Files
dusklight/src/d/actor/d_a_izumi_gate.cpp
T
Huitzi 56890c32e8 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00

111 lines
3.1 KiB
C++

/**
* d_a_izumi_gate.cpp
* Spring - Gate
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_izumi_gate.h"
#include "f_pc/f_pc_name.h"
void daIzumiGate_c::initBaseMtx() {
setBaseMtx();
}
void daIzumiGate_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
MTXCopy(mDoMtx_stack_c::now, mBgMtx);
MTXCopy(mDoMtx_stack_c::now, mpModel->mBaseTransformMtx);
}
static int daIzumiGate_Draw(daIzumiGate_c* i_this) {
return static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGDraw();
}
static int daIzumiGate_Execute(daIzumiGate_c* i_this) {
return static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGExecute();
}
static int daIzumiGate_IsDelete(daIzumiGate_c* i_this) {
return 1;
}
static int daIzumiGate_Delete(daIzumiGate_c* i_this) {
static_cast<dBgS_MoveBgActor*>(i_this)->MoveBGDelete();
return 1;
}
static char* l_arcName = "M_IzmGate";
int daIzumiGate_c::create() {
fopAcM_ct(this, daIzumiGate_c);
int phase = dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase == cPhs_COMPLEATE_e) {
int objectName = dComIfG_getObjctResName2Index(l_arcName, "M_IzumiGate_b.dzb");
phase = MoveBGCreate(l_arcName, objectName, dBgS_MoveBGProc_TypicalRotY, 0x4000, NULL);
if (phase == cPhs_ERROR_e) {
return phase;
}
fopAcM_SetMtx(this, mBgMtx);
}
return phase;
}
static int daIzumiGate_Create(fopAc_ac_c* i_this) {
return static_cast<daIzumiGate_c*>(i_this)->create();
}
int daIzumiGate_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "M_IzumiGate_b.bmd");
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
return mpModel != NULL ? 1 : 0;
}
int daIzumiGate_c::Create() {
initBaseMtx();
return cPhs_COMPLEATE_e;
}
int daIzumiGate_c::Execute(Mtx** i_mtx) {
*i_mtx = &mBgMtx;
setBaseMtx();
return 1;
}
int daIzumiGate_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
return 1;
}
int daIzumiGate_c::Delete() {
dComIfG_resDelete(&mPhaseReq, l_arcName);
return 1;
}
static actor_method_class l_daIzumiGate_Method = {
(process_method_func)daIzumiGate_Create, (process_method_func)daIzumiGate_Delete,
(process_method_func)daIzumiGate_Execute, (process_method_func)daIzumiGate_IsDelete,
(process_method_func)daIzumiGate_Draw,
};
actor_process_profile_definition g_profile_Izumi_Gate = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_Izumi_Gate_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daIzumiGate_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_Izumi_Gate_e,
/* Actor SubMtd */ &l_daIzumiGate_Method,
/* Status */ fopAcStts_UNK_0x40000_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};