxMix_.set(newValue, params_.mFxMix, maxSteps);
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}
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}
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void JAISoundParamsMove::movePan(f32 newValue, u32 maxSteps) {
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if (maxSteps == 0) {
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params_.mPan = newValue;
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transition_.pan_.remainingSteps_ = 0;
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} else {
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transition_.pan_.set(newValue, params_.mPan, maxSteps);
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}
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}
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void JAISoundParamsMove::moveDolby(f32 newValue, u32 maxSteps) {
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if (maxSteps == 0) {
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params_.mDolby = newValue;
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transition_.dolby_.remainingSteps_ = 0;
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} else {
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transition_.dolby_.set(newValue, params_.mDolby, maxSteps);
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}
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}
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