Files
dusklight/include/d/actor/d_a_talk.h
T
gymnast86 b748eaca1e Remove private specifiers from game code classes (#2375)
* remove private specifiers from game code

* fix formatting

* fix more formatting

* Add some missing public modifiers

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Co-authored-by: Luke Street <luke@street.dev>
2026-09-03 09:30:26 -06:00

32 lines
521 B
C++

#ifndef D_A_TALK_H
#define D_A_TALK_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_msg_flow.h"
/**
* @ingroup actors-unsorted
* @class daTalk_c
* @brief Talk (Unused?)
*
* @details
*
*/
class daTalk_c : public fopAc_ac_c {
public:
~daTalk_c();
int create();
int execute();
int draw();
void setStatus(u16);
u16 getStatus();
u32 messageSet();
/* 0x568 */ dMsgFlow_c mMsgFlow;
/* 0x5B4 */ u32 mMessageID;
};
STATIC_ASSERT(sizeof(daTalk_c) == 0x5B8);
#endif /* D_A_TALK_H */