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mirror of https://github.com/TwilitRealm/dusklight synced 2026-09-09 02:50:06 -04:00
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cf1859f7542e50c9796c2f451f043c8a505c1880
dusklight/libs/JSystem/src/J3DGraphBase
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History
Irastris bb09df7948 Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
..
J3DDrawBuffer.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DGD.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DMatBlock.cpp
26 02 27 pjb dev 2 (#41)
2026-03-08 15:27:15 -07:00
J3DMaterial.cpp
Frame interp: Fix cloud shadow flickering (#446)
2026-04-19 21:31:34 -06:00
J3DPacket.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DShape.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DShapeDraw.cpp
Update aurora & flower/grass draw batching
2026-06-13 10:40:57 -06:00
J3DShapeMtx.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DStruct.cpp
Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2
2026-03-02 12:36:59 +01:00
J3DSys.cpp
Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
2026-09-04 20:48:36 -04:00
J3DTevs.cpp
Annotate all data with DUSK_GAME_DATA (#2214)
2026-07-14 13:49:21 -06:00
J3DTexture.cpp
Ongoing gameplay dev (#49)
2026-03-12 04:01:03 -07:00
J3DTransform.cpp
Annotate all data with DUSK_GAME_DATA (#2214)
2026-07-14 13:49:21 -06:00
J3DVertex.cpp
Pjb dev 3 (#48)
2026-03-11 13:40:21 -07:00
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