mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-23 13:42:25 -04:00
d2cdbf0a83
Apple: mods are now MH_BUNDLE (.so) linked with -bundle_loader, replacing the deprecated (on iOS) -undefined dynamic_lookup. Windows: clang-cl mods link dusklight.exe directly; lld's mingw driver synthesizes imports from the export table. cl still requires the import library.
71 lines
2.8 KiB
CMake
71 lines
2.8 KiB
CMake
include_guard(GLOBAL)
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get_filename_component(_dir "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
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# Android mod linking: symgen scans and filters the game's exports, generating a version script used for the executable
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# link step, and generates a shared object stub that mods can link against without having to build the whole game.
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function(setup_android_exports target)
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include("${_dir}/SymbolManifest.cmake")
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ensure_symgen(TRUE)
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add_dependencies(${target} symgen)
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set(_rsp_lines "$<TARGET_OBJECTS:${target}>")
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foreach (_lib IN LISTS JSYSTEM_LIBRARIES)
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list(APPEND _rsp_lines "$<TARGET_FILE:${_lib}>")
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endforeach ()
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list(JOIN _rsp_lines "\n" _rsp_content)
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set(_rsp "${CMAKE_BINARY_DIR}/dusklight_exports_input.rsp")
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file(GENERATE OUTPUT "${_rsp}" CONTENT "${_rsp_content}")
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set(_sdk_args)
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foreach (_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
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aurora_os aurora_pad aurora_si aurora_vi)
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if (TARGET ${_lib})
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list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:${_lib}>")
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endif ()
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endforeach ()
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if (TARGET dawn::webgpu_dawn)
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get_target_property(_dawn_type dawn::webgpu_dawn TYPE)
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if (_dawn_type STREQUAL "STATIC_LIBRARY")
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list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:dawn::webgpu_dawn>")
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endif ()
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endif ()
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set(_vscript "${CMAKE_BINARY_DIR}/dusklight_exports.ver")
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add_custom_command(TARGET ${target} PRE_LINK
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# TODO: src/dusk/ is NOT excluded: inline code in game headers
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# currently call into it (e.g. dusk::frame_interp::lookup_replacement).
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COMMAND "${SYMGEN_EXE}" exports
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--rsp "${_rsp}"
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--out "${_vscript}"
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--format version-script
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--exclude cmake_pch
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--exclude miniz
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--exclude asan_options
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# Resolved from the Java side; the SDL ones live in the statically-linked
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# SDL archive, outside the provenance scan.
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--extra-sym JNI_OnLoad
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--extra-sym SDL_main
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--extra-sym "Java_*"
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${_sdk_args}
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COMMENT "Generating dusklight exports"
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VERBATIM)
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target_link_options(${target} PRIVATE "-Wl,--version-script=${_vscript}")
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string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _arch)
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if (_arch STREQUAL "aarch64")
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set(_machine "arm64")
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else ()
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set(_machine "amd64")
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endif ()
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set(_stub "${CMAKE_BINARY_DIR}/stub-android-${_arch}.so")
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add_custom_command(TARGET ${target} POST_BUILD
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COMMAND "${SYMGEN_EXE}" stub -f elf "$<TARGET_FILE:${target}>" -o "${_stub}"
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--soname "$<TARGET_FILE_NAME:${target}>" --machine "${_machine}"
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BYPRODUCTS "${_stub}"
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COMMENT "Generating dusklight link stub"
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VERBATIM)
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install(FILES "${_stub}" DESTINATION sdk)
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endfunction()
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