mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-09 04:30:49 -04:00
141 lines
3.5 KiB
C++
141 lines
3.5 KiB
C++
#include "dusk/imgui.h"
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#include "imgui/imgui.hpp"
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#include <array>
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#include <chrono>
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#include <imgui.h>
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#include <numeric>
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#include <thread>
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#if _WIN32
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#include "Windows.h"
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#endif
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static bool ImguiHidden = false;
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void imgui_main(const AuroraInfo *info)
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{
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if (ImGui::IsKeyPressed(ImGuiKey_F1)) {
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ImguiHidden = !ImguiHidden;
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}
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if (ImguiHidden) {
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return;
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}
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu(MenuView)) {
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ImGui::MenuItem("Hide UI", "F1", &ImguiHidden);
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ImGui::EndMenu();
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}
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DuskImguiDebugOverlay(info);
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DuskImguiProcesses();
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DuskImguiHeaps();
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ImGui::EndMainMenuBar();
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}
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}
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class Limiter
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{
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using delta_clock = std::chrono::high_resolution_clock;
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using duration_t = std::chrono::nanoseconds;
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public:
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void Reset()
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{
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m_oldTime = delta_clock::now();
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}
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void Sleep(duration_t targetFrameTime)
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{
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if (targetFrameTime.count() == 0)
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{
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return;
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}
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auto start = delta_clock::now();
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duration_t adjustedSleepTime = SleepTime(targetFrameTime);
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if (adjustedSleepTime.count() > 0)
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{
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NanoSleep(adjustedSleepTime);
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duration_t overslept = TimeSince(start) - adjustedSleepTime;
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if (overslept < duration_t{targetFrameTime})
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{
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m_overheadTimes[m_overheadTimeIdx] = overslept;
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m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
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}
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}
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Reset();
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}
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duration_t SleepTime(duration_t targetFrameTime)
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{
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const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
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m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) /
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m_overheadTimes.size();
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if (sleepTime > m_overhead)
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{
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return sleepTime - m_overhead;
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}
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return duration_t{0};
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}
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private:
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delta_clock::time_point m_oldTime;
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std::array<duration_t, 4> m_overheadTimes{};
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size_t m_overheadTimeIdx = 0;
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duration_t m_overhead = duration_t{0};
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duration_t TimeSince(delta_clock::time_point start)
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{
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return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
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}
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#if _WIN32
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bool m_initialized;
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double m_countPerNs;
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void NanoSleep(const duration_t duration)
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{
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if (!m_initialized)
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{
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LARGE_INTEGER freq;
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QueryPerformanceFrequency(&freq);
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m_countPerNs = static_cast<double>(freq.QuadPart) / 1000000000.0;
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m_initialized = true;
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}
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DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
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auto tickCount =
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static_cast<LONGLONG>(static_cast<double>(duration.count()) * m_countPerNs);
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LARGE_INTEGER count;
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QueryPerformanceCounter(&count);
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if (ms > 10)
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{
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// Adjust for Sleep overhead
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::Sleep(ms - 10);
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}
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auto end = count.QuadPart + tickCount;
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do
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{
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QueryPerformanceCounter(&count);
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} while (count.QuadPart < end);
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}
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#else
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void NanoSleep(const duration_t duration)
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{
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std::this_thread::sleep_for(duration);
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}
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#endif
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};
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static Limiter g_frameLimiter;
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void frame_limiter()
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{
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g_frameLimiter.Sleep(
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std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds{1}) / 60);
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}
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